diff --git a/libraries/render/src/render/DrawTask.cpp b/libraries/render/src/render/DrawTask.cpp index 8372231597..710507bd79 100755 --- a/libraries/render/src/render/DrawTask.cpp +++ b/libraries/render/src/render/DrawTask.cpp @@ -9,6 +9,8 @@ // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // +#include + #include "DrawTask.h" #include "Logging.h" @@ -48,12 +50,14 @@ void renderShape(RenderArgs* args, const ShapePlumberPointer& shapeContext, cons if (args->_shapePipeline) { args->_shapePipeline->prepareShapeItem(args, key, item); item.render(args); - } + } args->_shapePipeline = nullptr; } else if (key.hasOwnPipeline()) { item.render(args); } else { qCDebug(renderlogging) << "Item could not be rendered with invalid key" << key; + static QString repeatedCouldNotBeRendered = LogHandler::getInstance().addRepeatedMessageRegex( + "Item could not be rendered with invalid key.*"); } args->_itemShapeKey = 0; } @@ -62,7 +66,7 @@ void render::renderShapes(const RenderContextPointer& renderContext, const ShapePlumberPointer& shapeContext, const ItemBounds& inItems, int maxDrawnItems, const ShapeKey& globalKey) { auto& scene = renderContext->_scene; RenderArgs* args = renderContext->args; - + int numItemsToDraw = (int)inItems.size(); if (maxDrawnItems != -1) { numItemsToDraw = glm::min(numItemsToDraw, maxDrawnItems); @@ -104,6 +108,8 @@ void render::renderStateSortShapes(const RenderContextPointer& renderContext, } else if (key.hasOwnPipeline()) { ownPipelineBucket.push_back( std::make_tuple(item, key) ); } else { + static QString repeatedCouldNotBeRendered = LogHandler::getInstance().addRepeatedMessageRegex( + "Item could not be rendered with invalid key.*"); qCDebug(renderlogging) << "Item could not be rendered with invalid key" << key; } } @@ -113,7 +119,7 @@ void render::renderStateSortShapes(const RenderContextPointer& renderContext, for (auto& pipelineKey : sortedPipelines) { auto& bucket = sortedShapes[pipelineKey]; args->_shapePipeline = shapeContext->pickPipeline(args, pipelineKey); - if (!args->_shapePipeline) { + if (!args->_shapePipeline) { continue; } args->_itemShapeKey = pipelineKey._flags.to_ulong(); @@ -182,7 +188,7 @@ void DrawBounds::run(const RenderContextPointer& renderContext, if (!_drawBuffer) { _drawBuffer = std::make_shared(sizeOfItemBound); } - + _drawBuffer->setData(numItems * sizeOfItemBound, (const gpu::Byte*) items.data()); gpu::doInBatch(args->_context, [&](gpu::Batch& batch) {