Merge pull request #6180 from huffman/line-js

Add js line library for drawing infinite poly lines
This commit is contained in:
James B. Pollack 2015-10-30 17:47:31 -07:00
commit c67bfc8883
2 changed files with 187 additions and 0 deletions

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//
// lineExample.js
// examples/example
//
// Created by Ryan Huffman on October 27, 2015
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
Script.include("../libraries/line.js");
var basePosition = MyAvatar.position;
var color = { red: 128, green: 220, blue: 190 };
var strokeWidth = 0.01;
var line = new InfiniteLine(basePosition, color, 20);
for (var i = 0; i < (16 * Math.PI); i += 0.05) {
var x = 0
var y = 0.25 * Math.sin(i);
var z = i / 10;
var position = Vec3.sum(basePosition, { x: x, y: y, z: z });
line.enqueuePoint(position, strokeWidth);
}

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examples/libraries/line.js Normal file
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//
// line.js
// examples/libraries
//
// Created by Ryan Huffman on October 27, 2015
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
function error(message) {
print("[ERROR] " + message);
}
// PolyLine
var LINE_DIMENSIONS = { x: 2000, y: 2000, z: 2000 };
var MAX_LINE_LENGTH = 40; // This must be 2 or greater;
var DEFAULT_STROKE_WIDTH = 0.1;
var DEFAULT_LIFETIME = 20;
var DEFAULT_COLOR = { red: 255, green: 255, blue: 255 };
var PolyLine = function(position, color, lifetime) {
this.position = position;
this.color = color;
this.lifetime = lifetime === undefined ? DEFAULT_LIFETIME : lifetime;
this.points = [
];
this.strokeWidths = [
];
this.normals = [
]
this.entityID = Entities.addEntity({
type: "PolyLine",
position: position,
linePoints: this.points,
normals: this.normals,
strokeWidths: this.strokeWidths,
dimensions: LINE_DIMENSIONS,
color: color,
lifetime: lifetime
});
};
PolyLine.prototype.enqueuePoint = function(position, strokeWidth) {
if (this.isFull()) {
error("Hit max PolyLine size");
return;
}
position = Vec3.subtract(position, this.position);
this.points.push(position);
this.normals.push({ x: 1, y: 0, z: 0 });
this.strokeWidths.push(strokeWidth);
Entities.editEntity(this.entityID, {
linePoints: this.points,
normals: this.normals,
strokeWidths: this.strokeWidths
});
};
PolyLine.prototype.dequeuePoint = function() {
if (this.points.length == 0) {
error("Hit min PolyLine size");
return;
}
this.points = this.points.slice(1);
this.normals = this.normals.slice(1);
this.strokeWidths = this.strokeWidths.slice(1);
Entities.editEntity(this.entityID, {
linePoints: this.points,
normals: this.normals,
strokeWidths: this.strokeWidths
});
};
PolyLine.prototype.getFirstPoint = function() {
return Vec3.sum(this.position, this.points[0]);
};
PolyLine.prototype.getLastPoint = function() {
return Vec3.sum(this.position, this.points[this.points.length - 1]);
};
PolyLine.prototype.getSize = function() {
return this.points.length;
}
PolyLine.prototype.isFull = function() {
return this.points.length >= MAX_LINE_LENGTH;
};
PolyLine.prototype.destroy = function() {
Entities.deleteEntity(this.entityID);
this.points = [];
};
// InfiniteLine
InfiniteLine = function(position, color, lifetime) {
this.position = position;
this.color = color;
this.lifetime = lifetime === undefined ? DEFAULT_LIFETIME : lifetime;
this.lines = [];
this.size = 0;
};
InfiniteLine.prototype.enqueuePoint = function(position, strokeWidth) {
var currentLine;
if (this.lines.length == 0) {
currentLine = new PolyLine(position, this.color, this.lifetime);
this.lines.push(currentLine);
} else {
currentLine = this.lines[this.lines.length - 1];
}
if (currentLine.isFull()) {
var newLine = new PolyLine(currentLine.getLastPoint(), this.color, this.lifetime);
newLine.enqueuePoint(currentLine.getLastPoint(), strokeWidth);
this.lines.push(newLine);
currentLine = newLine;
}
currentLine.enqueuePoint(position, strokeWidth);
++this.size;
};
InfiniteLine.prototype.dequeuePoint = function() {
if (this.lines.length == 0) {
error("Trying to dequeue from InfiniteLine when no points are left");
return;
}
var lastLine = this.lines[0];
lastLine.dequeuePoint();
if (lastLine.getSize() <= 1) {
this.lines = this.lines.slice(1);
}
--this.size;
};
InfiniteLine.prototype.getFirstPoint = function() {
return this.lines.length > 0 ? this.lines[0].getFirstPoint() : null;
};
InfiniteLine.prototype.getLastPoint = function() {
return this.lines.length > 0 ? this.lines[lines.length - 1].getLastPoint() : null;
};
InfiniteLine.prototype.destroy = function() {
for (var i = 0; i < this.lines.length; ++i) {
this.lines[i].destroy();
}
this.size = 0;
};