mirror of
https://thingvellir.net/git/overte
synced 2025-03-27 23:52:03 +01:00
working on laser v tablet
This commit is contained in:
parent
dc8d0c9604
commit
dbe8aa77d7
8 changed files with 676 additions and 22 deletions
|
@ -248,6 +248,7 @@ Script.include("/~/system/controllers/controllerDispatcherUtils.js");
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var candidatePlugin = controllerDispatcherPlugins[orderedPluginName];
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if (_this.slotsAreAvailableForPlugin(candidatePlugin)) {
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//print(orderedPluginName);
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var readiness = candidatePlugin.isReady(controllerData, deltaTime);
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if (readiness.active) {
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// this plugin will start. add it to the list of running plugins and mark the
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@ -49,7 +49,7 @@ if (typeof Object.assign != 'function') {
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this.previouslyUnhooked = {};
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this.parameters = makeDispatcherModuleParameters(
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150,
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300,
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this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"],
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[],
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100);
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@ -78,12 +78,15 @@ if (typeof Object.assign != 'function') {
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}
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if (controllerData.triggerValues[this.hand] > TRIGGER_ON_VALUE) {
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if (this.waiting) {
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return makeRunningValues(false, [], []);
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if (!this.waiting) {
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this.waiting = true;
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return makeRunningValues(true, [], []);
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}
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this.waiting = true;
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}
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return makeRunningValues(false, [], []);
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};
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this.run = function (controllerData, deltaTime) {
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var cloneableProps = this.getTargetProps(controllerData);
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if (!cloneableProps) {
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return makeRunningValues(false, [], []);
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@ -133,22 +136,18 @@ if (typeof Object.assign != 'function') {
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cProperties.userData = JSON.stringify(cUserData);
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// var cloneID =
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Entities.addEntity(cProperties);
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return makeRunningValues(false, [], []);
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};
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this.run = function (controllerData) {
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};
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this.cleanup = function () {
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};
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}
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var leftNearParentingGrabEntity = new CloneEntity(LEFT_HAND);
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var rightNearParentingGrabEntity = new CloneEntity(RIGHT_HAND);
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var leftCloneEntity = new CloneEntity(LEFT_HAND);
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var rightCloneEntity = new CloneEntity(RIGHT_HAND);
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enableDispatcherModule("LeftNearParentingGrabEntity", leftNearParentingGrabEntity);
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enableDispatcherModule("RightNearParentingGrabEntity", rightNearParentingGrabEntity);
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enableDispatcherModule("LeftCloneEntity", leftCloneEntity);
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enableDispatcherModule("RightCloneEntity", rightCloneEntity);
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this.cleanup = function () {
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leftNearParentingGrabEntity.cleanup();
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@ -317,7 +317,20 @@ Script.include("/~/system/libraries/controllers.js");
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this.grabbedThingID = null;
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};
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this.pointingOnTablet = function(controllerData) {
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var target = controllerData.rayPicks[this.hand].objectID;
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if (target === HMD.homeButtonID || target === HMD.tabletScreenID) {
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return true;
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}
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return false
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};
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this.isReady = function (controllerData) {
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if (this.pointingOnTablet(controllerData)) {
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return makeRunningValues(false, [], []);
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}
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this.distanceHolding = false;
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this.distanceRotating = false;
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@ -330,7 +343,7 @@ Script.include("/~/system/libraries/controllers.js");
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};
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this.run = function (controllerData) {
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if (controllerData.triggerValues[this.hand] < TRIGGER_OFF_VALUE) {
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if (controllerData.triggerValues[this.hand] < TRIGGER_OFF_VALUE || this.pointingOnTablet(controllerData)) {
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this.endNearGrabAction();
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this.laserPointerOff();
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return makeRunningValues(false, [], []);
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@ -30,7 +30,7 @@ Script.include("/~/system/controllers/controllerDispatcherUtils.js");
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this.parameters = makeDispatcherModuleParameters(
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500,
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this.hand === RIGHT_HAND ? ["rightHand", "rightHandTrigger"] : ["leftHand", "leftHandTrigger"],
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this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"],
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[],
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100);
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@ -134,7 +134,7 @@ Script.include("/~/system/controllers/controllerDispatcherUtils.js");
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var handPosition = controllerData.controllerLocations[this.hand].position;
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var distance = Vec3.distance(props.position, handPosition);
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if (distance > NEAR_GRAB_RADIUS) {
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break;
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continue;
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}
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if (entityIsGrabbable(props)) {
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// if we've attempted to grab a child, roll up to the root of the tree
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@ -148,7 +148,7 @@ Script.include("/~/system/controllers/controllerDispatcherUtils.js");
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return null;
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};
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this.isReady = function (controllerData) {
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this.isReady = function (controllerData, deltaTime) {
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this.targetEntityID = null;
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this.grabbing = false;
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@ -169,7 +169,7 @@ Script.include("/~/system/controllers/controllerDispatcherUtils.js");
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}
