mirror of
https://thingvellir.net/git/overte
synced 2025-03-27 23:52:03 +01:00
working on parenting fixes
This commit is contained in:
parent
243309fdc4
commit
eb26d9b4e3
39 changed files with 134 additions and 103 deletions
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@ -386,6 +386,10 @@ Item {
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visible: root.expanded
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text: "LOD: " + root.lodStatus;
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}
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StatText {
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visible: root.expanded
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text: "Entity Updates: " + root.numEntityUpdates + " / " + root.numNeededEntityUpdates;
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}
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}
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}
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}
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@ -437,6 +437,10 @@ Item {
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visible: root.expanded
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text: "LOD: " + root.lodStatus;
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}
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StatText {
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visible: root.expanded
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text: "Entity Updates: " + root.numEntityUpdates + " / " + root.numNeededEntityUpdates;
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}
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}
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}
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}
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@ -456,6 +456,8 @@ void Stats::updateStats(bool force) {
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STAT_UPDATE(localLeaves, (int)OctreeElement::getLeafNodeCount());
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// LOD Details
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STAT_UPDATE(lodStatus, "You can see " + DependencyManager::get<LODManager>()->getLODFeedbackText());
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STAT_UPDATE(numEntityUpdates, DependencyManager::get<EntityTreeRenderer>()->getPrevNumEntityUpdates());
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STAT_UPDATE(numNeededEntityUpdates, DependencyManager::get<EntityTreeRenderer>()->getPrevTotalNeededEntityUpdates());
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}
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@ -112,6 +112,8 @@ private: \
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* @property {number} lodAngle - <em>Read-only.</em>
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* @property {number} lodTargetFramerate - <em>Read-only.</em>
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* @property {string} lodStatus - <em>Read-only.</em>
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* @property {string} numEntityUpdates - <em>Read-only.</em>
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* @property {string} numNeededEntityUpdates - <em>Read-only.</em>
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* @property {string} timingStats - <em>Read-only.</em>
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* @property {string} gameUpdateStats - <em>Read-only.</em>
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* @property {number} serverElements - <em>Read-only.</em>
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@ -277,6 +279,8 @@ class Stats : public QQuickItem {
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STATS_PROPERTY(int, lodAngle, 0)
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STATS_PROPERTY(int, lodTargetFramerate, 0)
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STATS_PROPERTY(QString, lodStatus, QString())
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STATS_PROPERTY(int, numEntityUpdates, 0)
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STATS_PROPERTY(int, numNeededEntityUpdates, 0)
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STATS_PROPERTY(QString, timingStats, QString())
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STATS_PROPERTY(QString, gameUpdateStats, QString())
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STATS_PROPERTY(int, serverElements, 0)
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@ -883,6 +887,20 @@ signals:
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*/
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void lodStatusChanged();
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/**jsdoc
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* Triggered when the value of the <code>numEntityUpdates</code> property changes.
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* @function Stats.numEntityUpdatesChanged
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* @returns {Signal}
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*/
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void numEntityUpdatesChanged();
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/**jsdoc
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* Triggered when the value of the <code>numNeededEntityUpdates</code> property changes.
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* @function Stats.numNeededEntityUpdatesChanged
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* @returns {Signal}
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*/
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void numNeededEntityUpdatesChanged();
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/**jsdoc
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* Triggered when the value of the <code>serverElements</code> property changes.
