mirror of
https://thingvellir.net/git/overte
synced 2025-03-27 23:52:03 +01:00
Merge branch 'master' of github.com:highfidelity/hifi into missingImagesMDfiles
This commit is contained in:
commit
e69871f499
139 changed files with 1835 additions and 686 deletions
|
@ -180,6 +180,7 @@ add_subdirectory(tools)
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if (BUILD_TESTS)
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add_subdirectory(tests)
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add_subdirectory(tests-manual)
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endif()
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if (BUILD_INSTALLER)
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|
|
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@ -124,15 +124,14 @@ macro(SETUP_HIFI_TESTCASE)
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# This target will also build + run the other test targets using ctest when built.
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add_custom_target(${TEST_TARGET}
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COMMAND ctest .
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SOURCES ${TEST_PROJ_SRC_FILES} # display source files under the testcase target
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DEPENDS ${${TEST_PROJ_NAME}_TARGETS})
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set_target_properties(${TEST_TARGET} PROPERTIES
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FOLDER "Tests"
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EXCLUDE_FROM_DEFAULT_BUILD TRUE
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EXCLUDE_FROM_ALL TRUE)
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set_target_properties(${TEST_TARGET} PROPERTIES FOLDER "Tests")
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list (APPEND ALL_TEST_TARGETS ${TEST_TARGET})
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set(ALL_TEST_TARGETS "${ALL_TEST_TARGETS}" PARENT_SCOPE)
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else ()
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|
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@ -20,15 +20,10 @@ import "../fileDialog"
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Item {
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// Set from OffscreenUi::assetDialog()
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property alias dir: assetTableModel.folder
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property alias filter: selectionType.filtersString // FIXME: Currently only supports simple filters, "*.xxx".
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property int options // Not used.
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property alias filter: selectionType.filtersString
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property int options
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property bool selectDirectory: false
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// Not implemented.
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//property bool saveDialog: false;
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//property bool multiSelect: false;
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property bool singleClickNavigate: false
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HifiConstants { id: hifi }
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@ -85,7 +80,6 @@ Item {
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size: 28
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width: height
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enabled: destination !== ""
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//onClicked: d.navigateHome();
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onClicked: assetTableModel.folder = destination;
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}
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}
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@ -228,7 +222,9 @@ Item {
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function onGetAllMappings(error, map) {
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var mappings,
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fileTypeFilter,
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fileTypeFilters = [],
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filterListStart,
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filterListEnd,
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index,
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path,
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fileName,
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@ -249,7 +245,16 @@ Item {
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if (error === "") {
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mappings = Object.keys(map);
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fileTypeFilter = filter.replace("*", "").toLowerCase();
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filter = filter.replace(/\s/g, '');
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filterListStart = filter.indexOf("(");
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filterListEnd = filter.indexOf(")");
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if (filterListStart !== -1 && filterListEnd !== -1) {
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var FIRST_EXTENSION_OFFSET = 2;
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fileTypeFilters = filter.substring(filterListStart + FIRST_EXTENSION_OFFSET
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, filterListEnd).toLowerCase().split("*");
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} else if (filter !== "") {
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fileTypeFilters[0] = filter.replace("*", "").toLowerCase();
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}
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for (i = 0, length = mappings.length; i < length; i++) {
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index = mappings[i].lastIndexOf("/");
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@ -260,7 +265,24 @@ Item {
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fileIsDir = false;
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isValid = false;
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if (fileType.toLowerCase() === fileTypeFilter) {
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if (fileTypeFilters.length > 1) {
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if (fileTypeFilters.indexOf(fileType.toLowerCase()) !== -1) {
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if (path === folder) {
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isValid = !selectDirectory;
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} else if (path.length > folder.length) {
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subDirectory = path.slice(folder.length);
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index = subDirectory.indexOf("/");
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if (index === subDirectory.lastIndexOf("/")) {
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fileName = subDirectory.slice(0, index);
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if (subDirectories.indexOf(fileName) === -1) {
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fileIsDir = true;
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isValid = true;
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subDirectories.push(fileName);
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}
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}
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}
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}
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} else if (fileType.toLowerCase() === fileTypeFilters[0] || fileTypeFilters.length === 0) {
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if (path === folder) {
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isValid = !selectDirectory;
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} else if (path.length > folder.length) {
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|
|
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@ -787,7 +787,7 @@ Rectangle {
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}
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lightboxPopup.button2text = "CONFIRM";
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lightboxPopup.button2method = function() {
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Commerce.replaceContentSet(root.itemHref);
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Commerce.replaceContentSet(root.itemHref, root.certificateId);
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lightboxPopup.visible = false;
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rezzedNotifContainer.visible = true;
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rezzedNotifContainerTimer.start();
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47
interface/resources/shaders/splashSkybox.frag
Normal file
47
interface/resources/shaders/splashSkybox.frag
Normal file
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@ -0,0 +1,47 @@
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const vec3 COLOR = vec3(0x00, 0xD8, 0x02) / vec3(0xFF);
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const float CUTOFF = 0.65;
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const float NOISE_MULT = 8.0;
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const float NOISE_POWER = 1.0;
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float noise4D(vec4 p) {
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return fract(sin(dot(p ,vec4(12.9898,78.233,126.7235, 593.2241))) * 43758.5453);
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}
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float worley4D(vec4 p) {
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float r = 3.0;
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vec4 f = floor(p);
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vec4 x = fract(p);
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for(int i = -1; i<=1; i++)
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{
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||||
for(int j = -1; j<=1; j++)
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||||
{
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for(int k = -1; k<=1; k++)
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{
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for (int l = -1; l <= 1; l++) {
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vec4 q = vec4(float(i),float(j),float(k), float(l));
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vec4 v = q + vec4(noise4D((q+f)*1.11), noise4D((q+f)*1.14), noise4D((q+f)*1.17), noise4D((q+f)*1.20)) - x;
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float d = dot(v, v);
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r = min(r, d);
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}
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}
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}
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}
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return sqrt(r);
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}
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vec3 mainColor(vec3 direction) {
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float n = worley4D(vec4(direction * NOISE_MULT, iGlobalTime / 3.0));
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n = 1.0 - n;
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n = pow(n, NOISE_POWER);
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if (n < CUTOFF) {
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return vec3(0.0);
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}
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n = (n - CUTOFF) / (1.0 - CUTOFF);
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return COLOR * (1.0 - n);
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}
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vec3 getSkyboxColor() {
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return mainColor(normalize(_normal));
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}
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@ -144,16 +144,7 @@
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#include <trackers/EyeTracker.h>
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#include <avatars-renderer/ScriptAvatar.h>
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#include <RenderableEntityItem.h>
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#include <AnimationLogging.h>
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#include <AvatarLogging.h>
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#include <ScriptEngineLogging.h>
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#include <ModelFormatLogging.h>
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#include <controllers/Logging.h>
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#include <NetworkLogging.h>
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#include <shared/StorageLogging.h>
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#include <ScriptEngineLogging.h>
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#include <ui/Logging.h>
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#include <procedural/ProceduralSkybox.h>
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#include "AudioClient.h"
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#include "audio/AudioScope.h"
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@ -385,7 +376,7 @@ Setting::Handle<int> maxOctreePacketsPerSecond("maxOctreePPS", DEFAULT_MAX_OCTRE
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static const QString MARKETPLACE_CDN_HOSTNAME = "mpassets.highfidelity.com";
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static const int INTERVAL_TO_CHECK_HMD_WORN_STATUS = 500; // milliseconds
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static const QString DESKTOP_DISPLAY_PLUGIN_NAME = "Desktop";
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||||
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static const QString ACTIVE_DISPLAY_PLUGIN_SETTING_NAME = "activeDisplayPlugin";
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static const QString SYSTEM_TABLET = "com.highfidelity.interface.tablet.system";
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||||
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||||
const std::vector<std::pair<QString, Application::AcceptURLMethod>> Application::_acceptedExtensions {
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@ -1359,10 +1350,14 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
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QCoreApplication::processEvents();
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_glWidget->createContext();
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// Create the main thread context, the GPU backend, and the display plugins
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// Create the main thread context, the GPU backend
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initializeGL();
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DependencyManager::get<TextureCache>()->setGPUContext(_gpuContext);
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qCDebug(interfaceapp, "Initialized Display.");
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qCDebug(interfaceapp, "Initialized GL");
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// Initialize the display plugin architecture
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initializeDisplayPlugins();
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qCDebug(interfaceapp, "Initialized Display");
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// Create the rendering engine. This can be slow on some machines due to lots of
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// GPU pipeline creation.
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initializeRenderEngine();
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@ -1372,8 +1367,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
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// Needs to happen AFTER the render engine initialization to access its configuration
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initializeUi();
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updateVerboseLogging();
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|
||||
init();
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qCDebug(interfaceapp, "init() complete.");
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||||
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@ -1713,6 +1706,8 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
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|
||||
loadSettings();
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updateVerboseLogging();
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// Now that we've loaded the menu and thus switched to the previous display plugin
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// we can unlock the desktop repositioning code, since all the positions will be
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// relative to the desktop size for this plugin
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@ -2257,43 +2252,19 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
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}
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void Application::updateVerboseLogging() {
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bool enable = Menu::getInstance()->isOptionChecked(MenuOption::VerboseLogging);
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auto menu = Menu::getInstance();
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if (!menu) {
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||||
return;
|
||||
}
|
||||
bool enable = menu->isOptionChecked(MenuOption::VerboseLogging);
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||||
|
||||
const_cast<QLoggingCategory*>(&animation())->setEnabled(QtDebugMsg, enable);
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const_cast<QLoggingCategory*>(&animation())->setEnabled(QtInfoMsg, enable);
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const_cast<QLoggingCategory*>(&avatars())->setEnabled(QtDebugMsg, enable);
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const_cast<QLoggingCategory*>(&avatars())->setEnabled(QtInfoMsg, enable);
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|
||||
const_cast<QLoggingCategory*>(&scriptengine())->setEnabled(QtDebugMsg, enable);
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||||
const_cast<QLoggingCategory*>(&scriptengine())->setEnabled(QtInfoMsg, enable);
|
||||
|
||||
const_cast<QLoggingCategory*>(&modelformat())->setEnabled(QtDebugMsg, enable);
|
||||
const_cast<QLoggingCategory*>(&modelformat())->setEnabled(QtInfoMsg, enable);
|
||||
|
||||
const_cast<QLoggingCategory*>(&controllers())->setEnabled(QtDebugMsg, enable);
|
||||
const_cast<QLoggingCategory*>(&controllers())->setEnabled(QtInfoMsg, enable);
|
||||
|
||||
const_cast<QLoggingCategory*>(&resourceLog())->setEnabled(QtDebugMsg, enable);
|
||||
const_cast<QLoggingCategory*>(&resourceLog())->setEnabled(QtInfoMsg, enable);
|
||||
|
||||
const_cast<QLoggingCategory*>(&networking())->setEnabled(QtDebugMsg, enable);
|
||||
const_cast<QLoggingCategory*>(&networking())->setEnabled(QtInfoMsg, enable);
|
||||
|
||||
const_cast<QLoggingCategory*>(&asset_client())->setEnabled(QtDebugMsg, enable);
|
||||
const_cast<QLoggingCategory*>(&asset_client())->setEnabled(QtInfoMsg, enable);
|
||||
|
||||
const_cast<QLoggingCategory*>(&messages_client())->setEnabled(QtDebugMsg, enable);
|
||||
const_cast<QLoggingCategory*>(&messages_client())->setEnabled(QtInfoMsg, enable);
|
||||
|
||||
const_cast<QLoggingCategory*>(&storagelogging())->setEnabled(QtDebugMsg, enable);
|
||||
const_cast<QLoggingCategory*>(&storagelogging())->setEnabled(QtInfoMsg, enable);
|
||||
|
||||
const_cast<QLoggingCategory*>(&uiLogging())->setEnabled(QtDebugMsg, enable);
|
||||
const_cast<QLoggingCategory*>(&uiLogging())->setEnabled(QtInfoMsg, enable);
|
||||
|
||||
const_cast<QLoggingCategory*>(&glLogging())->setEnabled(QtDebugMsg, enable);
|
||||
const_cast<QLoggingCategory*>(&glLogging())->setEnabled(QtInfoMsg, enable);
|
||||
QString rules =
|
||||
"hifi.*.debug=%1\n"
|
||||
"hifi.*.info=%1\n"
|
||||
"hifi.audio-stream.debug=false\n"
|
||||
"hifi.audio-stream.info=false";
|
||||
rules = rules.arg(enable ? "true" : "false");
|
||||
QLoggingCategory::setFilterRules(rules);
|
||||
}
|
||||
|
||||
void Application::domainConnectionRefused(const QString& reasonMessage, int reasonCodeInt, const QString& extraInfo) {
|
||||
|
@ -2406,6 +2377,10 @@ void Application::onAboutToQuit() {
|
|||
}
|
||||
}
|
||||
|
||||
// The active display plugin needs to be loaded before the menu system is active,
|
||||
// so its persisted explicitly here
|
||||
Setting::Handle<QString>{ ACTIVE_DISPLAY_PLUGIN_SETTING_NAME }.set(getActiveDisplayPlugin()->getName());
|
||||
|
||||
getActiveDisplayPlugin()->deactivate();
|
||||
if (_autoSwitchDisplayModeSupportedHMDPlugin
|
||||
&& _autoSwitchDisplayModeSupportedHMDPlugin->isSessionActive()) {
|
||||
|
@ -2645,10 +2620,84 @@ void Application::initializeGL() {
|
|||
_glWidget->makeCurrent();
|
||||
_gpuContext = std::make_shared<gpu::Context>();
|
||||
|
||||
DependencyManager::get<TextureCache>()->setGPUContext(_gpuContext);
|
||||
|
||||
// Restore the default main thread context
|
||||
_offscreenContext->makeCurrent();
|
||||
}
|
||||
|
||||
updateDisplayMode();
|
||||
static const QString SPLASH_SKYBOX{ "{\"ProceduralEntity\":{ \"version\":2, \"shaderUrl\":\"qrc:///shaders/splashSkybox.frag\" } }" };
|
||||
|
||||
void Application::initializeDisplayPlugins() {
|
||||
auto displayPlugins = PluginManager::getInstance()->getDisplayPlugins();
|
||||
Setting::Handle<QString> activeDisplayPluginSetting{ ACTIVE_DISPLAY_PLUGIN_SETTING_NAME, displayPlugins.at(0)->getName() };
|
||||
auto lastActiveDisplayPluginName = activeDisplayPluginSetting.get();
|
||||
|
||||
auto defaultDisplayPlugin = displayPlugins.at(0);
|
||||
// Once time initialization code
|
||||
DisplayPluginPointer targetDisplayPlugin;
|
||||
foreach(auto displayPlugin, displayPlugins) {
|
||||
displayPlugin->setContext(_gpuContext);
|
||||
if (displayPlugin->getName() == lastActiveDisplayPluginName) {
|
||||
targetDisplayPlugin = displayPlugin;
|
||||
}
|
||||
QObject::connect(displayPlugin.get(), &DisplayPlugin::recommendedFramebufferSizeChanged,
|
||||
[this](const QSize& size) { resizeGL(); });
|
||||
QObject::connect(displayPlugin.get(), &DisplayPlugin::resetSensorsRequested, this, &Application::requestReset);
|
||||
}
|
||||
|
||||
// The default display plugin needs to be activated first, otherwise the display plugin thread
|
||||
// may be launched by an external plugin, which is bad
|
||||
setDisplayPlugin(defaultDisplayPlugin);
|
||||
|
||||
// Now set the desired plugin if it's not the same as the default plugin
|
||||
if (targetDisplayPlugin != defaultDisplayPlugin) {
|
||||
setDisplayPlugin(targetDisplayPlugin);
|
||||
}
|
||||
|
||||
// Submit a default frame to render until the engine starts up
|
||||
updateRenderArgs(0.0f);
|
||||
|
||||
_offscreenContext->makeCurrent();
|
||||
|
||||
#define ENABLE_SPLASH_FRAME 0
|
||||
#if ENABLE_SPLASH_FRAME
|
||||
{
|
||||
QMutexLocker viewLocker(&_renderArgsMutex);
|
||||
|
||||
if (_appRenderArgs._isStereo) {
|
||||
_gpuContext->enableStereo(true);
|
||||
_gpuContext->setStereoProjections(_appRenderArgs._eyeProjections);
|
||||
_gpuContext->setStereoViews(_appRenderArgs._eyeOffsets);
|
||||
}
|
||||
|
||||
// Frame resources
|
||||
auto framebufferCache = DependencyManager::get<FramebufferCache>();
|
||||
gpu::FramebufferPointer finalFramebuffer = framebufferCache->getFramebuffer();
|
||||
std::shared_ptr<ProceduralSkybox> procedural = std::make_shared<ProceduralSkybox>();
|
||||
procedural->parse(SPLASH_SKYBOX);
|
||||
|
||||
_gpuContext->beginFrame(_appRenderArgs._view, _appRenderArgs._headPose);
|
||||
gpu::doInBatch("splashFrame", _gpuContext, [&](gpu::Batch& batch) {
|
||||
batch.resetStages();
|
||||
batch.enableStereo(false);
|
||||
batch.setFramebuffer(finalFramebuffer);
|
||||
batch.clearColorFramebuffer(gpu::Framebuffer::BUFFER_COLOR0, { 0, 0, 0, 1 });
|
||||
batch.enableSkybox(true);
|
||||
batch.enableStereo(_appRenderArgs._isStereo);
|
||||
batch.setViewportTransform({ 0, 0, finalFramebuffer->getSize() });
|
||||
procedural->render(batch, _appRenderArgs._renderArgs.getViewFrustum());
|
||||
});
|
||||
auto frame = _gpuContext->endFrame();
|
||||
frame->frameIndex = 0;
|
||||
frame->framebuffer = finalFramebuffer;
|
||||
frame->pose = _appRenderArgs._headPose;
|
||||
frame->framebufferRecycler = [framebufferCache, procedural](const gpu::FramebufferPointer& framebuffer) {
|
||||
framebufferCache->releaseFramebuffer(framebuffer);
|
||||
};
|
||||
_displayPlugin->submitFrame(frame);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void Application::initializeRenderEngine() {
|
||||
|
@ -2672,6 +2721,7 @@ void Application::initializeRenderEngine() {
|
|||
}
|
||||
|
||||
extern void setupPreferences();
|
||||
static void addDisplayPluginToMenu(const DisplayPluginPointer& displayPlugin, bool active);
|
||||
|
||||
void Application::initializeUi() {
|
||||
// Build a shared canvas / context for the Chromium processes
|
||||
|
@ -2813,10 +2863,25 @@ void Application::initializeUi() {
|
|||
offscreenSurfaceCache->reserve(TabletScriptingInterface::QML, 1);
|
||||
offscreenSurfaceCache->reserve(Web3DOverlay::QML, 2);
|
||||
|
||||
// Now that the menu is instantiated, ensure the display plugin menu is properly updated
|
||||
updateDisplayMode();
|
||||
flushMenuUpdates();
|
||||
|
||||
// Now that the menu is instantiated, ensure the display plugin menu is properly updated
|
||||
{
|
||||
auto displayPlugins = PluginManager::getInstance()->getDisplayPlugins();
|
||||
// first sort the plugins into groupings: standard, advanced, developer
|
||||
std::stable_sort(displayPlugins.begin(), displayPlugins.end(),
|
||||
[](const DisplayPluginPointer& a, const DisplayPluginPointer& b)->bool { return a->getGrouping() < b->getGrouping(); });
|
||||
|
||||
// concatenate the groupings into a single list in the order: standard, advanced, developer
|
||||
for(const auto& displayPlugin : displayPlugins) {
|
||||
addDisplayPluginToMenu(displayPlugin, _displayPlugin == displayPlugin);
|
||||
}
|
||||
|
||||
// after all plugins have been added to the menu, add a separator to the menu
|
||||
auto parent = getPrimaryMenu()->getMenu(MenuOption::OutputMenu);
|
||||
parent->addSeparator();
|
||||
}
|
||||
|
||||
// The display plugins are created before the menu now, so we need to do this here to hide the menu bar
|
||||
// now that it exists
|
||||
if (_window && _window->isFullScreen()) {
|
||||
|
@ -2967,7 +3032,7 @@ void Application::updateCamera(RenderArgs& renderArgs, float deltaTime) {
|
|||
_thirdPersonHMDCameraBoomValid = false;
|
||||
|
||||
_myCamera.setOrientation(myAvatar->getHead()->getOrientation());
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::CenterPlayerInView)) {
|
||||
if (isOptionChecked(MenuOption::CenterPlayerInView)) {
|
||||
_myCamera.setPosition(myAvatar->getDefaultEyePosition()
|
||||
+ _myCamera.getOrientation() * boomOffset);
|
||||
}
|
||||
|
@ -5769,6 +5834,32 @@ void Application::update(float deltaTime) {
|
|||
}
|
||||
|
||||
|
||||
updateRenderArgs(deltaTime);
|
||||
|
||||
// HACK
|
||||
// load the view frustum
|
||||
// FIXME: This preDisplayRender call is temporary until we create a separate render::scene for the mirror rendering.
