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https://thingvellir.net/git/overte
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virtualKeyboard.js - scale 50%
virtualKeyboardLocation.js - toggle visibility with Enter/Return key virtualKeyboardTextEntityExample.js - attempt to fix character glyphs
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3 changed files with 78 additions and 62 deletions
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@ -37,6 +37,8 @@ KEYBOARD_HEIGHT = 434.1;
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CURSOR_WIDTH = 33.9;
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CURSOR_HEIGHT = 33.9;
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KEYBOARD_SCALE_MULTIPLIER = 0.50;
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// VIEW_ANGLE can be adjusted to your likings, the smaller the faster movement.
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// Try setting it to 60 if it goes too fast for you.
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const VIEW_ANGLE = 40.0;
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@ -127,6 +129,11 @@ KeyboardKey = (function(keyboard, keyProperties) {
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});
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}
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};
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this.updateVisibility = function() {
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for (var i = 0; i < tthis.bounds.length; i++) {
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Overlays.editOverlay(tthis.overlays[i], {visible: tthis.keyboard.visible});
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}
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};
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this.rescale = function() {
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for (var i = 0; i < tthis.bounds.length; i++) {
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Overlays.editOverlay(tthis.overlays[i], {
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@ -153,26 +160,26 @@ KeyboardKey = (function(keyboard, keyProperties) {
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for (var i = 0; i < this.bounds.length; i++) {
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var newOverlay = Overlays.cloneOverlay(this.keyboard.background);
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if (THREE_D_MODE) {
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Overlays.editOverlay(newOverlay, {
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position: {
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x: MyAvatar.position.x,// + this.bounds[i][BOUND_X] * 0.01,// /*+ this.keyboard.getX()*/ + this.bounds[i][BOUND_X] * keyboard.scale,
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y: MyAvatar.position.y,// - this.bounds[i][BOUND_Y] * 0.01,// /*+ this.keyboard.getY()*/ + this.bounds[i][BOUND_Y] * keyboard.scale,
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z: MyAvatar.position.z
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},
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width: this.bounds[i][BOUND_W] * keyboard.scale,
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height: this.bounds[i][BOUND_H] * keyboard.scale,
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subImage: {width: this.bounds[i][BOUND_W], height: this.bounds[i][BOUND_H], x: this.bounds[i][BOUND_X], y: (KEYBOARD_HEIGHT * this.keyState) + this.bounds[i][BOUND_Y]},
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alpha: 1
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});
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Overlays.editOverlay(newOverlay, {
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position: {
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x: MyAvatar.position.x,// + this.bounds[i][BOUND_X] * 0.01,// /*+ this.keyboard.getX()*/ + this.bounds[i][BOUND_X] * keyboard.scale,
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y: MyAvatar.position.y,// - this.bounds[i][BOUND_Y] * 0.01,// /*+ this.keyboard.getY()*/ + this.bounds[i][BOUND_Y] * keyboard.scale,
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z: MyAvatar.position.z
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},
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width: this.bounds[i][BOUND_W] * keyboard.scale,
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height: this.bounds[i][BOUND_H] * keyboard.scale,
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subImage: {width: this.bounds[i][BOUND_W], height: this.bounds[i][BOUND_H], x: this.bounds[i][BOUND_X], y: (KEYBOARD_HEIGHT * this.keyState) + this.bounds[i][BOUND_Y]},
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alpha: 1
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});
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} else {
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Overlays.editOverlay(newOverlay, {
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x: this.keyboard.getX() + this.bounds[i][BOUND_X] * keyboard.scale,
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y: this.keyboard.getY() + this.bounds[i][BOUND_Y] * keyboard.scale,
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width: this.bounds[i][BOUND_W] * keyboard.scale,
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height: this.bounds[i][BOUND_H] * keyboard.scale,
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subImage: {width: this.bounds[i][BOUND_W], height: this.bounds[i][BOUND_H], x: this.bounds[i][BOUND_X], y: (KEYBOARD_HEIGHT * this.keyState) + this.bounds[i][BOUND_Y]},
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alpha: 1
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});
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Overlays.editOverlay(newOverlay, {
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x: this.keyboard.getX() + this.bounds[i][BOUND_X] * keyboard.scale,
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y: this.keyboard.getY() + this.bounds[i][BOUND_Y] * keyboard.scale,
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width: this.bounds[i][BOUND_W] * keyboard.scale,
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height: this.bounds[i][BOUND_H] * keyboard.scale,
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subImage: {width: this.bounds[i][BOUND_W], height: this.bounds[i][BOUND_H], x: this.bounds[i][BOUND_X], y: (KEYBOARD_HEIGHT * this.keyState) + this.bounds[i][BOUND_Y]},
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alpha: 1
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});
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}
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this.overlays.push(newOverlay);
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}
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@ -181,8 +188,9 @@ KeyboardKey = (function(keyboard, keyProperties) {
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Keyboard = (function() {
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var tthis = this;
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this.focussed_key = -1;
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this.scale = windowDimensions.x / KEYBOARD_WIDTH;
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this.scale = (windowDimensions.x / KEYBOARD_WIDTH) * KEYBOARD_SCALE_MULTIPLIER;
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this.shift = false;
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this.visible = true;
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this.width = function() {
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return KEYBOARD_WIDTH * tthis.scale;
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};
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@ -196,30 +204,30 @@ Keyboard = (function() {
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return windowDimensions.y - this.height();
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};
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if (THREE_D_MODE) {
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this.background = Overlays.addOverlay("billboard", {
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scale: 1,
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position: MyAvatar.position,
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rotation: MyAvatar.rotation,
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width: this.width(),
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height: this.height(),
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subImage: {width: KEYBOARD_WIDTH, height: KEYBOARD_HEIGHT, y: KEYBOARD_HEIGHT * KBD_BACKGROUND},
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isFacingAvatar: false,
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url: KEYBOARD_URL,
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alpha: 1
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});
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this.background = Overlays.addOverlay("billboard", {
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scale: 1,
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position: MyAvatar.position,
