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Add lodTest.js for testing LOD settings
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examples/tests/lodTest.js
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examples/tests/lodTest.js
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//
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// lodTest.js
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// examples/tests
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//
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// Created by Ryan Huffman on 11/19/15.
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// Copyright 2015 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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var MIN_DIM = 0.001;
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var MAX_DIM = 2.0;
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var NUM_SPHERES = 20;
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// Rough estimate of the width the spheres will span, not taking into account MIN_DIM
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var WIDTH = MAX_DIM * NUM_SPHERES;
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var entities = [];
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var right = Quat.getRight(Camera.orientation);
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// Starting position will be 30 meters in front of the camera
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var position = Vec3.sum(Camera.position, Vec3.multiply(30, Quat.getFront(Camera.orientation)));
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position = Vec3.sum(position, Vec3.multiply(-WIDTH/2, right));
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for (var i = 0; i < NUM_SPHERES; ++i) {
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var dim = (MAX_DIM - MIN_DIM) * ((i + 1) / NUM_SPHERES);
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entities.push(Entities.addEntity({
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type: "Sphere",
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dimensions: { x: dim, y: dim, z: dim },
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position: position,
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}));
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position = Vec3.sum(position, Vec3.multiply(dim * 2, right));
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}
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Script.scriptEnding.connect(function() {
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for (var i = 0; i < entities.length; ++i) {
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Entities.deleteEntity(entities[i]);
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}
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})
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