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https://thingvellir.net/git/overte
synced 2025-03-27 23:52:03 +01:00
Working version of editModels.js
This commit is contained in:
parent
4e88d66c95
commit
ab0a0165c7
2 changed files with 284 additions and 70 deletions
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@ -11,7 +11,7 @@
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var LASER_WIDTH = 4;
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var LASER_COLOR = { red: 255, green: 0, blue: 0 };
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var LASER_LENGTH_FACTOR = 4;
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var LASER_LENGTH_FACTOR = 1;
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var LEFT = 0;
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var RIGHT = 1;
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@ -29,6 +29,18 @@ function controller(wichSide) {
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this.oldTipPosition = Controller.getSpatialControlPosition(this.tip);
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this.tipPosition = Controller.getSpatialControlPosition(this.tip);
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this.oldUp = Controller.getSpatialControlNormal(this.palm);
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this.up = this.oldUp;
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this.oldFront = Vec3.normalize(Vec3.subtract(this.tipPosition, this.palmPosition));
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this.front = this.oldFront;
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this.oldRight = Vec3.cross(this.front, this.up);
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this.right = this.oldRight;
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this.oldRotation = Quat.multiply(MyAvatar.orientation, Controller.getSpatialControlRawRotation(this.palm));
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this.rotation = this.oldRotation;
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this.triggerValue = Controller.getTriggerValue(this.trigger);
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this.pressed = false; // is trigger pressed
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@ -36,7 +48,7 @@ function controller(wichSide) {
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this.grabbing = false;
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this.particleID = 0;
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this.oldParticlePosition = { x: 0, y: 0, z: 0 };
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this.oldParticleProperties;
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this.laser = Overlays.addOverlay("line3d", {
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position: this.palmPosition,
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@ -47,6 +59,34 @@ function controller(wichSide) {
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lineWidth: LASER_WIDTH
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});
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this.guideScale = 0.02;
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this.ball = Overlays.addOverlay("sphere", {
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position: this.palmPosition,
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size: this.guideScale,
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solid: true,
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color: { red: 0, green: 255, blue: 0 },
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alpha: 1,
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visible: false,
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});
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this.leftRight = Overlays.addOverlay("line3d", {
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position: this.palmPosition,
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end: this.tipPosition,
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color: { red: 0, green: 0, blue: 255 },
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alpha: 1,
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visible: false,
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lineWidth: LASER_WIDTH
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});
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this.topDown = Overlays.addOverlay("line3d", {
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position: this.palmPosition,
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end: this.tipPosition,
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color: { red: 0, green: 0, blue: 255 },
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alpha: 1,
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visible: false,
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lineWidth: LASER_WIDTH
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});
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this.grab = function (particle) {
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if (!particle.isKnownID) {
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var identify = Particles.identifyParticle(particle);
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@ -54,20 +94,17 @@ function controller(wichSide) {
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return;
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}
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}
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print("Grabbing");
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this.grabbing = true;
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this.particle = identify;
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this.particleID = identify;
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var properties = Particles.getParticleProperties(this.particle);
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this.oldParticlePosition = properties.position;
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print("Grabbed: " + this.oldParticlePosition);
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this.oldParticleProperties = Particles.getParticleProperties(this.particleID);
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}
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this.release = function () {
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this.grabbing = false;
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this.particleID = -1;
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this.oldParticlePosition = { x: 0, y: 0, z: 0 };
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this.oldParticleProperties = { };
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}
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this.checkTrigger = function () {
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@ -85,22 +122,68 @@ function controller(wichSide) {
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}
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this.moveLaser = function () {
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var vector = Vec3.subtract(this.tipPosition, this.palmPosition);
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var endPosition = Vec3.sum(this.palmPosition, Vec3.multiply(vector, LASER_LENGTH_FACTOR));
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var endPosition = Vec3.sum(this.palmPosition, Vec3.multiply(this.front, LASER_LENGTH_FACTOR));
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Overlays.editOverlay(this.laser, {
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position: this.palmPosition,
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end: endPosition,
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visible: true
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});
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Overlays.editOverlay(this.ball, {
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position: endPosition,
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visible: true
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});
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Overlays.editOverlay(this.leftRight, {
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position: Vec3.sum(endPosition, Vec3.multiply(this.right, 2 * this.guideScale)),
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end: Vec3.sum(endPosition, Vec3.multiply(this.right, -2 * this.guideScale)),