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* @function Stats.serverElementsChanged
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@ -426,6 +426,7 @@ void EntityTreeRenderer::updateChangedEntities(const render::ScenePointer& scene
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}
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float expectedUpdateCost = _avgRenderableUpdateCost * _renderablesToUpdate.size();
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_prevTotalNeededEntityUpdates = _renderablesToUpdate.size();
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if (expectedUpdateCost < MAX_UPDATE_RENDERABLES_TIME_BUDGET) {
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// we expect to update all renderables within available time budget
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PROFILE_RANGE_EX(simulation_physics, "UpdateRenderables", 0xffff00ff, (uint64_t)_renderablesToUpdate.size());
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@ -434,7 +435,8 @@ void EntityTreeRenderer::updateChangedEntities(const render::ScenePointer& scene
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assert(renderable); // only valid renderables are added to _renderablesToUpdate
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renderable->updateInScene(scene, transaction);
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}
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size_t numRenderables = _renderablesToUpdate.size() + 1; // add one to avoid divide by zero
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_prevNumEntityUpdates = _renderablesToUpdate.size();
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size_t numRenderables = _prevNumEntityUpdates + 1; // add one to avoid divide by zero
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_renderablesToUpdate.clear();
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// compute average per-renderable update cost
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@ -495,7 +497,8 @@ void EntityTreeRenderer::updateChangedEntities(const render::ScenePointer& scene
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}
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// compute average per-renderable update cost
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size_t numUpdated = sortedRenderables.size() - _renderablesToUpdate.size() + 1; // add one to avoid divide by zero
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_prevNumEntityUpdates = sortedRenderables.size() - _renderablesToUpdate.size();
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size_t numUpdated = _prevNumEntityUpdates + 1; // add one to avoid divide by zero
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float cost = (float)(usecTimestampNow() - updateStart) / (float)(numUpdated);
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const float BLEND = 0.1f;
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_avgRenderableUpdateCost = (1.0f - BLEND) * _avgRenderableUpdateCost + BLEND * cost;
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@ -135,6 +135,9 @@ public:
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static bool addMaterialToAvatar(const QUuid& avatarID, graphics::MaterialLayer material, const std::string& parentMaterialName);
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static bool removeMaterialFromAvatar(const QUuid& avatarID, graphics::MaterialPointer material, const std::string& parentMaterialName);
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int getPrevNumEntityUpdates() const { return _prevNumEntityUpdates; }
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int getPrevTotalNeededEntityUpdates() const { return _prevTotalNeededEntityUpdates; }
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signals:
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void enterEntity(const EntityItemID& entityItemID);
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void leaveEntity(const EntityItemID& entityItemID);
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@ -248,6 +251,8 @@ private:
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ReadWriteLockable _changedEntitiesGuard;
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std::unordered_set<EntityItemID> _changedEntities;
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int _prevNumEntityUpdates { 0 };
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int _prevTotalNeededEntityUpdates { 0 };
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std::unordered_set<EntityRendererPointer> _renderablesToUpdate;
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std::unordered_map<EntityItemID, EntityRendererPointer> _entitiesInScene;
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@ -201,13 +201,6 @@ void EntityRenderer::render(RenderArgs* args) {
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return;
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}
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if (!_renderUpdateQueued && needsRenderUpdate()) {
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// FIXME find a way to spread out the calls to needsRenderUpdate so that only a given subset of the
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// items checks every frame, like 1/N of the tree ever N frames
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_renderUpdateQueued = true;
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emit requestRenderUpdate();
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}
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if (_visible && (args->_renderMode != RenderArgs::RenderMode::DEFAULT_RENDER_MODE || !_cauterized)) {
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doRender(args);
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}
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@ -326,11 +319,6 @@ void EntityRenderer::updateInScene(const ScenePointer& scene, Transaction& trans
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}
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_updateTime = usecTimestampNow();
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// FIXME is this excessive?
