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give MouseRayPickResultOperator and SetPrecisionPickingOperator default values to avoid crash on startup
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1 changed files with 5 additions and 0 deletions
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@ -47,6 +47,11 @@ EntityTreeRenderer::EntityTreeRenderer(bool wantScripts, AbstractViewStateInterf
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_displayModelBounds(false),
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_displayModelBounds(false),
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_layeredZones(this)
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_layeredZones(this)
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{
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{
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setMouseRayPickResultOperator([&](QUuid rayPickID) {
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RayToEntityIntersectionResult entityResult;
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return entityResult;
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});
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setSetPrecisionPickingOperator([&](QUuid rayPickID, bool value) {});
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EntityRenderer::initEntityRenderers();
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EntityRenderer::initEntityRenderers();
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_currentHoverOverEntityID = UNKNOWN_ENTITY_ID;
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_currentHoverOverEntityID = UNKNOWN_ENTITY_ID;
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_currentClickingOnEntityID = UNKNOWN_ENTITY_ID;
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_currentClickingOnEntityID = UNKNOWN_ENTITY_ID;
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