mirror of
https://thingvellir.net/git/overte
synced 2025-03-27 23:52:03 +01:00
remove Faceplus as a face tracker option
This commit is contained in:
parent
72f0bc61a2
commit
fcd73858b8
9 changed files with 3 additions and 365 deletions
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@ -2,7 +2,7 @@ set(TARGET_NAME interface)
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project(${TARGET_NAME})
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# set a default root dir for each of our optional externals if it was not passed
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set(OPTIONAL_EXTERNALS "Faceplus" "Faceshift" "LibOVR" "PrioVR" "Sixense" "Visage" "LeapMotion" "RtMidi" "Qxmpp" "SDL2")
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set(OPTIONAL_EXTERNALS "Faceshift" "LibOVR" "PrioVR" "Sixense" "Visage" "LeapMotion" "RtMidi" "Qxmpp" "SDL2")
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foreach(EXTERNAL ${OPTIONAL_EXTERNALS})
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string(TOUPPER ${EXTERNAL} ${EXTERNAL}_UPPERCASE)
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if (NOT ${${EXTERNAL}_UPPERCASE}_ROOT_DIR)
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11
interface/external/faceplus/readme.txt
vendored
11
interface/external/faceplus/readme.txt
vendored
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@ -1,11 +0,0 @@
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Instructions for adding the Faceplus driver to Interface
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Andrzej Kapolka, April 8, 2014
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1. Copy the Faceplus sdk folders (include, win32) into the interface/external/faceplus folder.
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This readme.txt should be there as well.
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2. Copy the Faceplus DLLs from the win32 folder into your path.
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3. Delete your build directory, run cmake and build, and you should be all set.
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@ -1557,9 +1557,8 @@ glm::vec3 Application::getMouseVoxelWorldCoordinates(const VoxelDetail& mouseVox
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FaceTracker* Application::getActiveFaceTracker() {
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return (_dde.isActive() ? static_cast<FaceTracker*>(&_dde) :
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(_faceshift.isActive() ? static_cast<FaceTracker*>(&_faceshift) :
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(_faceplus.isActive() ? static_cast<FaceTracker*>(&_faceplus) :
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(_visage.isActive() ? static_cast<FaceTracker*>(&_visage) : NULL))));
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(_faceshift.isActive() ? static_cast<FaceTracker*>(&_faceshift) :
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(_visage.isActive() ? static_cast<FaceTracker*>(&_visage) : NULL)));
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}
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struct SendVoxelsOperationArgs {
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@ -1847,7 +1846,6 @@ void Application::init() {
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// initialize our face trackers after loading the menu settings
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_faceshift.init();
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_faceplus.init();
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_visage.init();
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Leapmotion::init();
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@ -3391,7 +3389,6 @@ void Application::resetSensors() {
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_mouseX = _glWidget->width() / 2;
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_mouseY = _glWidget->height() / 2;
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_faceplus.reset();
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_faceshift.reset();
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_visage.reset();
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_dde.reset();
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@ -58,7 +58,6 @@
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#include "avatar/Avatar.h"
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#include "avatar/AvatarManager.h"
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#include "avatar/MyAvatar.h"
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#include "devices/Faceplus.h"
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#include "devices/Faceshift.h"
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#include "devices/PrioVR.h"
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#include "devices/SixenseManager.h"
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@ -214,7 +213,6 @@ public:
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int getMouseX() const { return _mouseX; }
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int getMouseY() const { return _mouseY; }
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bool getLastMouseMoveWasSimulated() const { return _lastMouseMoveWasSimulated;; }
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Faceplus* getFaceplus() { return &_faceplus; }
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Faceshift* getFaceshift() { return &_faceshift; }
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Visage* getVisage() { return &_visage; }
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DdeFaceTracker* getDDE() { return &_dde; }
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@ -406,7 +404,6 @@ private:
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// Various helper functions called during update()
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void updateLOD();
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void updateMouseRay();
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void updateFaceplus();
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void updateFaceshift();
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void updateVisage();
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void updateDDE();
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@ -507,7 +504,6 @@ private:
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AvatarManager _avatarManager;