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rotation: MyAvatar.rotation,
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width: this.width(),
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height: this.height(),
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subImage: {width: KEYBOARD_WIDTH, height: KEYBOARD_HEIGHT, y: KEYBOARD_HEIGHT * KBD_BACKGROUND},
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isFacingAvatar: false,
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url: KEYBOARD_URL,
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alpha: 1
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});
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} else {
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this.background = Overlays.addOverlay("image", {
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x: this.getX(),
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y: this.getY(),
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width: this.width(),
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height: this.height(),
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subImage: {width: KEYBOARD_WIDTH, height: KEYBOARD_HEIGHT, y: KEYBOARD_HEIGHT * KBD_BACKGROUND},
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imageURL: KEYBOARD_URL,
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alpha: 1
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});
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this.background = Overlays.addOverlay("image", {
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x: this.getX(),
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y: this.getY(),
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width: this.width(),
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height: this.height(),
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subImage: {width: KEYBOARD_WIDTH, height: KEYBOARD_HEIGHT, y: KEYBOARD_HEIGHT * KBD_BACKGROUND},
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imageURL: KEYBOARD_URL,
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alpha: 1
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});
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}
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this.rescale = function() {
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this.scale = windowDimensions.x / KEYBOARD_WIDTH;
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this.scale = (windowDimensions.x / KEYBOARD_WIDTH) * KEYBOARD_SCALE_MULTIPLIER;
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Overlays.editOverlay(tthis.background, {
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x: this.getX(),
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y: this.getY(),
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@ -312,6 +320,28 @@ Keyboard = (function() {
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}
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};
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this.show = function() {
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tthis.visible = true;
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tthis.updateVisibility();
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};
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this.hide = function() {
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tthis.visible = false;
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tthis.updateVisibility();
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};
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this.toggle = function() {
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tthis.visible = !tthis.visible;
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tthis.updateVisibility();
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};
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this.updateVisibility = function() {
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Overlays.editOverlay(tthis.background, { visible: tthis.visible });
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for (var i = 0; i < this.keys.length; i++) {
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this.keys[i].updateVisibility();
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}
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};
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this.onKeyPress = null;
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this.onKeyRelease = null;
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this.onSubmit = null;
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@ -2,7 +2,7 @@
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// virtualKeyboardTextEntityExample.js
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// examples
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//
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// Created by Thijs Wenker on 11/18/14.
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// Created by Thijs Wenker on 12/28/14.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Control a virtual keyboard using your favorite HMD.
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@ -156,7 +156,7 @@ function keyPressEvent(event) {
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if (event.key === SPACEBAR_CHARCODE) {
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keyboard.pressFocussedKey();
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} else if (event.key === ENTER_CHARCODE || event.key === RETURN_CHARCODE) {
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print("Enter pressed");
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keyboard.toggle();
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}
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}
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@ -2,7 +2,7 @@
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// virtualKeyboardTextEntityExample.js
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// examples
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//
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// Created by Thijs Wenker on 11/18/14.
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// Created by Thijs Wenker on 12/28/14.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Control a virtual keyboard using your favorite HMD.
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@ -45,29 +45,15 @@ function deleteChar() {
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updateTextOverlay();
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}
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}
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function updateTextOverlay() {
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var textLines = textText.split("\n");
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var maxLineWidth = 0;
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for (textLine in textLines) {
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var lineWidth = Overlays.textSize(text, textLines[textLine]).width;
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if (lineWidth > maxLineWidth) {
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maxLineWidth = lineWidth;
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}
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}
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var suggestedFontSize = (windowDimensions.x / maxLineWidth) * textFontSize * 0.90;
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var maxFontSize = 190 / textLines.length;
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var suggestedFontSize = (windowDimensions.x / Overlays.textSize(text, textLines).width) * textFontSize * 0.90;
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var maxFontSize = 170 / textLines.length;
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textFontSize = (suggestedFontSize > maxFontSize) ? maxFontSize : suggestedFontSize;
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var topMargin = (250 - (textFontSize * textLines.length)) / 4;
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Overlays.editOverlay(text, {text: textText, font: {size: textFontSize}, topMargin: topMargin});
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var maxLineWidth = 0;
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for (textLine in textLines) {
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var lineWidth = Overlays.textSize(text, textLines[textLine]).width;
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if (lineWidth > maxLineWidth) {
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maxLineWidth = lineWidth;
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}
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}
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Overlays.editOverlay(text, {leftMargin: (windowDimensions.x - maxLineWidth) / 2});
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Overlays.editOverlay(text, {leftMargin: (windowDimensions.x - Overlays.textSize(text, textLines).width) / 2});
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}
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keyboard.onKeyPress = function(event) {
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