From c8d0decab7d0483d27b8eeda0357bc91c2d1e170 Mon Sep 17 00:00:00 2001 From: "Anthony J. Thibault" Date: Fri, 8 Jul 2016 14:47:13 -0700 Subject: [PATCH] Fix for far grab not working until after edit button is pressed --- scripts/system/controllers/handControllerGrab.js | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/scripts/system/controllers/handControllerGrab.js b/scripts/system/controllers/handControllerGrab.js index 07bc4ab1b2..a92c59cfed 100644 --- a/scripts/system/controllers/handControllerGrab.js +++ b/scripts/system/controllers/handControllerGrab.js @@ -264,7 +264,8 @@ function propsArePhysical(props) { var EXTERNALLY_MANAGED_2D_MINOR_MODE = true; var EDIT_SETTING = "io.highfidelity.isEditting"; function isEditing() { - return EXTERNALLY_MANAGED_2D_MINOR_MODE && Settings.getValue(EDIT_SETTING); + var actualSettingValue = Settings.getValue(EDIT_SETTING) === "false" ? false : !!Settings.getValue(EDIT_SETTING); + return EXTERNALLY_MANAGED_2D_MINOR_MODE && actualSettingValue; } function isIn2DMode() { // In this version, we make our own determination of whether we're aimed a HUD element,