Remove unnecessary const

This commit is contained in:
Atlante45 2017-04-24 15:43:04 -07:00
parent b1a3b1f48b
commit d292451f91
4 changed files with 7 additions and 7 deletions

View file

@ -481,14 +481,14 @@ void EntityScriptServer::deletingEntity(const EntityItemID& entityID) {
}
}
void EntityScriptServer::entityServerScriptChanging(const EntityItemID& entityID, const bool reload) {
void EntityScriptServer::entityServerScriptChanging(const EntityItemID& entityID, bool reload) {
if (_entityViewer.getTree() && !_shuttingDown) {
_entitiesScriptEngine->unloadEntityScript(entityID, true);
checkAndCallPreload(entityID, reload);
}
}
void EntityScriptServer::checkAndCallPreload(const EntityItemID& entityID, const bool reload) {
void EntityScriptServer::checkAndCallPreload(const EntityItemID& entityID, bool reload) {
if (_entityViewer.getTree() && !_shuttingDown && _entitiesScriptEngine) {
EntityItemPointer entity = _entityViewer.getTree()->findEntityByEntityItemID(entityID);

View file

@ -67,8 +67,8 @@ private:
void addingEntity(const EntityItemID& entityID);
void deletingEntity(const EntityItemID& entityID);
void entityServerScriptChanging(const EntityItemID& entityID, const bool reload);
void checkAndCallPreload(const EntityItemID& entityID, const bool reload = false);
void entityServerScriptChanging(const EntityItemID& entityID, bool reload);
void checkAndCallPreload(const EntityItemID& entityID, bool reload = false);
void cleanupOldKilledListeners();

View file

@ -1015,11 +1015,11 @@ void EntityTreeRenderer::addEntityToScene(EntityItemPointer entity) {
}
void EntityTreeRenderer::entityScriptChanging(const EntityItemID& entityID, const bool reload) {
void EntityTreeRenderer::entityScriptChanging(const EntityItemID& entityID, bool reload) {
checkAndCallPreload(entityID, reload, true);
}
void EntityTreeRenderer::checkAndCallPreload(const EntityItemID& entityID, const bool reload, const bool unloadFirst) {
void EntityTreeRenderer::checkAndCallPreload(const EntityItemID& entityID, bool reload, bool unloadFirst) {
if (_tree && !_shuttingDown) {
EntityItemPointer entity = getTree()->findEntityByEntityItemID(entityID);
if (!entity) {

View file

@ -152,7 +152,7 @@ private:
bool applySkyboxAndHasAmbient();
bool applyLayeredZones();
void checkAndCallPreload(const EntityItemID& entityID, const bool reload = false, const bool unloadFirst = false);
void checkAndCallPreload(const EntityItemID& entityID, bool reload = false, bool unloadFirst = false);
QList<ModelPointer> _releasedModels;
RayToEntityIntersectionResult findRayIntersectionWorker(const PickRay& ray, Octree::lockType lockType,