|
||||
// Then we can move this logic into the Avatar::simulate call.
|
||||
myAvatar->preDisplaySide(&_appRenderArgs._renderArgs);
|
||||
|
||||
|
||||
{
|
||||
PerformanceTimer perfTimer("limitless");
|
||||
AnimDebugDraw::getInstance().update();
|
||||
}
|
||||
|
||||
{
|
||||
PerformanceTimer perfTimer("limitless");
|
||||
DependencyManager::get<LimitlessVoiceRecognitionScriptingInterface>()->update();
|
||||
}
|
||||
|
||||
{ // Game loop is done, mark the end of the frame for the scene transactions and the render loop to take over
|
||||
PerformanceTimer perfTimer("enqueueFrame");
|
||||
getMain3DScene()->enqueueFrame();
|
||||
}
|
||||
}
|
||||
|
||||
void Application::updateRenderArgs(float deltaTime) {
|
||||
editRenderArgs([this, deltaTime](AppRenderArgs& appRenderArgs) {
|
||||
PerformanceTimer perfTimer("editRenderArgs");
|
||||
appRenderArgs._headPose = getHMDSensorPose();
|
||||
|
@ -5792,9 +5883,9 @@ void Application::update(float deltaTime) {
|
|||
QMutexLocker viewLocker(&_viewMutex);
|
||||
// adjust near clip plane to account for sensor scaling.
|
||||
auto adjustedProjection = glm::perspective(glm::radians(_fieldOfView.get()),
|
||||
getActiveDisplayPlugin()->getRecommendedAspectRatio(),
|
||||
DEFAULT_NEAR_CLIP * sensorToWorldScale,
|
||||
DEFAULT_FAR_CLIP);
|
||||
getActiveDisplayPlugin()->getRecommendedAspectRatio(),
|
||||
DEFAULT_NEAR_CLIP * sensorToWorldScale,
|
||||
DEFAULT_FAR_CLIP);
|
||||
_viewFrustum.setProjection(adjustedProjection);
|
||||
_viewFrustum.calculate();
|
||||
}
|
||||
|
@ -5810,8 +5901,14 @@ void Application::update(float deltaTime) {
|
|||
}
|
||||
{
|
||||
PROFILE_RANGE(render, "/resizeGL");
|
||||
PerformanceWarning::setSuppressShortTimings(Menu::getInstance()->isOptionChecked(MenuOption::SuppressShortTimings));
|
||||
bool showWarnings = Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings);
|
||||
bool showWarnings = false;
|
||||
bool suppressShortTimings = false;
|
||||
auto menu = Menu::getInstance();
|
||||
if (menu) {
|
||||
suppressShortTimings = menu->isOptionChecked(MenuOption::SuppressShortTimings);
|
||||
showWarnings = menu->isOptionChecked(MenuOption::PipelineWarnings);
|
||||
}
|
||||
PerformanceWarning::setSuppressShortTimings(suppressShortTimings);
|
||||
PerformanceWarning warn(showWarnings, "Application::paintGL()");
|
||||
resizeGL();
|
||||
}
|
||||
|
@ -5867,12 +5964,6 @@ void Application::update(float deltaTime) {
|
|||
}
|
||||
}
|
||||
|
||||
// HACK
|
||||
// load the view frustum
|
||||
// FIXME: This preDisplayRender call is temporary until we create a separate render::scene for the mirror rendering.
|
||||
// Then we can move this logic into the Avatar::simulate call.
|
||||
myAvatar->preDisplaySide(&appRenderArgs._renderArgs);
|
||||
|
||||
{
|
||||
QMutexLocker viewLocker(&_viewMutex);
|
||||
_myCamera.loadViewFrustum(_displayViewFrustum);
|
||||
|
@ -5884,21 +5975,6 @@ void Application::update(float deltaTime) {
|
|||
appRenderArgs._renderArgs.setViewFrustum(_displayViewFrustum);
|
||||
}
|
||||
});
|
||||
|
||||
{
|
||||
PerformanceTimer perfTimer("limitless");
|
||||
AnimDebugDraw::getInstance().update();
|
||||
}
|
||||
|
||||
{
|
||||
PerformanceTimer perfTimer("limitless");
|
||||
DependencyManager::get<LimitlessVoiceRecognitionScriptingInterface>()->update();
|
||||
}
|
||||
|
||||
{ // Game loop is done, mark the end of the frame for the scene transactions and the render loop to take over
|
||||
PerformanceTimer perfTimer("enqueueFrame");
|
||||
getMain3DScene()->enqueueFrame();
|
||||
}
|
||||
}
|
||||
|
||||
void Application::queryAvatars() {
|
||||
|
@ -7539,15 +7615,19 @@ void Application::shareSnapshot(const QString& path, const QUrl& href) {
|
|||
}
|
||||
|
||||
float Application::getRenderResolutionScale() const {
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::RenderResolutionOne)) {
|
||||
auto menu = Menu::getInstance();
|
||||
if (!menu) {
|
||||
return 1.0f;
|
||||
} else if (Menu::getInstance()->isOptionChecked(MenuOption::RenderResolutionTwoThird)) {
|
||||
}
|
||||
if (menu->isOptionChecked(MenuOption::RenderResolutionOne)) {
|
||||
return 1.0f;
|
||||
} else if (menu->isOptionChecked(MenuOption::RenderResolutionTwoThird)) {
|
||||
return 0.666f;
|
||||
} else if (Menu::getInstance()->isOptionChecked(MenuOption::RenderResolutionHalf)) {
|
||||
} else if (menu->isOptionChecked(MenuOption::RenderResolutionHalf)) {
|
||||
return 0.5f;
|
||||
} else if (Menu::getInstance()->isOptionChecked(MenuOption::RenderResolutionThird)) {
|
||||
} else if (menu->isOptionChecked(MenuOption::RenderResolutionThird)) {
|
||||
return 0.333f;
|
||||
} else if (Menu::getInstance()->isOptionChecked(MenuOption::RenderResolutionQuarter)) {
|
||||
} else if (menu->isOptionChecked(MenuOption::RenderResolutionQuarter)) {
|
||||
return 0.25f;
|
||||
} else {
|
||||
return 1.0f;
|
||||
|
@ -7771,7 +7851,7 @@ DisplayPluginPointer Application::getActiveDisplayPlugin() const {
|
|||
|
||||
static const char* EXCLUSION_GROUP_KEY = "exclusionGroup";
|
||||
|
||||
static void addDisplayPluginToMenu(DisplayPluginPointer displayPlugin, bool active = false) {
|
||||
static void addDisplayPluginToMenu(const DisplayPluginPointer& displayPlugin, bool active) {
|
||||
auto menu = Menu::getInstance();
|
||||
QString name = displayPlugin->getName();
|
||||
auto grouping = displayPlugin->getGrouping();
|
||||
|
@ -7816,65 +7896,12 @@ void Application::updateDisplayMode() {
|
|||
qFatal("Attempted to switch display plugins from a non-main thread");
|
||||
}
|
||||
|
||||
auto displayPlugins = PluginManager::getInstance()->getDisplayPlugins();
|
||||
|
||||
// Once time initialization code
|
||||
static std::once_flag once;
|
||||
std::call_once(once, [&] {
|
||||
foreach(auto displayPlugin, displayPlugins) {
|
||||
displayPlugin->setContext(_gpuContext);
|
||||
QObject::connect(displayPlugin.get(), &DisplayPlugin::recommendedFramebufferSizeChanged,
|
||||
[this](const QSize& size) { resizeGL(); });
|
||||
QObject::connect(displayPlugin.get(), &DisplayPlugin::resetSensorsRequested, this, &Application::requestReset);
|
||||
}
|
||||
});
|
||||
|
||||
// Once time initialization code that depends on the UI being available
|
||||
auto menu = Menu::getInstance();
|
||||
if (menu) {
|
||||
static std::once_flag onceUi;
|
||||
std::call_once(onceUi, [&] {
|
||||
bool first = true;
|
||||
|
||||
// first sort the plugins into groupings: standard, advanced, developer
|
||||
DisplayPluginList standard;
|
||||
DisplayPluginList advanced;
|
||||
DisplayPluginList developer;
|
||||
foreach(auto displayPlugin, displayPlugins) {
|
||||
displayPlugin->setContext(_gpuContext);
|
||||
auto grouping = displayPlugin->getGrouping();
|
||||
switch (grouping) {
|
||||
case Plugin::ADVANCED:
|
||||
advanced.push_back(displayPlugin);
|
||||
break;
|
||||
case Plugin::DEVELOPER:
|
||||
developer.push_back(displayPlugin);
|
||||
break;
|
||||
default:
|
||||
standard.push_back(displayPlugin);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// concatenate the groupings into a single list in the order: standard, advanced, developer
|
||||
standard.insert(std::end(standard), std::begin(advanced), std::end(advanced));
|
||||
standard.insert(std::end(standard), std::begin(developer), std::end(developer));
|
||||
|
||||
foreach(auto displayPlugin, standard) {
|
||||
addDisplayPluginToMenu(displayPlugin, first);
|
||||
first = false;
|
||||
}
|
||||
|
||||
// after all plugins have been added to the menu, add a separator to the menu
|
||||
auto parent = menu->getMenu(MenuOption::OutputMenu);
|
||||
parent->addSeparator();
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
auto displayPlugins = getDisplayPlugins();
|
||||
|
||||
// Default to the first item on the list, in case none of the menu items match
|
||||
DisplayPluginPointer newDisplayPlugin = displayPlugins.at(0);
|
||||
auto menu = getPrimaryMenu();
|
||||
if (menu) {
|
||||
foreach(DisplayPluginPointer displayPlugin, PluginManager::getInstance()->getDisplayPlugins()) {
|
||||
QString name = displayPlugin->getName();
|
||||
|
@ -7898,6 +7925,14 @@ void Application::updateDisplayMode() {
|
|||
}
|
||||
|
||||
void Application::setDisplayPlugin(DisplayPluginPointer newDisplayPlugin) {
|
||||
if (newDisplayPlugin == _displayPlugin) {
|
||||
return;
|
||||
}
|
||||
|
||||
// FIXME don't have the application directly set the state of the UI,
|
||||
// instead emit a signal that the display plugin is changing and let
|
||||
// the desktop lock itself. Reduces coupling between the UI and display
|
||||
// plugins
|
||||
auto offscreenUi = DependencyManager::get<OffscreenUi>();
|
||||
auto desktop = offscreenUi->getDesktop();
|
||||
auto menu = Menu::getInstance();
|
||||
|
@ -7908,8 +7943,8 @@ void Application::setDisplayPlugin(DisplayPluginPointer newDisplayPlugin) {
|
|||
bool wasRepositionLocked = false;
|
||||
if (desktop) {
|
||||
// Tell the desktop to no reposition (which requires plugin info), until we have set the new plugin, below.
|
||||
wasRepositionLocked = offscreenUi->getDesktop()->property("repositionLocked").toBool();
|
||||
offscreenUi->getDesktop()->setProperty("repositionLocked", true);
|
||||
wasRepositionLocked = desktop->property("repositionLocked").toBool();
|
||||
desktop->setProperty("repositionLocked", true);
|
||||
}
|
||||
|
||||
if (_displayPlugin) {
|
||||
|
|
|
@ -148,6 +148,7 @@ public:
|
|||
Q_INVOKABLE QString getUserAgent();
|
||||
|
||||
void initializeGL();
|
||||
void initializeDisplayPlugins();
|
||||
void initializeRenderEngine();
|
||||
void initializeUi();
|
||||
|
||||
|
@ -671,6 +672,7 @@ private:
|
|||
|
||||
using RenderArgsEditor = std::function <void (AppRenderArgs&)>;
|
||||
void editRenderArgs(RenderArgsEditor editor);
|
||||
void updateRenderArgs(float deltaTime);
|
||||
|
||||
|
||||
Overlays _overlays;
|
||||
|
|
|
@ -13,8 +13,9 @@
|
|||
|
||||
#include <display-plugins/CompositorHelper.h>
|
||||
#include <FramebufferCache.h>
|
||||
#include "ui/Stats.h"
|
||||
#include <plugins/PluginManager.h>
|
||||
#include <SceneScriptingInterface.h>
|
||||
#include "ui/Stats.h"
|
||||
#include "Util.h"
|
||||
|
||||
|
||||
|
@ -233,3 +234,4 @@ void Application::runRenderFrame(RenderArgs* renderArgs) {
|
|||
_renderEngine->run();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -2039,7 +2039,7 @@ void MyAvatar::postUpdate(float deltaTime, const render::ScenePointer& scene) {
|
|||
}
|
||||
}
|
||||
|
||||
void MyAvatar::preDisplaySide(RenderArgs* renderArgs) {
|
||||
void MyAvatar::preDisplaySide(const RenderArgs* renderArgs) {
|
||||
|
||||
// toggle using the cauterizedBones depending on where the camera is and the rendering pass type.
