diff --git a/libraries/audio/src/InboundAudioStream.cpp b/libraries/audio/src/InboundAudioStream.cpp index 70884c9fd1..88ec7e7bc0 100644 --- a/libraries/audio/src/InboundAudioStream.cpp +++ b/libraries/audio/src/InboundAudioStream.cpp @@ -163,7 +163,7 @@ int InboundAudioStream::parseData(ReceivedMessage& message) { // Since the data in the stream is using a codec that we aren't prepared for, // we need to let the codec know that we don't have data for it, this will - // allowe the codec to interpolate missing data and produce a fade to silence. + // allow the codec to interpolate missing data and produce a fade to silence. lostAudioData(1); // inform others of the mismatch @@ -248,7 +248,7 @@ int InboundAudioStream::parseAudioData(PacketType type, const QByteArray& packet int InboundAudioStream::writeDroppableSilentFrames(int silentFrames) { // We can't guarentee that all clients have faded the stream down - // to silence and encoding that silence before sending us a + // to silence and encoded that silence before sending us a // SilentAudioFrame. If the encoder has truncated the stream it will // leave the decoder holding some unknown loud state. To handle this // case we will call the decoder's lostFrame() method, which indicates