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MyAvatar* _myAvatar; // TODO: move this and relevant code to AvatarManager (or MyAvatar as the case may be)
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Faceplus _faceplus;
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Faceshift _faceshift;
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Visage _visage;
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DdeFaceTracker _dde;
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@ -407,10 +407,6 @@ Menu::Menu() :
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appInstance->getFaceshift(),
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SLOT(setTCPEnabled(bool)));
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#endif
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#ifdef HAVE_FACEPLUS
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addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::Faceplus, 0, true,
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appInstance->getFaceplus(), SLOT(updateEnabled()));
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#endif
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#ifdef HAVE_VISAGE
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addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::Visage, 0, false,
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appInstance->getVisage(), SLOT(updateEnabled()));
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@ -392,7 +392,6 @@ namespace MenuOption {
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const QString ExpandOtherAvatarTiming = "Expand /otherAvatar";
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const QString ExpandPaintGLTiming = "Expand /paintGL";
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const QString ExpandUpdateTiming = "Expand /update";
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const QString Faceplus = "Faceplus";
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const QString Faceshift = "Faceshift";
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const QString FilterSixense = "Smooth Sixense Movement";
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const QString FirstPerson = "First Person";
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@ -1,254 +0,0 @@
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//
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// Faceplus.cpp
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// interface/src/devices
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//
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// Created by Andrzej Kapolka on 4/9/14.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include <QThread>
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#ifdef HAVE_FACEPLUS
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#include <faceplus.h>
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#endif
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#include <FBXReader.h>
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#include "Application.h"
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#include "Faceplus.h"
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static int floatVectorMetaTypeId = qRegisterMetaType<QVector<float> >();
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Faceplus::Faceplus() :
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_enabled(false),
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_active(false) {
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#ifdef HAVE_FACEPLUS
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// these are ignored--any values will do
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faceplus_log_in("username", "password");
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#endif
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}
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Faceplus::~Faceplus() {
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setEnabled(false);
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}
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void Faceplus::init() {
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connect(Application::getInstance()->getFaceshift(), SIGNAL(connectionStateChanged()), SLOT(updateEnabled()));
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updateEnabled();
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}
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void Faceplus::reset() {
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if (_enabled) {
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QMetaObject::invokeMethod(_reader, "reset");
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}
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}
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void Faceplus::setState(const glm::vec3& headTranslation, const glm::quat& headRotation,
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float estimatedEyePitch, float estimatedEyeYaw, const QVector<float>& blendshapeCoefficients) {
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_headTranslation = headTranslation;
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_headRotation = headRotation;
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_estimatedEyePitch = estimatedEyePitch;
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_estimatedEyeYaw = estimatedEyeYaw;
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_blendshapeCoefficients = blendshapeCoefficients;
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_active = true;
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}
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void Faceplus::updateEnabled() {
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setEnabled(Menu::getInstance()->isOptionChecked(MenuOption::Faceplus) &&
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!(Menu::getInstance()->isOptionChecked(MenuOption::Faceshift) &&
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Application::getInstance()->getFaceshift()->isConnectedOrConnecting()));
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}
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void Faceplus::setEnabled(bool enabled) {
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if (_enabled == enabled) {
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return;
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}
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if ((_enabled = enabled)) {
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_reader = new FaceplusReader();
