Merge branch 'master' into M19345

# Conflicts:
#	scripts/system/controllers/controllerModules/nearParentGrabOverlay.js
This commit is contained in:
David Rowe 2018-11-09 14:26:29 +13:00
commit a34e1f69e0
676 changed files with 18949 additions and 16218 deletions

View file

@ -66,7 +66,7 @@ if (ANDROID)
set(GLES_OPTION ON)
set(PLATFORM_QT_COMPONENTS AndroidExtras WebView)
else ()
set(PLATFORM_QT_COMPONENTS WebEngine WebEngineWidgets)
set(PLATFORM_QT_COMPONENTS WebEngine)
endif ()
if (USE_GLES AND (NOT ANDROID))

View file

@ -216,7 +216,7 @@ void Agent::requestScript() {
}
// make sure this is not a script request for the file scheme
if (scriptURL.scheme() == URL_SCHEME_FILE) {
if (scriptURL.scheme() == HIFI_URL_SCHEME_FILE) {
qWarning() << "Cannot load script for Agent from local filesystem.";
scriptRequestFinished();
return;

View file

@ -202,7 +202,7 @@ void AudioMixerClientData::parsePerAvatarGainSet(ReceivedMessage& message, const
}
}
void AudioMixerClientData::setGainForAvatar(QUuid nodeID, uint8_t gain) {
void AudioMixerClientData::setGainForAvatar(QUuid nodeID, float gain) {
auto it = std::find_if(_streams.active.cbegin(), _streams.active.cend(), [nodeID](const MixableStream& mixableStream){
return mixableStream.nodeStreamID.nodeID == nodeID && mixableStream.nodeStreamID.streamID.isNull();
});

View file

@ -172,7 +172,7 @@ private:
void optionallyReplicatePacket(ReceivedMessage& packet, const Node& node);
void setGainForAvatar(QUuid nodeID, uint8_t gain);
void setGainForAvatar(QUuid nodeID, float gain);
bool containsValidPosition(ReceivedMessage& message) const;

View file

@ -541,7 +541,7 @@ void AvatarMixer::handleRequestsDomainListDataPacket(QSharedPointer<ReceivedMess
// ...For those nodes, reset the lastBroadcastTime to 0
// so that the AvatarMixer will send Identity data to us
[&](const SharedNodePointer& node) {
nodeData->setLastBroadcastTime(node->getUUID(), 0);
nodeData->setLastBroadcastTime(node->getLocalID(), 0);
nodeData->resetSentTraitData(node->getLocalID());
}
);
@ -565,7 +565,8 @@ void AvatarMixer::handleAvatarIdentityPacket(QSharedPointer<ReceivedMessage> mes
// parse the identity packet and update the change timestamp if appropriate
bool identityChanged = false;
bool displayNameChanged = false;
avatar.processAvatarIdentity(message->getMessage(), identityChanged, displayNameChanged);
QDataStream avatarIdentityStream(message->getMessage());
avatar.processAvatarIdentity(avatarIdentityStream, identityChanged, displayNameChanged);
if (identityChanged) {
QMutexLocker nodeDataLocker(&nodeData->getMutex());
@ -637,7 +638,7 @@ void AvatarMixer::handleNodeIgnoreRequestPacket(QSharedPointer<ReceivedMessage>
// Reset the lastBroadcastTime for the ignored avatar to 0
// so the AvatarMixer knows it'll have to send identity data about the ignored avatar
// to the ignorer if the ignorer unignores.
nodeData->setLastBroadcastTime(ignoredUUID, 0);
nodeData->setLastBroadcastTime(ignoredNode->getLocalID(), 0);
nodeData->resetSentTraitData(ignoredNode->getLocalID());
}
@ -647,7 +648,7 @@ void AvatarMixer::handleNodeIgnoreRequestPacket(QSharedPointer<ReceivedMessage>
// to the ignored if the ignorer unignores.
AvatarMixerClientData* ignoredNodeData = reinterpret_cast<AvatarMixerClientData*>(ignoredNode->getLinkedData());
if (ignoredNodeData) {
ignoredNodeData->setLastBroadcastTime(senderNode->getUUID(), 0);
ignoredNodeData->setLastBroadcastTime(senderNode->getLocalID(), 0);
ignoredNodeData->resetSentTraitData(senderNode->getLocalID());
}
}