|
||||
const bool shouldDrawHead = shouldRenderHead(renderArgs);
|
||||
|
|
|
@ -272,7 +272,7 @@ public:
|
|||
|
||||
void update(float deltaTime);
|
||||
virtual void postUpdate(float deltaTime, const render::ScenePointer& scene) override;
|
||||
void preDisplaySide(RenderArgs* renderArgs);
|
||||
void preDisplaySide(const RenderArgs* renderArgs);
|
||||
|
||||
const glm::mat4& getHMDSensorMatrix() const { return _hmdSensorMatrix; }
|
||||
const glm::vec3& getHMDSensorPosition() const { return _hmdSensorPosition; }
|
||||
|
|
|
@ -12,5 +12,4 @@
|
|||
#include "AudioLogging.h"
|
||||
|
||||
Q_LOGGING_CATEGORY(audio, "hifi.audio")
|
||||
Q_LOGGING_CATEGORY(audiostream, "hifi.audio-stream", QtWarningMsg)
|
||||
|
||||
Q_LOGGING_CATEGORY(audiostream, "hifi.audio-stream")
|
||||
|
|
|
@ -336,9 +336,8 @@ void OpenGLDisplayPlugin::deactivate() {
|
|||
|
||||
_container->showDisplayPluginsTools(false);
|
||||
if (!_container->currentDisplayActions().isEmpty()) {
|
||||
auto menu = _container->getPrimaryMenu();
|
||||
foreach(auto itemInfo, _container->currentDisplayActions()) {
|
||||
menu->removeMenuItem(itemInfo.first, itemInfo.second);
|
||||
_container->removeMenuItem(itemInfo.first, itemInfo.second);
|
||||
}
|
||||
_container->currentDisplayActions().clear();
|
||||
}
|
||||
|
|
|
@ -77,7 +77,6 @@ void EntityEditPacketSender::queueEditAvatarEntityMessage(PacketType type,
|
|||
_myAvatar->updateAvatarEntity(entityItemID, binaryProperties);
|
||||
|
||||
entity->setLastBroadcast(usecTimestampNow());
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
|
@ -85,10 +84,6 @@ void EntityEditPacketSender::queueEditEntityMessage(PacketType type,
|
|||
EntityTreePointer entityTree,
|
||||
EntityItemID entityItemID,
|
||||
const EntityItemProperties& properties) {
|
||||
if (!_shouldSend) {
|
||||
return; // bail early
|
||||
}
|
||||
|
||||
if (properties.getClientOnly() && properties.getOwningAvatarID() == _myAvatar->getID()) {
|
||||
// this is an avatar-based entity --> update our avatar-data rather than sending to the entity-server
|
||||
queueEditAvatarEntityMessage(type, entityTree, entityItemID, properties);
|
||||
|
@ -147,9 +142,6 @@ void EntityEditPacketSender::queueEditEntityMessage(PacketType type,
|
|||
}
|
||||
|
||||
void EntityEditPacketSender::queueEraseEntityMessage(const EntityItemID& entityItemID) {
|
||||
if (!_shouldSend) {
|
||||
return; // bail early
|
||||
}
|
||||
|
||||
// in case this was a clientOnly entity:
|
||||
if(_myAvatar) {
|
||||
|
|
|
@ -1070,7 +1070,7 @@ bool EntityItem::stepKinematicMotion(float timeElapsed) {
|
|||
|
||||
const float MAX_TIME_ELAPSED = 1.0f; // seconds
|
||||
if (timeElapsed > MAX_TIME_ELAPSED) {
|
||||
qCWarning(entities) << "kinematic timestep = " << timeElapsed << " truncated to " << MAX_TIME_ELAPSED;
|
||||
qCDebug(entities) << "kinematic timestep = " << timeElapsed << " truncated to " << MAX_TIME_ELAPSED;
|
||||
}
|
||||
timeElapsed = glm::min(timeElapsed, MAX_TIME_ELAPSED);
|
||||
|
||||
|
|
|
@ -481,8 +481,8 @@ public slots:
|
|||
/**jsdoc
|
||||
* Gets the status of server entity script attached to an entity
|
||||
* @function Entities.getServerScriptStatus
|
||||
* @property {Uuid} entityID - The ID of the entity to get the server entity script status for.
|
||||
* @property {Entities~getServerScriptStatusCallback} callback - The function to call upon completion.
|
||||
* @param {Uuid} entityID - The ID of the entity to get the server entity script status for.
|
||||
* @param {Entities~getServerScriptStatusCallback} callback - The function to call upon completion.
|
||||
* @returns {boolean} <code>true</code> always.
|
||||
*/
|
||||
/**jsdoc
|
||||
|
|
|
@ -103,12 +103,15 @@ void OffscreenGLCanvas::onMessageLogged(const QOpenGLDebugMessage& debugMessage)
|
|||
|
||||
bool OffscreenGLCanvas::makeCurrent() {
|
||||
bool result = _context->makeCurrent(_offscreenSurface);
|
||||
std::call_once(_reportOnce, []{
|
||||
qCDebug(glLogging) << "GL Version: " << QString((const char*) glGetString(GL_VERSION));
|
||||
qCDebug(glLogging) << "GL Shader Language Version: " << QString((const char*) glGetString(GL_SHADING_LANGUAGE_VERSION));
|
||||
qCDebug(glLogging) << "GL Vendor: " << QString((const char*) glGetString(GL_VENDOR));
|
||||
qCDebug(glLogging) << "GL Renderer: " << QString((const char*) glGetString(GL_RENDERER));
|
||||
});
|
||||
if (glGetString) {
|
||||
std::call_once(_reportOnce, [] {
|
||||
qCDebug(glLogging) << "GL Version: " << QString((const char*)glGetString(GL_VERSION));
|
||||
qCDebug(glLogging) << "GL Shader Language Version: "
|
||||
<< QString((const char*)glGetString(GL_SHADING_LANGUAGE_VERSION));
|
||||
qCDebug(glLogging) << "GL Vendor: " << QString((const char*)glGetString(GL_VENDOR));
|
||||
qCDebug(glLogging) << "GL Renderer: " << QString((const char*)glGetString(GL_RENDERER));
|
||||
});
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
|
|
@ -17,7 +17,6 @@ std::string GL41Backend::getBackendShaderHeader() const {
|
|||
static const std::string header(
|
||||
R"SHADER(#version 410 core
|
||||
#define GPU_GL410
|
||||
#define PRECISIONQ
|
||||
#define BITFIELD int
|
||||
)SHADER");
|
||||
return header;
|
||||
|
|
|
@ -18,7 +18,6 @@ std::string GL45Backend::getBackendShaderHeader() const {
|
|||
static const std::string header(
|
||||
R"SHADER(#version 450 core
|
||||
#define GPU_GL450
|
||||
#define PRECISIONQ
|
||||
#define BITFIELD int
|
||||
)SHADER"
|
||||
#ifdef GPU_SSBO_TRANSFORM_OBJECT
|
||||
|
|
|
@ -17,10 +17,9 @@ std::string GLESBackend::getBackendShaderHeader() const {
|
|||
static const std::string header(
|
||||
R"SHADER(#version 310 es
|
||||
#extension GL_EXT_texture_buffer : enable
|
||||
precision lowp float; // check precision 2
|
||||
precision lowp samplerBuffer;
|
||||
precision lowp sampler2DShadow;
|
||||
#define PRECISIONQ highp
|
||||
precision highp float;
|
||||
precision highp samplerBuffer;
|
||||
precision highp sampler2DShadow;
|
||||
#define BITFIELD highp int
|
||||
)SHADER");
|
||||
return header;
|
||||
|
|
|
@ -34,7 +34,7 @@ vec3 getLightIrradiance(Light l) { return lightIrradiance_getIrradiance(l.irradi
|
|||
// Light Ambient
|
||||
|
||||
struct LightAmbient {
|
||||
PRECISIONQ vec4 _ambient;
|
||||
vec4 _ambient;
|
||||
SphericalHarmonics _ambientSphere;
|
||||
mat4 transform;
|
||||
};
|
||||
|
|
|
@ -14,9 +14,9 @@
|
|||
#define LightIrradianceConstRef LightIrradiance
|
||||
|
||||
struct LightIrradiance {
|
||||
PRECISIONQ vec4 colorIntensity;
|
||||
vec4 colorIntensity;
|
||||
// falloffRadius, cutoffRadius, falloffSpot, spare
|
||||
PRECISIONQ vec4 attenuation;
|
||||
vec4 attenuation;
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -16,8 +16,8 @@
|
|||
#define LightVolumeConstRef LightVolume
|
||||
|
||||
struct LightVolume {
|
||||
PRECISIONQ vec4 positionRadius;
|
||||
PRECISIONQ vec4 directionSpotCos;
|
||||
vec4 positionRadius;
|
||||
vec4 directionSpotCos;
|
||||
};
|
||||
|
||||
bool lightVolume_isPoint(LightVolume lv) { return bool(lv.directionSpotCos.w < 0.f); }
|
||||
|
|
|
@ -15,10 +15,10 @@
|
|||
// to what is provided by the uniform buffer, or the material key has the wrong bits
|
||||
|
||||
struct Material {
|
||||
PRECISIONQ vec4 _emissiveOpacity;
|
||||
PRECISIONQ vec4 _albedoRoughness;
|
||||
PRECISIONQ vec4 _fresnelMetallic;
|
||||
PRECISIONQ vec4 _scatteringSpare2Key;
|
||||
vec4 _emissiveOpacity;
|
||||
vec4 _albedoRoughness;
|
||||
vec4 _fresnelMetallic;
|
||||
vec4 _scatteringSpare2Key;
|
||||
};
|
||||
|
||||
uniform materialBuffer {
|
||||
|
@ -64,7 +64,4 @@ const BITFIELD OCCLUSION_MAP_BIT = 0x00004000;
|
|||
const BITFIELD LIGHTMAP_MAP_BIT = 0x00008000;
|
||||
const BITFIELD SCATTERING_MAP_BIT = 0x00010000;
|
||||
|
||||
#ifdef GL_ES
|
||||
precision lowp float;
|
||||
#endif
|
||||
<@endif@>
|
||||
|
|
|
@ -16,15 +16,15 @@
|
|||
#define SphericalHarmonicsConstRef SphericalHarmonics
|
||||
|
||||
struct SphericalHarmonics {
|
||||
PRECISIONQ vec4 L00;
|
||||
PRECISIONQ vec4 L1m1;
|
||||
PRECISIONQ vec4 L10;
|
||||
PRECISIONQ vec4 L11;
|
||||
PRECISIONQ vec4 L2m2;
|
||||
PRECISIONQ vec4 L2m1;
|
||||
PRECISIONQ vec4 L20;
|
||||
PRECISIONQ vec4 L21;
|
||||
PRECISIONQ vec4 L22;
|
||||
vec4 L00;
|
||||
vec4 L1m1;
|
||||
vec4 L10;
|
||||
vec4 L11;
|
||||
vec4 L2m2;
|
||||
vec4 L2m1;
|
||||
vec4 L20;
|
||||
vec4 L21;
|
||||
vec4 L22;
|
||||
};
|
||||
|
||||
vec4 sphericalHarmonics_evalSphericalLight(SphericalHarmonicsConstRef sh, vec3 direction) {
|
||||
|
|
|
@ -97,7 +97,7 @@ public:
|
|||
|
||||
int getCheckInPacketsSinceLastReply() const { return _checkInPacketsSinceLastReply; }
|
||||
void sentCheckInPacket();
|
||||
void domainListReceived() { _checkInPacketsSinceLastReply = 0; }
|
||||
void clearPendingCheckins() { _checkInPacketsSinceLastReply = 0; }
|
||||
|
||||
/**jsdoc
|
||||
* <p>The reasons that you may be refused connection to a domain are defined by numeric values:</p>
|
||||
|
|
117
libraries/networking/src/HMACAuth.cpp
Normal file
117
libraries/networking/src/HMACAuth.cpp
Normal file
|
@ -0,0 +1,117 @@
|
|||
//
|
||||
// HMACAuth.cpp
|
||||
// libraries/networking/src
|
||||
//
|
||||
// Created by Simon Walton on 3/19/2018.
|
||||
// Copyright 2018 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include "HMACAuth.h"
|
||||
|
||||
#include <openssl/opensslv.h>
|
||||
#include <openssl/hmac.h>
|
||||
|
||||
#include <QUuid>
|
||||
#include "NetworkLogging.h"
|
||||
#include <cassert>
|
||||
|
||||
#if OPENSSL_VERSION_NUMBER >= 0x10100000
|
||||
HMACAuth::HMACAuth(AuthMethod authMethod)
|
||||
: _hmacContext(HMAC_CTX_new())
|
||||
, _authMethod(authMethod) { }
|
||||
|
||||
HMACAuth::~HMACAuth()
|
||||
{
|
||||
HMAC_CTX_free(_hmacContext);
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
HMACAuth::HMACAuth(AuthMethod authMethod)
|
||||
: _hmacContext(new HMAC_CTX())
|
||||
, _authMethod(authMethod) {
|
||||
HMAC_CTX_init(_hmacContext);
|
||||
}
|
||||
|
||||
HMACAuth::~HMACAuth() {
|
||||
HMAC_CTX_cleanup(_hmacContext);
|
||||
delete _hmacContext;
|
||||
}
|
||||
#endif
|
||||
|
||||
bool HMACAuth::setKey(const char* keyValue, int keyLen) {
|
||||
const EVP_MD* sslStruct = nullptr;
|
||||
|
||||
switch (_authMethod) {
|
||||
case MD5:
|
||||
sslStruct = EVP_md5();
|
||||
break;
|
||||
|
||||
case SHA1:
|
||||
sslStruct = EVP_sha1();
|
||||
break;
|
||||
|
||||
case SHA224:
|
||||
sslStruct = EVP_sha224();
|
||||
break;
|
||||
|
||||
case SHA256:
|
||||
sslStruct = EVP_sha256();
|
||||
break;
|
||||
|
||||
case RIPEMD160:
|
||||
sslStruct = EVP_ripemd160();
|
||||
break;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
QMutexLocker lock(&_lock);
|
||||
return (bool) HMAC_Init_ex(_hmacContext, keyValue, keyLen, sslStruct, nullptr);
|
||||
}
|
||||
|
||||
bool HMACAuth::setKey(const QUuid& uidKey) {
|
||||
const QByteArray rfcBytes(uidKey.toRfc4122());
|
||||
return setKey(rfcBytes.constData(), rfcBytes.length());
|
||||
}
|
||||
|
||||
bool HMACAuth::addData(const char* data, int dataLen) {
|
||||
QMutexLocker lock(&_lock);
|
||||
return (bool) HMAC_Update(_hmacContext, reinterpret_cast<const unsigned char*>(data), dataLen);
|
||||
}
|
||||
|
||||
HMACAuth::HMACHash HMACAuth::result() {
|
||||
HMACHash hashValue(EVP_MAX_MD_SIZE);
|
||||
unsigned int hashLen;
|
||||
QMutexLocker lock(&_lock);
|
||||
|
||||
auto hmacResult = HMAC_Final(_hmacContext, &hashValue[0], &hashLen);
|
||||
|
||||
if (hmacResult) {
|
||||
hashValue.resize((size_t)hashLen);
|
||||
} else {
|
||||
// the HMAC_FINAL call failed - should not be possible to get into this state
|
||||
qCWarning(networking) << "Error occured calling HMAC_Final";
|
||||
assert(hmacResult);
|
||||
}
|
||||
|
||||
// Clear state for possible reuse.
|
||||
HMAC_Init_ex(_hmacContext, nullptr, 0, nullptr, nullptr);
|
||||
return hashValue;
|
||||
}
|
||||
|
||||
bool HMACAuth::calculateHash(HMACHash& hashResult, const char* data, int dataLen) {
|
||||
QMutexLocker lock(&_lock);
|
||||
if (!addData(data, dataLen)) {
|
||||
qCWarning(networking) << "Error occured calling HMACAuth::addData()";
|
||||
assert(false);
|
||||
return false;
|
||||
}
|
||||
|
||||
hashResult = result();
|
||||
return true;
|
||||
}
|
47
libraries/networking/src/HMACAuth.h
Normal file
47
libraries/networking/src/HMACAuth.h
Normal file
|
@ -0,0 +1,47 @@
|
|||
//
|
||||
// HMACAuth.h
|
||||
// libraries/networking/src
|
||||
//
|
||||
// Created by Simon Walton on 3/19/2018.
|
||||
// Copyright 2018 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#ifndef hifi_HMACAuth_h
|
||||
#define hifi_HMACAuth_h
|
||||
|
||||
#include <vector>
|
||||
#include <memory>
|
||||
#include <QtCore/QMutex>
|
||||
|
||||
class QUuid;
|
||||
|
||||
class HMACAuth {
|
||||
public:
|
||||
enum AuthMethod { MD5, SHA1, SHA224, SHA256, RIPEMD160 };
|
||||
using HMACHash = std::vector<unsigned char>;
|
||||
|
||||
explicit HMACAuth(AuthMethod authMethod = MD5);
|
||||
~HMACAuth();
|
||||
|
||||
bool setKey(const char* keyValue, int keyLen);
|
||||
bool setKey(const QUuid& uidKey);
|
||||
// Calculate complete hash in one.
|
||||
bool calculateHash(HMACHash& hashResult, const char* data, int dataLen);
|
||||
|
||||
// Append to data to be hashed.
|
||||
bool addData(const char* data, int dataLen);
|
||||
// Get the resulting hash from calls to addData().
|
||||
// Note that only one hash may be calculated at a time for each
|
||||
// HMACAuth instance if this interface is used.