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QThread* readerThread = new QThread(this);
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_reader->moveToThread(readerThread);
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readerThread->start();
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QMetaObject::invokeMethod(_reader, "init");
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} else {
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QThread* readerThread = _reader->thread();
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QMetaObject::invokeMethod(_reader, "shutdown");
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readerThread->wait();
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delete readerThread;
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_active = false;
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}
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}
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#ifdef HAVE_FACEPLUS
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static QMultiHash<QByteArray, QPair<int, float> > createChannelNameMap() {
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QMultiHash<QByteArray, QPair<QByteArray, float> > blendshapeMap;
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blendshapeMap.insert("EyeBlink_L", QPair<QByteArray, float>("Mix::Blink_Left", 1.0f));
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blendshapeMap.insert("EyeBlink_R", QPair<QByteArray, float>("Mix::Blink_Right", 1.0f));
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blendshapeMap.insert("BrowsD_L", QPair<QByteArray, float>("Mix::BrowsDown_Left", 1.0f));
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blendshapeMap.insert("BrowsD_R", QPair<QByteArray, float>("Mix::BrowsDown_Right", 1.0f));
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blendshapeMap.insert("...", QPair<QByteArray, float>("Mix::BrowsIn_Left", 1.0f));
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blendshapeMap.insert("...", QPair<QByteArray, float>("Mix::BrowsIn_Right", 1.0f));
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blendshapeMap.insert("...", QPair<QByteArray, float>("Mix::BrowsOuterLower_Left", 1.0f));
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blendshapeMap.insert("...", QPair<QByteArray, float>("Mix::BrowsOuterLower_Right", 1.0f));
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blendshapeMap.insert("BrowsU_L", QPair<QByteArray, float>("Mix::BrowsUp_Left", 10.0f));
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blendshapeMap.insert("BrowsU_R", QPair<QByteArray, float>("Mix::BrowsUp_Right", 10.0f));
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blendshapeMap.insert("EyeOpen_L", QPair<QByteArray, float>("Mix::EyesWide_Left", 1.0f));
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blendshapeMap.insert("EyeOpen_R", QPair<QByteArray, float>("Mix::EyesWide_Right", 1.0f));
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blendshapeMap.insert("MouthFrown_L", QPair<QByteArray, float>("Mix::Frown_Left", 1.0f));
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blendshapeMap.insert("MouthFrown_R", QPair<QByteArray, float>("Mix::Frown_Right", 1.0f));
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blendshapeMap.insert("JawLeft", QPair<QByteArray, float>("Mix::Jaw_RotateY_Left", 1.0f));
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blendshapeMap.insert("JawRight", QPair<QByteArray, float>("Mix::Jaw_RotateY_Right", 1.0f));
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blendshapeMap.insert("LipsLowerDown", QPair<QByteArray, float>("Mix::LowerLipDown_Left", 0.5f));
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blendshapeMap.insert("LipsLowerDown", QPair<QByteArray, float>("Mix::LowerLipDown_Right", 0.5f));
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blendshapeMap.insert("...", QPair<QByteArray, float>("Mix::LowerLipIn", 1.0f));
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blendshapeMap.insert("...", QPair<QByteArray, float>("Mix::LowerLipOut", 1.0f));
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blendshapeMap.insert("MouthLeft", QPair<QByteArray, float>("Mix::Midmouth_Left", 1.0f));
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blendshapeMap.insert("MouthRight", QPair<QByteArray, float>("Mix::Midmouth_Right", 1.0f));
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blendshapeMap.insert("...", QPair<QByteArray, float>("Mix::MouthDown", 1.0f));
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blendshapeMap.insert("...", QPair<QByteArray, float>("Mix::MouthNarrow_Left", 1.0f));
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blendshapeMap.insert("...", QPair<QByteArray, float>("Mix::MouthNarrow_Right", 1.0f));
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blendshapeMap.insert("JawOpen", QPair<QByteArray, float>("Mix::MouthOpen", 1.0f));
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blendshapeMap.insert("...", QPair<QByteArray, float>("Mix::MouthUp", 1.0f));
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blendshapeMap.insert("LipsPucker", QPair<QByteArray, float>("Mix::MouthWhistle_NarrowAdjust_Left", 0.5f));
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blendshapeMap.insert("LipsPucker", QPair<QByteArray, float>("Mix::MouthWhistle_NarrowAdjust_Right", 0.5f));
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blendshapeMap.insert("Sneer", QPair<QByteArray, float>("Mix::NoseScrunch_Left", 0.5f));
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blendshapeMap.insert("Sneer", QPair<QByteArray, float>("Mix::NoseScrunch_Right", 0.5f));
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blendshapeMap.insert("MouthSmile_L", QPair<QByteArray, float>("Mix::Smile_Left", 1.0f));
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blendshapeMap.insert("MouthSmile_R", QPair<QByteArray, float>("Mix::Smile_Right", 1.0f));
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blendshapeMap.insert("EyeSquint_L", QPair<QByteArray, float>("Mix::Squint_Left", 1.0f));
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blendshapeMap.insert("EyeSquint_R", QPair<QByteArray, float>("Mix::Squint_Right", 1.0f));
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blendshapeMap.insert("...", QPair<QByteArray, float>("Mix::UpperLipIn", 1.0f));
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blendshapeMap.insert("...", QPair<QByteArray, float>("Mix::UpperLipOut", 1.0f));
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blendshapeMap.insert("LipsUpperUp", QPair<QByteArray, float>("Mix::UpperLipUp_Left", 0.5f));