View file

@ -26,20 +26,20 @@ AvatarMixerClientData::AvatarMixerClientData(const QUuid& nodeID, Node::LocalID
_avatar->setID(nodeID);
}
uint64_t AvatarMixerClientData::getLastOtherAvatarEncodeTime(QUuid otherAvatar) const {
std::unordered_map<QUuid, uint64_t>::const_iterator itr = _lastOtherAvatarEncodeTime.find(otherAvatar);
uint64_t AvatarMixerClientData::getLastOtherAvatarEncodeTime(NLPacket::LocalID otherAvatar) const {
const auto itr = _lastOtherAvatarEncodeTime.find(otherAvatar);
if (itr != _lastOtherAvatarEncodeTime.end()) {
return itr->second;
}
return 0;
}
void AvatarMixerClientData::setLastOtherAvatarEncodeTime(const QUuid& otherAvatar, uint64_t time) {
std::unordered_map<QUuid, uint64_t>::iterator itr = _lastOtherAvatarEncodeTime.find(otherAvatar);
void AvatarMixerClientData::setLastOtherAvatarEncodeTime(NLPacket::LocalID otherAvatar, uint64_t time) {
auto itr = _lastOtherAvatarEncodeTime.find(otherAvatar);
if (itr != _lastOtherAvatarEncodeTime.end()) {
itr->second = time;
} else {
_lastOtherAvatarEncodeTime.emplace(std::pair<QUuid, uint64_t>(otherAvatar, time));
_lastOtherAvatarEncodeTime.emplace(std::pair<NLPacket::LocalID, uint64_t>(otherAvatar, time));
}
}
@ -220,7 +220,7 @@ void AvatarMixerClientData::checkSkeletonURLAgainstWhitelist(const SlaveSharedDa
}
}
uint64_t AvatarMixerClientData::getLastBroadcastTime(const QUuid& nodeUUID) const {
uint64_t AvatarMixerClientData::getLastBroadcastTime(NLPacket::LocalID nodeUUID) const {
// return the matching PacketSequenceNumber, or the default if we don't have it
auto nodeMatch = _lastBroadcastTimes.find(nodeUUID);
if (nodeMatch != _lastBroadcastTimes.end()) {
@ -229,9 +229,9 @@ uint64_t AvatarMixerClientData::getLastBroadcastTime(const QUuid& nodeUUID) cons
return 0;
}
uint16_t AvatarMixerClientData::getLastBroadcastSequenceNumber(const QUuid& nodeUUID) const {
uint16_t AvatarMixerClientData::getLastBroadcastSequenceNumber(NLPacket::LocalID nodeID) const {
// return the matching PacketSequenceNumber, or the default if we don't have it
auto nodeMatch = _lastBroadcastSequenceNumbers.find(nodeUUID);
auto nodeMatch = _lastBroadcastSequenceNumbers.find(nodeID);
if (nodeMatch != _lastBroadcastSequenceNumbers.end()) {
return nodeMatch->second;
}
@ -252,7 +252,7 @@ void AvatarMixerClientData::ignoreOther(const Node* self, const Node* other) {
} else {
killPacket->writePrimitive(KillAvatarReason::YourAvatarEnteredTheirBubble);
}
setLastBroadcastTime(other->getUUID(), 0);
setLastBroadcastTime(other->getLocalID(), 0);
resetSentTraitData(other->getLocalID());
@ -331,9 +331,9 @@ AvatarMixerClientData::TraitsCheckTimestamp AvatarMixerClientData::getLastOtherA
}
}
void AvatarMixerClientData::cleanupKilledNode(const QUuid& nodeUUID, Node::LocalID nodeLocalID) {
removeLastBroadcastSequenceNumber(nodeUUID);
removeLastBroadcastTime(nodeUUID);
void AvatarMixerClientData::cleanupKilledNode(const QUuid&, Node::LocalID nodeLocalID) {
removeLastBroadcastSequenceNumber(nodeLocalID);
removeLastBroadcastTime(nodeLocalID);
_lastSentTraitsTimestamps.erase(nodeLocalID);
_sentTraitVersions.erase(nodeLocalID);
}

