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Bring libovr build instructions up to date
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interface/external/libovr/readme.txt
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6
interface/external/libovr/readme.txt
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Instructions for adding the Oculus library (LibOVR) to Interface
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Stephen Birarda, March 6, 2014
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You can download the Oculus SDK from https://developer.oculusvr.com/ (account creation required). Interface has been tested with SDK version 0.3.2.
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You can download the Oculus SDK from https://developer.oculusvr.com/ (account creation required). Interface has been tested with SDK version 0.4.1.
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1. Copy the Oculus SDK folders from the LibOVR directory (Lib, Include, Src) into the interface/externals/oculus folder.
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1. Copy the Oculus SDK folders from the LibOVR directory (Lib, Include, Src) into the interface/externals/libovr folder.
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This readme.txt should be there as well.
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You may optionally choose to copy the SDK folders to a location outside the repository (so you can re-use with different checkouts and different projects).
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If so our CMake find module expects you to set the ENV variable 'HIFI_LIB_DIR' to a directory containing a subfolder 'oculus' that contains the three folders mentioned above.
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NOTE: For Windows users, you should copy libovr.lib and libovrd.lib from the \oculus\Lib\Win32\VS2010 directory to the \oculus\Lib\Win32\ directory.
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NOTE: For Windows users, you should copy libovr.lib and libovrd.lib from the \oculus\Lib\Win32\VS2010 directory to the \libovr\Lib\Win32\ directory.
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2. Clear your build directory, run cmake and build, and you should be all set.
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