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blendshapeMap.insert("LipsUpperUp", QPair<QByteArray, float>("Mix::UpperLipUp_Right", 0.5f));
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QMultiHash<QByteArray, QPair<int, float> > channelNameMap;
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for (int i = 0;; i++) {
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QByteArray blendshape = FACESHIFT_BLENDSHAPES[i];
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if (blendshape.isEmpty()) {
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break;
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}
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for (QMultiHash<QByteArray, QPair<QByteArray, float> >::const_iterator it = blendshapeMap.constFind(blendshape);
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it != blendshapeMap.constEnd() && it.key() == blendshape; it++) {
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channelNameMap.insert(it.value().first, QPair<int, float>(i, it.value().second));
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}
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}
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return channelNameMap;
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}
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static const QMultiHash<QByteArray, QPair<int, float> >& getChannelNameMap() {
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static QMultiHash<QByteArray, QPair<int, float> > channelNameMap = createChannelNameMap();
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return channelNameMap;
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}
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#endif
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FaceplusReader::~FaceplusReader() {
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#ifdef HAVE_FACEPLUS
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if (faceplus_teardown()) {
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qDebug() << "Faceplus torn down.";
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}
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#endif
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}
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void FaceplusReader::init() {
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#ifdef HAVE_FACEPLUS
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if (!faceplus_init("hHD")) {
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qDebug() << "Failed to initialized Faceplus.";
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return;
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}
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qDebug() << "Faceplus initialized.";
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int channelCount = faceplus_output_channels_count();
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_outputVector.resize(channelCount);
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int maxIndex = -1;
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_channelIndexMap.clear();
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for (int i = 0; i < channelCount; i++) {
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QByteArray name = faceplus_output_channel_name(i);
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if (name == "Head_Joint::Rotation_X") {
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_headRotationIndices[0] = i;
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} else if (name == "Head_Joint::Rotation_Y") {
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_headRotationIndices[1] = i;
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} else if (name == "Head_Joint::Rotation_Z") {
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_headRotationIndices[2] = i;
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} else if (name == "Left_Eye_Joint::Rotation_X") {
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_leftEyeRotationIndices[0] = i;
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} else if (name == "Left_Eye_Joint::Rotation_Y") {
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_leftEyeRotationIndices[1] = i;
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} else if (name == "Right_Eye_Joint::Rotation_X") {
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_rightEyeRotationIndices[0] = i;
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} else if (name == "Right_Eye_Joint::Rotation_Y") {
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_rightEyeRotationIndices[1] = i;
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}
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for (QMultiHash<QByteArray, QPair<int, float> >::const_iterator it = getChannelNameMap().constFind(name);
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it != getChannelNameMap().constEnd() && it.key() == name; it++) {
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_channelIndexMap.insert(i, it.value());
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maxIndex = qMax(maxIndex, it.value().first);
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}
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}
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_blendshapeCoefficients.resize(maxIndex + 1);
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_referenceInitialized = false;
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QMetaObject::invokeMethod(this, "update", Qt::QueuedConnection);
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#endif
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}
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void FaceplusReader::shutdown() {
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deleteLater();
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thread()->quit();
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}
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void FaceplusReader::update() {
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#ifdef HAVE_FACEPLUS
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float x, y, rotation, scale;
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if (!(faceplus_synchronous_track() && faceplus_current_face_location(&x, &y, &rotation, &scale) && !glm::isnan(x) &&
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faceplus_current_output_vector(_outputVector.data()))) {
