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fixed comment
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@ -1442,7 +1442,7 @@ void VoxelSystem::falseColorizeBySource() {
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NodeList* nodeList = NodeList::getInstance();
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for (NodeList::iterator node = nodeList->begin(); node != nodeList->end(); node++) {
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if (node->getType() == NODE_TYPE_VOXEL_SERVER) {
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uint16_t nodeID = VoxelNode::getSourceNodeUUIDKey(node->getUUID()); // hardcoded since removal of 16 bit node IDs
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uint16_t nodeID = VoxelNode::getSourceNodeUUIDKey(node->getUUID());
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int groupColor = voxelServerCount % NUMBER_OF_COLOR_GROUPS;
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args.colors[nodeID] = groupColors[groupColor];
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