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};
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this.run = function (controllerData) {
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this.run = function (controllerData, deltaTime) {
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if (this.grabbing) {
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if (controllerData.triggerClicks[this.hand] == 0) {
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this.endNearParentingGrabEntity();
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@ -13,6 +13,7 @@
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*/
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Script.include("/~/system/controllers/controllerDispatcherUtils.js");
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var GRAB_RADIUS = 0.35;
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(function() {
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@ -123,6 +124,19 @@ Script.include("/~/system/controllers/controllerDispatcherUtils.js");
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this.grabbedThingID = null;
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};
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this.getTargetID = function(overlays, controllerData) {
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for (var i = 0; i < overlays.length; i++) {
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var overlayPosition = Overlays.getProperty(overlays[i], "position");
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var handPosition = controllerData.controllerLocations[this.hand].position;
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var distance = Vec3.distance(overlayPosition, handPosition);
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if (distance <= GRAB_RADIUS) {
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return overlays[i];
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}
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}
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return null;
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};
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this.isReady = function (controllerData) {
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if (controllerData.triggerClicks[this.hand] == 0) {
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return makeRunningValues(false, [], []);
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@ -135,8 +149,9 @@ Script.include("/~/system/controllers/controllerDispatcherUtils.js");
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return Overlays.getProperty(overlayID, "grabbable");
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});
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if (grabbableOverlays.length > 0) {
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this.grabbedThingID = grabbableOverlays[0];
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var targetID = this.getTargetID(grabbableOverlays, controllerData);
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if (targetID) {
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this.grabbedThingID = targetID;
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this.startNearParentingGrabOverlay(controllerData);
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return makeRunningValues(true, [this.grabbedThingID], []);
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} else {
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@ -29,7 +29,7 @@ Script.include("/~/system/controllers/controllerDispatcherUtils.js");
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this.previouslyUnhooked = {};
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this.parameters = makeDispatcherModuleParameters(
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200,
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520,
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this.hand === RIGHT_HAND ? ["rightHandTrigger"] : ["leftHandTrigger"],
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[],
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100);
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@ -42,7 +42,7 @@ Script.include("/~/system/controllers/controllerDispatcherUtils.js");
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var handPosition = controllerData.controllerLocations[this.hand].position;
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var distance = Vec3.distance(props.position, handPosition);
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if (distance > NEAR_GRAB_RADIUS) {
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break;
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continue;
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}
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if (entityWantsNearTrigger(props)) {
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return props;
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@ -57,7 +57,6 @@ Script.include("/~/system/controllers/controllerDispatcherUtils.js");
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};
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this.continueNearTrigger = function (controllerData) {
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print("-------> continue near trigger <-------");
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var args = [this.hand === RIGHT_HAND ? "right" : "left", MyAvatar.sessionUUID];
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Entities.callEntityMethod(this.targetEntityID, "continueNearTrigger", args);
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};
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626
scripts/system/controllers/controllerModules/tabletLaserInput.js
Normal file
626
scripts/system/controllers/controllerModules/tabletLaserInput.js
Normal file
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@ -0,0 +1,626 @@
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"use strict"
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// tabletLaserInput.js
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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/* global Script, Entities, MyAvatar, Controller, RIGHT_HAND, LEFT_HAND,
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NULL_UUID, enableDispatcherModule, disableDispatcherModule, makeRunningValues,
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Messages, Quat, Vec3, getControllerWorldLocation, makeDispatcherModuleParameters, Overlays, ZERO_VEC,
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AVATAR_SELF_ID, HMD, INCHES_TO_METERS, DEFAULT_REGISTRATION_POINT, Settings, getGrabPointSphereOffset
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*/
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Script.include("/~/system/controllers/controllerDispatcherUtils.js");
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Script.include("/~/system/libraries/controllers.js");
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(function() {
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var halfPath = {
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type: "line3d",
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color: COLORS_GRAB_SEARCHING_HALF_SQUEEZE,
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visible: true,
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alpha: 1,
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solid: true,
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glow: 1.0,
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lineWidth: 5,
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ignoreRayIntersection: true, // always ignore this
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drawInFront: true, // Even when burried inside of something, show it.
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parentID: AVATAR_SELF_ID
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};
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var halfEnd = {
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type: "sphere",
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solid: true,
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color: COLORS_GRAB_SEARCHING_HALF_SQUEEZE,
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alpha: 0.9,
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ignoreRayIntersection: true,
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drawInFront: true, // Even when burried inside of something, show it.
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visible: true
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};
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var fullPath = {
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type: "line3d",
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color: COLORS_GRAB_SEARCHING_FULL_SQUEEZE,
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visible: true,
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alpha: 1,
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solid: true,
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glow: 1.0,
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lineWidth: 5,
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ignoreRayIntersection: true, // always ignore this
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drawInFront: true, // Even when burried inside of something, show it.
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parentID: AVATAR_SELF_ID
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};
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var fullEnd = {
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type: "sphere",
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solid: true,
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color: COLORS_GRAB_SEARCHING_FULL_SQUEEZE,
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alpha: 0.9,
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ignoreRayIntersection: true,
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drawInFront: true, // Even when burried inside of something, show it.
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visible: true
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};
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var holdPath = {
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type: "line3d",
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color: COLORS_GRAB_DISTANCE_HOLD,
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visible: true,
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alpha: 1,
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solid: true,
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glow: 1.0,
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lineWidth: 5,
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ignoreRayIntersection: true, // always ignore this
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drawInFront: true, // Even when burried inside of something, show it.
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parentID: AVATAR_SELF_ID
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};
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var renderStates = [{name: "half", path: halfPath, end: halfEnd},
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{name: "full", path: fullPath, end: fullEnd},
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{name: "hold", path: holdPath}];
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var defaultRenderStates = [{name: "half", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: halfPath},
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{name: "full", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: fullPath},
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{name: "hold", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: holdPath}];
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// triggered when stylus presses a web overlay/entity
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var HAPTIC_STYLUS_STRENGTH = 1.0;
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var HAPTIC_STYLUS_DURATION = 20.0;
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function stylusTargetHasKeyboardFocus(stylusTarget) {
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if (stylusTarget.entityID && stylusTarget.entityID !== NULL_UUID) {
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return Entities.keyboardFocusEntity === stylusTarget.entityID;
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} else if (stylusTarget.overlayID && stylusTarget.overlayID !== NULL_UUID) {
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return Overlays.keyboardFocusOverlay === stylusTarget.overlayID;
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}
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}
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function setKeyboardFocusOnStylusTarget(stylusTarget) {
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if (stylusTarget.entityID && stylusTarget.entityID !== NULL_UUID &&
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Entities.wantsHandControllerPointerEvents(stylusTarget.entityID)) {
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Overlays.keyboardFocusOverlay = NULL_UUID;
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Entities.keyboardFocusEntity = stylusTarget.entityID;
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} else if (stylusTarget.overlayID && stylusTarget.overlayID !== NULL_UUID) {
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Overlays.keyboardFocusOverlay = stylusTarget.overlayID;
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Entities.keyboardFocusEntity = NULL_UUID;
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}
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}
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function sendHoverEnterEventToStylusTarget(hand, stylusTarget) {
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var pointerEvent = {
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type: "Move",
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id: hand + 1, // 0 is reserved for hardware mouse
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pos2D: stylusTarget.position2D,
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pos3D: stylusTarget.position,
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normal: stylusTarget.normal,
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direction: Vec3.subtract(ZERO_VEC, stylusTarget.normal),
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button: "None"
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};
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if (stylusTarget.entityID && stylusTarget.entityID !== NULL_UUID) {
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Entities.sendHoverEnterEntity(stylusTarget.entityID, pointerEvent);
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} else if (stylusTarget.overlayID && stylusTarget.overlayID !== NULL_UUID) {
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Overlays.sendHoverEnterOverlay(stylusTarget.overlayID, pointerEvent);
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}
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}
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function sendHoverOverEventToStylusTarget(hand, stylusTarget) {
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var pointerEvent = {
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type: "Move",
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id: hand + 1, // 0 is reserved for hardware mouse
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pos2D: stylusTarget.position2D,
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pos3D: stylusTarget.position,
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normal: stylusTarget.normal,
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direction: Vec3.subtract(ZERO_VEC, stylusTarget.normal),
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button: "None"
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};
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if (stylusTarget.entityID && stylusTarget.entityID !== NULL_UUID) {
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Entities.sendMouseMoveOnEntity(stylusTarget.entityID, pointerEvent);
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Entities.sendHoverOverEntity(stylusTarget.entityID, pointerEvent);
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} else if (stylusTarget.overlayID && stylusTarget.overlayID !== NULL_UUID) {
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Overlays.sendMouseMoveOnOverlay(stylusTarget.overlayID, pointerEvent);
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Overlays.sendHoverOverOverlay(stylusTarget.overlayID, pointerEvent);
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}
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}
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function sendTouchStartEventToStylusTarget(hand, stylusTarget) {
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var pointerEvent = {
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type: "Press",
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id: hand + 1, // 0 is reserved for hardware mouse
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pos2D: stylusTarget.position2D,
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pos3D: stylusTarget.position,
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normal: stylusTarget.normal,
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direction: Vec3.subtract(ZERO_VEC, stylusTarget.normal),
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button: "Primary",
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isPrimaryHeld: true
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};
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if (stylusTarget.entityID && stylusTarget.entityID !== NULL_UUID) {
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Entities.sendMousePressOnEntity(stylusTarget.entityID, pointerEvent);
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Entities.sendClickDownOnEntity(stylusTarget.entityID, pointerEvent);
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} else if (stylusTarget.overlayID && stylusTarget.overlayID !== NULL_UUID) {
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Overlays.sendMousePressOnOverlay(stylusTarget.overlayID, pointerEvent);
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}
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}
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function sendTouchEndEventToStylusTarget(hand, stylusTarget) {
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var pointerEvent = {
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type: "Release",
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id: hand + 1, // 0 is reserved for hardware mouse
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pos2D: stylusTarget.position2D,
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pos3D: stylusTarget.position,
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normal: stylusTarget.normal,
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direction: Vec3.subtract(ZERO_VEC, stylusTarget.normal),
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button: "Primary"
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};
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if (stylusTarget.entityID && stylusTarget.entityID !== NULL_UUID) {
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Entities.sendMouseReleaseOnEntity(stylusTarget.entityID, pointerEvent);
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Entities.sendClickReleaseOnEntity(stylusTarget.entityID, pointerEvent);
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Entities.sendHoverLeaveEntity(stylusTarget.entityID, pointerEvent);
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} else if (stylusTarget.overlayID && stylusTarget.overlayID !== NULL_UUID) {
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Overlays.sendMouseReleaseOnOverlay(stylusTarget.overlayID, pointerEvent);
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}
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}
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function sendTouchMoveEventToStylusTarget(hand, stylusTarget) {
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var pointerEvent = {
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type: "Move",
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id: hand + 1, // 0 is reserved for hardware mouse
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pos2D: stylusTarget.position2D,
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pos3D: stylusTarget.position,
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normal: stylusTarget.normal,
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direction: Vec3.subtract(ZERO_VEC, stylusTarget.normal),
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button: "Primary",
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isPrimaryHeld: true
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};
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if (stylusTarget.entityID && stylusTarget.entityID !== NULL_UUID) {
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Entities.sendMouseMoveOnEntity(stylusTarget.entityID, pointerEvent);
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Entities.sendHoldingClickOnEntity(stylusTarget.entityID, pointerEvent);
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} else if (stylusTarget.overlayID && stylusTarget.overlayID !== NULL_UUID) {
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Overlays.sendMouseMoveOnOverlay(stylusTarget.overlayID, pointerEvent);
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}
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}
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// will return undefined if overlayID does not exist.
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function calculateStylusTargetFromOverlay(stylusTip, overlayID) {
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var overlayPosition = Overlays.getProperty(overlayID, "position");
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if (overlayPosition === undefined) {
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return;
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}
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// project stylusTip onto overlay plane.
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var overlayRotation = Overlays.getProperty(overlayID, "rotation");
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if (overlayRotation === undefined) {
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return;
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}
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var normal = Vec3.multiplyQbyV(overlayRotation, {x: 0, y: 0, z: 1});
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var distance = Vec3.dot(Vec3.subtract(stylusTip.position, overlayPosition), normal);
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var position = Vec3.subtract(stylusTip.position, Vec3.multiply(normal, distance));
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// calclulate normalized position
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var invRot = Quat.inverse(overlayRotation);
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var localPos = Vec3.multiplyQbyV(invRot, Vec3.subtract(position, overlayPosition));
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var dpi = Overlays.getProperty(overlayID, "dpi");
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var dimensions;
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if (dpi) {
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// Calculate physical dimensions for web3d overlay from resolution and dpi; "dimensions" property
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// is used as a scale.
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var resolution = Overlays.getProperty(overlayID, "resolution");
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if (resolution === undefined) {
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return;
|
||||
}
|
||||
resolution.z = 1; // Circumvent divide-by-zero.
|
||||
var scale = Overlays.getProperty(overlayID, "dimensions");
|
||||
if (scale === undefined) {
|
||||
return;
|
||||
}
|
||||
scale.z = 0.01; // overlay dimensions are 2D, not 3D.
|
||||
dimensions = Vec3.multiplyVbyV(Vec3.multiply(resolution, INCHES_TO_METERS / dpi), scale);
|
||||
} else {
|
||||
dimensions = Overlays.getProperty(overlayID, "dimensions");
|
||||
if (dimensions === undefined) {
|
||||
return;
|
||||
}
|
||||
if (!dimensions.z) {
|
||||
dimensions.z = 0.01; // sometimes overlay dimensions are 2D, not 3D.
|
||||
}
|
||||
}
|
||||
var invDimensions = { x: 1 / dimensions.x, y: 1 / dimensions.y, z: 1 / dimensions.z };
|
||||
var normalizedPosition = Vec3.sum(Vec3.multiplyVbyV(localPos, invDimensions), DEFAULT_REGISTRATION_POINT);
|
||||
|
||||
// 2D position on overlay plane in meters, relative to the bounding box upper-left hand corner.
|
||||
var position2D = { x: normalizedPosition.x * dimensions.x,
|
||||
y: (1 - normalizedPosition.y) * dimensions.y }; // flip y-axis
|
||||
|
||||
return {
|
||||
entityID: null,
|
||||
overlayID: overlayID,
|
||||
distance: distance,
|
||||
position: position,
|
||||
position2D: position2D,
|
||||
normal: normal,
|
||||
normalizedPosition: normalizedPosition,
|
||||
dimensions: dimensions,
|
||||
valid: true
|
||||
};
|
||||
}
|
||||
|
||||
// will return undefined if entity does not exist.
|
||||
function calculateStylusTargetFromEntity(stylusTip, props) {
|
||||
if (props.rotation === undefined) {
|
||||
// if rotation is missing from props object, then this entity has probably been deleted.
|
||||
return;
|
||||
}
|
||||
|
||||
// project stylus tip onto entity plane.
|
||||
var normal = Vec3.multiplyQbyV(props.rotation, {x: 0, y: 0, z: 1});
|
||||
Vec3.multiplyQbyV(props.rotation, {x: 0, y: 1, z: 0});
|
||||
var distance = Vec3.dot(Vec3.subtract(stylusTip.position, props.position), normal);
|
||||
var position = Vec3.subtract(stylusTip.position, Vec3.multiply(normal, distance));
|
||||
|
||||
// generate normalized coordinates
|
||||
var invRot = Quat.inverse(props.rotation);
|
||||
var localPos = Vec3.multiplyQbyV(invRot, Vec3.subtract(position, props.position));
|
||||
var invDimensions = { x: 1 / props.dimensions.x, y: 1 / props.dimensions.y, z: 1 / props.dimensions.z };
|
||||
var normalizedPosition = Vec3.sum(Vec3.multiplyVbyV(localPos, invDimensions), props.registrationPoint);
|
||||
|
||||
// 2D position on entity plane in meters, relative to the bounding box upper-left hand corner.
|
||||
var position2D = { x: normalizedPosition.x * props.dimensions.x,
|
||||
y: (1 - normalizedPosition.y) * props.dimensions.y }; // flip y-axis
|
||||
|
||||
return {
|
||||
entityID: props.id,
|
||||
entityProps: props,
|
||||
overlayID: null,
|
||||
distance: distance,
|
||||
position: position,
|
||||
position2D: position2D,
|
||||
normal: normal,
|
||||
normalizedPosition: normalizedPosition,
|
||||
dimensions: props.dimensions,
|
||||
valid: true
|
||||
};
|
||||
}
|
||||
|
||||
function isNearStylusTarget(stylusTargets, edgeBorder, minNormalDistance, maxNormalDistance) {
|
||||
for (var i = 0; i < stylusTargets.length; i++) {
|
||||
var stylusTarget = stylusTargets[i];
|
||||
|
||||
// check to see if the projected stylusTip is within within the 2d border
|
||||
var borderMin = {x: -edgeBorder, y: -edgeBorder};
|
||||
var borderMax = {x: stylusTarget.dimensions.x + edgeBorder, y: stylusTarget.dimensions.y + edgeBorder};
|
||||
if (stylusTarget.distance >= minNormalDistance && stylusTarget.distance <= maxNormalDistance &&
|
||||
stylusTarget.position2D.x >= borderMin.x && stylusTarget.position2D.y >= borderMin.y &&
|
||||
stylusTarget.position2D.x <= borderMax.x && stylusTarget.position2D.y <= borderMax.y) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
function calculateNearestStylusTarget(stylusTargets) {
|
||||
var nearestStylusTarget;
|
||||
|
||||
for (var i = 0; i < stylusTargets.length; i++) {
|
||||
var stylusTarget = stylusTargets[i];
|
||||
|
||||
if ((!nearestStylusTarget || stylusTarget.distance < nearestStylusTarget.distance) &&
|
||||
stylusTarget.normalizedPosition.x >= 0 && stylusTarget.normalizedPosition.y >= 0 &&
|
||||
stylusTarget.normalizedPosition.x <= 1 && stylusTarget.normalizedPosition.y <= 1) {
|
||||
nearestStylusTarget = stylusTarget;
|
||||
}
|
||||
}
|
||||
|
||||
return nearestStylusTarget;
|
||||
}
|
||||
|
||||
function getFingerWorldLocation(hand) {
|
||||
var fingerJointName = (hand === RIGHT_HAND) ? "RightHandIndex4" : "LeftHandIndex4";
|
||||
|
||||
var fingerJointIndex = MyAvatar.getJointIndex(fingerJointName);
|
||||
var fingerPosition = MyAvatar.getAbsoluteJointTranslationInObjectFrame(fingerJointIndex);
|
||||
var fingerRotation = MyAvatar.getAbsoluteJointRotationInObjectFrame(fingerJointIndex);
|
||||
var worldFingerRotation = Quat.multiply(MyAvatar.orientation, fingerRotation);
|
||||
var worldFingerPosition = Vec3.sum(MyAvatar.position, Vec3.multiplyQbyV(MyAvatar.orientation, fingerPosition));
|
||||
|
||||
return {
|
||||
position: worldFingerPosition,
|
||||
orientation: worldFingerRotation,
|
||||
rotation: worldFingerRotation,
|
||||
valid: true
|
||||
};
|
||||
}
|
||||
|
||||
function distance2D(a, b) {
|
||||
var dx = (a.x - b.x);
|
||||
var dy = (a.y - b.y);
|
||||
return Math.sqrt(dx * dx + dy * dy);
|
||||
}
|
||||
|
||||
function TabletLaserInput(hand) {
|
||||
this.hand = hand;
|
||||
this.previousStylusTouchingTarget = false;
|
||||
this.stylusTouchingTarget = false;
|
||||
this.tabletScreenID = HMD.tabletScreenID;
|
||||
|
||||
this.useFingerInsteadOfStylus = false;
|
||||
this.fingerPointing = false;
|
||||
|
||||
|
||||
this.parameters = makeDispatcherModuleParameters(
|
||||
200,
|
||||
this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"],
|
||||
[],
|
||||
100);
|
||||
|
||||
this.getOtherHandController = function() {
|
||||
return (this.hand === RIGHT_HAND) ? Controller.Standard.LeftHand : Controller.Standard.RightHand;
|
||||
};
|
||||
|
||||
this.handToController = function() {
|
||||
return (this.hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
|
||||
};
|
||||
|
||||
this.stealTouchFocus = function(laserTarget) {
|
||||
// send hover events to target
|
||||
// record the entity or overlay we are hovering over.
|
||||
if ((stylusTarget.entityID === this.getOtherHandController().hoverEntity) ||
|
||||
(stylusTarget.overlayID === this.getOtherHandController().hoverOverlay)) {
|
||||
this.getOtherHandController().relinquishTouchFocus();
|
||||
}
|
||||
this.requestTouchFocus(stylusTarget);
|
||||
};
|
||||
|
||||
this.requestTouchFocus = function(laserTarget) {
|
||||
|
||||
// send hover events to target if we can.
|
||||
// record the entity or overlay we are hovering over.
|
||||
if (stylusTarget.entityID &&
|
||||
stylusTarget.entityID !== this.hoverEntity &&
|
||||
stylusTarget.entityID !== this.getOtherHandController().hoverEntity) {
|
||||
this.hoverEntity = stylusTarget.entityID;
|
||||
sendHoverEnterEventToStylusTarget(this.hand, stylusTarget);
|
||||
} else if (stylusTarget.overlayID &&
|
||||
stylusTarget.overlayID !== this.hoverOverlay &&
|
||||
stylusTarget.overlayID !== this.getOtherHandController().hoverOverlay) {
|
||||
this.hoverOverlay = stylusTarget.overlayID;
|
||||
sendHoverEnterEventToStylusTarget(this.hand, stylusTarget);
|
||||
}
|
||||
};
|
||||
|
||||
this.hasTouchFocus = function(laserTarget) {
|
||||
return ((stylusTarget.entityID && stylusTarget.entityID === this.hoverEntity) ||
|
||||
(stylusTarget.overlayID && stylusTarget.overlayID === this.hoverOverlay));
|
||||
};
|
||||
|
||||
this.relinquishTouchFocus = function() {
|
||||
// send hover leave event.
|
||||
var pointerEvent = { type: "Move", id: this.hand + 1 };
|
||||
if (this.hoverEntity) {
|
||||
Entities.sendHoverLeaveEntity(this.hoverEntity, pointerEvent);
|
||||
this.hoverEntity = null;
|
||||
} else if (this.hoverOverlay) {
|
||||
Overlays.sendMouseMoveOnOverlay(HMD.tabletScreenID, pointerEvent);
|
||||
Overlays.sendHoverOverOverlay(this.hoverOverlay, pointerEvent);
|
||||
Overlays.sendHoverLeaveOverlay(this.hoverOverlay, pointerEvent);
|
||||
this.hoverOverlay = null;
|
||||
}
|
||||
};
|
||||
|
||||
this.updateLaserPointer = function(controllerData) {
|
||||
var RADIUS = 0.005;
|
||||
var dim = { x: RADIUS, y: RADIUS, z: RADIUS };
|
||||
|
||||
var mode = "none";
|
||||
|
||||
if (controllerData.triggerClicks[this.hand]) {
|
||||
mode = "full";
|
||||
} else if (controllerData.triggerValues[this.hand] > TRIGGER_ON_VALUE) {
|
||||
mode = "half";
|
||||
} else {
|
||||
LaserPointers.disableLaserPointer(this.laserPointer);
|
||||
return;
|
||||
}
|
||||
|
||||
if (mode === "full") {
|
||||
this.fullEnd.dimensions = dim;
|
||||
LaserPointers.editRenderState(this.laserPointer, mode, {path: fullPath, end: this.fullEnd});
|
||||
} else if (mode === "half") {
|
||||
this.halfEnd.dimensions = dim;
|
||||
LaserPointers.editRenderState(this.laserPointer, mode, {path: halfPath, end: this.halfEnd});
|
||||
}
|
||||
|
||||
LaserPointers.enableLaserPointer(this.laserPointer);
|
||||
LaserPointers.setRenderState(this.laserPointer, mode);
|
||||
};
|
||||
|
||||
this.pointFinger = function(value) {
|
||||
var HIFI_POINT_INDEX_MESSAGE_CHANNEL = "Hifi-Point-Index";
|
||||
if (this.fingerPointing !== value) {
|
||||
var message;
|
||||
if (this.hand === RIGHT_HAND) {
|
||||
message = { pointRightIndex: value };
|
||||
} else {
|
||||
message = { pointLeftIndex: value };
|
||||
}
|
||||
Messages.sendMessage(HIFI_POINT_INDEX_MESSAGE_CHANNEL, JSON.stringify(message), true);
|
||||
this.fingerPointing = value;
|
||||
}
|
||||
};
|
||||
|
||||
this.processLaser = function(controllerData) {
|
||||
if (controllerData.rayPicks[this.hand].objectID === HMD.tabletScreenID) {
|
||||
|
||||
}
|
||||
this.homeButtonTouched = false;
|
||||
};
|
||||
|
||||
this.laserTouchingEnter = function () {
|
||||
this.stealTouchFocus(this.stylusTarget);
|
||||
sendTouchStartEventToStylusTarget(this.hand, this.stylusTarget);
|
||||
Controller.triggerHapticPulse(HAPTIC_STYLUS_STRENGTH, HAPTIC_STYLUS_DURATION, this.hand);
|
||||
|
||||
this.touchingEnterTimer = 0;
|
||||
this.touchingEnterStylusTarget = this.stylusTarget;
|
||||
this.deadspotExpired = false;
|
||||
|
||||
var TOUCH_PRESS_TO_MOVE_DEADSPOT = 0.0381;
|
||||
this.deadspotRadius = TOUCH_PRESS_TO_MOVE_DEADSPOT;
|
||||
};
|
||||
|
||||
this.laserTouchingExit = function () {
|
||||
|
||||
if (this.stylusTarget === undefined) {
|
||||
return;
|
||||
}
|
||||
|
||||
// special case to handle home button.
|
||||
if (this.stylusTarget.overlayID === HMD.homeButtonID) {
|
||||
Messages.sendLocalMessage("home", this.stylusTarget.overlayID);
|
||||
}
|
||||
|
||||
// send press event
|
||||
if (this.deadspotExpired) {
|
||||
sendTouchEndEventToStylusTarget(this.hand, this.stylusTarget);
|
||||
} else {
|
||||
sendTouchEndEventToStylusTarget(this.hand, this.touchingEnterStylusTarget);
|
||||
}
|
||||
};
|
||||
|
||||
this.laserTouching = function (controllerData, dt) {
|
||||
|
||||
this.touchingEnterTimer += dt;
|
||||
|
||||
if (this.stylusTarget.entityID) {
|
||||
this.stylusTarget = calculateStylusTargetFromEntity(this.stylusTip, this.stylusTarget.entityProps);
|
||||
} else if (this.stylusTarget.overlayID) {
|
||||
this.stylusTarget = calculateStylusTargetFromOverlay(this.stylusTip, this.stylusTarget.overlayID);
|
||||
}
|
||||
|
||||
var TABLET_MIN_TOUCH_DISTANCE = -0.1;
|
||||
var TABLET_MAX_TOUCH_DISTANCE = 0.01;
|
||||
|
||||
if (this.stylusTarget) {
|
||||
if (this.stylusTarget.distance > TABLET_MIN_TOUCH_DISTANCE &&
|
||||
this.stylusTarget.distance < TABLET_MAX_TOUCH_DISTANCE) {
|
||||
var POINTER_PRESS_TO_MOVE_DELAY = 0.33; // seconds
|
||||
if (this.deadspotExpired || this.touchingEnterTimer > POINTER_PRESS_TO_MOVE_DELAY ||
|
||||
distance2D(this.stylusTarget.position2D,
|
||||
this.touchingEnterStylusTarget.position2D) > this.deadspotRadius) {
|
||||
sendTouchMoveEventToStylusTarget(this.hand, this.stylusTarget);
|
||||
this.deadspotExpired = true;
|
||||
}
|
||||
} else {
|
||||
this.stylusTouchingTarget = false;
|
||||
}
|
||||
} else {
|
||||
this.stylusTouchingTarget = false;
|
||||
}
|
||||
};
|
||||
|
||||
this.pointingAtTablet = function(target) {
|
||||
return (target === HMD.tabletID);
|
||||
};
|
||||
|
||||
this.pointingAtTabletScreen = function(target) {
|
||||
return (target === HMD.tabletScreenID);
|
||||
}
|
||||
|
||||
this.pointingAtHomeButton = function(target) {
|
||||
return (target === HMD.homeButtonID);
|
||||
}
|
||||
|
||||
this.isReady = function (controllerData) {
|
||||
var target = controllerData.rayPicks[this.hand].objectID;
|
||||
if (this.pointingAtTabletScreen(target) || this.pointingAtHomeButton(target) || this.pointingAtTablet(target)) {
|
||||
if (controllerData.triggerValues[this.hand] > TRIGGER_ON_VALUE) {
|
||||
return makeRunningValues(true, [], []);
|
||||
}
|
||||
}
|
||||
//this.processLaser(controllerData);
|
||||
return makeRunningValues(false, [], []);
|
||||
};
|
||||
|
||||
this.run = function (controllerData, deltaTime) {
|
||||
var target = controllerData.rayPicks[this.hand].objectID;
|
||||
if (!this.pointingAtTabletScreen(target) && !this.pointingAtHomeButton(target) && !this.pointingAtTablet(target)) {
|
||||
LaserPointers.disableLaserPointer(this.laserPointer);
|
||||
return makeRunningValues(false, [], []);
|
||||
}
|
||||
this.updateLaserPointer(controllerData);
|
||||
//this.updateFingerAsStylusSetting();
|
||||
|
||||
/* if (!this.previousStylusTouchingTarget && this.stylusTouchingTarget) {
|
||||
this.stylusTouchingEnter();
|
||||
}
|
||||
if (this.previousStylusTouchingTarget && !this.stylusTouchingTarget) {
|
||||
this.stylusTouchingExit();
|
||||
}
|
||||
this.previousStylusTouchingTarget = this.stylusTouchingTarget;
|
||||
|
||||
if (this.stylusTouchingTarget) {
|
||||
this.stylusTouching(controllerData, deltaTime);
|
||||
}*/
|
||||
/*if (this.processLaser(controllerData)) {
|
||||
return makeRunningValues(true, [], []);
|
||||
} else {
|
||||
return makeRunningValues(false, [], []);
|
||||
}*/
|
||||
|
||||
return makeRunningValues(true, [], []);
|
||||
};
|
||||
|
||||
this.cleanup = function () {
|
||||
LaserPointers.disableLaserPointer(this.laserPointer);
|
||||
LaserPointers.removeLaserPointer(this.laserPointer);
|
||||
};
|
||||
|
||||
this.halfEnd = halfEnd;
|
||||
this.fullEnd = fullEnd;
|
||||
this.laserPointer = LaserPointers.createLaserPointer({
|
||||
joint: (this.hand == RIGHT_HAND) ? "_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND" : "_CAMERA_RELATIVE_CONTROLLER_LEFTHAND",
|
||||
filter: RayPick.PICK_OVERLAYS,
|
||||
maxDistance: PICK_MAX_DISTANCE,
|
||||
posOffset: getGrabPointSphereOffset(this.handToController()),
|
||||
renderStates: renderStates,
|
||||
faceAvatar: true,
|
||||
defaultRenderStates: defaultRenderStates
|
||||
});
|
||||
};
|
||||
|
||||
var leftTabletLaserInput = new TabletLaserInput(LEFT_HAND);
|
||||
var rightTabletLaserInput = new TabletLaserInput(RIGHT_HAND);
|
||||
|
||||
enableDispatcherModule("LeftTabletLaserInput", leftTabletLaserInput);
|
||||
enableDispatcherModule("RightTabletLaserInput", rightTabletLaserInput);
|
||||
|
||||
this.cleanup = function () {
|
||||
leftTabletStylusInput.cleanup();
|
||||
rightTabletStylusInput.cleanup();
|
||||
disableDispatcherModule("LeftTabletLaserInput");
|
||||
disableDispatcherModule("RightTabletLaserInput");
|
||||
};
|
||||
Script.scriptEnding.connect(this.cleanup);
|
||||
}());
|
|
@ -26,6 +26,7 @@ var CONTOLLER_SCRIPTS = [
|
|||
"controllerModules/equipEntity.js",
|
||||
"controllerModules/nearTrigger.js",
|
||||
"controllerModules/cloneEntity.js",
|
||||
"controllerModules/tabletLaserInput.js",
|
||||
"teleport.js"
|
||||
];
|
||||
|
||||
|
|
Loading…
Reference in a new issue