View file

@ -49,17 +49,16 @@ public:
const AvatarData* getConstAvatarData() const { return _avatar.get(); }
AvatarSharedPointer getAvatarSharedPointer() const { return _avatar; }
uint16_t getLastBroadcastSequenceNumber(NLPacket::LocalID nodeID) const;
void setLastBroadcastSequenceNumber(NLPacket::LocalID nodeID, uint16_t sequenceNumber)
{ _lastBroadcastSequenceNumbers[nodeID] = sequenceNumber; }
Q_INVOKABLE void removeLastBroadcastSequenceNumber(NLPacket::LocalID nodeID) { _lastBroadcastSequenceNumbers.erase(nodeID); }
bool isIgnoreRadiusEnabled() const { return _isIgnoreRadiusEnabled; }
void setIsIgnoreRadiusEnabled(bool enabled) { _isIgnoreRadiusEnabled = enabled; }
uint16_t getLastBroadcastSequenceNumber(const QUuid& nodeUUID) const;
void setLastBroadcastSequenceNumber(const QUuid& nodeUUID, uint16_t sequenceNumber)
{ _lastBroadcastSequenceNumbers[nodeUUID] = sequenceNumber; }
Q_INVOKABLE void removeLastBroadcastSequenceNumber(const QUuid& nodeUUID) { _lastBroadcastSequenceNumbers.erase(nodeUUID); }
uint64_t getLastBroadcastTime(const QUuid& nodeUUID) const;
void setLastBroadcastTime(const QUuid& nodeUUID, uint64_t broadcastTime) { _lastBroadcastTimes[nodeUUID] = broadcastTime; }
Q_INVOKABLE void removeLastBroadcastTime(const QUuid& nodeUUID) { _lastBroadcastTimes.erase(nodeUUID); }
uint64_t getLastBroadcastTime(NLPacket::LocalID nodeUUID) const;
void setLastBroadcastTime(NLPacket::LocalID nodeUUID, uint64_t broadcastTime) { _lastBroadcastTimes[nodeUUID] = broadcastTime; }
Q_INVOKABLE void removeLastBroadcastTime(NLPacket::LocalID nodeUUID) { _lastBroadcastTimes.erase(nodeUUID); }
Q_INVOKABLE void cleanupKilledNode(const QUuid& nodeUUID, Node::LocalID nodeLocalID);
@ -93,7 +92,7 @@ public:
void loadJSONStats(QJsonObject& jsonObject) const;
glm::vec3 getPosition() const { return _avatar ? _avatar->getWorldPosition() : glm::vec3(0); }
glm::vec3 getPosition() const { return _avatar ? _avatar->getClientGlobalPosition() : glm::vec3(0); }
bool isRadiusIgnoring(const QUuid& other) const;
void addToRadiusIgnoringSet(const QUuid& other);
void removeFromRadiusIgnoringSet(const QUuid& other);
@ -114,10 +113,10 @@ public:
const ConicalViewFrustums& getViewFrustums() const { return _currentViewFrustums; }
uint64_t getLastOtherAvatarEncodeTime(QUuid otherAvatar) const;
void setLastOtherAvatarEncodeTime(const QUuid& otherAvatar, uint64_t time);
uint64_t getLastOtherAvatarEncodeTime(NLPacket::LocalID otherAvatar) const;
void setLastOtherAvatarEncodeTime(NLPacket::LocalID otherAvatar, uint64_t time);
QVector<JointData>& getLastOtherAvatarSentJoints(QUuid otherAvatar) { return _lastOtherAvatarSentJoints[otherAvatar]; }
QVector<JointData>& getLastOtherAvatarSentJoints(NLPacket::LocalID otherAvatar) { return _lastOtherAvatarSentJoints[otherAvatar]; }
void queuePacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer node);
int processPackets(const SlaveSharedData& slaveSharedData); // returns number of packets processed
@ -150,13 +149,13 @@ private:
AvatarSharedPointer _avatar { new AvatarData() };
uint16_t _lastReceivedSequenceNumber { 0 };
std::unordered_map<QUuid, uint16_t> _lastBroadcastSequenceNumbers;
std::unordered_map<QUuid, uint64_t> _lastBroadcastTimes;
std::unordered_map<NLPacket::LocalID, uint16_t> _lastBroadcastSequenceNumbers;
std::unordered_map<NLPacket::LocalID, uint64_t> _lastBroadcastTimes;
// this is a map of the last time we encoded an "other" avatar for
// sending to "this" node
std::unordered_map<QUuid, uint64_t> _lastOtherAvatarEncodeTime;
std::unordered_map<QUuid, QVector<JointData>> _lastOtherAvatarSentJoints;
std::unordered_map<NLPacket::LocalID, uint64_t> _lastOtherAvatarEncodeTime;
std::unordered_map<NLPacket::LocalID, QVector<JointData>> _lastOtherAvatarSentJoints;
uint64_t _identityChangeTimestamp;
bool _avatarSessionDisplayNameMustChange{ true };