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QMetaObject::invokeMethod(this, "update", Qt::QueuedConnection);
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return;
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}
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if (!_referenceInitialized) {
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_referenceX = x;
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_referenceY = y;
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_referenceInitialized = true;
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}
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const float TRANSLATION_SCALE = 10.0f;
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glm::vec3 headTranslation((x - _referenceX) * TRANSLATION_SCALE, (y - _referenceY) * TRANSLATION_SCALE, 0.0f);
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glm::quat headRotation(glm::radians(glm::vec3(-_outputVector.at(_headRotationIndices[0]),
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_outputVector.at(_headRotationIndices[1]), -_outputVector.at(_headRotationIndices[2]))));
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float estimatedEyePitch = (_outputVector.at(_leftEyeRotationIndices[0]) +
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_outputVector.at(_rightEyeRotationIndices[0])) * -0.5f;
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float estimatedEyeYaw = (_outputVector.at(_leftEyeRotationIndices[1]) +
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_outputVector.at(_rightEyeRotationIndices[1])) * 0.5f;
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qFill(_blendshapeCoefficients.begin(), _blendshapeCoefficients.end(), 0.0f);
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for (int i = 0; i < _outputVector.size(); i++) {
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for (QMultiHash<int, QPair<int, float> >::const_iterator it = _channelIndexMap.constFind(i);
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it != _channelIndexMap.constEnd() && it.key() == i; it++) {
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_blendshapeCoefficients[it.value().first] += _outputVector.at(i) * it.value().second;
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}
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}
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QMetaObject::invokeMethod(Application::getInstance()->getFaceplus(), "setState", Q_ARG(const glm::vec3&, headTranslation),
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Q_ARG(const glm::quat&, headRotation), Q_ARG(float, estimatedEyePitch), Q_ARG(float, estimatedEyeYaw),
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Q_ARG(const QVector<float>&, _blendshapeCoefficients));
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QMetaObject::invokeMethod(this, "update", Qt::QueuedConnection);
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#endif
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}
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void FaceplusReader::reset() {
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#ifdef HAVE_FACEPLUS
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_referenceInitialized = false;
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#endif
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}
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@ -1,84 +0,0 @@
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//
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// Faceplus.h
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// interface/src/devices
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//
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// Created by Andrzej Kapolka on 4/9/14.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_Faceplus_h
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#define hifi_Faceplus_h
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#include <QMultiHash>
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#include <QPair>
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#include <QVector>
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#include "FaceTracker.h"
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class FaceplusReader;
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/// Interface for Mixamo FacePlus.
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class Faceplus : public FaceTracker {
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Q_OBJECT
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public:
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Faceplus();
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virtual ~Faceplus();
|
||||
|
||||
void init();
|
||||
void reset();
|
||||
|
||||
bool isActive() const { return _active; }
|
||||
|
||||
Q_INVOKABLE void setState(const glm::vec3& headTranslation, const glm::quat& headRotation,
|
||||
float estimatedEyePitch, float estimatedEyeYaw, const QVector<float>& blendshapeCoefficients);
|
||||
|
||||
public slots:
|
||||
|
||||
void updateEnabled();
|
||||
|
||||
private:
|
||||
|
||||
void setEnabled(bool enabled);
|
||||
|
||||
bool _enabled;
|
||||
bool _active;
|
||||
|
||||
FaceplusReader* _reader;
|
||||
};
|
||||
|
||||
Q_DECLARE_METATYPE(QVector<float>)
|
||||
|
||||
/// The reader object that lives in its own thread.
|
||||
class FaceplusReader : public QObject {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
|
||||
virtual ~FaceplusReader();
|
||||
|
||||
Q_INVOKABLE void init();
|
||||
Q_INVOKABLE void shutdown();
|
||||
Q_INVOKABLE void update();
|
||||
Q_INVOKABLE void reset();
|
||||
|
||||
private:
|
||||
|
||||
#ifdef HAVE_FACEPLUS
|
||||
QMultiHash<int, QPair<int, float> > _channelIndexMap;
|
||||
QVector<float> _outputVector;
|
||||
int _headRotationIndices[3];
|
||||
int _leftEyeRotationIndices[2];
|
||||
int _rightEyeRotationIndices[2];
|
||||
float _referenceX;
|
||||
float _referenceY;
|
||||
bool _referenceInitialized;
|
||||
QVector<float> _blendshapeCoefficients;
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif // hifi_Faceplus_h
|
|
@ -170,7 +170,6 @@ void Visage::reset() {
|
|||
|
||||
void Visage::updateEnabled() {
|
||||
setEnabled(Menu::getInstance()->isOptionChecked(MenuOption::Visage) &&
|
||||
!Menu::getInstance()->isOptionChecked(MenuOption::Faceplus) &&
|
||||
!(Menu::getInstance()->isOptionChecked(MenuOption::Faceshift) &&
|
||||
Application::getInstance()->getFaceshift()->isConnectedOrConnecting()));
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue