Merge pull request #11023 from jherico/audio_deadlock

Fix for audio deadlock & audio device selection
This commit is contained in:
Andrew Meadows 2017-07-24 14:03:29 -07:00 committed by GitHub
commit a44b33ab11
2 changed files with 40 additions and 24 deletions

View file

@ -36,6 +36,21 @@ Setting::Handle<QString>& getSetting(bool contextIsHMD, QAudio::Mode mode) {
}
}
static QString getTargetDevice(bool hmd, QAudio::Mode mode) {
QString deviceName;
auto& setting = getSetting(hmd, mode);
if (setting.isSet()) {
deviceName = setting.get();
} else if (hmd) {
if (mode == QAudio::AudioInput) {
deviceName = qApp->getActiveDisplayPlugin()->getPreferredAudioInDevice();
} else { // if (_mode == QAudio::AudioOutput)
deviceName = qApp->getActiveDisplayPlugin()->getPreferredAudioOutDevice();
}
}
return deviceName;
}
QHash<int, QByteArray> AudioDeviceList::_roles {
{ Qt::DisplayRole, "display" },
{ Qt::CheckStateRole, "selected" },
@ -59,10 +74,15 @@ QVariant AudioDeviceList::data(const QModelIndex& index, int role) const {
}
}
void AudioDeviceList::resetDevice(bool contextIsHMD, const QString& device) {
void AudioDeviceList::resetDevice(bool contextIsHMD) {
auto client = DependencyManager::get<AudioClient>().data();
auto deviceName = getSetting(contextIsHMD, _mode).get();
QString deviceName = getTargetDevice(contextIsHMD, _mode);
// FIXME can't use blocking connections here, so we can't determine whether the switch succeeded or not
// We need to have the AudioClient emit signals on switch success / failure
QMetaObject::invokeMethod(client, "switchAudioDevice",
Q_ARG(QAudio::Mode, _mode), Q_ARG(QString, deviceName));
#if 0
bool switchResult = false;
QMetaObject::invokeMethod(client, "switchAudioDevice", Qt::BlockingQueuedConnection,
Q_RETURN_ARG(bool, switchResult),
@ -85,6 +105,7 @@ void AudioDeviceList::resetDevice(bool contextIsHMD, const QString& device) {
QMetaObject::invokeMethod(client, "switchAudioDevice", Q_ARG(QAudio::Mode, _mode));
}
}
#endif
}
void AudioDeviceList::onDeviceChanged(const QAudioDeviceInfo& device) {
@ -137,11 +158,8 @@ AudioDevices::AudioDevices(bool& contextIsHMD) : _contextIsHMD(contextIsHMD) {
}
void AudioDevices::onContextChanged(const QString& context) {
auto input = getSetting(_contextIsHMD, QAudio::AudioInput).get();
auto output = getSetting(_contextIsHMD, QAudio::AudioOutput).get();
_inputs.resetDevice(_contextIsHMD, input);
_outputs.resetDevice(_contextIsHMD, output);
_inputs.resetDevice(_contextIsHMD);
_outputs.resetDevice(_contextIsHMD);
}
void AudioDevices::onDeviceSelected(QAudio::Mode mode, const QAudioDeviceInfo& device, const QAudioDeviceInfo& previousDevice) {
@ -182,8 +200,16 @@ void AudioDevices::onDeviceSelected(QAudio::Mode mode, const QAudioDeviceInfo& d
void AudioDevices::onDeviceChanged(QAudio::Mode mode, const QAudioDeviceInfo& device) {
if (mode == QAudio::AudioInput) {
if (_requestedInputDevice == device) {
onDeviceSelected(QAudio::AudioInput, device, _inputs._selectedDevice);
_requestedInputDevice = QAudioDeviceInfo();
}
_inputs.onDeviceChanged(device);
} else { // if (mode == QAudio::AudioOutput)
if (_requestedOutputDevice == device) {
onDeviceSelected(QAudio::AudioOutput, device, _outputs._selectedDevice);
_requestedOutputDevice = QAudioDeviceInfo();
}
_outputs.onDeviceChanged(device);
}
}
@ -201,28 +227,16 @@ void AudioDevices::onDevicesChanged(QAudio::Mode mode, const QList<QAudioDeviceI
void AudioDevices::chooseInputDevice(const QAudioDeviceInfo& device) {
auto client = DependencyManager::get<AudioClient>();
bool success = false;
_requestedInputDevice = device;
QMetaObject::invokeMethod(client.data(), "switchAudioDevice",
Qt::BlockingQueuedConnection,
Q_RETURN_ARG(bool, success),
Q_ARG(QAudio::Mode, QAudio::AudioInput),
Q_ARG(const QAudioDeviceInfo&, device));
if (success) {
onDeviceSelected(QAudio::AudioInput, device, _inputs._selectedDevice);
}
}
void AudioDevices::chooseOutputDevice(const QAudioDeviceInfo& device) {
auto client = DependencyManager::get<AudioClient>();
bool success = false;
_requestedOutputDevice = device;
QMetaObject::invokeMethod(client.data(), "switchAudioDevice",
Qt::BlockingQueuedConnection,
Q_RETURN_ARG(bool, success),
Q_ARG(QAudio::Mode, QAudio::AudioOutput),
Q_ARG(const QAudioDeviceInfo&, device));
if (success) {
onDeviceSelected(QAudio::AudioOutput, device, _outputs._selectedDevice);
}
}

View file

@ -39,7 +39,7 @@ public:
QVariant data(const QModelIndex& index, int role) const override;
// reset device to the last selected device in this context, or the default
void resetDevice(bool contextIsHMD, const QString& device);
void resetDevice(bool contextIsHMD);
signals:
void deviceChanged(const QAudioDeviceInfo& device);
@ -87,8 +87,10 @@ private:
AudioDeviceList _inputs { QAudio::AudioInput };
AudioDeviceList _outputs { QAudio::AudioOutput };
QAudioDeviceInfo _requestedOutputDevice;
QAudioDeviceInfo _requestedInputDevice;
bool& _contextIsHMD;
const bool& _contextIsHMD;
};
};