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added headers to tutorial code

This commit is contained in:
ericrius1 2016-03-07 14:09:21 -08:00
parent 2029532070
commit caca60c039
6 changed files with 54 additions and 9 deletions

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@ -1,4 +1,12 @@
// Chapter 1: fireworksLaunchButtonEntityScript.js
//
// fireworksLaunchButtonEntityScript.js
//
// Created by Eric Levin on 3/7/2017
// Copyright 2016 High Fidelity, Inc.
//
// This is the chapter 1 entity script of the fireworks tutorial (https://docs.highfidelity.com/docs/fireworks-scripting-tutorial)
//
// Distributed under the Apache License, Version 2.0.
(function() {
Script.include("../../libraries/utils.js");

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@ -1,5 +1,12 @@
// Chapter1 : fireworksLaumchButtonSpawner.js
//
// fireworksLaunchButtonSpawner.js
//
// Created by Eric Levin on 3/7/2017
// Copyright 2016 High Fidelity, Inc.
//
// This is the chapter 1 interface script of the fireworks tutorial (https://docs.highfidelity.com/docs/fireworks-scripting-tutorial)
//
// Distributed under the Apache License, Version 2.0.
var orientation = Camera.getOrientation();
orientation = Quat.safeEulerAngles(orientation);

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@ -1,4 +1,12 @@
// Chapter 2: fireworksLaunchButtonEntityScript.js
//
// fireworksLaunchButtonEntityScript.js
//
// Created by Eric Levin on 3/7/2017
// Copyright 2016 High Fidelity, Inc.
//
// This is the chapter 2 entity script of the fireworks tutorial (https://docs.highfidelity.com/docs/fireworks-scripting-tutorial)
//
// Distributed under the Apache License, Version 2.0.
(function() {
Script.include("../../libraries/utils.js");

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@ -1,5 +1,12 @@
// Chapter 2 : fireworksLaumchButtonSpawner.js
//
// fireworksLaunchButtonSpawner.js
//
// Created by Eric Levin on 3/7/2017
// Copyright 2016 High Fidelity, Inc.
//
// This is the chapter 2 interface script of the fireworks tutorial (https://docs.highfidelity.com/docs/fireworks-scripting-tutorial)
//
// Distributed under the Apache License, Version 2.0.
var orientation = Camera.getOrientation();
orientation = Quat.safeEulerAngles(orientation);

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@ -1,4 +1,12 @@
// Chapter 3: fireworksLaunchButtonEntityScript.js
//
// fireworksLaunchButtonEntityScript.js
//
// Created by Eric Levin on 3/7/2017
// Copyright 2016 High Fidelity, Inc.
//
// This is the chapter 3 entity script of the fireworks tutorial (https://docs.highfidelity.com/docs/fireworks-scripting-tutorial)
//
// Distributed under the Apache License, Version 2.0.
(function() {
Script.include("../../libraries/utils.js");

View file

@ -1,5 +1,12 @@
// Chapter 2 : fireworksLaumchButtonSpawner.js
//
// fireworksLaunchButtonSpawner.js
//
// Created by Eric Levin on 3/7/2017
// Copyright 2016 High Fidelity, Inc.
//
// This is the chapter 3 interface script of the fireworks tutorial (https://docs.highfidelity.com/docs/fireworks-scripting-tutorial)
//
// Distributed under the Apache License, Version 2.0.
var orientation = Camera.getOrientation();
orientation = Quat.safeEulerAngles(orientation);