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visible: true
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});
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Overlays.editOverlay(this.topDown, {position: Vec3.sum(endPosition, Vec3.multiply(this.up, 2 * this.guideScale)),
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end: Vec3.sum(endPosition, Vec3.multiply(this.up, -2 * this.guideScale)),
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visible: true
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});
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}
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this.moveParticle = function () {
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if (this.grabbing) {
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this.checkParticle = function (particle) {
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if (!particle.isKnownID) {
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var identify = Particles.identifyParticle(particle);
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if (!identify.isKnownID) {
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print("Unknown ID (checkParticle)");
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return;
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}
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}
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// P P - Particle
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// /| A - Palm
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// / | d B - unit vector toward tip
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// / | X - base of the perpendicular line
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// A---X----->B d - distance fom axis
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// x x - distance from A
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//
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// |X-A| = (P-A).B
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// X == A + ((P-A).B)B
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// d = |P-X|
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var A = this.palmPosition;
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var B = this.front;
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var P = Particles.getParticleProperties(particle).position;
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this.x = Vec3.dot(Vec3.subtract(P, A), B);
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this.y = Vec3.dot(Vec3.subtract(P, A), this.up);
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this.z = Vec3.dot(Vec3.subtract(P, A), this.right);
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var X = Vec3.sum(A, Vec3.multiply(B, this.x));
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var d = Vec3.length(Vec3.subtract(P, X));
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// Vec3.print("A: ", A);
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// Vec3.print("B: ", B);
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// Vec3.print("Particle pos: ", P);
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// print("d: " + d + ", x: " + this.x);
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if (d < 0.5 && 0 < this.x && this.x < LASER_LENGTH_FACTOR) {
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return true;
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}
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return false;
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}
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this.update = function () {
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@ -108,55 +191,45 @@ function controller(wichSide) {
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this.oldTipPosition = this.tipPosition;
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this.palmPosition = Controller.getSpatialControlPosition(this.palm);
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this.tipPosition = Controller.getSpatialControlPosition(this.tip);
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this.oldUp = this.up;
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this.up = Vec3.normalize(Controller.getSpatialControlNormal(this.palm));
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this.oldFront = this.front;
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this.front = Vec3.normalize(Vec3.subtract(this.tipPosition, this.palmPosition));
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this.oldRight = this.right;
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this.right = Vec3.normalize(Vec3.cross(this.front, this.up));
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this.oldRotation = this.rotation;
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this.rotation = Quat.multiply(MyAvatar.orientation, Controller.getSpatialControlRawRotation(this.palm));
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this.triggerValue = Controller.getTriggerValue(this.trigger);
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this.checkTrigger();
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if (this.pressing) {
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var particle = -1;
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// P P - Particle
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// /| A - Palm
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// / | d B - unit vector toward tip
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// / | X - base of the perpendicular line
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// A---X----->B d - distance fom axis
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// x x - distance from A
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//
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// |X-A| = (P-A).B, in B unit
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// X == A + ((P-A).B)B
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// d = |P-X| in standard unit
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var A = this.palmPosition;
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var B = Vec3.subtract(this.tipPosition, A);
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var P = particlePosition;
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var x = Vec3.dot(Vec3.subtract(P, A), B);
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var X = Vec3.sum(A, Vec3.multiply(B, x));
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var d = Vec3.length(Vec3.subtract(P, X));
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if (d < 0.5 && 0 < x && x < LASER_LENGTH_FACTOR) {
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particle = particleTest;
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if (this.checkParticle(particleTest1)) {
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this.grab(particleTest1);
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}
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Vec3.print("A = ", A);
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Vec3.print("B = ", B);
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Vec3.print("P = ", P);
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Vec3.print("X = ", X);
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print("d = " + d + ", x = " + x);
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this.grab(particle);
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}
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if (!this.pressed && this.grabbing) {
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this.release();
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}
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if(this.grabbing) {
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this.oldParticleProperties = Particles.getParticleProperties(this.particleID);
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}
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this.moveLaser();
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this.moveParticle();
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}
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this.cleanup = function () {
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Overlays.deleteOverlay(this.laser);
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Overlays.deleteOverlay(this.ball);
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Overlays.deleteOverlay(this.leftRight);
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Overlays.deleteOverlay(this.topDown);
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}
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}
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@ -164,20 +237,132 @@ var leftController = new controller(LEFT);
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var rightController = new controller(RIGHT);
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var particlePosition = MyAvatar.position;
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var particleRadius = 0.05;
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var particleTest = Particles.addParticle({ position: particlePosition,
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velocity: { x: 0, y: 0, z: 0},
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gravity: { x: 0, y: 0, z: 0},
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radius: particleRadius,
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damping: 0.999,
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color: { red: 255, green: 0, blue: 0 },
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lifetime: 100,
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modelURL: "http://highfidelity-public.s3-us-west-1.amazonaws.com/models/heads/defaultAvatar_head.fst"
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})
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var particleTest1 = Particles.addParticle({ position: { x: 0, y: 0, z:0 },
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velocity: { x: 0, y: 0, z: 0},
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gravity: { x: 0, y: 0, z: 0},
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radius: particleRadius,
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color: { red: 0, green: 0, blue: 255 },
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modelURL: "http://highfidelity-public.s3-us-west-1.amazonaws.com/models/heads/defaultAvatar_head.fst",
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lifetime: 600,
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})
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var particleTest2 = Particles.addParticle({ position: { x: 0, y: 0, z:0 },
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velocity: { x: 0, y: 0, z: 0},
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gravity: { x: 0, y: 0, z: 0},
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radius: particleRadius,
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color: { red: 0, green: 0, blue: 255 },
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alpha: 0.2,
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lifetime: 600,
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})
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var diff = { x: 0, y: 0, z: 0 };
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function moveParticles() {
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if (leftController.grabbing) {
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if (rightController.grabbing) {
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var newPosition = Vec3.sum(leftController.palmPosition,
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Vec3.multiply(leftController.front, leftController.x));
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newPosition = Vec3.sum(newPosition,
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Vec3.multiply(leftController.up, leftController.y));
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newPosition = Vec3.sum(newPosition,
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Vec3.multiply(leftController.right, leftController.z));
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var rotation = Quat.multiply(leftController.rotation,
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Quat.inverse(leftController.oldRotation));
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rotation = Quat.multiply(rotation, Particles.getParticleProperties(leftController.particleID).modelRotation);
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Particles.editParticle(leftController.particleID, {
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position: newPosition,
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modelRotation: rotation,
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lifetime: 600
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});
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Particles.editParticle(particleTest2, {
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position: newPosition,
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lifetime: 600
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});
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return;
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var leftVector = Vec3.sum(Vec3.multiply(leftController.front, leftController.x),
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Vec3.multiply(leftController.up, leftController.y));
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leftVector = Vec3.sum(leftVector,
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Vec3.multiply(leftController.right, leftController.z));
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var rightVector = Vec3.sum(Vec3.multiply(rightController.front, rightController.x),
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Vec3.multiply(rightController.up, rightController.y));
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rightVector = Vec3.sum(rightVector,
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Vec3.multiply(rightController.right, rightController.z));
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var newPosition = Vec3.sum(Vec3.sum(leftController.palmPosition, leftVector),
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Vec3.sum(rightController.palmPosition, rightVector));
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newPosition = Vec3.multiply(newPosition, 0.5);
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var rotantion = Quat.multiply(MyAvatar.orientation,
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Quat.inverse(leftController.oldRotation));
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rotation = Quat.multiply(rotation, Particles.getParticleProperties(leftController.particleID).modelRotation);
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Particles.editParticle(leftController.particleID, {
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position: newPosition,
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//modelRotation: rotation,
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lifetime: 600
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});
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Particles.editParticle(particleTest2, {
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position: newPosition,
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lifetime: 600
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});
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leftController.checkParticle(leftController.particleID);
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rightController.checkParticle(rightController.particleID);
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return;
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} else {
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var newPosition = Vec3.sum(leftController.palmPosition,
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Vec3.multiply(leftController.front, leftController.x));
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newPosition = Vec3.sum(newPosition,
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Vec3.multiply(leftController.up, leftController.y));
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newPosition = Vec3.sum(newPosition,
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Vec3.multiply(leftController.right, leftController.z));
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var rotation = Quat.multiply(leftController.rotation,
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Quat.inverse(leftController.oldRotation));
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rotation = Quat.multiply(rotation, Particles.getParticleProperties(leftController.particleID).modelRotation);
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Particles.editParticle(leftController.particleID, {