View file

@ -68,13 +68,11 @@ void AvatarMixerSlave::processIncomingPackets(const SharedNodePointer& node) {
_stats.processIncomingPacketsElapsedTime += (end - start);
}
int AvatarMixerSlave::sendIdentityPacket(const AvatarMixerClientData* nodeData, const SharedNodePointer& destinationNode) {
if (destinationNode->getType() == NodeType::Agent && !destinationNode->isUpstream()) {
int AvatarMixerSlave::sendIdentityPacket(NLPacketList& packetList, const AvatarMixerClientData* nodeData, const Node& destinationNode) {
if (destinationNode.getType() == NodeType::Agent && !destinationNode.isUpstream()) {
QByteArray individualData = nodeData->getConstAvatarData()->identityByteArray();
individualData.replace(0, NUM_BYTES_RFC4122_UUID, nodeData->getNodeID().toRfc4122()); // FIXME, this looks suspicious
auto identityPackets = NLPacketList::create(PacketType::AvatarIdentity, QByteArray(), true, true);
identityPackets->write(individualData);
DependencyManager::get<NodeList>()->sendPacketList(std::move(identityPackets), *destinationNode);
packetList.write(individualData);
_stats.numIdentityPackets++;
return individualData.size();
} else {
@ -247,12 +245,12 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
// reset the internal state for correct random number distribution
distribution.reset();
// Estimate number to sort on number sent last frame (with min. of 20).
const int numToSendEst = std::max(int(nodeData->getNumAvatarsSentLastFrame() * 2.5f), 20);
// reset the number of sent avatars
nodeData->resetNumAvatarsSentLastFrame();
// keep a counter of the number of considered avatars
int numOtherAvatars = 0;
// keep track of outbound data rate specifically for avatar data
int numAvatarDataBytes = 0;
int identityBytesSent = 0;
@ -261,7 +259,6 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
// max number of avatarBytes per frame
int maxAvatarBytesPerFrame = int(_maxKbpsPerNode * BYTES_PER_KILOBIT / AVATAR_MIXER_BROADCAST_FRAMES_PER_SECOND);
// keep track of the number of other avatars held back in this frame
int numAvatarsHeldBack = 0;
@ -279,10 +276,6 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
int minimumBytesPerAvatar = PALIsOpen ? AvatarDataPacket::AVATAR_HAS_FLAGS_SIZE + NUM_BYTES_RFC4122_UUID +
sizeof(AvatarDataPacket::AvatarGlobalPosition) + sizeof(AvatarDataPacket::AudioLoudness) : 0;
// setup a PacketList for the avatarPackets
auto avatarPacketList = NLPacketList::create(PacketType::BulkAvatarData);
static auto maxAvatarDataBytes = avatarPacketList->getMaxSegmentSize() - NUM_BYTES_RFC4122_UUID;
// compute node bounding box
const float MY_AVATAR_BUBBLE_EXPANSION_FACTOR = 4.0f; // magic number determined emperically
AABox nodeBox = computeBubbleBox(avatar, MY_AVATAR_BUBBLE_EXPANSION_FACTOR);
@ -350,8 +343,7 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
// Don't bother with these checks if the other avatar has their bubble enabled and we're gettingAnyIgnored
if (nodeData->isIgnoreRadiusEnabled() || (avatarClientNodeData->isIgnoreRadiusEnabled() && !getsAnyIgnored)) {
// Perform the collision check between the two bounding boxes
const float OTHER_AVATAR_BUBBLE_EXPANSION_FACTOR = 2.4f; // magic number determined empirically
AABox otherNodeBox = computeBubbleBox(avatarClientNodeData->getAvatar(), OTHER_AVATAR_BUBBLE_EXPANSION_FACTOR);
AABox otherNodeBox = avatarClientNodeData->getAvatar().getDefaultBubbleBox();
if (nodeBox.touches(otherNodeBox)) {
nodeData->ignoreOther(destinationNode, avatarNode);
shouldIgnore = !getsAnyIgnored;
@ -364,7 +356,7 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
}
if (!shouldIgnore) {
AvatarDataSequenceNumber lastSeqToReceiver = nodeData->getLastBroadcastSequenceNumber(avatarNode->getUUID());
AvatarDataSequenceNumber lastSeqToReceiver = nodeData->getLastBroadcastSequenceNumber(avatarNode->getLocalID());
AvatarDataSequenceNumber lastSeqFromSender = avatarClientNodeData->getLastReceivedSequenceNumber();
// FIXME - This code does appear to be working. But it seems brittle.
@ -396,7 +388,7 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
if (!shouldIgnore) {
// sort this one for later
const AvatarData* avatarNodeData = avatarClientNodeData->getConstAvatarData();
auto lastEncodeTime = nodeData->getLastOtherAvatarEncodeTime(avatarNodeData->getSessionUUID());
auto lastEncodeTime = nodeData->getLastOtherAvatarEncodeTime(avatarNode->getLocalID());
sortedAvatars.push(SortableAvatar(avatarNodeData, avatarNode, lastEncodeTime));
}
@ -406,8 +398,13 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
int remainingAvatars = (int)sortedAvatars.size();
auto traitsPacketList = NLPacketList::create(PacketType::BulkAvatarTraits, QByteArray(), true, true);
auto avatarPacket = NLPacket::create(PacketType::BulkAvatarData);
const int avatarPacketCapacity = avatarPacket->getPayloadCapacity();
int avatarSpaceAvailable = avatarPacketCapacity;
int numPacketsSent = 0;
auto identityPacketList = NLPacketList::create(PacketType::AvatarIdentity, QByteArray(), true, true);
const auto& sortedAvatarVector = sortedAvatars.getSortedVector();
const auto& sortedAvatarVector = sortedAvatars.getSortedVector(numToSendEst);
for (const auto& sortedAvatar : sortedAvatarVector) {