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if (!needsRenderUpdate()) {
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return;
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}
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doRenderUpdateSynchronous(scene, transaction, _entity);
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transaction.updateItem<PayloadProxyInterface>(_renderItemID, [this](PayloadProxyInterface& self) {
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if (!isValidRenderItem()) {
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@ -338,7 +326,6 @@ void EntityRenderer::updateInScene(const ScenePointer& scene, Transaction& trans
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}
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// Happens on the render thread. Classes should use
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doRenderUpdateAsynchronous(_entity);
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_renderUpdateQueued = false;
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});
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}
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@ -431,7 +418,7 @@ void EntityRenderer::doRenderUpdateSynchronous(const ScenePointer& scene, Transa
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}
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void EntityRenderer::onAddToScene(const EntityItemPointer& entity) {
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QObject::connect(this, &EntityRenderer::requestRenderUpdate, this, [this] {
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QObject::connect(this, &EntityRenderer::requestRenderUpdate, this, [this] {
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auto renderer = DependencyManager::get<EntityTreeRenderer>();
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if (renderer) {
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renderer->onEntityChanged(_entity->getID());
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@ -440,7 +427,10 @@ void EntityRenderer::onAddToScene(const EntityItemPointer& entity) {
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_changeHandlerId = entity->registerChangeHandler([](const EntityItemID& changedEntity) {
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auto renderer = DependencyManager::get<EntityTreeRenderer>();
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if (renderer) {
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renderer->onEntityChanged(changedEntity);
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auto renderable = renderer->renderableForEntityId(changedEntity);
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if (renderable && renderable->needsRenderUpdate()) {
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renderer->onEntityChanged(changedEntity);
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}
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}
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});
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}
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@ -145,8 +145,6 @@ protected:
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PrimitiveMode _primitiveMode { PrimitiveMode::SOLID };
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bool _cauterized { false };
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bool _moving { false };
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// Only touched on the rendering thread
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bool _renderUpdateQueued{ false };
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Transform _renderTransform;
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std::unordered_map<std::string, graphics::MultiMaterial> _materials;
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@ -187,10 +185,7 @@ protected:
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using Parent::needsRenderUpdateFromEntity;
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// Returns true if the item in question needs to have updateInScene called because of changes in the entity
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virtual bool needsRenderUpdateFromEntity(const EntityItemPointer& entity) const override final {
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if (Parent::needsRenderUpdateFromEntity(entity)) {
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return true;
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}
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return needsRenderUpdateFromTypedEntity(_typedEntity);
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return Parent::needsRenderUpdateFromEntity(entity) || needsRenderUpdateFromTypedEntity(_typedEntity);
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}
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virtual void doRenderUpdateSynchronous(const ScenePointer& scene, Transaction& transaction, const EntityItemPointer& entity) override final {
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@ -39,6 +39,16 @@ bool GizmoEntityRenderer::isTransparent() const {
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return Parent::isTransparent() || ringTransparent;
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}
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void GizmoEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) {
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void* key = (void*)this;
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AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this, entity] {
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withWriteLock([&] {
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_renderTransform = getModelTransform();
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_renderTransform.postScale(entity->getScaledDimensions());
