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merge conflict fix
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1 changed files with 1 additions and 1 deletions
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@ -24,7 +24,7 @@ void addLandscape(VoxelTree * tree) {
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printf("Adding Landscape...\n");
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printf("Adding Landscape...\n");
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}
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}
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void addScene(VoxelTree * tree) {
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void voxelTutorial(VoxelTree * tree) {
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printf("adding scene...\n");
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printf("adding scene...\n");
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// We want our corner voxels to be about 1/2 meter high, and our TREE_SCALE is in meters, so...
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// We want our corner voxels to be about 1/2 meter high, and our TREE_SCALE is in meters, so...
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