mirror of
https://thingvellir.net/git/overte
synced 2025-03-27 23:52:03 +01:00
MS14559: Fix sometimes being unable to click on 'Nearby' orb when sending Gift/HFC
This commit is contained in:
parent
2be40d487e
commit
fc324f67bd
3 changed files with 21 additions and 221 deletions
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@ -1768,7 +1768,7 @@ Item {
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switch (message.method) {
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case 'selectRecipient':
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if (message.isSelected) {
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chooseRecipientNearby.selectedRecipient = message.id[0];
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chooseRecipientNearby.selectedRecipient = message.id;
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sendAssetStep.selectedRecipientDisplayName = message.displayName;
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sendAssetStep.selectedRecipientUserName = message.userName;
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} else {
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@ -21,40 +21,16 @@
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// BEGIN AVATAR SELECTOR LOGIC
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var UNSELECTED_TEXTURES = {
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"idle-D": Script.resolvePath("./assets/models/Avatar-Overlay-v1.fbx/Avatar-Overlay-v1.fbm/avatar-overlay-idle.png"),
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"idle-E": Script.resolvePath("./assets/models/Avatar-Overlay-v1.fbx/Avatar-Overlay-v1.fbm/avatar-overlay-idle.png")
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};
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var SELECTED_TEXTURES = {
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"idle-D": Script.resolvePath("./assets/models/Avatar-Overlay-v1.fbx/Avatar-Overlay-v1.fbm/avatar-overlay-selected.png"),
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"idle-E": Script.resolvePath("./assets/models/Avatar-Overlay-v1.fbx/Avatar-Overlay-v1.fbm/avatar-overlay-selected.png")
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};
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var HOVER_TEXTURES = {
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"idle-D": Script.resolvePath("./assets/models/Avatar-Overlay-v1.fbx/Avatar-Overlay-v1.fbm/avatar-overlay-hover.png"),
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"idle-E": Script.resolvePath("./assets/models/Avatar-Overlay-v1.fbx/Avatar-Overlay-v1.fbm/avatar-overlay-hover.png")
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};
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var UNSELECTED_COLOR = { red: 0x1F, green: 0xC6, blue: 0xA6 };
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var SELECTED_COLOR = { red: 0xF3, green: 0x91, blue: 0x29 };
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var HOVER_COLOR = { red: 0xD0, green: 0xD0, blue: 0xD0 };
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var conserveResources = true;
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var overlays = {}; // Keeps track of all our extended overlay data objects, keyed by target identifier.
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function ExtendedOverlay(key, type, properties, selected, hasModel) { // A wrapper around overlays to store the key it is associated with.
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function ExtendedOverlay(key, type, properties) { // A wrapper around overlays to store the key it is associated with.
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overlays[key] = this;
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if (hasModel) {
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var modelKey = key + "-m";
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this.model = new ExtendedOverlay(modelKey, "model", {
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url: Script.resolvePath("./assets/models/Avatar-Overlay-v1.fbx"),
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textures: textures(selected),
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ignoreRayIntersection: true
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}, false, false);
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} else {
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this.model = undefined;
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}
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this.key = key;
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this.selected = selected || false; // not undefined
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this.selected = false;
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this.hovering = false;
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this.activeOverlay = Overlays.addOverlay(type, properties); // We could use different overlays for (un)selected...
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}
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@ -76,10 +52,6 @@
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}
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return { red: scale(base.red), green: scale(base.green), blue: scale(base.blue) };
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}
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function textures(selected, hovering) {
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return hovering ? HOVER_TEXTURES : selected ? SELECTED_TEXTURES : UNSELECTED_TEXTURES;
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}
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// so we don't have to traverse the overlays to get the last one
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var lastHoveringId = 0;
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ExtendedOverlay.prototype.hover = function (hovering) {
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@ -91,9 +63,6 @@
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lastHoveringId = 0;
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}
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this.editOverlay({ color: color(this.selected, hovering) });
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if (this.model) {
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this.model.editOverlay({ textures: textures(this.selected, hovering) });
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}
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if (hovering) {
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// un-hover the last hovering overlay
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if (lastHoveringId && lastHoveringId !== this.key) {
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@ -108,15 +77,12 @@
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}
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this.editOverlay({ color: color(selected, this.hovering) });
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if (this.model) {
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this.model.editOverlay({ textures: textures(selected) });
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}
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this.selected = selected;
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};
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// Class methods:
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var selectedIds = [];
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var selectedId = false;
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ExtendedOverlay.isSelected = function (id) {
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return -1 !== selectedIds.indexOf(id);
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return selectedId === id;
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};
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ExtendedOverlay.get = function (key) { // answer the extended overlay data object associated with the given avatar identifier
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return overlays[key];
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@ -153,51 +119,14 @@
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});
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};
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function HighlightedEntity(id, entityProperties) {
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this.id = id;
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this.overlay = Overlays.addOverlay('cube', {
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position: entityProperties.position,
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rotation: entityProperties.rotation,
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dimensions: entityProperties.dimensions,
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solid: false,
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color: {
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red: 0xF3,
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green: 0x91,
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blue: 0x29
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},
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ignoreRayIntersection: true,
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drawInFront: false // Arguable. For now, let's not distract with mysterious wires around the scene.