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});
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});
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}
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void GizmoEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) {
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bool dirty = false;
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RingGizmoPropertyGroup ringProperties = entity->getRingProperties();
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@ -186,15 +196,6 @@ void GizmoEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPoint
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}
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}
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}
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void* key = (void*)this;
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AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this, entity]() {
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withWriteLock([&] {
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updateModelTransformAndBound();
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_renderTransform = getModelTransform();
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_renderTransform.postScale(entity->getScaledDimensions());
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});
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});
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}
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Item::Bound GizmoEntityRenderer::getBound() {
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@ -29,6 +29,7 @@ protected:
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bool isTransparent() const override;
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private:
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virtual void doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity);
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virtual void doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) override;
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virtual void doRender(RenderArgs* args) override;
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@ -41,10 +41,9 @@ void GridEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scen
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});
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void* key = (void*)this;
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AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this, entity]() {
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AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this, entity] {
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withWriteLock([&] {
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_dimensions = entity->getScaledDimensions();
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updateModelTransformAndBound();
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_renderTransform = getModelTransform();
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});
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});
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@ -30,11 +30,9 @@ bool ImageEntityRenderer::isTransparent() const {
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}
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bool ImageEntityRenderer::needsRenderUpdate() const {
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bool textureLoadedChanged = resultWithReadLock<bool>([&] {
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return (!_textureIsLoaded && _texture && _texture->isLoaded());
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});
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if (textureLoadedChanged) {
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if (resultWithReadLock<bool>([&] {
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return !_textureIsLoaded;
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})) {
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return true;
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}
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@ -63,15 +61,15 @@ void ImageEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& sce
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_pulseProperties = entity->getPulseProperties();
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_billboardMode = entity->getBillboardMode();
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if (!_textureIsLoaded && _texture && _texture->isLoaded()) {
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_textureIsLoaded = true;
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if (!_textureIsLoaded) {
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emit requestRenderUpdate();
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}
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_textureIsLoaded = _texture && (_texture->isLoaded() || _texture->isFailed());
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});
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void* key = (void*)this;
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AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this, entity]() {
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AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this, entity] {
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withWriteLock([&] {
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updateModelTransformAndBound();
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_renderTransform = getModelTransform();
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_renderTransform.postScale(entity->getScaledDimensions());