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position: newPosition,
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modelRotation: rotation,
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lifetime: 600
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});
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Particles.editParticle(particleTest2, {
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position: newPosition,
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lifetime: 600
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});
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}
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}
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if (rightController.grabbing) {
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var newPosition = Vec3.sum(rightController.palmPosition,
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Vec3.multiply(rightController.front, rightController.x));
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newPosition = Vec3.sum(newPosition,
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Vec3.multiply(rightController.up, rightController.y));
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newPosition = Vec3.sum(newPosition,
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Vec3.multiply(rightController.right, rightController.z));
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var rotation = Quat.multiply(rightController.rotation,
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Quat.inverse(rightController.oldRotation));
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rotation = Quat.multiply(rotation, Particles.getParticleProperties(rightController.particleID).modelRotation);
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Particles.editParticle(rightController.particleID, {
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position: newPosition,
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modelRotation: rotation,
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lifetime: 600
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});
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Particles.editParticle(particleTest2, {
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position: newPosition,
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lifetime: 600
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});
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}
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}
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function checkController(deltaTime) {
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var numberOfButtons = Controller.getNumberOfButtons();
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var numberOfTriggers = Controller.getNumberOfTriggers();
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@ -186,24 +371,52 @@ function checkController(deltaTime) {
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// this is expected for hydras
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if (!(numberOfButtons==12 && numberOfTriggers == 2 && controllersPerTrigger == 2)) {
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print("no hydra connected?");
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//print("no hydra connected?");
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return; // bail if no hydra
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}
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leftController.update();
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rightController.update();
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moveParticles();
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///// TEMP ///////
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var createButtonPressed = Controller.isButtonPressed(3) || Controller.isButtonPressed(9);
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if (!particleTest1.isKnownID) {
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var identify = Particles.identifyParticle(particleTest1);
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if (!identify.isKnownID) {
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print("Unknown ID (temp)");
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return;
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}
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}
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var createButtonPressed = Controller.isButtonPressed(3);
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if (createButtonPressed) {
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particlePosition = MyAvatar.position;
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var position = MyAvatar.position;
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var forwardVector = Quat.getFront(MyAvatar.orientation);
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particlePosition = Vec3.sum(particlePosition, Vec3.multiply(forwardVector, 2));
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Particles.editParticle(particleTest, {
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position: particlePosition,
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lifetime: 100000
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position = Vec3.sum(position, Vec3.multiply(forwardVector, 2));
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Particles.editParticle(particleTest1, {
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position: position,
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modelRotation: Quat.fromVec3Radians({ x: 0, y: 0 , z: 0 }),
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lifetime: 600
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});
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Particles.editParticle(particleTest2, {
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position: position,
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lifetime: 600
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});
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}
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createButtonPressed = Controller.isButtonPressed(9);
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if (createButtonPressed) {
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var position = MyAvatar.position;
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var forwardVector = Quat.getFront(MyAvatar.orientation);
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position = Vec3.sum(position, Vec3.multiply(forwardVector, 2));
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Particles.editParticle(particleTest1, {
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position: position,
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modelRotation: Quat.fromVec3Radians({ x: 0, y: 0 , z: 0 }),
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lifetime: 600
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});
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Particles.editParticle(particleTest2, {
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position: position,
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lifetime: 600
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});
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}
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//////////////////////////////////
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@ -212,7 +425,8 @@ function checkController(deltaTime) {
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function scriptEnding() {
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leftController.cleanup();
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rightController.cleanup();
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Particles.deleteParticle(particleTest);
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Particles.deleteParticle(particleTest1);
|
||||
Particles.deleteParticle(particleTest2);
|
||||
}
|
||||
Script.scriptEnding.connect(scriptEnding);
|
||||
|
||||
|
|
|
@ -33,9 +33,9 @@ void Sphere3DOverlay::render() {
|
|||
|
||||
glDisable(GL_LIGHTING);
|
||||
glPushMatrix();
|
||||
glTranslatef(_position.x + _size * 0.5f,
|
||||
_position.y + _size * 0.5f,
|
||||
_position.z + _size * 0.5f);
|
||||
glTranslatef(_position.x,
|
||||
_position.y,
|
||||
_position.z);
|
||||
glLineWidth(_lineWidth);
|
||||
const int slices = 15;
|
||||
if (_isSolid) {
|
||||
|
|
Loading…
Reference in a new issue