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});
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HighlightedEntity.overlays.push(this);
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}
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HighlightedEntity.overlays = [];
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HighlightedEntity.clearOverlays = function clearHighlightedEntities() {
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HighlightedEntity.overlays.forEach(function (highlighted) {
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Overlays.deleteOverlay(highlighted.overlay);
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});
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HighlightedEntity.overlays = [];
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};
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HighlightedEntity.updateOverlays = function updateHighlightedEntities() {
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HighlightedEntity.overlays.forEach(function (highlighted) {
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var properties = Entities.getEntityProperties(highlighted.id, ['position', 'rotation', 'dimensions']);
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Overlays.editOverlay(highlighted.overlay, {
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position: properties.position,
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rotation: properties.rotation,
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dimensions: properties.dimensions
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});
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});
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};
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function addAvatarNode(id) {
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var selected = ExtendedOverlay.isSelected(id);
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return new ExtendedOverlay(id, "sphere", {
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drawInFront: true,
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solid: true,
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alpha: 0.8,
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color: color(selected, false),
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color: color(false, false),
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ignoreRayIntersection: false
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}, selected, !conserveResources);
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});
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}
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var pingPong = true;
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@ -236,14 +165,6 @@
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position: target,
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dimensions: 0.032 * distance
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});
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if (overlay.model) {
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overlay.model.ping = pingPong;
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overlay.model.editOverlay({
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position: target,
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scale: 0.2 * distance, // constant apparent size
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rotation: Camera.orientation
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});
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}
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});
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pingPong = !pingPong;
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ExtendedOverlay.some(function (overlay) { // Remove any that weren't updated. (User is gone.)
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@ -251,13 +172,10 @@
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overlay.deleteOverlay();
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}
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});
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// We could re-populateNearbyUserList if anything added or removed, but not for now.
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HighlightedEntity.updateOverlays();
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}
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function removeOverlays() {
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selectedIds = [];
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selectedId = false;
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lastHoveringId = 0;
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HighlightedEntity.clearOverlays();
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ExtendedOverlay.some(function (overlay) {
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overlay.deleteOverlay();
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});
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@ -267,7 +185,7 @@
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// Clicks.
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//
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function usernameFromIDReply(id, username, machineFingerprint, isAdmin) {
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if (selectedIds[0] === id) {
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if (selectedId === id) {
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var message = {
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method: 'updateSelectedRecipientUsername',
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userName: username === "" ? "unknown username" : username
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@ -279,13 +197,13 @@
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ExtendedOverlay.applyPickRay(pickRay, function (overlay) {
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var nextSelectedStatus = !overlay.selected;
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var avatarId = overlay.key;
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selectedIds = nextSelectedStatus ? [avatarId] : [];
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selectedId = nextSelectedStatus ? avatarId : false;
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if (nextSelectedStatus) {
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Users.requestUsernameFromID(avatarId);
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}
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var message = {
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method: 'selectRecipient',
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id: [avatarId],
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id: avatarId,
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isSelected: nextSelectedStatus,
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displayName: '"' + AvatarList.getAvatar(avatarId).sessionDisplayName + '"',
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userName: ''
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@ -298,24 +216,6 @@
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overlay.select(selected);
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});
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HighlightedEntity.clearOverlays();
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if (selectedIds.length) {
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Entities.findEntitiesInFrustum(Camera.frustum).forEach(function (id) {
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// Because lastEditedBy is per session, the vast majority of entities won't match,
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// so it would probably be worth reducing marshalling costs by asking for just we need.
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// However, providing property name(s) is advisory and some additional properties are
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// included anyway. As it turns out, asking for 'lastEditedBy' gives 'position', 'rotation',
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// and 'dimensions', too, so we might as well make use of them instead of making a second
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// getEntityProperties call.