const Node* otherNode = sortedAvatar.getNode();
auto lastEncodeForOther = sortedAvatar.getTimestamp();
@ -432,21 +429,9 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
auto startAvatarDataPacking = chrono::high_resolution_clock::now();
++numOtherAvatars;
const AvatarMixerClientData* otherNodeData = reinterpret_cast<const AvatarMixerClientData*>(otherNode->getLinkedData());
const AvatarData* otherAvatar = otherNodeData->getConstAvatarData();
// If the time that the mixer sent AVATAR DATA about Avatar B to Avatar A is BEFORE OR EQUAL TO
// the time that Avatar B flagged an IDENTITY DATA change, send IDENTITY DATA about Avatar B to Avatar A.
if (otherAvatar->hasProcessedFirstIdentity()
&& nodeData->getLastBroadcastTime(otherNode->getUUID()) <= otherNodeData->getIdentityChangeTimestamp()) {
identityBytesSent += sendIdentityPacket(otherNodeData, node);
// remember the last time we sent identity details about this other node to the receiver
nodeData->setLastBroadcastTime(otherNode->getUUID(), usecTimestampNow());
}
// Typically all out-of-view avatars but such avatars' priorities will rise with time:
bool isLowerPriority = sortedAvatar.getPriority() <= OUT_OF_VIEW_THRESHOLD;
@ -456,71 +441,56 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
} else if (!overBudget) {
detail = distribution(generator) < AVATAR_SEND_FULL_UPDATE_RATIO ? AvatarData::SendAllData : AvatarData::CullSmallData;
nodeData->incrementAvatarInView();
}
bool includeThisAvatar = true;
QVector<JointData>& lastSentJointsForOther = nodeData->getLastOtherAvatarSentJoints(otherNode->getUUID());
// If the time that the mixer sent AVATAR DATA about Avatar B to Avatar A is BEFORE OR EQUAL TO
// the time that Avatar B flagged an IDENTITY DATA change, send IDENTITY DATA about Avatar B to Avatar A.
if (otherAvatar->hasProcessedFirstIdentity()
&& nodeData->getLastBroadcastTime(otherNode->getLocalID()) <= otherNodeData->getIdentityChangeTimestamp()) {
identityBytesSent += sendIdentityPacket(*identityPacketList, otherNodeData, *destinationNode);
lastSentJointsForOther.resize(otherAvatar->getJointCount());
bool distanceAdjust = true;
glm::vec3 viewerPosition = myPosition;
AvatarDataPacket::HasFlags hasFlagsOut; // the result of the toByteArray
bool dropFaceTracking = false;
auto startSerialize = chrono::high_resolution_clock::now();
QByteArray bytes = otherAvatar->toByteArray(detail, lastEncodeForOther, lastSentJointsForOther,
hasFlagsOut, dropFaceTracking, distanceAdjust, viewerPosition,
&lastSentJointsForOther);
auto endSerialize = chrono::high_resolution_clock::now();
_stats.toByteArrayElapsedTime +=
(quint64) chrono::duration_cast<chrono::microseconds>(endSerialize - startSerialize).count();
if (bytes.size() > maxAvatarDataBytes) {
qCWarning(avatars) << "otherAvatar.toByteArray() for" << otherNode->getUUID()
<< "resulted in very large buffer of" << bytes.size() << "bytes - dropping facial data";
dropFaceTracking = true; // first try dropping the facial data
bytes = otherAvatar->toByteArray(detail, lastEncodeForOther, lastSentJointsForOther,
hasFlagsOut, dropFaceTracking, distanceAdjust, viewerPosition, &lastSentJointsForOther);
if (bytes.size() > maxAvatarDataBytes) {
qCWarning(avatars) << "otherAvatar.toByteArray() for" << otherNode->getUUID()
<< "without facial data resulted in very large buffer of" << bytes.size()
<< "bytes - reducing to MinimumData";
bytes = otherAvatar->toByteArray(AvatarData::MinimumData, lastEncodeForOther, lastSentJointsForOther,
hasFlagsOut, dropFaceTracking, distanceAdjust, viewerPosition, &lastSentJointsForOther);
if (bytes.size() > maxAvatarDataBytes) {
qCWarning(avatars) << "otherAvatar.toByteArray() for" << otherNode->getUUID()
<< "MinimumData resulted in very large buffer of" << bytes.size()
<< "bytes - refusing to send avatar";
includeThisAvatar = false;
}
// remember the last time we sent identity details about this other node to the receiver
nodeData->setLastBroadcastTime(otherNode->getLocalID(), usecTimestampNow());
}
}
if (includeThisAvatar) {
// start a new segment in the PacketList for this avatar
avatarPacketList->startSegment();
numAvatarDataBytes += avatarPacketList->write(otherNode->getUUID().toRfc4122());
numAvatarDataBytes += avatarPacketList->write(bytes);
avatarPacketList->endSegment();
QVector<JointData>& lastSentJointsForOther = nodeData->getLastOtherAvatarSentJoints(otherNode->getLocalID());
if (detail != AvatarData::NoData) {
_stats.numOthersIncluded++;
const bool distanceAdjust = true;
const bool dropFaceTracking = false;
AvatarDataPacket::SendStatus sendStatus;
sendStatus.sendUUID = true;
// increment the number of avatars sent to this reciever
nodeData->incrementNumAvatarsSentLastFrame();
do {
auto startSerialize = chrono::high_resolution_clock::now();
QByteArray bytes = otherAvatar->toByteArray(detail, lastEncodeForOther, lastSentJointsForOther,
sendStatus, dropFaceTracking, distanceAdjust, myPosition,
&lastSentJointsForOther, avatarSpaceAvailable);
auto endSerialize = chrono::high_resolution_clock::now();
_stats.toByteArrayElapsedTime +=
(quint64)chrono::duration_cast<chrono::microseconds>(endSerialize - startSerialize).count();
// set the last sent sequence number for this sender on the receiver
nodeData->setLastBroadcastSequenceNumber(otherNode->getUUID(),
otherNodeData->getLastReceivedSequenceNumber());
nodeData->setLastOtherAvatarEncodeTime(otherNode->getUUID(), usecTimestampNow());
avatarPacket->write(bytes);
avatarSpaceAvailable -= bytes.size();
numAvatarDataBytes += bytes.size();
if (!sendStatus || avatarSpaceAvailable < (int)AvatarDataPacket::MIN_BULK_PACKET_SIZE) {
// Weren't able to fit everything.
nodeList->sendPacket(std::move(avatarPacket), *destinationNode);
++numPacketsSent;
avatarPacket = NLPacket::create(PacketType::BulkAvatarData);
avatarSpaceAvailable = avatarPacketCapacity;
}
} else {
// TODO? this avatar is not included now, and will probably not be included next frame.
// It would be nice if we could tweak its future sort priority to put it at the back of the list.
} while (!sendStatus);
if (detail != AvatarData::NoData) {
_stats.numOthersIncluded++;
// increment the number of avatars sent to this receiver
nodeData->incrementNumAvatarsSentLastFrame();
// set the last sent sequence number for this sender on the receiver
nodeData->setLastBroadcastSequenceNumber(otherNode->getLocalID(),
otherNodeData->getLastReceivedSequenceNumber());
nodeData->setLastOtherAvatarEncodeTime(otherNode->getLocalID(), usecTimestampNow());
}
auto endAvatarDataPacking = chrono::high_resolution_clock::now();
@ -532,17 +502,21 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
remainingAvatars--;
}
if (nodeData->getNumAvatarsSentLastFrame() > numToSendEst) {
qCWarning(avatars) << "More avatars sent than upper estimate" << nodeData->getNumAvatarsSentLastFrame()
<< " / " << numToSendEst;
}
quint64 startPacketSending = usecTimestampNow();
// close the current packet so that we're always sending something
avatarPacketList->closeCurrentPacket(true);
if (avatarPacket->getPayloadSize() != 0) {
nodeList->sendPacket(std::move(avatarPacket), *destinationNode);
++numPacketsSent;
}
_stats.numPacketsSent += (int)avatarPacketList->getNumPackets();
_stats.numPacketsSent += numPacketsSent;
_stats.numBytesSent += numAvatarDataBytes;
// send the avatar data PacketList
nodeList->sendPacketList(std::move(avatarPacketList), *destinationNode);
// record the bytes sent for other avatar data in the AvatarMixerClientData
nodeData->recordSentAvatarData(numAvatarDataBytes);
@ -554,6 +528,12 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
nodeList->sendPacketList(std::move(traitsPacketList), *destinationNode);
}
// Send any AvatarIdentity packets:
identityPacketList->closeCurrentPacket();
if (identityBytesSent > 0) {
nodeList->sendPacketList(std::move(identityPacketList), *destinationNode);
}
// record the number of avatars held back this frame
nodeData->recordNumOtherAvatarStarves(numAvatarsHeldBack);
nodeData->recordNumOtherAvatarSkips(numAvatarsWithSkippedFrames);
@ -599,20 +579,20 @@ void AvatarMixerSlave::broadcastAvatarDataToDownstreamMixer(const SharedNodePoin
// so we always send a full update for this avatar
quint64 start = usecTimestampNow();
AvatarDataPacket::HasFlags flagsOut;
AvatarDataPacket::SendStatus sendStatus;
QVector<JointData> emptyLastJointSendData { otherAvatar->getJointCount() };
QByteArray avatarByteArray = otherAvatar->toByteArray(AvatarData::SendAllData, 0, emptyLastJointSendData,
flagsOut, false, false, glm::vec3(0), nullptr);
sendStatus, false, false, glm::vec3(0), nullptr, 0);
quint64 end = usecTimestampNow();
_stats.toByteArrayElapsedTime += (end - start);
auto lastBroadcastTime = nodeData->getLastBroadcastTime(agentNode->getUUID());
auto lastBroadcastTime = nodeData->getLastBroadcastTime(agentNode->getLocalID());
if (lastBroadcastTime <= agentNodeData->getIdentityChangeTimestamp()
|| (start - lastBroadcastTime) >= REBROADCAST_IDENTITY_TO_DOWNSTREAM_EVERY_US) {
sendReplicatedIdentityPacket(*agentNode, agentNodeData, *node);
nodeData->setLastBroadcastTime(agentNode->getUUID(), start);
nodeData->setLastBroadcastTime(agentNode->getLocalID(), start);
}
// figure out how large our avatar byte array can be to fit in the packet list
@ -630,14 +610,14 @@ void AvatarMixerSlave::broadcastAvatarDataToDownstreamMixer(const SharedNodePoin
<< "-" << avatarByteArray.size() << "bytes";
avatarByteArray = otherAvatar->toByteArray(AvatarData::SendAllData, 0, emptyLastJointSendData,
flagsOut, true, false, glm::vec3(0), nullptr);
sendStatus, true, false, glm::vec3(0), nullptr, 0);
if (avatarByteArray.size() > maxAvatarByteArraySize) {
qCWarning(avatars) << "Replicated avatar data without facial data still too large for"
<< otherAvatar->getSessionUUID() << "-" << avatarByteArray.size() << "bytes";
avatarByteArray = otherAvatar->toByteArray(AvatarData::MinimumData, 0, emptyLastJointSendData,
flagsOut, true, false, glm::vec3(0), nullptr);
sendStatus, true, false, glm::vec3(0), nullptr, 0);
}
}
@ -646,7 +626,7 @@ void AvatarMixerSlave::broadcastAvatarDataToDownstreamMixer(const SharedNodePoin
nodeData->incrementNumAvatarsSentLastFrame();
// set the last sent sequence number for this sender on the receiver
nodeData->setLastBroadcastSequenceNumber(agentNode->getUUID(),
nodeData->setLastBroadcastSequenceNumber(agentNode->getLocalID(),
agentNodeData->getLastReceivedSequenceNumber());
// increment the number of avatars sent to this reciever

View file

@ -101,7 +101,7 @@ public:
void harvestStats(AvatarMixerSlaveStats& stats);
private:
int sendIdentityPacket(const AvatarMixerClientData* nodeData, const SharedNodePointer& destinationNode);
int sendIdentityPacket(NLPacketList& packet, const AvatarMixerClientData* nodeData, const Node& destinationNode);
int sendReplicatedIdentityPacket(const Node& agentNode, const AvatarMixerClientData* nodeData, const Node& destinationNode);
qint64 addChangedTraitsToBulkPacket(AvatarMixerClientData* listeningNodeData,

View file

@ -69,10 +69,10 @@ void ScriptableAvatar::setSkeletonModelURL(const QUrl& skeletonModelURL) {
AvatarData::setSkeletonModelURL(skeletonModelURL);
}
static AnimPose composeAnimPose(const FBXJoint& fbxJoint, const glm::quat rotation, const glm::vec3 translation) {
static AnimPose composeAnimPose(const HFMJoint& joint, const glm::quat rotation, const glm::vec3 translation) {
glm::mat4 translationMat = glm::translate(translation);
glm::mat4 rotationMat = glm::mat4_cast(fbxJoint.preRotation * rotation * fbxJoint.postRotation);
glm::mat4 finalMat = translationMat * fbxJoint.preTransform * rotationMat * fbxJoint.postTransform;
glm::mat4 rotationMat = glm::mat4_cast(joint.preRotation * rotation * joint.postRotation);
glm::mat4 finalMat = translationMat * joint.preTransform * rotationMat * joint.postTransform;
return AnimPose(finalMat);
}
@ -84,7 +84,7 @@ void ScriptableAvatar::update(float deltatime) {
// Run animation
if (_animation && _animation->isLoaded() && _animation->getFrames().size() > 0 && !_bind.isNull() && _bind->isLoaded()) {
if (!_animSkeleton) {
_animSkeleton = std::make_shared<AnimSkeleton>(_bind->getGeometry());
_animSkeleton = std::make_shared<AnimSkeleton>(_bind->getHFMModel());
}
float currentFrame = _animationDetails.currentFrame + deltatime * _animationDetails.fps;
if (_animationDetails.loop || currentFrame < _animationDetails.lastFrame) {
@ -93,7 +93,7 @@ void ScriptableAvatar::update(float deltatime) {
}
_animationDetails.currentFrame = currentFrame;
const QVector<FBXJoint>& modelJoints = _bind->getGeometry().joints;
const QVector<HFMJoint>& modelJoints = _bind->getHFMModel().joints;
QStringList animationJointNames = _animation->getJointNames();
const int nJoints = modelJoints.size();
@ -102,8 +102,8 @@ void ScriptableAvatar::update(float deltatime) {
}
const int frameCount = _animation->getFrames().size();
const FBXAnimationFrame& floorFrame = _animation->getFrames().at((int)glm::floor(currentFrame) % frameCount);
const FBXAnimationFrame& ceilFrame = _animation->getFrames().at((int)glm::ceil(currentFrame) % frameCount);
const HFMAnimationFrame& floorFrame = _animation->getFrames().at((int)glm::floor(currentFrame) % frameCount);
const HFMAnimationFrame& ceilFrame = _animation->getFrames().at((int)glm::ceil(currentFrame) % frameCount);
const float frameFraction = glm::fract(currentFrame);
std::vector<AnimPose> poses = _animSkeleton->getRelativeDefaultPoses();
@ -113,7 +113,7 @@ void ScriptableAvatar::update(float deltatime) {
const QString& name = animationJointNames[i];
// As long as we need the model preRotations anyway, let's get the jointIndex from the bind skeleton rather than
// trusting the .fst (which is sometimes not updated to match changes to .fbx).
int mapping = _bind->getGeometry().getJointIndex(name);
int mapping = _bind->getHFMModel().getJointIndex(name);
if (mapping != -1 && !_maskedJoints.contains(name)) {
AnimPose floorPose = composeAnimPose(modelJoints[mapping], floorFrame.rotations[i], floorFrame.translations[i] * UNIT_SCALE);