|
||||
HMACHash result();
|
||||
|
||||
private:
|
||||
QMutex _lock { QMutex::Recursive };
|
||||
struct hmac_ctx_st* _hmacContext;
|
||||
AuthMethod _authMethod;
|
||||
};
|
||||
|
||||
#endif // hifi_HMACAuth_h
|
|
@ -36,6 +36,7 @@
|
|||
#include "HifiSockAddr.h"
|
||||
#include "NetworkLogging.h"
|
||||
#include "udt/Packet.h"
|
||||
#include "HMACAuth.h"
|
||||
|
||||
static Setting::Handle<quint16> LIMITED_NODELIST_LOCAL_PORT("LimitedNodeList.LocalPort", 0);
|
||||
|
||||
|
@ -332,15 +333,20 @@ bool LimitedNodeList::packetSourceAndHashMatchAndTrackBandwidth(const udt::Packe
|
|||
if (verifiedPacket && !ignoreVerification) {
|
||||
|
||||
QByteArray packetHeaderHash = NLPacket::verificationHashInHeader(packet);
|
||||
QByteArray expectedHash = NLPacket::hashForPacketAndSecret(packet, sourceNode->getConnectionSecret());
|
||||
QByteArray expectedHash;
|
||||
auto sourceNodeHMACAuth = sourceNode->getAuthenticateHash();
|
||||
if (sourceNode->getAuthenticateHash()) {
|
||||
expectedHash = NLPacket::hashForPacketAndHMAC(packet, *sourceNodeHMACAuth);
|
||||
}
|
||||
|
||||
// check if the md5 hash in the header matches the hash we would expect
|
||||
if (packetHeaderHash != expectedHash) {
|
||||
// check if the HMAC-md5 hash in the header matches the hash we would expect
|
||||
if (!sourceNodeHMACAuth || packetHeaderHash != expectedHash) {
|
||||
static QMultiMap<QUuid, PacketType> hashDebugSuppressMap;
|
||||
|
||||
if (!hashDebugSuppressMap.contains(sourceID, headerType)) {
|
||||
qCDebug(networking) << packetHeaderHash << expectedHash;
|
||||
qCDebug(networking) << "Packet hash mismatch on" << headerType << "- Sender" << sourceID;
|
||||
qCDebug(networking) << "Packet len:" << packet.getDataSize() << "Expected hash:" <<
|
||||
expectedHash.toHex() << "Actual:" << packetHeaderHash.toHex();
|
||||
|
||||
hashDebugSuppressMap.insert(sourceID, headerType);
|
||||
}
|
||||
|
@ -372,15 +378,15 @@ void LimitedNodeList::collectPacketStats(const NLPacket& packet) {
|
|||
_numCollectedBytes += packet.getDataSize();
|
||||
}
|
||||
|
||||
void LimitedNodeList::fillPacketHeader(const NLPacket& packet, const QUuid& connectionSecret) {
|
||||
void LimitedNodeList::fillPacketHeader(const NLPacket& packet, HMACAuth* hmacAuth) {
|
||||
if (!PacketTypeEnum::getNonSourcedPackets().contains(packet.getType())) {
|
||||
packet.writeSourceID(getSessionLocalID());
|
||||
}
|
||||
|
||||
if (!connectionSecret.isNull()
|
||||
if (hmacAuth
|
||||
&& !PacketTypeEnum::getNonSourcedPackets().contains(packet.getType())
|
||||
&& !PacketTypeEnum::getNonVerifiedPackets().contains(packet.getType())) {
|
||||
packet.writeVerificationHashGivenSecret(connectionSecret);
|
||||
packet.writeVerificationHash(*hmacAuth);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -396,17 +402,17 @@ qint64 LimitedNodeList::sendUnreliablePacket(const NLPacket& packet, const Node&
|
|||
emit dataSent(destinationNode.getType(), packet.getDataSize());
|
||||
destinationNode.recordBytesSent(packet.getDataSize());
|
||||
|
||||
return sendUnreliablePacket(packet, *destinationNode.getActiveSocket(), destinationNode.getConnectionSecret());
|
||||
return sendUnreliablePacket(packet, *destinationNode.getActiveSocket(), destinationNode.getAuthenticateHash());
|
||||
}
|
||||
|
||||
qint64 LimitedNodeList::sendUnreliablePacket(const NLPacket& packet, const HifiSockAddr& sockAddr,
|
||||
const QUuid& connectionSecret) {
|
||||
HMACAuth* hmacAuth) {
|
||||
Q_ASSERT(!packet.isPartOfMessage());
|
||||
Q_ASSERT_X(!packet.isReliable(), "LimitedNodeList::sendUnreliablePacket",
|
||||
"Trying to send a reliable packet unreliably.");
|
||||
|
||||
collectPacketStats(packet);
|
||||
fillPacketHeader(packet, connectionSecret);
|
||||
fillPacketHeader(packet, hmacAuth);
|
||||
|
||||
return _nodeSocket.writePacket(packet, sockAddr);
|
||||
}
|
||||
|
@ -419,7 +425,7 @@ qint64 LimitedNodeList::sendPacket(std::unique_ptr<NLPacket> packet, const Node&
|
|||
emit dataSent(destinationNode.getType(), packet->getDataSize());
|
||||
destinationNode.recordBytesSent(packet->getDataSize());
|
||||
|
||||
return sendPacket(std::move(packet), *activeSocket, destinationNode.getConnectionSecret());
|
||||
return sendPacket(std::move(packet), *activeSocket, destinationNode.getAuthenticateHash());
|
||||
} else {
|
||||
qCDebug(networking) << "LimitedNodeList::sendPacket called without active socket for node" << destinationNode << "- not sending";
|
||||
return ERROR_SENDING_PACKET_BYTES;
|
||||
|
@ -427,18 +433,18 @@ qint64 LimitedNodeList::sendPacket(std::unique_ptr<NLPacket> packet, const Node&
|
|||
}
|
||||
|
||||
qint64 LimitedNodeList::sendPacket(std::unique_ptr<NLPacket> packet, const HifiSockAddr& sockAddr,
|
||||
const QUuid& connectionSecret) {
|
||||
HMACAuth* hmacAuth) {
|
||||
Q_ASSERT(!packet->isPartOfMessage());
|
||||
if (packet->isReliable()) {
|
||||
collectPacketStats(*packet);
|
||||
fillPacketHeader(*packet, connectionSecret);
|
||||
fillPacketHeader(*packet, hmacAuth);
|
||||
|
||||
auto size = packet->getDataSize();
|
||||
_nodeSocket.writePacket(std::move(packet), sockAddr);
|
||||
|
||||
return size;
|
||||
} else {
|
||||
return sendUnreliablePacket(*packet, sockAddr, connectionSecret);
|
||||
return sendUnreliablePacket(*packet, sockAddr, hmacAuth);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -447,13 +453,14 @@ qint64 LimitedNodeList::sendUnreliableUnorderedPacketList(NLPacketList& packetLi
|
|||
|
||||
if (activeSocket) {
|
||||
qint64 bytesSent = 0;
|
||||
auto connectionSecret = destinationNode.getConnectionSecret();
|
||||
auto connectionHash = destinationNode.getAuthenticateHash();
|
||||
|
||||
// close the last packet in the list
|
||||
packetList.closeCurrentPacket();
|
||||
|
||||
while (!packetList._packets.empty()) {
|
||||
bytesSent += sendPacket(packetList.takeFront<NLPacket>(), *activeSocket, connectionSecret);
|
||||
bytesSent += sendPacket(packetList.takeFront<NLPacket>(), *activeSocket,
|
||||
connectionHash);
|
||||
}
|
||||
|
||||
emit dataSent(destinationNode.getType(), bytesSent);
|
||||
|
@ -466,14 +473,14 @@ qint64 LimitedNodeList::sendUnreliableUnorderedPacketList(NLPacketList& packetLi
|
|||
}
|
||||
|
||||
qint64 LimitedNodeList::sendUnreliableUnorderedPacketList(NLPacketList& packetList, const HifiSockAddr& sockAddr,
|
||||
const QUuid& connectionSecret) {
|
||||
HMACAuth* hmacAuth) {
|
||||
qint64 bytesSent = 0;
|
||||
|
||||
// close the last packet in the list
|
||||
packetList.closeCurrentPacket();
|
||||
|
||||
while (!packetList._packets.empty()) {
|
||||
bytesSent += sendPacket(packetList.takeFront<NLPacket>(), sockAddr, connectionSecret);
|
||||
bytesSent += sendPacket(packetList.takeFront<NLPacket>(), sockAddr, hmacAuth);
|
||||
}
|
||||
|
||||
return bytesSent;
|
||||
|
@ -501,7 +508,7 @@ qint64 LimitedNodeList::sendPacketList(std::unique_ptr<NLPacketList> packetList,
|
|||
for (std::unique_ptr<udt::Packet>& packet : packetList->_packets) {
|
||||
NLPacket* nlPacket = static_cast<NLPacket*>(packet.get());
|
||||
collectPacketStats(*nlPacket);
|
||||
fillPacketHeader(*nlPacket, destinationNode.getConnectionSecret());
|
||||
fillPacketHeader(*nlPacket, destinationNode.getAuthenticateHash());
|
||||
}
|
||||
|
||||
return _nodeSocket.writePacketList(std::move(packetList), *activeSocket);
|
||||
|
@ -524,7 +531,7 @@ qint64 LimitedNodeList::sendPacket(std::unique_ptr<NLPacket> packet, const Node&
|
|||
auto& destinationSockAddr = (overridenSockAddr.isNull()) ? *destinationNode.getActiveSocket()
|
||||
: overridenSockAddr;
|
||||
|
||||
return sendPacket(std::move(packet), destinationSockAddr, destinationNode.getConnectionSecret());
|
||||
return sendPacket(std::move(packet), destinationSockAddr, destinationNode.getAuthenticateHash());
|
||||
}
|
||||
|
||||
int LimitedNodeList::updateNodeWithDataFromPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode) {
|
||||
|
|
|
@ -138,19 +138,17 @@ public:
|
|||
// use sendUnreliablePacket to send an unreliable packet (that you do not need to move)
|
||||
// either to a node (via its active socket) or to a manual sockaddr
|
||||
qint64 sendUnreliablePacket(const NLPacket& packet, const Node& destinationNode);
|
||||
qint64 sendUnreliablePacket(const NLPacket& packet, const HifiSockAddr& sockAddr,
|
||||
const QUuid& connectionSecret = QUuid());
|
||||
qint64 sendUnreliablePacket(const NLPacket& packet, const HifiSockAddr& sockAddr, HMACAuth* hmacAuth = nullptr);
|
||||
|
||||
// use sendPacket to send a moved unreliable or reliable NL packet to a node's active socket or manual sockaddr
|
||||
qint64 sendPacket(std::unique_ptr<NLPacket> packet, const Node& destinationNode);
|
||||
qint64 sendPacket(std::unique_ptr<NLPacket> packet, const HifiSockAddr& sockAddr,
|
||||
const QUuid& connectionSecret = QUuid());
|
||||
qint64 sendPacket(std::unique_ptr<NLPacket> packet, const HifiSockAddr& sockAddr, HMACAuth* hmacAuth = nullptr);
|
||||
|
||||
// use sendUnreliableUnorderedPacketList to unreliably send separate packets from the packet list
|
||||
// either to a node's active socket or to a manual sockaddr
|
||||
qint64 sendUnreliableUnorderedPacketList(NLPacketList& packetList, const Node& destinationNode);
|
||||
qint64 sendUnreliableUnorderedPacketList(NLPacketList& packetList, const HifiSockAddr& sockAddr,
|
||||
const QUuid& connectionSecret = QUuid());
|
||||
HMACAuth* hmacAuth = nullptr);
|
||||
|
||||
// use sendPacketList to send reliable packet lists (ordered or unordered) to a node's active socket
|
||||
// or to a manual sock addr
|
||||
|
@ -372,7 +370,7 @@ protected:
|
|||
qint64 writePacket(const NLPacket& packet, const HifiSockAddr& destinationSockAddr,
|
||||
const QUuid& connectionSecret = QUuid());
|
||||
void collectPacketStats(const NLPacket& packet);
|
||||
void fillPacketHeader(const NLPacket& packet, const QUuid& connectionSecret = QUuid());
|
||||
void fillPacketHeader(const NLPacket& packet, HMACAuth* hmacAuth = nullptr);
|
||||
|
||||
void setLocalSocket(const HifiSockAddr& sockAddr);
|
||||
|
||||
|
|
|
@ -11,6 +11,8 @@
|
|||
|
||||
#include "NLPacket.h"
|
||||
|
||||
#include "HMACAuth.h"
|
||||
|
||||
int NLPacket::localHeaderSize(PacketType type) {
|
||||
bool nonSourced = PacketTypeEnum::getNonSourcedPackets().contains(type);
|
||||
bool nonVerified = PacketTypeEnum::getNonVerifiedPackets().contains(type);
|
||||
|
@ -150,18 +152,16 @@ QByteArray NLPacket::verificationHashInHeader(const udt::Packet& packet) {
|
|||
return QByteArray(packet.getData() + offset, NUM_BYTES_MD5_HASH);
|
||||
}
|
||||
|
||||
QByteArray NLPacket::hashForPacketAndSecret(const udt::Packet& packet, const QUuid& connectionSecret) {
|
||||
QCryptographicHash hash(QCryptographicHash::Md5);
|
||||
|
||||
QByteArray NLPacket::hashForPacketAndHMAC(const udt::Packet& packet, HMACAuth& hash) {
|
||||
int offset = Packet::totalHeaderSize(packet.isPartOfMessage()) + sizeof(PacketType) + sizeof(PacketVersion)
|
||||
+ NUM_BYTES_LOCALID + NUM_BYTES_MD5_HASH;
|
||||
|
||||
// add the packet payload and the connection UUID
|
||||
hash.addData(packet.getData() + offset, packet.getDataSize() - offset);
|
||||
hash.addData(connectionSecret.toRfc4122());
|
||||
|
||||
// return the hash
|
||||
return hash.result();
|
||||
HMACAuth::HMACHash hashResult;
|
||||
if (!hash.calculateHash(hashResult, packet.getData() + offset, packet.getDataSize() - offset)) {
|
||||
return QByteArray();
|
||||
}
|
||||
return QByteArray((const char*) hashResult.data(), (int) hashResult.size());
|
||||
}
|
||||
|
||||
void NLPacket::writeTypeAndVersion() {
|
||||
|
@ -214,14 +214,14 @@ void NLPacket::writeSourceID(LocalID sourceID) const {
|
|||
_sourceID = sourceID;
|
||||
}
|
||||
|
||||
void NLPacket::writeVerificationHashGivenSecret(const QUuid& connectionSecret) const {
|
||||
void NLPacket::writeVerificationHash(HMACAuth& hmacAuth) const {
|
||||
Q_ASSERT(!PacketTypeEnum::getNonSourcedPackets().contains(_type) &&
|
||||
!PacketTypeEnum::getNonVerifiedPackets().contains(_type));
|
||||
|
||||
auto offset = Packet::totalHeaderSize(isPartOfMessage()) + sizeof(PacketType) + sizeof(PacketVersion)
|
||||
+ NUM_BYTES_LOCALID;
|
||||
|
||||
QByteArray verificationHash = hashForPacketAndSecret(*this, connectionSecret);
|
||||
QByteArray verificationHash = hashForPacketAndHMAC(*this, hmacAuth);
|
||||
|
||||
memcpy(_packet.get() + offset, verificationHash.data(), verificationHash.size());
|
||||
}
|
||||
|
|
|
@ -18,6 +18,8 @@
|
|||
|
||||
#include "udt/Packet.h"
|
||||
|
||||
class HMACAuth;
|
||||
|
||||
class NLPacket : public udt::Packet {
|
||||
Q_OBJECT
|
||||
public:
|
||||
|
@ -69,7 +71,7 @@ public:
|
|||
|
||||
static LocalID sourceIDInHeader(const udt::Packet& packet);
|
||||
static QByteArray verificationHashInHeader(const udt::Packet& packet);
|
||||
static QByteArray hashForPacketAndSecret(const udt::Packet& packet, const QUuid& connectionSecret);
|
||||
static QByteArray hashForPacketAndHMAC(const udt::Packet& packet, HMACAuth& hash);
|
||||
|
||||
PacketType getType() const { return _type; }
|
||||
void setType(PacketType type);
|
||||
|
@ -78,9 +80,9 @@ public:
|
|||
void setVersion(PacketVersion version);
|
||||
|
||||
LocalID getSourceID() const { return _sourceID; }
|
||||
|
||||
|
||||
void writeSourceID(LocalID sourceID) const;
|
||||
void writeVerificationHashGivenSecret(const QUuid& connectionSecret) const;
|
||||
void writeVerificationHash(HMACAuth& hmacAuth) const;
|
||||
|
||||
protected:
|
||||
|
||||
|
|
|
@ -86,7 +86,7 @@ NodeType_t NodeType::fromString(QString type) {
|
|||
|
||||
|
||||
Node::Node(const QUuid& uuid, NodeType_t type, const HifiSockAddr& publicSocket,
|
||||
const HifiSockAddr& localSocket, QObject* parent) :
|
||||
const HifiSockAddr& localSocket, QObject* parent) :
|
||||
NetworkPeer(uuid, publicSocket, localSocket, parent),
|
||||
_type(type),
|
||||
_pingMs(-1), // "Uninitialized"
|
||||
|
@ -108,6 +108,7 @@ void Node::setType(char type) {
|
|||
_symmetricSocket.setObjectName(typeString);
|
||||
}
|
||||
|
||||
|
||||
void Node::updateClockSkewUsec(qint64 clockSkewSample) {
|
||||
_clockSkewMovingPercentile.updatePercentile(clockSkewSample);
|
||||
_clockSkewUsec = (quint64)_clockSkewMovingPercentile.getValueAtPercentile();
|
||||
|
@ -194,3 +195,16 @@ QDebug operator<<(QDebug debug, const Node& node) {
|
|||
debug.nospace() << node.getPublicSocket() << "/" << node.getLocalSocket();
|
||||
return debug.nospace();
|
||||
}
|
||||
|
||||
void Node::setConnectionSecret(const QUuid& connectionSecret) {
|
||||
if (_connectionSecret == connectionSecret) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_authenticateHash) {
|
||||
_authenticateHash.reset(new HMACAuth());
|
||||
}
|
||||
|
||||
_connectionSecret = connectionSecret;
|
||||
_authenticateHash->setKey(_connectionSecret);
|
||||
}
|
||||
|
|
|
@ -33,6 +33,7 @@
|
|||
#include "SimpleMovingAverage.h"
|
||||
#include "MovingPercentile.h"
|
||||
#include "NodePermissions.h"
|
||||
#include "HMACAuth.h"
|
||||
|
||||
class Node : public NetworkPeer {
|
||||
Q_OBJECT
|
||||
|
@ -55,7 +56,8 @@ public:
|
|||
void setIsUpstream(bool isUpstream) { _isUpstream = isUpstream; }
|
||||
|
||||
const QUuid& getConnectionSecret() const { return _connectionSecret; }
|
||||
void setConnectionSecret(const QUuid& connectionSecret) { _connectionSecret = connectionSecret; }
|
||||
void setConnectionSecret(const QUuid& connectionSecret);
|
||||
HMACAuth* getAuthenticateHash() const { return _authenticateHash.get(); }
|
||||
|
||||
NodeData* getLinkedData() const { return _linkedData.get(); }
|
||||
void setLinkedData(std::unique_ptr<NodeData> linkedData) { _linkedData = std::move(linkedData); }
|
||||
|
@ -97,6 +99,7 @@ private:
|
|||
NodeType_t _type;
|
||||
|
||||
QUuid _connectionSecret;
|
||||
std::unique_ptr<HMACAuth> _authenticateHash { nullptr };
|
||||
std::unique_ptr<NodeData> _linkedData;
|
||||
bool _isReplicated { false };
|
||||
int _pingMs;
|
||||
|
|
|
@ -594,6 +594,8 @@ void NodeList::processDomainServerConnectionTokenPacket(QSharedPointer<ReceivedM
|
|||
}
|
||||
// read in the connection token from the packet, then send domain-server checkin
|
||||
_domainHandler.setConnectionToken(QUuid::fromRfc4122(message->readWithoutCopy(NUM_BYTES_RFC4122_UUID)));
|
||||
|
||||
_domainHandler.clearPendingCheckins();
|
||||
sendDomainServerCheckIn();
|
||||
}
|
||||
|
||||
|
@ -605,7 +607,7 @@ void NodeList::processDomainServerList(QSharedPointer<ReceivedMessage> message)
|
|||
}
|
||||
|
||||
// this is a packet from the domain server, reset the count of un-replied check-ins
|
||||
_domainHandler.domainListReceived();
|
||||
_domainHandler.clearPendingCheckins();
|
||||
|
||||
// emit our signal so listeners know we just heard from the DS
|
||||
emit receivedDomainServerList();
|
||||
|
|
|
@ -92,7 +92,7 @@ PacketVersion versionForPacketType(PacketType packetType) {
|
|||
case PacketType::AvatarQuery:
|
||||
return static_cast<PacketVersion>(AvatarQueryVersion::ConicalFrustums);
|
||||
default:
|
||||
return 20;
|
||||
return 21;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -23,7 +23,6 @@ const int OctreeEditPacketSender::DEFAULT_MAX_PENDING_MESSAGES = PacketSender::D
|
|||
|
||||
|
||||
OctreeEditPacketSender::OctreeEditPacketSender() :
|
||||
_shouldSend(true),
|
||||
_maxPendingMessages(DEFAULT_MAX_PENDING_MESSAGES),
|
||||
_releaseQueuedMessagesPending(false)
|
||||
{
|
||||
|
@ -146,10 +145,6 @@ void OctreeEditPacketSender::queuePendingPacketToNodes(std::unique_ptr<NLPacket>
|
|||
}
|
||||
|
||||
void OctreeEditPacketSender::queuePacketToNodes(std::unique_ptr<NLPacket> packet) {
|
||||
if (!_shouldSend) {
|
||||
return; // bail early
|
||||
}
|
||||
|
||||
assert(serversExist()); // we must have servers to be here!!