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// It would be nice if we could harden this against future changes by specifying all
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// and only these four in an array, but see
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// https://highfidelity.fogbugz.com/f/cases/2728/Entities-getEntityProperties-id-lastEditedBy-name-lastEditedBy-doesn-t-work
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var properties = Entities.getEntityProperties(id, 'lastEditedBy');
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if (ExtendedOverlay.isSelected(properties.lastEditedBy)) {
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new HighlightedEntity(id, properties);
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}
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});
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}
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return true;
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});
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}
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@ -153,40 +153,16 @@ var selectionDisplay = null; // for gridTool.js to ignore
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}
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// BEGIN AVATAR SELECTOR LOGIC
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var UNSELECTED_TEXTURES = {
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"idle-D": Script.resolvePath("./assets/models/Avatar-Overlay-v1.fbx/Avatar-Overlay-v1.fbm/avatar-overlay-idle.png"),
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"idle-E": Script.resolvePath("./assets/models/Avatar-Overlay-v1.fbx/Avatar-Overlay-v1.fbm/avatar-overlay-idle.png")
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};
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var SELECTED_TEXTURES = {
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"idle-D": Script.resolvePath("./assets/models/Avatar-Overlay-v1.fbx/Avatar-Overlay-v1.fbm/avatar-overlay-selected.png"),
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"idle-E": Script.resolvePath("./assets/models/Avatar-Overlay-v1.fbx/Avatar-Overlay-v1.fbm/avatar-overlay-selected.png")
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};
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var HOVER_TEXTURES = {
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"idle-D": Script.resolvePath("./assets/models/Avatar-Overlay-v1.fbx/Avatar-Overlay-v1.fbm/avatar-overlay-hover.png"),
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"idle-E": Script.resolvePath("./assets/models/Avatar-Overlay-v1.fbx/Avatar-Overlay-v1.fbm/avatar-overlay-hover.png")
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};
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var UNSELECTED_COLOR = { red: 0x1F, green: 0xC6, blue: 0xA6 };
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var SELECTED_COLOR = { red: 0xF3, green: 0x91, blue: 0x29 };
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var HOVER_COLOR = { red: 0xD0, green: 0xD0, blue: 0xD0 };
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var conserveResources = true;
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var overlays = {}; // Keeps track of all our extended overlay data objects, keyed by target identifier.
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function ExtendedOverlay(key, type, properties, selected, hasModel) { // A wrapper around overlays to store the key it is associated with.
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function ExtendedOverlay(key, type, properties) { // A wrapper around overlays to store the key it is associated with.
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overlays[key] = this;
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if (hasModel) {
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var modelKey = key + "-m";
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this.model = new ExtendedOverlay(modelKey, "model", {
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url: Script.resolvePath("./assets/models/Avatar-Overlay-v1.fbx"),
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textures: textures(selected),
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ignoreRayIntersection: true
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}, false, false);
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} else {
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this.model = undefined;
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}
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this.key = key;
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this.selected = selected || false; // not undefined
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this.selected = false;
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this.hovering = false;
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this.activeOverlay = Overlays.addOverlay(type, properties); // We could use different overlays for (un)selected...
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}
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@ -208,10 +184,6 @@ var selectionDisplay = null; // for gridTool.js to ignore
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}
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return { red: scale(base.red), green: scale(base.green), blue: scale(base.blue) };
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}
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function textures(selected, hovering) {
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return hovering ? HOVER_TEXTURES : selected ? SELECTED_TEXTURES : UNSELECTED_TEXTURES;
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}
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// so we don't have to traverse the overlays to get the last one
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var lastHoveringId = 0;
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ExtendedOverlay.prototype.hover = function (hovering) {
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@ -223,9 +195,6 @@ var selectionDisplay = null; // for gridTool.js to ignore
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lastHoveringId = 0;
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}
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this.editOverlay({ color: color(this.selected, hovering) });
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if (this.model) {
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this.model.editOverlay({ textures: textures(this.selected, hovering) });
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}
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if (hovering) {
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// un-hover the last hovering overlay
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if (lastHoveringId && lastHoveringId !== this.key) {
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@ -240,15 +209,12 @@ var selectionDisplay = null; // for gridTool.js to ignore
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}
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this.editOverlay({ color: color(selected, this.hovering) });
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if (this.model) {
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this.model.editOverlay({ textures: textures(selected) });
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}
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this.selected = selected;
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};
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// Class methods:
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var selectedIds = [];
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var selectedId = false;
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ExtendedOverlay.isSelected = function (id) {
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return -1 !== selectedIds.indexOf(id);
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return selectedId === id;
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};
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ExtendedOverlay.get = function (key) { // answer the extended overlay data object associated with the given avatar identifier
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return overlays[key];
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@ -285,51 +251,14 @@ var selectionDisplay = null; // for gridTool.js to ignore
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});
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};
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function HighlightedEntity(id, entityProperties) {
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this.id = id;
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this.overlay = Overlays.addOverlay('cube', {
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position: entityProperties.position,
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rotation: entityProperties.rotation,
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dimensions: entityProperties.dimensions,
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solid: false,
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color: {
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red: 0xF3,
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green: 0x91,
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blue: 0x29
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},
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ignoreRayIntersection: true,
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drawInFront: false // Arguable. For now, let's not distract with mysterious wires around the scene.