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});
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@ -64,6 +64,16 @@ ParticleEffectEntityRenderer::ParticleEffectEntityRenderer(const EntityItemPoint
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});
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}
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bool ParticleEffectEntityRenderer::needsRenderUpdate() const {
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if (resultWithReadLock<bool>([&] {
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return !_textureLoaded;
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})) {
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return true;
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}
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return Parent::needsRenderUpdate();
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}
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void ParticleEffectEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) {
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auto newParticleProperties = entity->getParticleProperties();
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if (!newParticleProperties.valid()) {
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@ -102,6 +112,7 @@ void ParticleEffectEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePoi
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}
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withWriteLock([&] {
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_textureLoaded = true;
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entity->setVisuallyReady(true);
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});
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} else {
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@ -111,20 +122,29 @@ void ParticleEffectEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePoi
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if (textureNeedsUpdate) {
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withWriteLock([&] {
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_networkTexture = DependencyManager::get<TextureCache>()->getTexture(_particleProperties.textures);
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_textureLoaded = false;
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entity->setVisuallyReady(false);
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});
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}
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if (_networkTexture) {
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if (!_textureLoaded) {
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emit requestRenderUpdate();
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}
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bool textureLoaded = resultWithReadLock<bool>([&] {
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return _networkTexture && (_networkTexture->isLoaded() || _networkTexture->isFailed());
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});
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if (textureLoaded) {
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withWriteLock([&] {
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entity->setVisuallyReady(_networkTexture->isFailed() || _networkTexture->isLoaded());
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entity->setVisuallyReady(true);
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_textureLoaded = true;
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});
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}
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}
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void* key = (void*)this;
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AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this] () {
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AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this] {
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withWriteLock([&] {
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updateModelTransformAndBound();
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_renderTransform = getModelTransform();
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});
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});
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@ -25,6 +25,7 @@ public:
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ParticleEffectEntityRenderer(const EntityItemPointer& entity);
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protected:
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virtual bool needsRenderUpdate() const override;
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virtual void doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) override;
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virtual void doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) override;
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@ -111,6 +112,7 @@ private:
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GeometryResource::Pointer _geometryResource;
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NetworkTexturePointer _networkTexture;
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bool _textureLoaded { false };
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ScenePointer _scene;
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};
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@ -204,9 +204,8 @@ void PolyLineEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer&
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bool geometryChanged = uvModeStretchChanged || pointsChanged || widthsChanged || normalsChanged || colorsChanged || textureChanged || faceCameraChanged;
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void* key = (void*)this;
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AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this, geometryChanged] () {
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AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this, geometryChanged] {
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withWriteLock([&] {
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updateModelTransformAndBound();
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_renderTransform = getModelTransform();
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if (geometryChanged) {
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@ -70,20 +70,18 @@ void ShapeEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& sce
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});
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void* key = (void*)this;
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AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this] () {
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AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this, entity] {
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withWriteLock([&] {
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auto entity = getEntity();
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_position = entity->getWorldPosition();
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_dimensions = entity->getUnscaledDimensions(); // get unscaled to avoid scaling twice
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_orientation = entity->getWorldOrientation();
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updateModelTransformAndBound();
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_renderTransform = getModelTransform(); // contains parent scale, if this entity scales with its parent
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if (_shape == entity::Sphere) {
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_renderTransform.postScale(SPHERE_ENTITY_SCALE);
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}
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_renderTransform.postScale(_dimensions);
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});;
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});
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});
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}
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@ -125,6 +123,7 @@ void ShapeEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPoint
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auto materials = _materials.find("0");
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if (materials != _materials.end()) {
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materials->second.setNeedsUpdate(true);
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emit requestRenderUpdate();
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}
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}
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});
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@ -102,10 +102,9 @@ bool TextEntityRenderer::needsRenderUpdateFromTypedEntity(const TypedEntityPoint
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void TextEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) {
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void* key = (void*)this;
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AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this, entity] () {
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AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this, entity] {
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withWriteLock([&] {
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_dimensions = entity->getScaledDimensions();
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updateModelTransformAndBound();
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_renderTransform = getModelTransform();
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_renderTransform.postScale(_dimensions);
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});
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@ -236,11 +236,10 @@ void WebEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scene
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}
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void* key = (void*)this;
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AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this, entity]() {
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AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this, entity] {
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withWriteLock([&] {
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glm::vec2 windowSize = getWindowSize(entity);
|
||||
_webSurface->resize(QSize(windowSize.x, windowSize.y));
|
||||
updateModelTransformAndBound();
|
||||
_renderTransform = getModelTransform();
|
||||
_renderTransform.setScale(1.0f);
|
||||
_renderTransform.postScale(entity->getScaledDimensions());
|
||||
|
|
|
@ -255,14 +255,6 @@ void ZoneEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scen
|
|||
entity->setVisuallyReady(visuallyReady);
|
||||
}
|
||||
|
||||
void ZoneEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) {
|
||||
if (entity->getShapeType() == SHAPE_TYPE_SPHERE) {
|
||||
_renderTransform = getModelTransform();
|
||||
_renderTransform.postScale(SPHERE_ENTITY_SCALE);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
ItemKey ZoneEntityRenderer::getKey() {
|
||||
return ItemKey::Builder().withTypeMeta().withTagBits(getTagMask()).build();
|
||||
}
|
||||
|
@ -299,8 +291,6 @@ bool ZoneEntityRenderer::needsRenderUpdateFromTypedEntity(const TypedEntityPoint
|
|||
return true;
|
||||
}
|
||||
|
||||
// FIXME: do we need to trigger an update when shapeType changes? see doRenderUpdateAsynchronousTyped
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
|
@ -39,7 +39,6 @@ protected:
|
|||
virtual void doRender(RenderArgs* args) override;
|
||||
virtual bool needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const override;
|
||||
virtual void doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) override;
|
||||
virtual void doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) override;
|
||||
|
||||
private:
|
||||
void updateKeyZoneItemFromEntity(const TypedEntityPointer& entity);
|
||||
|
|
|
@ -615,10 +615,6 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
|
|||
_lastEdited = lastEditedFromBufferAdjusted;
|
||||
_lastEditedFromRemote = now;
|
||||
_lastEditedFromRemoteInRemoteTime = lastEditedFromBuffer;
|
||||
|
||||
// TODO: only send this notification if something ACTUALLY changed (hint, we haven't yet parsed
|
||||
// the properties out of the bitstream (see below))
|
||||
somethingChangedNotification(); // notify derived classes that something has changed
|
||||
}
|
||||
|
||||
// last updated is stored as ByteCountCoded delta from lastEdited
|
||||
|
@ -1569,7 +1565,6 @@ bool EntityItem::setProperties(const EntityItemProperties& properties) {
|
|||
"now=" << now << " getLastEdited()=" << getLastEdited();
|
||||
#endif
|
||||
setLastEdited(now);
|
||||
somethingChangedNotification(); // notify derived classes that something has changed
|
||||
if (getDirtyFlags() & (Simulation::DIRTY_TRANSFORM | Simulation::DIRTY_VELOCITIES)) {
|
||||
// anything that sets the transform or velocity must update _lastSimulated which is used
|
||||
// for kinematic extrapolation (e.g. we want to extrapolate forward from this moment
|
||||
|
@ -1827,6 +1822,7 @@ void EntityItem::setPosition(const glm::vec3& value) {
|
|||
void EntityItem::setParentID(const QUuid& value) {
|
||||
QUuid oldParentID = getParentID();
|
||||
if (oldParentID != value) {
|
||||
_needsRenderUpdate = true;
|
||||
EntityTreePointer tree = getTree();
|
||||
if (tree && !oldParentID.isNull()) {
|
||||
tree->removeFromChildrenOfAvatars(getThisPointer());
|
||||
|
@ -2993,10 +2989,15 @@ bool EntityItem::getCauterized() const {
|
|||
}
|
||||
|
||||
void EntityItem::setCauterized(bool value) {
|
||||
bool needsRenderUpdate = false;
|
||||
withWriteLock([&] {
|
||||
_needsRenderUpdate |= _cauterized != value;
|
||||
needsRenderUpdate = _cauterized != value;
|
||||
_needsRenderUpdate |= needsRenderUpdate;
|
||||
_cauterized = value;
|
||||
});
|
||||
if (needsRenderUpdate) {
|
||||
somethingChangedNotification();
|
||||
}
|
||||
}
|
||||
|
||||
bool EntityItem::getIgnorePickIntersection() const {
|
||||
|
@ -3031,10 +3032,15 @@ bool EntityItem::getCullWithParent() const {
|
|||
}
|
||||
|
||||
void EntityItem::setCullWithParent(bool value) {
|
||||
bool needsRenderUpdate = false;
|
||||
withWriteLock([&] {
|
||||
_needsRenderUpdate |= _cullWithParent != value;
|
||||
needsRenderUpdate = _cullWithParent != value;
|
||||
_needsRenderUpdate |= needsRenderUpdate;
|
||||
_cullWithParent = value;
|
||||
});
|
||||
if (needsRenderUpdate) {
|
||||
somethingChangedNotification();
|
||||
}
|
||||
}
|
||||
|
||||
bool EntityItem::isChildOfMyAvatar() const {
|
||||
|
|
|
@ -574,8 +574,8 @@ public:
|
|||
|
||||
bool stillHasMyGrab() const;
|
||||
|
||||
bool needsRenderUpdate() const { return resultWithReadLock<bool>([&] { return _needsRenderUpdate; }); }
|
||||
void setNeedsRenderUpdate(bool needsRenderUpdate) { withWriteLock([&] { _needsRenderUpdate = needsRenderUpdate; }); }
|
||||
bool needsRenderUpdate() const { return _needsRenderUpdate; }
|
||||
void setNeedsRenderUpdate(bool needsRenderUpdate) { _needsRenderUpdate = needsRenderUpdate; }
|
||||
|
||||
signals:
|
||||
void spaceUpdate(std::pair<int32_t, glm::vec4> data);
|
||||
|
|
|
@ -58,6 +58,7 @@ bool GizmoEntityItem::setProperties(const EntityItemProperties& properties) {
|
|||
"now=" << now << " getLastEdited()=" << getLastEdited();
|
||||
}
|
||||
setLastEdited(properties.getLastEdited());
|
||||
somethingChangedNotification();
|
||||
}
|
||||
return somethingChanged;
|
||||
}
|
||||
|
|
|
@ -70,6 +70,7 @@ bool GridEntityItem::setProperties(const EntityItemProperties& properties) {
|
|||
"now=" << now << " getLastEdited()=" << getLastEdited();
|
||||
}
|
||||
setLastEdited(properties.getLastEdited());
|
||||
somethingChangedNotification();
|
||||
}
|
||||
return somethingChanged;
|
||||
}
|
||||
|
|
|
@ -71,6 +71,7 @@ bool ImageEntityItem::setProperties(const EntityItemProperties& properties) {
|
|||
"now=" << now << " getLastEdited()=" << getLastEdited();
|
||||
}
|
||||
setLastEdited(properties.getLastEdited());
|
||||
somethingChangedNotification();
|
||||
}
|
||||
return somethingChanged;
|
||||
}
|
||||
|
|
|
@ -55,21 +55,6 @@ void LightEntityItem::setUnscaledDimensions(const glm::vec3& value) {
|
|||
}
|
||||
}
|
||||
|
||||
void LightEntityItem::locationChanged(bool tellPhysics, bool tellChildren) {
|
||||
EntityItem::locationChanged(tellPhysics, tellChildren);
|
||||
withWriteLock([&] {
|
||||
_needsRenderUpdate = true;
|
||||
});
|
||||
}
|
||||
|
||||
void LightEntityItem::dimensionsChanged() {
|
||||
EntityItem::dimensionsChanged();
|
||||
withWriteLock([&] {
|
||||
_needsRenderUpdate = true;
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
EntityItemProperties LightEntityItem::getProperties(const EntityPropertyFlags& desiredProperties, bool allowEmptyDesiredProperties) const {
|
||||
EntityItemProperties properties = EntityItem::getProperties(desiredProperties, allowEmptyDesiredProperties); // get the properties from our base class
|
||||
|
||||
|
@ -145,6 +130,7 @@ bool LightEntityItem::setProperties(const EntityItemProperties& properties) {
|
|||
"now=" << now << " getLastEdited()=" << getLastEdited();
|
||||
}
|
||||
setLastEdited(properties.getLastEdited());
|
||||
somethingChangedNotification();
|
||||
}
|
||||
return somethingChanged;
|
||||
}
|
||||
|
|
|
@ -73,9 +73,6 @@ public:
|
|||
|
||||
static bool getLightsArePickable() { return _lightsArePickable; }
|
||||
static void setLightsArePickable(bool value) { _lightsArePickable = value; }
|
||||
|
||||
virtual void locationChanged(bool tellPhysics, bool tellChildren) override;
|
||||
virtual void dimensionsChanged() override;
|
||||
|
||||
virtual bool supportsDetailedIntersection() const override { return true; }
|
||||
virtual bool findDetailedRayIntersection(const glm::vec3& origin, const glm::vec3& direction,
|
||||
|
|
|
@ -61,6 +61,7 @@ bool LineEntityItem::setProperties(const EntityItemProperties& properties) {
|
|||
"now=" << now << " getLastEdited()=" << getLastEdited();
|
||||
}
|
||||
setLastEdited(properties._lastEdited);
|
||||
somethingChangedNotification();
|
||||
}
|
||||
return somethingChanged;
|
||||
}
|
||||
|
|
|
@ -60,6 +60,7 @@ bool MaterialEntityItem::setProperties(const EntityItemProperties& properties) {
|
|||
"now=" << now << " getLastEdited()=" << getLastEdited();
|
||||
}
|
||||
setLastEdited(properties.getLastEdited());
|
||||
somethingChangedNotification();
|
||||
}
|
||||
return somethingChanged;
|
||||
}
|
||||
|
|
|
@ -111,6 +111,7 @@ bool ModelEntityItem::setProperties(const EntityItemProperties& properties) {
|
|||
"now=" << now << " getLastEdited()=" << getLastEdited();
|
||||
}
|
||||
setLastEdited(properties._lastEdited);
|
||||
somethingChangedNotification();
|
||||
}
|
||||
|
||||
return somethingChanged;
|
||||
|
|
|
@ -759,6 +759,7 @@ bool ParticleEffectEntityItem::setProperties(const EntityItemProperties& propert
|
|||
"now=" << now << " getLastEdited()=" << getLastEdited();
|
||||
}
|
||||
setLastEdited(properties.getLastEdited());
|
||||
somethingChangedNotification();
|
||||
}
|
||||
return somethingChanged;
|
||||
}
|
||||
|
|
|
@ -77,6 +77,7 @@ bool PolyLineEntityItem::setProperties(const EntityItemProperties& properties) {
|
|||
"now=" << now << " getLastEdited()=" << getLastEdited();
|
||||
}
|
||||
setLastEdited(properties._lastEdited);
|
||||
somethingChangedNotification();
|
||||
}
|
||||
return somethingChanged;
|
||||
}
|
||||
|
|
|
@ -130,6 +130,7 @@ bool PolyVoxEntityItem::setProperties(const EntityItemProperties& properties) {
|
|||
"now=" << now << " getLastEdited()=" << getLastEdited();
|
||||
}
|
||||
setLastEdited(properties._lastEdited);
|
||||
somethingChangedNotification();
|
||||
}
|
||||
return somethingChanged;
|
||||
}
|
||||
|
|
|
@ -186,6 +186,7 @@ bool ShapeEntityItem::setProperties(const EntityItemProperties& properties) {
|
|||
"now=" << now << " getLastEdited()=" << getLastEdited();
|
||||
}
|
||||
setLastEdited(properties.getLastEdited());
|
||||
somethingChangedNotification();
|
||||
}
|
||||
return somethingChanged;
|
||||
}
|
||||
|
|
|
@ -109,6 +109,7 @@ bool TextEntityItem::setProperties(const EntityItemProperties& properties) {
|
|||
"now=" << now << " getLastEdited()=" << getLastEdited();
|
||||
}
|
||||
setLastEdited(properties._lastEdited);
|
||||
somethingChangedNotification();
|
||||
}
|
||||
|
||||
return somethingChanged;
|
||||
|
|
|
@ -92,6 +92,7 @@ bool WebEntityItem::setProperties(const EntityItemProperties& properties) {
|
|||
"now=" << now << " getLastEdited()=" << getLastEdited();
|
||||
}
|
||||
setLastEdited(properties._lastEdited);
|
||||
somethingChangedNotification();
|
||||
}
|
||||
|
||||
return somethingChanged;
|
||||
|
|
|
@ -88,6 +88,7 @@ bool ZoneEntityItem::setProperties(const EntityItemProperties& properties) {
|
|||
"now=" << now << " getLastEdited()=" << getLastEdited();
|
||||
}
|
||||
setLastEdited(properties._lastEdited);
|
||||
somethingChangedNotification();
|
||||
}
|
||||
|
||||
return somethingChanged;
|
||||
|
|
|
@ -282,11 +282,6 @@ void Model::setRenderItemsNeedUpdate() {
|
|||
emit requestRenderUpdate();
|
||||
}
|
||||
|
||||
void Model::setPrimitiveMode(PrimitiveMode primitiveMode) {
|
||||
_primitiveMode = primitiveMode;
|
||||
setRenderItemsNeedUpdate();
|
||||
}
|
||||
|
||||
void Model::reset() {
|
||||
if (isLoaded()) {
|
||||
const HFMModel& hfmModel = getHFMModel();
|
||||
|
@ -888,6 +883,13 @@ void Model::updateRenderItemsKey(const render::ScenePointer& scene) {
|
|||
scene->enqueueTransaction(transaction);
|
||||
}
|
||||
|
||||
void Model::setPrimitiveMode(PrimitiveMode primitiveMode, const render::ScenePointer& scene) {
|
||||
if (_primitiveMode != primitiveMode) {
|
||||
_primitiveMode = primitiveMode;
|
||||
updateRenderItemsKey(scene);
|
||||
}
|
||||
}
|
||||
|
||||
void Model::setVisibleInScene(bool visible, const render::ScenePointer& scene) {
|
||||
if (Model::isVisible() != visible) {
|
||||
auto keyBuilder = render::ItemKey::Builder(_renderItemKeyGlobalFlags);
|
||||
|
|
|
@ -129,6 +129,9 @@ public:
|
|||
bool isCauterized() const { return _cauterized; }
|
||||
void setCauterized(bool value, const render::ScenePointer& scene);
|
||||
|
||||
void setPrimitiveMode(PrimitiveMode primitiveMode, const render::ScenePointer& scene = nullptr);
|
||||
PrimitiveMode getPrimitiveMode() const { return _primitiveMode; }
|
||||
|
||||
void setCullWithParent(bool value);
|
||||
|
||||
// Access the current RenderItemKey Global Flags used by the model and applied to the render items representing the parts of the model.
|
||||
|
@ -168,9 +171,6 @@ public:
|
|||
bool isLoaded() const { return (bool)_renderGeometry && _renderGeometry->isHFMModelLoaded(); }
|
||||
bool isAddedToScene() const { return _addedToScene; }
|
||||
|
||||
void setPrimitiveMode(PrimitiveMode primitiveMode);
|
||||
PrimitiveMode getPrimitiveMode() const { return _primitiveMode; }
|
||||
|
||||
void reset();
|
||||
|
||||
void setSnapModelToRegistrationPoint(bool snapModelToRegistrationPoint, const glm::vec3& registrationPoint);
|
||||
|
|
Loading…
Reference in a new issue