|
||||
|
||||
auto node = DependencyManager::get<NodeList>()->soloNodeOfType(getMyNodeType());
|
||||
|
@ -162,10 +157,6 @@ void OctreeEditPacketSender::queuePacketToNodes(std::unique_ptr<NLPacket> packet
|
|||
// NOTE: editMessage - is JUST the octcode/color and does not contain the packet header
|
||||
void OctreeEditPacketSender::queueOctreeEditMessage(PacketType type, QByteArray& editMessage) {
|
||||
|
||||
if (!_shouldSend) {
|
||||
return; // bail early
|
||||
}
|
||||
|
||||
// If we don't have servers, then we will simply queue up all of these packets and wait till we have
|
||||
// servers for processing
|
||||
if (!serversExist()) {
|
||||
|
|
|
@ -41,12 +41,10 @@ public:
|
|||
|
||||
/// are we in sending mode. If we're not in sending mode then all packets and messages will be ignored and
|
||||
/// not queued and not sent
|
||||
bool getShouldSend() const { return _shouldSend; }
|
||||
|
||||
/// set sending mode. By default we are set to shouldSend=TRUE and packets will be sent. If shouldSend=FALSE, then we'll
|
||||
/// switch to not sending mode, and all packets and messages will be ignored, not queued, and not sent. This might be used
|
||||
/// in an application like interface when all octree features are disabled.
|
||||
void setShouldSend(bool shouldSend) { _shouldSend = shouldSend; }
|
||||
|
||||
/// if you're running in non-threaded mode, you must call this method regularly
|
||||
virtual bool process() override;
|
||||
|
@ -76,7 +74,6 @@ public slots:
|
|||
protected:
|
||||
using EditMessagePair = std::pair<PacketType, QByteArray>;
|
||||
|
||||
bool _shouldSend;
|
||||
void queuePacketToNode(const QUuid& nodeID, std::unique_ptr<NLPacket> packet);
|
||||
void queuePacketListToNode(const QUuid& nodeUUID, std::unique_ptr<NLPacketList> packetList);
|
||||
|
||||
|
|
|
@ -349,7 +349,7 @@ bool EntityMotionState::remoteSimulationOutOfSync(uint32_t simulationStep) {
|
|||
|
||||
if (_numInactiveUpdates > 0) {
|
||||
const uint8_t MAX_NUM_INACTIVE_UPDATES = 20;
|
||||
if (_numInactiveUpdates > MAX_NUM_INACTIVE_UPDATES) {
|
||||
if (_numInactiveUpdates > MAX_NUM_INACTIVE_UPDATES || isServerlessMode()) {
|
||||
// clear local ownership (stop sending updates) and let the server clear itself
|
||||
_entity->clearSimulationOwnership();
|
||||
return false;
|
||||
|
@ -833,3 +833,9 @@ void EntityMotionState::clearObjectVelocities() const {
|
|||
}
|
||||
_entity->setAcceleration(glm::vec3(0.0f));
|
||||
}
|
||||
|
||||
bool EntityMotionState::isServerlessMode() {
|
||||
EntityTreeElementPointer element = _entity->getElement();
|
||||
EntityTreePointer tree = element ? element->getTree() : nullptr;
|
||||
return tree ? tree->isServerlessMode() : false;
|
||||
}
|
||||
|
|
|
@ -156,6 +156,8 @@ protected:
|
|||
uint8_t _numInactiveUpdates { 1 };
|
||||
uint8_t _bidPriority { 0 };
|
||||
bool _serverVariablesSet { false };
|
||||
|
||||
bool isServerlessMode();
|
||||
};
|
||||
|
||||
#endif // hifi_EntityMotionState_h
|
||||
|
|
|
@ -397,7 +397,7 @@ void ObjectActionTractor::deserialize(QByteArray serializedArguments) {
|
|||
|
||||
EntityDynamicType type;
|
||||
dataStream >> type;
|
||||
assert(type == getType());
|
||||
assert(type == getType() || type == DYNAMIC_TYPE_SPRING);
|
||||
|
||||
QUuid id;
|
||||
dataStream >> id;
|
||||
|
|
|
@ -328,10 +328,18 @@ void PhysicalEntitySimulation::handleChangedMotionStates(const VectorOfMotionSta
|
|||
}
|
||||
|
||||
void PhysicalEntitySimulation::addOwnershipBid(EntityMotionState* motionState) {
|
||||
motionState->initForBid();
|
||||
motionState->sendBid(_entityPacketSender, _physicsEngine->getNumSubsteps());
|
||||
_bids.push_back(motionState);
|
||||
_nextBidExpiry = glm::min(_nextBidExpiry, motionState->getNextBidExpiry());
|
||||
if (getEntityTree()->isServerlessMode()) {
|
||||
EntityItemPointer entity = motionState->getEntity();
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
auto sessionID = nodeList->getSessionUUID();
|
||||
entity->setSimulationOwner(SimulationOwner(sessionID, SCRIPT_GRAB_SIMULATION_PRIORITY));
|
||||
_owned.push_back(motionState);
|
||||
} else {
|
||||
motionState->initForBid();
|
||||
motionState->sendBid(_entityPacketSender, _physicsEngine->getNumSubsteps());
|
||||
_bids.push_back(motionState);
|
||||
_nextBidExpiry = glm::min(_nextBidExpiry, motionState->getNextBidExpiry());
|
||||
}
|
||||
}
|
||||
|
||||
void PhysicalEntitySimulation::addOwnership(EntityMotionState* motionState) {
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
#include <SharedUtil.h>
|
||||
#include <NumericalConstants.h>
|
||||
#include <GLMHelpers.h>
|
||||
|
||||
#include <NetworkingConstants.h>
|
||||
#include "ProceduralCommon_frag.h"
|
||||
|
||||
#include "Logging.h"
|
||||
|
@ -178,6 +178,8 @@ void Procedural::setProceduralData(const ProceduralData& proceduralData) {
|
|||
return;
|
||||
}
|
||||
_shaderPath = shaderUrl.toLocalFile();
|
||||
} else if (shaderUrl.scheme() == URL_SCHEME_QRC) {
|
||||
_shaderPath = ":" + shaderUrl.path();
|
||||
} else {
|
||||
_networkShader = ShaderCache::instance().getShader(shaderUrl);
|
||||
}
|
||||
|
|
|
@ -6,8 +6,8 @@
|
|||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#ifndef hifi_Controllers_Logging_h
|
||||
#define hifi_Controllers_Logging_h
|
||||
#ifndef hifi_QML_Logging_h
|
||||
#define hifi_QML_Logging_h
|
||||
|
||||
#include <QLoggingCategory>
|
||||
|
||||
|
|
|
@ -14,10 +14,10 @@
|
|||
<@func declareLightingModel()@>
|
||||
|
||||
struct LightingModel {
|
||||
PRECISIONQ vec4 _UnlitEmissiveLightmapBackground;
|
||||
PRECISIONQ vec4 _ScatteringDiffuseSpecularAlbedo;
|
||||
PRECISIONQ vec4 _AmbientDirectionalPointSpot;
|
||||
PRECISIONQ vec4 _ShowContourObscuranceWireframe;
|
||||
vec4 _UnlitEmissiveLightmapBackground;
|
||||
vec4 _ScatteringDiffuseSpecularAlbedo;
|
||||
vec4 _AmbientDirectionalPointSpot;
|
||||
vec4 _ShowContourObscuranceWireframe;
|
||||
};
|
||||
|
||||
uniform lightingModelBuffer{
|
||||
|
|
|
@ -186,36 +186,36 @@ public:
|
|||
|
||||
/**jsdoc
|
||||
* @function Assets.deleteAsset
|
||||
* @property {} options
|
||||
* @property {} scope
|
||||
* @property {} [callback = ""]
|
||||
* @param {} options
|
||||
* @param {} scope
|
||||
* @param {} [callback = ""]
|
||||
*/
|
||||
|
||||
Q_INVOKABLE void deleteAsset(QScriptValue options, QScriptValue scope, QScriptValue callback = QScriptValue());
|
||||
|
||||
/**jsdoc
|
||||
* @function Assets.resolveAsset
|
||||
* @property {} options
|
||||
* @property {} scope
|
||||
* @property {} [callback = ""]
|
||||
* @param {} options
|
||||
* @param {} scope
|
||||
* @param {} [callback = ""]
|
||||
*/
|
||||
|
||||
Q_INVOKABLE void resolveAsset(QScriptValue options, QScriptValue scope, QScriptValue callback = QScriptValue());
|
||||
|
||||
/**jsdoc
|
||||
* @function Assets.decompressData
|
||||
* @property {} options
|
||||
* @property {} scope
|
||||
* @property {} [callback = ""]
|
||||
* @param {} options
|
||||
* @param {} scope
|
||||
* @param {} [callback = ""]
|
||||
*/
|
||||
|
||||
Q_INVOKABLE void decompressData(QScriptValue options, QScriptValue scope, QScriptValue callback = QScriptValue());
|
||||
|
||||
/**jsdoc
|
||||
* @function Assets.compressData
|
||||
* @property {} options
|
||||
* @property {} scope
|
||||
* @property {} [callback = ""]
|
||||
* @param {} options
|
||||
* @param {} scope
|
||||
* @param {} [callback = ""]
|
||||
*/
|
||||
|
||||
Q_INVOKABLE void compressData(QScriptValue options, QScriptValue scope, QScriptValue callback = QScriptValue());
|
||||
|
@ -229,7 +229,7 @@ public:
|
|||
|
||||
/**jsdoc
|
||||
* @function Assets.canWriteCacheValue
|
||||
* @property {string} url
|
||||
* @param {string} url
|
||||
* @returns {boolean}
|
||||
*/
|
||||
|
||||
|
@ -237,8 +237,8 @@ public:
|
|||
|
||||
/**jsdoc
|
||||
* @function Assets.getCacheStatus
|
||||
* @property {} scope
|
||||
* @property {} [callback=undefined]
|
||||
* @param {} scope
|
||||
* @param {} [callback=undefined]
|
||||
*/
|
||||
|
||||
Q_INVOKABLE void getCacheStatus(QScriptValue scope, QScriptValue callback = QScriptValue()) {
|
||||
|
@ -247,38 +247,38 @@ public:
|
|||
|
||||
/**jsdoc
|
||||
* @function Assets.queryCacheMeta
|
||||
* @property {} options
|
||||
* @property {} scope
|
||||
* @property {} [callback=undefined]
|
||||
* @param {} options
|
||||
* @param {} scope
|
||||
* @param {} [callback=undefined]
|
||||
*/
|
||||
|
||||
Q_INVOKABLE void queryCacheMeta(QScriptValue options, QScriptValue scope, QScriptValue callback = QScriptValue());
|
||||
|
||||
/**jsdoc
|
||||
* @function Assets.loadFromCache
|
||||
* @property {} options
|
||||
* @property {} scope
|
||||
* @property {} [callback=undefined]
|
||||
* @param {} options
|
||||
* @param {} scope
|
||||
* @param {} [callback=undefined]
|
||||
*/
|
||||
|
||||
Q_INVOKABLE void loadFromCache(QScriptValue options, QScriptValue scope, QScriptValue callback = QScriptValue());
|
||||
|
||||
/**jsdoc
|
||||
* @function Assets.saveToCache
|
||||
* @property {} options
|
||||
* @property {} scope
|
||||
* @property {} [callback=undefined]
|
||||
* @param {} options
|
||||
* @param {} scope
|
||||
* @param {} [callback=undefined]
|
||||
*/
|
||||
|
||||
Q_INVOKABLE void saveToCache(QScriptValue options, QScriptValue scope, QScriptValue callback = QScriptValue());
|
||||
|
||||
/**jsdoc
|
||||
* @function Assets.saveToCache
|
||||
* @property {} url
|
||||
* @property {} data
|
||||
* @property {} metadata
|
||||
* @property {} scope
|
||||
* @property {} [callback=undefined]
|
||||
* @param {} url
|
||||
* @param {} data
|
||||
* @param {} metadata
|
||||
* @param {} scope
|
||||
* @param {} [callback=undefined]
|
||||
*/
|
||||
|
||||
Q_INVOKABLE void saveToCache(const QUrl& url, const QByteArray& data, const QVariantMap& metadata,
|
||||
|
|
|
@ -101,8 +101,6 @@ int functionSignatureMetaID = qRegisterMetaType<QScriptEngine::FunctionSignature
|
|||
|
||||
int scriptEnginePointerMetaID = qRegisterMetaType<ScriptEnginePointer>();
|
||||
|
||||
Q_LOGGING_CATEGORY(scriptengineScript, "hifi.scriptengine.script")
|
||||
|
||||
static QScriptValue debugPrint(QScriptContext* context, QScriptEngine* engine) {
|
||||
QString message = "";
|
||||
for (int i = 0; i < context->argumentCount(); i++) {
|
||||
|
@ -115,9 +113,9 @@ static QScriptValue debugPrint(QScriptContext* context, QScriptEngine* engine) {
|
|||
if (ScriptEngine *scriptEngine = qobject_cast<ScriptEngine*>(engine)) {
|
||||
scriptEngine->print(message);
|
||||
// prefix the script engine name to help disambiguate messages in the main debug log
|
||||
qCDebug(scriptengineScript, "[%s] %s", qUtf8Printable(scriptEngine->getFilename()), qUtf8Printable(message));
|
||||
qCDebug(scriptengine_script, "[%s] %s", qUtf8Printable(scriptEngine->getFilename()), qUtf8Printable(message));
|
||||
} else {
|
||||
qCDebug(scriptengineScript, "%s", qUtf8Printable(message));
|
||||
qCDebug(scriptengine_script, "%s", qUtf8Printable(message));
|
||||
}
|
||||
|
||||
return QScriptValue();
|
||||
|
|
|
@ -13,3 +13,4 @@
|
|||
|
||||
Q_LOGGING_CATEGORY(scriptengine, "hifi.scriptengine")
|
||||
Q_LOGGING_CATEGORY(scriptengine_module, "hifi.scriptengine.module")
|
||||
Q_LOGGING_CATEGORY(scriptengine_script, "hifi.scriptengine.script")
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
|
||||
Q_DECLARE_LOGGING_CATEGORY(scriptengine)
|
||||
Q_DECLARE_LOGGING_CATEGORY(scriptengine_module)
|
||||
Q_DECLARE_LOGGING_CATEGORY(scriptengine_script)
|
||||
|
||||
#endif // hifi_ScriptEngineLogging_h
|
||||
|
||||
|
|
|
@ -106,10 +106,11 @@ public slots:
|
|||
void mute(const QUuid& nodeID);
|
||||
|
||||
/**jsdoc
|
||||
* Get the user name and machine fingerprint associated with the given UUID. This will only do anything if you're an admin
|
||||
* of the domain you're in.
|
||||
* @function Users.getUsernameFromID
|
||||
* @param {Uuid} nodeID The node or session ID of the user whose username you want.
|
||||
* Request the user name and machine fingerprint associated with the given UUID. The user name will be returned in a
|
||||
* {@link Users.usernameFromIDReply|usernameFromIDReply} signal. This will only do anything if you're an admin of the domain
|
||||
* you're in.
|
||||
* @function Users.requestUsernameFromID
|
||||
* @param {Uuid} nodeID The node or session ID of the user whose user name you want.
|
||||
*/
|
||||
void requestUsernameFromID(const QUuid& nodeID);
|
||||
|
||||
|
@ -170,7 +171,8 @@ signals:
|
|||
void enteredIgnoreRadius();
|
||||
|
||||
/**jsdoc
|
||||
* Notifies scripts of the user name and machine fingerprint associated with a UUID.
|
||||
* Triggered in response to a {@link Users.requestUsernameFromID|requestUsernameFromID} call. Provides the user name and
|
||||
* machine fingerprint associated with a UUID.
|
||||
* Username and machineFingerprint will be their default constructor output if the requesting user isn't an admin.
|
||||
* @function Users.usernameFromIDReply
|
||||
* @param {Uuid} nodeID
|
||||
|
|
3
libraries/test-utils/CMakeLists.txt
Normal file
3
libraries/test-utils/CMakeLists.txt
Normal file
|
@ -0,0 +1,3 @@
|
|||
set(TARGET_NAME test-utils)
|
||||
setup_hifi_library(Network Gui)
|
||||
|
21
libraries/test-utils/src/test-utils/FileDownloader.cpp
Normal file
21
libraries/test-utils/src/test-utils/FileDownloader.cpp
Normal file
|
@ -0,0 +1,21 @@
|
|||
#include "FileDownloader.h"
|
||||
|
||||
#include <QtCore/QCoreApplication>
|
||||
#include <QtNetwork/QNetworkReply>
|
||||
|
||||
FileDownloader::FileDownloader(QUrl url, const Handler& handler, QObject* parent) : QObject(parent), _handler(handler) {
|
||||
connect(&_accessManager, SIGNAL(finished(QNetworkReply*)), this, SLOT(fileDownloaded(QNetworkReply*)));
|
||||
_accessManager.get(QNetworkRequest(url));
|
||||
}
|
||||
|
||||
void FileDownloader::waitForDownload() {
|
||||
while (!_complete) {
|
||||
QCoreApplication::processEvents();
|
||||
}
|
||||
}
|
||||
|
||||
void FileDownloader::fileDownloaded(QNetworkReply* pReply) {
|
||||
_handler(pReply->readAll());
|
||||
pReply->deleteLater();
|
||||
_complete = true;
|
||||
}
|
23
libraries/test-utils/src/test-utils/FileDownloader.h
Normal file
23
libraries/test-utils/src/test-utils/FileDownloader.h
Normal file
|
@ -0,0 +1,23 @@
|
|||
#pragma once
|
||||
|
||||
#include <QtCore/QObject>
|
||||
#include <QtNetwork/QNetworkAccessManager>
|
||||
|
||||
class FileDownloader : public QObject {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
using Handler = std::function<void(const QByteArray& data)>;
|
||||
|
||||
FileDownloader(QUrl url, const Handler& handler, QObject* parent = 0);
|
||||
|
||||
void waitForDownload();
|
||||
|
||||
private slots:
|
||||
void fileDownloaded(QNetworkReply* pReply);
|
||||
|
||||
private:
|
||||
QNetworkAccessManager _accessManager;
|
||||
Handler _handler;
|
||||
bool _complete { false };
|
||||
};
|
|
@ -54,6 +54,12 @@ public:
|
|||
void setFullscreen(const QScreen* targetScreen, bool hideMenu = false);
|
||||
void unsetFullscreen(const QScreen* avoidScreen = nullptr);
|
||||
|
||||
// FIXME remove access tot he menu from the plugin container
|
||||
// Instead let display plugins expose a structure about the kinds
|
||||
// of actions and menu items they want to have appear when they are
|
||||
// active and allow the application to act on that when the display
|
||||
// plugin becomes active (or when the UI is initialized, and a
|
||||
// display plugin is already active)
|
||||
virtual ui::Menu* getPrimaryMenu() = 0;
|
||||
virtual void showDisplayPluginsTools(bool show = true) = 0;
|
||||
virtual void requestReset() = 0;
|
||||
|
|
|
@ -166,12 +166,11 @@ void OculusBaseDisplayPlugin::deactivateSession() {
|
|||
//_session = nullptr;
|
||||
}
|
||||
void OculusBaseDisplayPlugin::updatePresentPose() {
|
||||
//mat4 sensorResetMat;
|
||||
//_currentPresentFrameInfo.sensorSampleTime = ovr_GetTimeInSeconds();
|
||||
//_currentPresentFrameInfo.predictedDisplayTime = ovr_GetPredictedDisplayTime(_session, _currentFrame->frameIndex);
|
||||
//auto trackingState = ovr_GetTrackingState(_session, _currentRenderFrameInfo.predictedDisplayTime, ovrFalse);
|
||||
//_currentPresentFrameInfo.presentPose = toGlm(trackingState.HeadPose.ThePose);
|
||||
_currentPresentFrameInfo.presentPose = _currentPresentFrameInfo.renderPose;
|
||||
_currentPresentFrameInfo.sensorSampleTime = ovr_GetTimeInSeconds();
|
||||
_currentPresentFrameInfo.predictedDisplayTime = ovr_GetPredictedDisplayTime(_session, 0);
|
||||
auto trackingState = ovr_GetTrackingState(_session, _currentRenderFrameInfo.predictedDisplayTime, ovrFalse);
|
||||
_currentPresentFrameInfo.presentPose = toGlm(trackingState.HeadPose.ThePose);
|
||||
_currentPresentFrameInfo.renderPose = _currentPresentFrameInfo.presentPose;
|
||||
}
|
||||
|
||||
OculusBaseDisplayPlugin::~OculusBaseDisplayPlugin() {
|
||||
|
|
|
@ -21,7 +21,8 @@ function printd(str) {
|
|||
}
|
||||
|
||||
var radar = false;
|
||||
var radarHeight = 10; // camera position meters above the avatar
|
||||
var RADAR_HEIGHT_INIT_DELTA = 10;
|
||||
var radarHeight = MyAvatar.position.y + RADAR_HEIGHT_INIT_DELTA; // camera position (absolute y)
|
||||
var tablet;
|
||||
|
||||
var RADAR_CAMERA_OFFSET = -1; // 1 meter below the avatar
|
||||
|
@ -45,12 +46,12 @@ var uniqueColor;
|
|||
|
||||
function moveTo(position) {
|
||||
if (radar) {
|
||||
MyAvatar.position = position;
|
||||
Camera.position = Vec3.sum(MyAvatar.position, {
|
||||
x : 0,
|
||||
MyAvatar.goToLocation(position, false);
|
||||
Camera.position = {
|
||||
x : position.x,
|
||||
y : radarHeight,
|
||||
z : 0
|
||||
});
|
||||
z : position.z
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -89,46 +90,6 @@ function keyPressEvent(event) {
|
|||
}
|
||||
}
|
||||
|
||||
function actionOnObjectFromEvent(event) {
|
||||
var rayIntersection = findRayIntersection(Camera.computePickRay(event.x,
|
||||
event.y));
|
||||
if (rayIntersection && rayIntersection.intersects
|
||||
&& rayIntersection.overlayID) {
|
||||
printd("found overlayID touched " + rayIntersection.overlayID);
|
||||
if (entitiesByOverlayID[rayIntersection.overlayID]) {
|
||||
var entity = Entities.getEntityProperties(
|
||||
entitiesByOverlayID[rayIntersection.overlayID],
|
||||
[ "sourceUrl" ]);
|
||||
App.openUrl(entity.sourceUrl);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (rayIntersection && rayIntersection.intersects
|
||||
&& rayIntersection.entityID && rayIntersection.properties) {
|
||||
printd("found " + rayIntersection.entityID + " of type "
|
||||
+ rayIntersection.properties.type);
|
||||
if (rayIntersection.properties.type == "Web") {
|
||||
printd("found web element to "
|
||||
+ rayIntersection.properties.sourceUrl);
|
||||
App.openUrl(rayIntersection.properties.sourceUrl);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
function mousePress(event) {
|
||||
mousePressOrTouchEnd(event);
|
||||
}
|
||||
|
||||
function mousePressOrTouchEnd(event) {
|
||||
if (radar) {
|
||||
if (actionOnObjectFromEvent(event)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function toggleRadarMode() {
|
||||
if (radar) {
|
||||
endRadar();
|
||||
|
@ -229,9 +190,6 @@ function touchEnd(event) {
|
|||
if (analyzeDoubleTap(event))
|
||||
return; // double tap detected, finish
|
||||
|
||||
if (radar) {
|
||||
mousePressOrTouchEnd(event);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -386,12 +344,13 @@ function pinchUpdate(event) {
|
|||
radarHeight -= pinchIncrement;
|
||||
}
|
||||
}
|
||||
var deltaHeight = avatarY + radarHeight - Camera.position.y;
|
||||
Camera.position = Vec3.sum(Camera.position, {
|
||||
x : 0,
|
||||
y : deltaHeight,
|
||||
z : 0
|
||||
});
|
||||
|
||||
Camera.position = {
|
||||
x : Camera.position.x,
|
||||
y : radarHeight,
|
||||
z : Camera.position.z
|
||||
};
|
||||
|
||||
if (!draggingCamera) {
|
||||
startedDraggingCamera = true;
|
||||
draggingCamera = true;
|
||||
|
@ -401,7 +360,8 @@ function pinchUpdate(event) {
|
|||
}
|
||||
|
||||
function isInsideSquare(coords0, coords1, halfside) {
|
||||
return Math.abs(coords0.x - coords1.x) <= halfside
|
||||
return coords0 != undefined && coords1 != undefined &&
|
||||
Math.abs(coords0.x - coords1.x) <= halfside
|
||||
&& Math.abs(coords0.y - coords1.y) <= halfside;
|
||||
}
|
||||
|
||||
|
@ -412,7 +372,7 @@ function dragScrollUpdate(event) {
|
|||
// drag management
|
||||
var pickRay = Camera.computePickRay(event.x, event.y);
|
||||
var dragAt = Vec3.sum(pickRay.origin, Vec3.multiply(pickRay.direction,
|
||||
radarHeight));
|
||||
radarHeight - MyAvatar.position.y));
|
||||
|
||||
if (lastDragAt === undefined || lastDragAt === null) {
|
||||
lastDragAt = dragAt;
|
||||
|
@ -654,6 +614,7 @@ function Teleporter() {
|
|||
return;
|
||||
}
|
||||
|
||||
|
||||
Camera.position = Vec3.sum(Camera.position, {
|
||||
x : xDelta,
|
||||
y : 0,
|
||||
|
@ -722,7 +683,7 @@ function Teleporter() {
|
|||
return {
|
||||
dragTeleportBegin : function(event) {
|
||||
printd("[newTeleport] TELEPORT began");
|
||||
var overlayDimensions = entityIconModelDimensions();
|
||||
var overlayDimensions = teleportIconModelDimensions(MyAvatar.position.y);
|
||||
// var destination = computeDestination(event, MyAvatar.position,
|
||||
// Camera.position, radarHeight);
|
||||
// Dimension teleport and cancel overlays (not show them yet)
|
||||
|
@ -843,7 +804,7 @@ var avatarIconDimensionsVal = {
|
|||
};
|
||||
function avatarIconPlaneDimensions() {
|
||||
// given the current height, give a size
|
||||
var xy = -0.003531 * radarHeight + 0.1;
|
||||
var xy = -0.003531 * (radarHeight - MyAvatar.position.y) + 0.1;
|
||||
avatarIconDimensionsVal.x = Math.abs(xy);
|
||||
avatarIconDimensionsVal.y = Math.abs(xy);
|
||||
// reuse object
|
||||
|
@ -1121,172 +1082,20 @@ function renderAllOthersAvatarIcons() {
|
|||
}
|
||||
}
|
||||
|
||||
function entityAdded(entityID) {
|
||||
printd("Entity added " + entityID);
|
||||
var props = Entities.getEntityProperties(entityID, [ "type" ]);
|
||||
printd("Entity added " + entityID + " PROPS " + JSON.stringify(props));
|
||||
if (props && props.type == "Web") {
|
||||
printd("Entity Web added " + entityID);
|
||||
saveEntityData(entityID, true);
|
||||
}
|
||||
}
|
||||
|
||||
function entityRemoved(entityID) {
|
||||
printd("Entity removed " + entityID);
|
||||
var props = Entities.getEntityProperties(entityID, [ "type" ]);
|
||||
if (props && props.type == "Web") {
|
||||
print("Entity Web removed " + entityID);
|
||||
removeEntityData(entityID);
|
||||
}
|
||||
}
|
||||
|
||||
/*******************************************************************************
|
||||
* Entities (to remark) cache structure for showing entities markers
|
||||
******************************************************************************/
|
||||
|
||||
var entitiesData = {}; // by entityID
|
||||
var entitiesByOverlayID = {}; // by overlayID
|
||||
var entitiesIcons = []; // a parallel list of icons (overlays) to easily run
|
||||
// through
|
||||
|
||||
var ICON_ENTITY_WEB_MODEL_URL = Script.resolvePath("../assets/images/web.svg");
|
||||
var ICON_ENTITY_IMG_MODEL_URL = Script
|
||||
.resolvePath("../assets/models/teleport-cancel.fbx"); // FIXME - use
|
||||
// correct
|
||||
// model&texture
|
||||
var ICON_ENTITY_DEFAULT_DIMENSIONS = {
|
||||
x : 0.10,
|
||||
y : 0.00001,
|
||||
z : 0.10
|
||||
};
|
||||
|
||||
var entityIconModelDimensionsVal = {
|
||||
x : 0,
|
||||
y : 0.00001,
|
||||
z : 0
|
||||
};
|
||||
function entityIconModelDimensions() {
|
||||
// given the current height, give a size
|
||||
var xz = -0.002831 * radarHeight + 0.1;
|
||||
entityIconModelDimensionsVal.x = xz;
|
||||
entityIconModelDimensionsVal.z = xz;
|
||||
|
||||
function teleportIconModelDimensions(y) {
|
||||
var teleportModelDimensions = ICON_ENTITY_DEFAULT_DIMENSIONS;
|
||||
var xz = -0.002831 * (radarHeight - y) + 0.1;
|
||||
teleportModelDimensions.x = xz;
|
||||
teleportModelDimensions.z = xz;
|
||||
// reuse object
|
||||
return entityIconModelDimensionsVal;
|
||||
}
|
||||
/*
|
||||
* entityIconPlaneDimensions: similar to entityIconModelDimensions but using xy
|
||||
* plane
|
||||
*/
|
||||
function entityIconPlaneDimensions() {
|
||||
var dim = entityIconModelDimensions();
|
||||
var z = dim.z;
|
||||
dim.z = dim.y;
|
||||
dim.y = z;
|
||||
return dim;
|
||||
}
|
||||
|
||||
function currentOverlayForEntity(QUuid) {
|
||||
if (entitiesData[QUuid] != undefined) {
|
||||
return entitiesData[QUuid].icon;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
function saveEntityData(QUuid, planar) {
|
||||
if (QUuid == null)
|
||||
return;
|
||||
var entity = Entities.getEntityProperties(QUuid, [ "position" ]);
|
||||
printd("entity added save entity " + QUuid);
|
||||
if (entitiesData[QUuid] != undefined) {
|
||||
entitiesData[QUuid].position = entity.position;
|
||||
} else {
|
||||
var entityIcon = Overlays.addOverlay("image3d", {
|
||||
subImage : {
|
||||
x : 0,
|
||||
y : 0,
|
||||
width : 150,
|
||||
height : 150
|
||||
},
|
||||
url : ICON_ENTITY_WEB_MODEL_URL,
|
||||
dimensions : ICON_ENTITY_DEFAULT_DIMENSIONS,
|
||||
visible : false,
|
||||
ignoreRayIntersection : false,
|
||||
orientation : Quat.fromPitchYawRollDegrees(-90, 0, 0)
|
||||
});
|
||||
|
||||
entitiesIcons.push(entityIcon);
|
||||
entitiesData[QUuid] = {
|
||||
position : entity.position,
|
||||
icon : entityIcon
|
||||
};
|
||||
entitiesByOverlayID[entityIcon] = QUuid;
|
||||
}
|
||||
}
|
||||
|
||||
function removeEntityData(QUuid) {
|
||||
if (QUuid == null)
|
||||
return;
|
||||
|
||||
var itsOverlay = currentOverlayForEntity(QUuid);
|
||||
if (itsOverlay != null) {
|
||||
Overlays.deleteOverlay(itsOverlay);
|
||||
delete entitiesByOverlayID[itsOverlay];
|
||||
}
|
||||
var idx = entitiesIcons.indexOf(itsOverlay);
|
||||
entitiesIcons.splice(idx, 1);
|
||||
|
||||
delete entitiesData[QUuid];
|
||||
}
|
||||
|
||||
/*******************************************************************************
|
||||
* Entities to remark Icon/Markers rendering
|
||||
******************************************************************************/
|
||||
|
||||
function hideAllEntitiesIcons() {
|
||||
var len = entitiesIcons.length;
|
||||
for (var i = 0; i < len; i++) {
|
||||
Overlays.editOverlay(entitiesIcons[i], {
|
||||
visible : false
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
function renderAllEntitiesIcons() {
|
||||
var entityPos;
|
||||
var entityProps;
|
||||
var iconDimensions = entityIconModelDimensions();
|
||||
var planeDimensions = entityIconPlaneDimensions(); // plane overlays uses
|
||||
// xy instead of xz
|
||||
for ( var QUuid in entitiesData) {
|
||||
if (entitiesData.hasOwnProperty(QUuid)) {
|
||||
entityProps = Entities.getEntityProperties(QUuid, [ "position",
|
||||
"visible" ]);
|
||||
if (entityProps != null) {
|
||||
entityPos = entityProps.position;
|
||||
if (entitiesData[QUuid].icon != undefined && entityPos) {
|
||||
var iconPos = findLineToHeightIntersectionCoords(
|
||||
entityPos.x,
|
||||
entityPos.y
|
||||
+ RADAR_ICONS_APPARENT_DISTANCE_TO_AVATAR_BASE,
|
||||
entityPos.z, Camera.position.x, Camera.position.y,
|
||||
Camera.position.z, Camera.position.y
|
||||
- RADAR_CAMERA_DISTANCE_TO_ICONS);
|
||||
if (!iconPos) {
|
||||
printd("entity icon pos bad for " + QUuid);
|
||||
continue;
|
||||
}
|
||||
var dimensions = entitiesData[QUuid].planar ? planeDimensions
|
||||
: iconDimensions;
|
||||
Overlays.editOverlay(entitiesData[QUuid].icon, {
|
||||
visible : entityProps.visible,
|
||||
dimensions : dimensions,
|
||||
position : iconPos
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return teleportModelDimensions;
|
||||
}
|
||||
|
||||
/*******************************************************************************
|
||||
|
@ -1298,11 +1107,8 @@ function startRadar() {
|
|||
saveAllOthersAvatarsData();
|
||||
Camera.mode = "independent";
|
||||
|
||||
Camera.position = Vec3.sum(MyAvatar.position, {
|
||||
x : 0,
|
||||
y : radarHeight,
|
||||
z : 0
|
||||
});
|
||||
initCameraOverMyAvatar();
|
||||
|
||||
Camera.orientation = Quat.fromPitchYawRollDegrees(-90, 0, 0);
|
||||
radar = true;
|
||||
|
||||
|
@ -1319,7 +1125,6 @@ function endRadar() {
|
|||
Controller.setVPadEnabled(true);
|
||||
|
||||
disconnectRadarModeEvents();
|
||||
hideAllEntitiesIcons();
|
||||
hideAllAvatarIcons();
|
||||
}
|
||||
|
||||
|
@ -1353,12 +1158,10 @@ function updateRadar() {
|
|||
// Update avatar icons
|
||||
if (startedDraggingCamera) {
|
||||
hideAllAvatarIcons();
|
||||
hideAllEntitiesIcons();
|
||||
startedDraggingCamera = false;
|
||||
} else if (!draggingCamera) {
|
||||
renderMyAvatarIcon();
|
||||
renderAllOthersAvatarIcons();
|
||||
renderAllEntitiesIcons();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1366,48 +1169,41 @@ function valueIfDefined(value) {
|
|||
return value !== undefined ? value : "";
|
||||
}
|
||||
|
||||
function entitiesAnalysis() {
|
||||
var ids = Entities.findEntitiesInFrustum(Camera.frustum);
|
||||
var entities = [];
|
||||
for (var i = 0; i < ids.length; i++) {
|
||||
var id = ids[i];
|
||||
var properties = Entities.getEntityProperties(id);
|
||||
entities.push({
|
||||
id : id,
|
||||
name : properties.name,
|
||||
type : properties.type,
|
||||
url : properties.type == "Model" ? properties.modelURL : "",
|
||||
sourceUrl : properties.sourceUrl,
|
||||
locked : properties.locked,
|
||||
visible : properties.visible,
|
||||
drawCalls : valueIfDefined(properties.renderInfo.drawCalls),
|
||||
hasScript : properties.script !== ""
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
function connectRadarModeEvents() {
|
||||
Script.update.connect(updateRadar); // 60Hz loop
|
||||
Controller.keyPressEvent.connect(keyPressEvent);
|
||||
Controller.mousePressEvent.connect(mousePress); // single click/touch
|
||||
Controller.touchUpdateEvent.connect(touchUpdate);
|
||||
Window.domainChanged.connect(domainChanged);
|
||||
MyAvatar.positionGoneTo.connect(positionGoneTo);
|
||||
}
|
||||
|
||||
function positionGoneTo() {
|
||||
Camera.position = Vec3.sum(MyAvatar.position, {
|
||||
x : 0,
|
||||
function initCameraOverMyAvatar() {
|
||||
radarHeight = MyAvatar.position.y + RADAR_HEIGHT_INIT_DELTA;
|
||||
Camera.position = {
|
||||
x : MyAvatar.position.x,
|
||||
y : radarHeight,
|
||||
z : 0
|
||||
});
|
||||
z : MyAvatar.position.z
|
||||
};
|
||||
}
|
||||
|
||||
function domainChanged() {
|
||||
initCameraOverMyAvatar();
|
||||
}
|
||||
|
||||
function positionGoneTo() {
|
||||
Camera.position = {
|
||||
x : MyAvatar.position.x,
|
||||
y : radarHeight,
|
||||
z : MyAvatar.position.z
|
||||
};
|
||||
}
|
||||
|
||||
function disconnectRadarModeEvents() {
|
||||
Script.update.disconnect(updateRadar);
|
||||
Controller.keyPressEvent.disconnect(keyPressEvent);
|
||||
Controller.mousePressEvent.disconnect(mousePress);
|
||||
Controller.touchUpdateEvent.disconnect(touchUpdate);
|
||||
MyAvatar.positionGoneTo.disconnect(positionGoneTo);
|
||||
Window.domainChanged.disconnect(domainChanged);
|
||||
}
|
||||
|
||||
function init() {
|
||||
|
@ -1418,7 +1214,4 @@ function init() {
|
|||
|
||||
AvatarList.avatarAddedEvent.connect(avatarAdded);
|
||||
AvatarList.avatarRemovedEvent.connect(avatarRemoved);
|
||||
|
||||
Entities.addingEntity.connect(entityAdded);
|
||||
Entities.deletingEntity.connect(entityRemoved);
|
||||
}
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
var headset; // The preferred headset. Default to the first one found in the following list.
|
||||
var displayMenuName = "Display";
|
||||
var desktopMenuItemName = "Desktop";
|
||||
['OpenVR (Vive)', 'Oculus Rift'].forEach(function (name) {
|
||||
['HTC Vive', 'Oculus Rift', 'WindowMS'].forEach(function (name) {
|
||||
if (!headset && Menu.menuItemExists(displayMenuName, name)) {
|
||||
headset = name;
|
||||
}
|
||||
|
|
8
tests-manual/CMakeLists.txt
Normal file
8
tests-manual/CMakeLists.txt
Normal file
|
@ -0,0 +1,8 @@
|
|||
# add the manual test directories
|
||||
file(GLOB TEST_SUBDIRS RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}" "${CMAKE_CURRENT_SOURCE_DIR}/*")
|
||||
foreach(DIR ${TEST_SUBDIRS})
|
||||
if((IS_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/${DIR}") AND (EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/${DIR}/CMakeLists.txt"))
|
||||
set(TEST_PROJ_NAME ${DIR})
|
||||
add_subdirectory(${DIR})
|
||||
endif()
|
||||
endforeach()
|
16
tests-manual/gpu-textures/CMakeLists.txt
Normal file
16
tests-manual/gpu-textures/CMakeLists.txt
Normal file
|
@ -0,0 +1,16 @@
|
|||
set(TARGET_NAME gpu-textures-tests)
|
||||
AUTOSCRIBE_SHADER_LIB(gpu graphics render-utils)
|
||||
# This is not a testcase -- just set it up as a regular hifi project
|
||||
setup_hifi_project(Quick Gui Script)
|
||||
setup_memory_debugger()
|
||||
set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "Tests/manual-tests/")
|
||||
link_hifi_libraries(
|
||||
shared task networking gl
|
||||
ktx gpu octree
|
||||
${PLATFORM_GL_BACKEND}
|
||||
)
|
||||
|
||||
set(EXTRA_DEPLOY_OPTIONS "--qmldir \"${PROJECT_SOURCE_DIR}/qml\"")
|
||||
package_libraries_for_deployment()
|
||||
|
||||
target_nsight()
|
52
tests-manual/gpu-textures/qml/textureStats.qml
Normal file
52
tests-manual/gpu-textures/qml/textureStats.qml
Normal file
|
@ -0,0 +1,52 @@
|
|||
import QtQuick 2.5
|
||||
import QtQuick.Controls 2.3
|
||||
|
||||
Item {
|
||||
width: 400
|
||||
height: 600
|
||||
|
||||
Column {
|
||||
spacing: 10
|
||||
anchors.top: parent.top
|
||||
anchors.left: parent.left
|
||||
anchors.margins: 10
|
||||
|
||||
Text { text: qsTr("Total") }
|
||||
Text { text: Stats.total + " MB" }
|
||||
Text { text: qsTr("Allocated") }
|
||||
Text { text: Stats.allocated }
|
||||
Text { text: qsTr("Populated") }
|
||||
Text { text: Stats.populated }
|
||||
Text { text: qsTr("Pending") }
|
||||
Text { text: Stats.pending }
|
||||
Text { text: qsTr("Current Index") }
|
||||
Text { text: Stats.index }
|
||||
Text { text: qsTr("Current Source") }
|
||||
Text { text: Stats.source }
|
||||
Text { text: qsTr("Current Rez") }
|
||||
Text { text: Stats.rez.width + " x " + Stats.rez.height }
|
||||
}
|
||||
|
||||
Row {
|
||||
id: row1
|
||||
spacing: 10
|
||||
anchors.bottom: row2.top
|
||||
anchors.left: parent.left
|
||||
anchors.margins: 10
|
||||
Button { text: "1024"; onClicked: Stats.maxTextureMemory(1024); }
|
||||
Button { text: "256"; onClicked: Stats.maxTextureMemory(256); }
|
||||
}
|
||||
|
||||
Row {
|
||||
id: row2
|
||||
spacing: 10
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.left: parent.left
|
||||
anchors.margins: 10
|
||||
Button { text: "Change Textures"; onClicked: Stats.changeTextures(); }
|
||||
Button { text: "Next"; onClicked: Stats.nextTexture(); }
|
||||
Button { text: "Previous"; onClicked: Stats.prevTexture(); }
|
||||
}
|
||||
|
||||
}
|
||||
|
26
tests-manual/gpu-textures/src/TestHelpers.cpp
Normal file
26
tests-manual/gpu-textures/src/TestHelpers.cpp
Normal file
|
@ -0,0 +1,26 @@
|
|||
//
|
||||
// Created by Bradley Austin Davis on 2016/05/16
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include "TestHelpers.h"
|
||||
#include <QtCore/QFileInfo>
|
||||
|
||||
gpu::ShaderPointer makeShader(const std::string & vertexShaderSrc, const std::string & fragmentShaderSrc, const gpu::Shader::BindingSet & bindings) {
|
||||
auto vs = gpu::Shader::createVertex(vertexShaderSrc);
|
||||
auto fs = gpu::Shader::createPixel(fragmentShaderSrc);
|
||||
auto shader = gpu::Shader::createProgram(vs, fs);
|
||||
if (!gpu::Shader::makeProgram(*shader, bindings)) {
|
||||
printf("Could not compile shader\n");
|
||||
exit(-1);
|
||||
}
|
||||
return shader;
|
||||
}
|
||||
|
||||
QString projectRootDir() {
|
||||
static QString projectRootPath = QFileInfo(QFileInfo(__FILE__).absolutePath() + "/..").absoluteFilePath();
|
||||
return projectRootPath;
|
||||
}
|
40
tests-manual/gpu-textures/src/TestHelpers.h
Normal file
40
tests-manual/gpu-textures/src/TestHelpers.h
Normal file
|
@ -0,0 +1,40 @@
|
|||
//
|
||||
// Created by Bradley Austin Davis on 2016/05/16
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include <GLMHelpers.h>
|
||||
#include <Transform.h>
|
||||
#include <NumericalConstants.h>
|
||||
|
||||
#include <gpu/Resource.h>
|
||||
#include <gpu/Forward.h>
|
||||
#include <gpu/Shader.h>
|
||||
#include <gpu/Stream.h>
|
||||
|
||||
struct RenderArgs {
|
||||
gpu::ContextPointer _context;
|
||||
ivec4 _viewport;
|
||||
gpu::Batch* _batch;
|
||||
};
|
||||
|
||||
class GpuTestBase : public QObject {
|
||||
public:
|
||||
virtual ~GpuTestBase() {}
|
||||
virtual bool isReady() const { return true; }
|
||||
virtual size_t getTestCount() const { return 1; }
|
||||
virtual void renderTest(size_t test, const RenderArgs& args) = 0;
|
||||
virtual QObject * statsObject() { return nullptr; }
|
||||
virtual QUrl statUrl() { return QUrl(); }
|
||||
};
|
||||
|
||||
uint32_t toCompactColor(const glm::vec4& color);
|
||||
gpu::ShaderPointer makeShader(const std::string & vertexShaderSrc, const std::string & fragmentShaderSrc, const gpu::Shader::BindingSet & bindings);
|
||||
QString projectRootDir();
|
166
tests-manual/gpu-textures/src/TestTextures.cpp
Normal file
166
tests-manual/gpu-textures/src/TestTextures.cpp
Normal file
|
@ -0,0 +1,166 @@
|
|||
//
|
||||
// Created by Bradley Austin Davis on 2016/05/16
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include "TestTextures.h"
|
||||
|
||||
#include <random>
|
||||
#include <algorithm>
|
||||
|
||||
#include <QtCore/QDir>
|
||||
#include <QtQuick/QQuickView>
|
||||
#include <QtQml/QQmlContext>
|
||||
#include <gpu/Batch.h>
|
||||
#include <gpu/Context.h>
|
||||
|
||||
#include "TestHelpers.h"
|
||||
|
||||
std::string vertexShaderSource = R"SHADER(
|
||||
#line 14
|
||||
layout(location = 0) out vec2 outTexCoord0;
|
||||
|
||||
const vec4 VERTICES[] = vec4[](
|
||||
vec4(-1.0, -1.0, 0.0, 1.0),
|
||||
vec4( 1.0, -1.0, 0.0, 1.0),
|
||||
vec4(-1.0, 1.0, 0.0, 1.0),
|
||||
vec4( 1.0, 1.0, 0.0, 1.0)
|
||||
);
|
||||
|
||||
void main() {
|
||||
outTexCoord0 = VERTICES[gl_VertexID].xy;
|
||||
outTexCoord0 += 1.0;
|
||||
outTexCoord0 /= 2.0;
|
||||
gl_Position = VERTICES[gl_VertexID];
|
||||
}
|
||||
)SHADER";
|
||||
|
||||
std::string fragmentShaderSource = R"SHADER(
|
||||
#line 28
|
||||
|
||||
uniform sampler2D tex;
|
||||
|
||||
layout(location = 0) in vec2 inTexCoord0;
|
||||
layout(location = 0) out vec4 outFragColor;
|
||||
|
||||
void main() {
|
||||
outFragColor = texture(tex, inTexCoord0);
|
||||
outFragColor.a = 1.0;
|
||||
//outFragColor.rb = inTexCoord0;
|
||||
}
|
||||
|
||||
)SHADER";
|
||||
|
||||
#define STAT_UPDATE(name, src) \
|
||||
{ \
|
||||
auto val = src; \
|
||||
if (_##name != val) { \
|
||||
_##name = val; \
|
||||
emit name##Changed(); \
|
||||
} \
|
||||
}
|
||||
|
||||
|
||||
void TextureTestStats::update(int curIndex, const gpu::TexturePointer& texture) {
|
||||
STAT_UPDATE(total, (int)BYTES_TO_MB(gpu::Context::getTextureGPUMemSize()));
|
||||
STAT_UPDATE(allocated, (int)gpu::Context::getTextureResourceGPUMemSize());
|
||||
STAT_UPDATE(pending, (int)gpu::Context::getTexturePendingGPUTransferMemSize());
|
||||
STAT_UPDATE(populated, (int)gpu::Context::getTextureResourcePopulatedGPUMemSize());
|
||||
STAT_UPDATE(source, texture->source().c_str());
|
||||
STAT_UPDATE(index, curIndex);
|
||||
auto dims = texture->getDimensions();
|
||||
STAT_UPDATE(rez, QSize(dims.x, dims.y));
|
||||
}
|
||||
|
||||
TexturesTest::TexturesTest() {
|
||||
connect(&stats, &TextureTestStats::changeTextures, this, &TexturesTest::onChangeTextures);
|
||||
connect(&stats, &TextureTestStats::nextTexture, this, &TexturesTest::onNextTexture);
|
||||
connect(&stats, &TextureTestStats::prevTexture, this, &TexturesTest::onPrevTexture);
|
||||
connect(&stats, &TextureTestStats::maxTextureMemory, this, &TexturesTest::onMaxTextureMemory);
|
||||
{
|
||||
auto VS = gpu::Shader::createVertex(vertexShaderSource);
|
||||
auto PS = gpu::Shader::createPixel(fragmentShaderSource);
|
||||
auto program = gpu::Shader::createProgram(VS, PS);
|
||||
gpu::Shader::BindingSet slotBindings;
|
||||
gpu::Shader::makeProgram(*program, slotBindings);
|
||||
// If the pipeline did not exist, make it
|
||||
auto state = std::make_shared<gpu::State>();
|
||||
state->setCullMode(gpu::State::CULL_NONE);
|
||||
state->setDepthTest({});
|
||||
state->setBlendFunction({ false });
|
||||
pipeline = gpu::Pipeline::create(program, state);
|
||||
}
|
||||
|
||||
onChangeTextures();
|
||||
}
|
||||
|
||||
|
||||
void TexturesTest::renderTest(size_t testId, const RenderArgs& args) {
|
||||
stats.update((int)index, textures[index]);
|
||||
gpu::Batch& batch = *(args._batch);
|
||||
batch.setPipeline(pipeline);
|
||||
batch.setInputFormat(vertexFormat);
|
||||
for (const auto& texture : textures) {
|
||||
batch.setResourceTexture(0, texture);
|
||||
batch.draw(gpu::TRIANGLE_STRIP, 4, 0);
|
||||
}
|
||||
batch.setResourceTexture(0, textures[index]);
|
||||
batch.draw(gpu::TRIANGLE_STRIP, 4, 0);
|
||||
}
|
||||
|
||||
#define LOAD_TEXTURE_COUNT 64
|
||||
|
||||
void TexturesTest::onChangeTextures() {
|
||||
static const QDir TEST_DIR("D:/ktx_texture_test");
|
||||
static std::vector<std::string> ALL_TEXTURE_FILES;
|
||||
if (ALL_TEXTURE_FILES.empty()) {
|
||||
auto entryList = TEST_DIR.entryList({ "*.ktx" }, QDir::Filter::Files);
|
||||
ALL_TEXTURE_FILES.reserve(entryList.size());
|
||||
for (auto entry : entryList) {
|
||||
auto textureFile = TEST_DIR.absoluteFilePath(entry).toStdString();
|
||||
ALL_TEXTURE_FILES.push_back(textureFile);
|
||||
}
|
||||
}
|
||||
|
||||
oldTextures.clear();
|
||||
oldTextures.swap(textures);
|
||||
|
||||
#if 0
|
||||
static const std::string bad = "D:/ktx_texture_test/b4beed38675dbc7a827ecd576399c1f4.ktx";
|
||||
auto texture = gpu::Texture::unserialize(bad);
|
||||
auto texelFormat = texture->getTexelFormat();
|
||||
qDebug() << texture->getTexelFormat().getSemantic();
|
||||
qDebug() << texture->getTexelFormat().getScalarCount();
|
||||
textures.push_back(texture);
|
||||
#else
|
||||
std::shuffle(ALL_TEXTURE_FILES.begin(), ALL_TEXTURE_FILES.end(), std::default_random_engine());
|
||||
size_t newTextureCount = std::min<size_t>(ALL_TEXTURE_FILES.size(), LOAD_TEXTURE_COUNT);
|
||||
for (size_t i = 0; i < newTextureCount; ++i) {
|
||||
const auto& textureFile = ALL_TEXTURE_FILES[i];
|
||||
auto texture = gpu::Texture::unserialize(textureFile);
|
||||
qDebug() << textureFile.c_str();
|
||||
qDebug() << texture->getTexelFormat().getSemantic();
|
||||
qDebug() << texture->getTexelFormat().getScalarCount();
|
||||
textures.push_back(texture);
|
||||
}
|
||||
#endif
|
||||
index = 0;
|
||||
qDebug() << "Done";
|
||||
}
|
||||
|
||||
void TexturesTest::onNextTexture() {
|
||||
index += textures.size() + 1;
|
||||
index %= textures.size();
|
||||
}
|
||||
|
||||
void TexturesTest::onPrevTexture() {
|
||||
index += textures.size() - 1;
|
||||
index %= textures.size();
|
||||
}
|
||||
|
||||
void TexturesTest::onMaxTextureMemory(int maxTextureMemory) {
|
||||
gpu::Texture::setAllowedGPUMemoryUsage(MB_TO_BYTES(maxTextureMemory));
|
||||
}
|
74
tests-manual/gpu-textures/src/TestTextures.h
Normal file
74
tests-manual/gpu-textures/src/TestTextures.h
Normal file
|
@ -0,0 +1,74 @@
|
|||
//
|
||||
// Created by Bradley Austin Davis on 2016/05/16
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
#pragma once
|
||||
|
||||
#include "TestHelpers.h"
|
||||
|
||||
#define STATS_PROPERTY(type, name, initialValue) \
|
||||
Q_PROPERTY(type name READ name NOTIFY name##Changed) \
|
||||
public: \
|
||||
type name() { return _##name; }; \
|
||||
private: \
|
||||
type _##name{ initialValue };
|
||||
|
||||
|
||||
class TextureTestStats : public QObject {
|
||||
Q_OBJECT;
|
||||
STATS_PROPERTY(int, pending, 0)
|
||||
STATS_PROPERTY(int, total, 0)
|
||||
STATS_PROPERTY(int, populated, 0)
|
||||
STATS_PROPERTY(int, allocated, 0)
|
||||
STATS_PROPERTY(int, index, 0)
|
||||
|
||||
STATS_PROPERTY(QString, source, QString())
|
||||
STATS_PROPERTY(QSize, rez, QSize(0, 0))
|
||||
|
||||
public:
|
||||
void update(int index, const gpu::TexturePointer& texture);
|
||||
|
||||
signals:
|
||||
void pendingChanged();
|
||||
void totalChanged();
|
||||
void populatedChanged();
|
||||
void allocatedChanged();
|
||||
void changeTextures();
|
||||
void rezChanged();
|
||||
void indexChanged();
|
||||
void sourceChanged();
|
||||
void maxTextureMemory(int);
|
||||
|
||||
void nextTexture();
|
||||
void prevTexture();
|
||||
};
|
||||
|
||||
|
||||
class TexturesTest : public GpuTestBase {
|
||||
Q_OBJECT
|
||||
|
||||
gpu::Stream::FormatPointer vertexFormat { std::make_shared<gpu::Stream::Format>() };
|
||||
std::vector<gpu::TexturePointer> textures;
|
||||
std::vector<gpu::TexturePointer> oldTextures;
|
||||
gpu::PipelinePointer pipeline;
|
||||
TextureTestStats stats;
|
||||
size_t index{ 0 };
|
||||
|
||||
public:
|
||||
TexturesTest();
|
||||
QObject* statsObject() override { return &stats; }
|
||||
QUrl statUrl() override { return QUrl::fromLocalFile(projectRootDir() + "/qml/textureStats.qml"); }
|
||||
void renderTest(size_t testId, const RenderArgs& args) override;
|
||||
|
||||
protected slots:
|
||||
void onChangeTextures();
|
||||
void onMaxTextureMemory(int newValue);
|
||||
void onNextTexture();
|
||||
void onPrevTexture();
|
||||
|
||||
};
|
||||
|
||||
|
117
tests-manual/gpu-textures/src/TestWindow.cpp
Normal file
117
tests-manual/gpu-textures/src/TestWindow.cpp
Normal file
|
@ -0,0 +1,117 @@
|
|||
//
|
||||
// Created by Bradley Austin Davis on 2016/05/16
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include "TestWindow.h"
|
||||
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
|
||||
#include <QtCore/QTimer>
|
||||
#include <QtGui/QResizeEvent>
|
||||
|
||||
#include <gl/GLHelpers.h>
|
||||
|
||||
#include <gpu/gl/GLBackend.h>
|
||||
|
||||
TestWindow::TestWindow() {
|
||||
|
||||
auto timer = new QTimer(this);
|
||||
timer->setTimerType(Qt::PreciseTimer);
|
||||
timer->setInterval(5);
|
||||
connect(timer, &QTimer::timeout, [&] { draw(); });
|
||||
timer->start();
|
||||
|
||||
connect(qApp, &QCoreApplication::aboutToQuit, [this, timer] {
|
||||
timer->stop();
|
||||
_aboutToQuit = true;
|
||||
});
|
||||
|
||||
setSurfaceType(QSurface::OpenGLSurface);
|
||||
|
||||
QSurfaceFormat format = getDefaultOpenGLSurfaceFormat();
|
||||
format.setOption(QSurfaceFormat::DebugContext);
|
||||
setFormat(format);
|
||||
_glContext.setFormat(format);
|
||||
_glContext.create();
|
||||
_glContext.makeCurrent(this);
|
||||
|
||||
show();
|
||||
}
|
||||
|
||||
void TestWindow::initGl() {
|
||||
_glContext.makeCurrent(this);
|
||||
gl::initModuleGl();
|
||||
gpu::Context::init<gpu::gl::GLBackend>();
|
||||
_renderArgs->_context = std::make_shared<gpu::Context>();
|
||||
_glContext.makeCurrent(this);
|
||||
resize(QSize(800, 600));
|
||||
}
|
||||
|
||||
void TestWindow::resizeWindow(const QSize& size) {
|
||||
_size = size;
|
||||
_renderArgs->_viewport = ivec4(0, 0, _size.width(), _size.height());
|
||||
}
|
||||
|
||||
void TestWindow::beginFrame() {
|
||||
_renderArgs->_context->recycle();
|
||||
_renderArgs->_context->beginFrame();
|
||||
gpu::doInBatch("TestWindow::beginFrame", _renderArgs->_context, [&](gpu::Batch& batch) {
|
||||
batch.clearColorFramebuffer(gpu::Framebuffer::BUFFER_COLORS, { 0.0f, 0.1f, 0.2f, 1.0f });
|
||||
batch.clearDepthFramebuffer(1e4);
|
||||
batch.setViewportTransform({ 0, 0, _size.width() * devicePixelRatio(), _size.height() * devicePixelRatio() });
|
||||
});
|
||||
|
||||
gpu::doInBatch("TestWindow::beginFrame", _renderArgs->_context, [&](gpu::Batch& batch) {
|
||||
batch.setViewportTransform(_renderArgs->_viewport);
|
||||
batch.setStateScissorRect(_renderArgs->_viewport);
|
||||
batch.setProjectionTransform(_projectionMatrix);
|
||||
});
|
||||
}
|
||||
|
||||
void TestWindow::endFrame() {
|
||||
gpu::doInBatch("TestWindow::endFrame::finish", _renderArgs->_context, [&](gpu::Batch& batch) {
|
||||
batch.resetStages();
|
||||
});
|
||||
auto framePointer = _renderArgs->_context->endFrame();
|
||||
_renderArgs->_context->consumeFrameUpdates(framePointer);
|
||||
_renderArgs->_context->executeFrame(framePointer);
|
||||
_glContext.swapBuffers(this);
|
||||
}
|
||||
|
||||
void TestWindow::draw() {
|
||||
if (_aboutToQuit) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Attempting to draw before we're visible and have a valid size will
|
||||
// produce GL errors.
|
||||
if (!isVisible() || _size.width() <= 0 || _size.height() <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_glContext.makeCurrent(this)) {
|
||||
return;
|
||||
}
|
||||
|
||||
static std::once_flag once;
|
||||
std::call_once(once, [&] { initGl(); });
|
||||
beginFrame();
|
||||
|
||||
renderFrame();
|
||||
|
||||
endFrame();
|
||||
}
|
||||
|
||||
void TestWindow::resizeEvent(QResizeEvent* ev) {
|
||||
resizeWindow(ev->size());
|
||||
float fov_degrees = 60.0f;
|
||||
float aspect_ratio = (float)_size.width() / _size.height();
|
||||
float near_clip = 0.1f;
|
||||
float far_clip = 1000.0f;
|
||||
_projectionMatrix = glm::perspective(glm::radians(fov_degrees), aspect_ratio, near_clip, far_clip);
|
||||
}
|
41
tests-manual/gpu-textures/src/TestWindow.h
Normal file
41
tests-manual/gpu-textures/src/TestWindow.h
Normal file
|
@ -0,0 +1,41 @@
|
|||
//
|
||||
// Created by Bradley Austin Davis on 2016/05/16
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QtGui/QWindow>
|
||||
#include <QtCore/QTime>
|
||||
|
||||
#include <GLMHelpers.h>
|
||||
#include <gl/QOpenGLContextWrapper.h>
|
||||
#include <gpu/Forward.h>
|
||||
#include "TestHelpers.h"
|
||||
|
||||
#define DEFERRED_LIGHTING
|
||||
|
||||
class TestWindow : public QWindow {
|
||||
protected:
|
||||
QOpenGLContextWrapper _glContext;
|
||||
QSize _size;
|
||||
glm::mat4 _projectionMatrix;
|
||||
bool _aboutToQuit { false };
|
||||
std::shared_ptr<RenderArgs> _renderArgs{ std::make_shared<RenderArgs>() };
|
||||
|
||||
TestWindow();
|
||||
virtual void initGl();
|
||||
virtual void renderFrame() = 0;
|
||||
|
||||
private:
|
||||
void resizeWindow(const QSize& size);
|
||||
|
||||
void beginFrame();
|
||||
void endFrame();
|
||||
void draw();
|
||||
void resizeEvent(QResizeEvent* ev) override;
|
||||
};
|
||||
|
170
tests-manual/gpu-textures/src/main.cpp
Normal file
170
tests-manual/gpu-textures/src/main.cpp
Normal file
|
@ -0,0 +1,170 @@
|
|||
//
|
||||
// main.cpp
|
||||
// tests/gpu-test/src
|
||||
//
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include <unordered_map>
|
||||
#include <memory>
|
||||
#include <cstdio>
|
||||
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
|
||||
#include <QtCore/QTime>
|
||||
#include <QtCore/QTimer>
|
||||
#include <QtCore/QDir>
|
||||
#include <QtCore/QElapsedTimer>
|
||||
#include <QtCore/QFile>
|
||||
#include <QtCore/QLoggingCategory>
|
||||
|
||||
#include <QtGui/QDesktopServices>
|
||||
#include <QtGui/QResizeEvent>
|
||||
#include <QtGui/QWindow>
|
||||
#include <QtGui/QGuiApplication>
|
||||
#include <QtGui/QImage>
|
||||
#include <QtGui/QScreen>
|
||||
|
||||
#include <QtWidgets/QApplication>
|
||||
|
||||
#include <gl/Config.h>
|
||||
|
||||
#include <QtQuick/QQuickWindow>
|
||||
#include <QtQuick/QQuickView>
|
||||
#include <QtQml/QQmlContext>
|
||||
|
||||
#include <gpu/Context.h>
|
||||
#include <gpu/Batch.h>
|
||||
#include <gpu/Stream.h>
|
||||
#include <gpu/gl/GLBackend.h>
|
||||
|
||||
#include <gl/QOpenGLContextWrapper.h>
|
||||
#include <gl/GLHelpers.h>
|
||||
|
||||
#include <GLMHelpers.h>
|
||||
#include <PathUtils.h>
|
||||
#include <NumericalConstants.h>
|
||||
|
||||
#include <PerfStat.h>
|
||||
#include <PathUtils.h>
|
||||
#include <SharedUtil.h>
|
||||
#include <ViewFrustum.h>
|
||||
|
||||
#include <gpu/Pipeline.h>
|
||||
#include <gpu/Context.h>
|
||||
|
||||
#include "TestWindow.h"
|
||||
#include "TestTextures.h"
|
||||
|
||||
using TestBuilder = std::function<GpuTestBase*()>;
|
||||
using TestBuilders = std::list<TestBuilder>;
|
||||
|
||||
#define INTERACTIVE
|
||||
|
||||
class MyTestWindow : public TestWindow {
|
||||
using Parent = TestWindow;
|
||||
TestBuilders _testBuilders;
|
||||
GpuTestBase* _currentTest{ nullptr };
|
||||
size_t _currentTestId{ 0 };
|
||||
size_t _currentMaxTests{ 0 };
|
||||
glm::mat4 _camera;
|
||||
QTime _time;
|
||||
|
||||
void initGl() override {
|
||||
Parent::initGl();
|
||||
_time.start();
|
||||
updateCamera();
|
||||
_testBuilders = TestBuilders({
|
||||
[] { return new TexturesTest(); },
|
||||
});
|
||||
}
|
||||
|
||||
void updateCamera() {
|
||||
float t = _time.elapsed() * 1e-3f;
|
||||
glm::vec3 unitscale{ 1.0f };
|
||||
glm::vec3 up{ 0.0f, 1.0f, 0.0f };
|
||||
|
||||
float distance = 3.0f;
|
||||
glm::vec3 camera_position{ distance * sinf(t), 0.5f, distance * cosf(t) };
|
||||
|
||||
static const vec3 camera_focus(0);
|
||||
static const vec3 camera_up(0, 1, 0);
|
||||
_camera = glm::inverse(glm::lookAt(camera_position, camera_focus, up));
|
||||
|
||||
ViewFrustum frustum;
|
||||
frustum.setPosition(camera_position);
|
||||
frustum.setOrientation(glm::quat_cast(_camera));
|
||||
frustum.setProjection(_projectionMatrix);
|
||||
}
|
||||
|
||||
void renderFrame() override {
|
||||
updateCamera();
|
||||
|
||||
while ((!_currentTest || (_currentTestId >= _currentMaxTests)) && !_testBuilders.empty()) {
|
||||
if (_currentTest) {
|
||||
delete _currentTest;
|
||||
_currentTest = nullptr;
|
||||
}
|
||||
|
||||
_currentTest = _testBuilders.front()();
|
||||
_testBuilders.pop_front();
|
||||
|
||||
if (_currentTest) {
|
||||
auto statsObject = _currentTest->statsObject();
|
||||
QUrl url = _currentTest->statUrl();
|
||||
if (statsObject) {
|
||||
auto screens = qApp->screens();
|
||||
auto primaryScreen = qApp->primaryScreen();
|
||||
auto targetScreen = primaryScreen;
|
||||
for (const auto& screen : screens) {
|
||||
if (screen == primaryScreen) {
|
||||
continue;
|
||||
}
|
||||
targetScreen = screen;
|
||||
break;
|
||||
}
|
||||
|
||||
auto destPoint = targetScreen->availableGeometry().topLeft();
|
||||
QQuickView* view = new QQuickView();
|
||||
view->rootContext()->setContextProperty("Stats", statsObject);
|
||||
view->setSource(url);
|
||||
view->show();
|
||||
view->setPosition({ destPoint.x() + 100, destPoint.y() + 100 });
|
||||
}
|
||||
_currentMaxTests = _currentTest->getTestCount();
|
||||
_currentTestId = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (!_currentTest && _testBuilders.empty()) {
|
||||
qApp->quit();
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests might need to wait for resources to download
|
||||
if (!_currentTest->isReady()) {
|
||||
return;
|
||||
}
|
||||
|
||||
gpu::doInBatch("main::renderFrame", _renderArgs->_context, [&](gpu::Batch& batch) {
|
||||
batch.setViewTransform(_camera);
|
||||
_renderArgs->_batch = &batch;
|
||||
_currentTest->renderTest(_currentTestId, *_renderArgs);
|
||||
_renderArgs->_batch = nullptr;
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
setupHifiApplication("GPU Test");
|
||||
qputenv("HIFI_DEBUG_OPENGL", QByteArray("1"));
|
||||
QApplication app(argc, argv);
|
||||
MyTestWindow window;
|
||||
app.exec();
|
||||
|
||||
return 0;
|
||||
}
|
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