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});
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HighlightedEntity.overlays.push(this);
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}
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HighlightedEntity.overlays = [];
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HighlightedEntity.clearOverlays = function clearHighlightedEntities() {
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HighlightedEntity.overlays.forEach(function (highlighted) {
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Overlays.deleteOverlay(highlighted.overlay);
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});
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HighlightedEntity.overlays = [];
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};
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HighlightedEntity.updateOverlays = function updateHighlightedEntities() {
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HighlightedEntity.overlays.forEach(function (highlighted) {
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var properties = Entities.getEntityProperties(highlighted.id, ['position', 'rotation', 'dimensions']);
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Overlays.editOverlay(highlighted.overlay, {
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position: properties.position,
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rotation: properties.rotation,
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dimensions: properties.dimensions
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});
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});
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};
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function addAvatarNode(id) {
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var selected = ExtendedOverlay.isSelected(id);
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return new ExtendedOverlay(id, "sphere", {
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drawInFront: true,
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solid: true,
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alpha: 0.8,
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color: color(selected, false),
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color: color(false, false),
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ignoreRayIntersection: false
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}, selected, !conserveResources);
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});
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}
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var pingPong = true;
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@ -368,14 +297,6 @@ var selectionDisplay = null; // for gridTool.js to ignore
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position: target,
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dimensions: 0.032 * distance
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});
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if (overlay.model) {
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overlay.model.ping = pingPong;
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overlay.model.editOverlay({
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position: target,
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scale: 0.2 * distance, // constant apparent size
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rotation: Camera.orientation
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});
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}
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});
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pingPong = !pingPong;
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ExtendedOverlay.some(function (overlay) { // Remove any that weren't updated. (User is gone.)
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@ -383,13 +304,10 @@ var selectionDisplay = null; // for gridTool.js to ignore
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overlay.deleteOverlay();
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}
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});
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// We could re-populateNearbyUserList if anything added or removed, but not for now.
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HighlightedEntity.updateOverlays();
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}
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function removeOverlays() {
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selectedIds = [];
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selectedId = false;
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lastHoveringId = 0;
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HighlightedEntity.clearOverlays();
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ExtendedOverlay.some(function (overlay) {
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overlay.deleteOverlay();
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});
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@ -399,7 +317,7 @@ var selectionDisplay = null; // for gridTool.js to ignore
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// Clicks.
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//
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function usernameFromIDReply(id, username, machineFingerprint, isAdmin) {
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if (selectedIds[0] === id) {
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if (selectedId === id) {
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var message = {
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method: 'updateSelectedRecipientUsername',
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userName: username === "" ? "unknown username" : username
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@ -411,13 +329,13 @@ var selectionDisplay = null; // for gridTool.js to ignore
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ExtendedOverlay.applyPickRay(pickRay, function (overlay) {
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var nextSelectedStatus = !overlay.selected;
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var avatarId = overlay.key;
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selectedIds = nextSelectedStatus ? [avatarId] : [];
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selectedId = nextSelectedStatus ? avatarId : false;
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if (nextSelectedStatus) {
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Users.requestUsernameFromID(avatarId);
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}
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var message = {
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method: 'selectRecipient',
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id: [avatarId],
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id: avatarId,
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isSelected: nextSelectedStatus,
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displayName: '"' + AvatarList.getAvatar(avatarId).sessionDisplayName + '"',
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userName: ''
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@ -430,24 +348,6 @@ var selectionDisplay = null; // for gridTool.js to ignore
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overlay.select(selected);
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});
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HighlightedEntity.clearOverlays();
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if (selectedIds.length) {
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Entities.findEntitiesInFrustum(Camera.frustum).forEach(function (id) {
|
||||
// Because lastEditedBy is per session, the vast majority of entities won't match,
|
||||
// so it would probably be worth reducing marshalling costs by asking for just we need.
|
||||
// However, providing property name(s) is advisory and some additional properties are
|
||||
// included anyway. As it turns out, asking for 'lastEditedBy' gives 'position', 'rotation',
|
||||
// and 'dimensions', too, so we might as well make use of them instead of making a second
|
||||
// getEntityProperties call.
|
||||
// It would be nice if we could harden this against future changes by specifying all
|
||||
// and only these four in an array, but see
|
||||
// https://highfidelity.fogbugz.com/f/cases/2728/Entities-getEntityProperties-id-lastEditedBy-name-lastEditedBy-doesn-t-work
|
||||
var properties = Entities.getEntityProperties(id, 'lastEditedBy');
|
||||
if (ExtendedOverlay.isSelected(properties.lastEditedBy)) {
|
||||
new HighlightedEntity(id, properties);
|
||||
}
|
||||
});
|
||||
}
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue