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https://thingvellir.net/git/overte
synced 2025-03-27 23:52:03 +01:00
adding more qml for oculus login
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parent
39a68a88f0
commit
ca0916886a
3 changed files with 27 additions and 13 deletions
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@ -78,14 +78,18 @@ Item {
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loginDialog.isLogIn = true;
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loginErrorMessage.text = linkAccountBody.errorString;
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loginErrorMessage.visible = (linkAccountBody.errorString !== "");
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if (loginErrorMessageTextMetrics.width > emailField.width) {
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loginErrorMessage.wrapMode = Text.WordWrap;
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errorContainer.height = (loginErrorMessageTextMetrics.width / emailField.width) * loginErrorMessageTextMetrics.height;
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}
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loginButton.text = (!linkAccountBody.linkSteam && !linkAccountBody.linkOculus) ? "Log In" : "Link Account";
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loginButton.color = hifi.buttons.blue;
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emailField.placeholderText = "Username or Email";
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var savedUsername = Settings.getValue("keepMeLoggedIn/savedUsername", "");
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emailField.text = keepMeLoggedInCheckbox.checked ? savedUsername === "Unknown user" ? "" : savedUsername : "";
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if (linkAccountBody.linkSteam || linkAccountBody.linkOculus) {
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steamInfoText.anchors.top = passwordField.bottom;
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keepMeLoggedInCheckbox.anchors.top = steamInfoText.bottom;
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linkInfoText.anchors.top = passwordField.bottom;
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keepMeLoggedInCheckbox.anchors.top = linkInfoText.bottom;
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loginButton.width = (passwordField.width - hifi.dimensions.contentSpacing.x) / 2;
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loginButton.anchors.right = emailField.right;
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} else {
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@ -111,7 +115,7 @@ Item {
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id: loginContainer
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width: emailField.width
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height: errorContainer.height + emailField.height + passwordField.height + 5.5 * hifi.dimensions.contentSpacing.y +
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keepMeLoggedInCheckbox.height + loginButton.height + cantAccessTextMetrics.height + continueButton.height + steamInfoTextMetrics.height
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keepMeLoggedInCheckbox.height + loginButton.height + cantAccessTextMetrics.height + continueButton.height + linkInfoTextMetrics.height
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anchors {
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top: parent.top
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topMargin: root.bannerHeight + 0.25 * parent.height
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@ -121,7 +125,7 @@ Item {
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Item {
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id: errorContainer
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width: loginErrorMessageTextMetrics.width
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width: parent.width
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height: loginErrorMessageTextMetrics.height
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anchors {
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bottom: emailField.top;
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@ -317,12 +321,12 @@ Item {
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}
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}
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TextMetrics {
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id: steamInfoTextMetrics
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font: steamInfoText.font
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text: steamInfoText.text
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id: linkInfoTextMetrics
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font: linkInfoText.font
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text: linkInfoText.text
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}
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Text {
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id: steamInfoText
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id: linkInfoText
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width: root.bannerWidth
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visible: linkAccountBody.linkSteam || linkAccountBody.linkOculus
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anchors {
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@ -334,12 +338,17 @@ Item {
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font.family: linkAccountBody.fontFamily
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font.pixelSize: linkAccountBody.textFieldFontSize
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color: "white"
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text: qsTr("Your Steam account information will not be exposed to others.");
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text: qsTr("");
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verticalAlignment: Text.AlignVCenter
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horizontalAlignment: Text.AlignHCenter
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Component.onCompleted: {
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if (steamInfoTextMetrics.width > root.bannerWidth) {
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steamInfoText.wrapMode = Text.WordWrap;
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if (linkAccountBody.linkOculus) {
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linkInfoText.text = qsTr("Your Oculus account information will not be exposed to others.");
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} else if (linkAccountBody.linkSteam) {
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linkInfoText.text = qsTr("Your Steam account information will not be exposed to others.");
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}
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if (linkInfoTextMetrics.width > root.bannerWidth) {
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linkInfoText.wrapMode = Text.WordWrap;
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}
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}
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}
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@ -28,10 +28,14 @@ Item {
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property bool withSteam: withSteam
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property bool withOculus: withOculus
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function create() {
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mainTextContainer.visible = false
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loginDialog.createAccountFromSteam(textField.text);
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if (usernameCollisionBody.withOculus) {
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loginDialog.createAccountFromOculus(textField.text);
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} else if (usernameCollisionBody.withSteam) {
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loginDialog.createAccountFromSteam(textField.text);
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}
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}
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property bool keyboardEnabled: false
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@ -80,6 +80,7 @@ void OculusAPIPlugin::handleOVREvents() {
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if (!ovr_Message_IsError(message)) {
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ovrUserProofHandle userProof = ovr_Message_GetUserProof(message);
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_nonce = ovr_UserProof_GetNonce(userProof);
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qCDebug(oculusLog) << "Oculus Platform nonce retrieval succeeded: " << _nonce;
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} else {
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qCDebug(oculusLog) << "Oculus Platform nonce retrieval failed" << QString(ovr_Error_GetMessage(ovr_Message_GetError(message)));
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_nonce = "";
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