View file

@ -1,7 +1,7 @@
import QtQuick 2.5
import "../../qml/controls-uit"
import "../../qml/styles-uit"
import controlsUit 1.0
import stylesUit 1.0
Item {
id: menu

View file

@ -1,7 +1,7 @@
import QtQuick 2.5
import "../../qml/controls-uit"
import "../../qml/styles-uit"
import controlsUit 1.0
import stylesUit 1.0
Item {
id: root

View file

@ -1,7 +1,7 @@
import QtQuick 2.5
import "../../qml/controls-uit"
import "../../qml/styles-uit"
import controlsUit 1.0
import stylesUit 1.0
import "../../qml/dialogs"
QtObject {

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@ -51,32 +51,34 @@
{ "from": "Vive.RSCenter", "to": "Standard.RightPrimaryThumb" },
{ "from": "Vive.RightApplicationMenu", "to": "Standard.RightSecondaryThumb" },
{ "from": "Vive.LeftHand", "to": "Standard.LeftHand"},
{ "from": "Vive.RightHand", "to": "Standard.RightHand"},
{ "from": "Vive.LeftHand", "to": "Standard.LeftHand" },
{ "from": "Vive.RightHand", "to": "Standard.RightHand" },
{ "from": "Vive.Head", "to" : "Standard.Head" },
{
"from": "Vive.LeftFoot", "to" : "Standard.LeftFoot",
"filters" : [{"type" : "exponentialSmoothing", "rotation" : 0.15, "translation": 0.3}]
"filters" : [{"type" : "exponentialSmoothing", "rotation" : 0.15, "translation": 0.15}]
},
{
"from": "Vive.RightFoot", "to" : "Standard.RightFoot",
"filters" : [{"type" : "exponentialSmoothing", "rotation" : 0.15, "translation": 0.3}]
"filters" : [{"type" : "exponentialSmoothing", "rotation" : 0.15, "translation": 0.15}]
},
{
"from": "Vive.Hips", "to" : "Standard.Hips",
"filters" : [{"type" : "exponentialSmoothing", "rotation" : 0.15, "translation": 0.3}]
"filters" : [{"type" : "exponentialSmoothing", "rotation" : 0.15, "translation": 0.15}]
},
{
"from": "Vive.Spine2", "to" : "Standard.Spine2",
"filters" : [{"type" : "exponentialSmoothing", "rotation" : 0.15, "translation": 0.3}]
"filters" : [{"type" : "exponentialSmoothing", "rotation" : 0.15, "translation": 0.15}]
},
{
"from": "Vive.RightArm", "to" : "Standard.RightArm",
"filters" : [{"type" : "exponentialSmoothing", "rotation" : 0.15, "translation": 0.15}]
},
{
"from": "Vive.LeftArm", "to" : "Standard.LeftArm",
"filters" : [{"type" : "exponentialSmoothing", "rotation" : 0.15, "translation": 0.15}]
},
{ "from": "Vive.Head", "to" : "Standard.Head"},
{ "from": "Vive.RightArm", "to" : "Standard.RightArm" },
{ "from": "Vive.LeftArm", "to" : "Standard.LeftArm" },
{ "from": "Vive.TrackedObject00", "to" : "Standard.TrackedObject00" },
{ "from": "Vive.TrackedObject01", "to" : "Standard.TrackedObject01" },

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