stats font & color changes, styling audio & bandwidth meters

This commit is contained in:
Lucas Crisman 2014-01-24 05:06:55 -03:00
parent 0a94488b22
commit a2f8a61a69
5 changed files with 67 additions and 51 deletions

View file

@ -254,6 +254,10 @@ Application::Application(int& argc, char** argv, timeval &startup_time) :
restoreSizeAndPosition();
loadScripts();
QFontDatabase fontDatabase;
fontDatabase.addApplicationFont("resources/styles/Inconsolata.otf");
_window->setVisible(true);
_glWidget->setFocusPolicy(Qt::StrongFocus);
_glWidget->setFocus();
@ -3248,15 +3252,15 @@ void Application::displayStats() {
statsHorizontalOffset += 5;
statsVerticalOffset += PELS_PER_LINE;
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0f, 0, serverNodes, .93f, .93f, .93f);
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0f, 2, serverNodes, .93f, .93f, .93f);
statsVerticalOffset += PELS_PER_LINE;
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0f, 0, avatarNodes, .93f, .93f, .93f);
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0f, 2, avatarNodes, .93f, .93f, .93f);
statsVerticalOffset += PELS_PER_LINE;
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 0, framesPerSecond);
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 2, framesPerSecond, .93f, .93f, .93f);
statsVerticalOffset += PELS_PER_LINE;
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 0, packetsPerSecond);
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 2, packetsPerSecond, .93f, .93f, .93f);
statsVerticalOffset += PELS_PER_LINE;
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 0, averageMegabitsPerSecond);
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 2, averageMegabitsPerSecond, .93f, .93f, .93f);
statsVerticalOffset = 0;
statsHorizontalOffset += 196;
@ -3302,13 +3306,13 @@ void Application::displayStats() {
statsHorizontalOffset += 5;
statsVerticalOffset += PELS_PER_LINE;
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 0, audioPing);
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 2, audioPing, .93f, .93f, .93f);
statsVerticalOffset += PELS_PER_LINE;
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 0, avatarPing);
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 2, avatarPing, .93f, .93f, .93f);
statsVerticalOffset += PELS_PER_LINE;
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 0, voxelAvgPing);
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 2, voxelAvgPing, .93f, .93f, .93f);
statsVerticalOffset += PELS_PER_LINE;
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 0, voxelMaxPing);
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 2, voxelMaxPing, .93f, .93f, .93f);
statsVerticalOffset = 0;
statsHorizontalOffset += 246;
@ -3336,13 +3340,13 @@ void Application::displayStats() {
statsHorizontalOffset += 5;
statsVerticalOffset += PELS_PER_LINE;
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 0, avatarPosition);
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 2, avatarPosition, .93f, .93f, .93f);
statsVerticalOffset += PELS_PER_LINE;
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 0, avatarVelocity);
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 2, avatarVelocity, .93f, .93f, .93f);
statsVerticalOffset += PELS_PER_LINE;
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 0, avatarBodyYaw);
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 2, avatarBodyYaw, .93f, .93f, .93f);
statsVerticalOffset += PELS_PER_LINE;
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 0, avatarMixerStats);
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 2, avatarMixerStats, .93f, .93f, .93f);
statsVerticalOffset = 0;
statsHorizontalOffset = _glWidget->width() - 451;
@ -3354,7 +3358,7 @@ void Application::displayStats() {
voxelStats.str("");
voxelStats << "Voxels Memory Nodes: " << VoxelTreeElement::getTotalMemoryUsage() / 1000000.f << "MB";
statsVerticalOffset += PELS_PER_LINE;
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 0, (char*)voxelStats.str().c_str());
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 2, (char*)voxelStats.str().c_str(), .93f, .93f, .93f);
voxelStats.str("");
voxelStats <<
@ -3364,21 +3368,21 @@ void Application::displayStats() {
? voxelStats << " / GPU: " << _voxels.getVoxelMemoryUsageGPU() / 1000000.f << "MB"
: "";
statsVerticalOffset += PELS_PER_LINE;
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 0, (char*)voxelStats.str().c_str());
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 2, (char*)voxelStats.str().c_str(), .93f, .93f, .93f);
// Voxel Rendering
voxelStats.str("");
voxelStats.precision(4);
voxelStats << "Voxel Rendering Slots Max: " << _voxels.getMaxVoxels() / 1000.f << "K";
statsVerticalOffset += PELS_PER_LINE;
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 0, (char*)voxelStats.str().c_str());
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 2, (char*)voxelStats.str().c_str(), .93f, .93f, .93f);
voxelStats.str("");
voxelStats.precision(4);
voxelStats << "Drawn: " << _voxels.getVoxelsWritten() / 1000.f << "K " <<
"Abandoned: " << _voxels.getAbandonedVoxels() / 1000.f << "K ";
statsVerticalOffset += PELS_PER_LINE;
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 0, (char*)voxelStats.str().c_str());
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 2, (char*)voxelStats.str().c_str(), .93f, .93f, .93f);
// iterate all the current voxel stats, and list their sending modes, and total voxel counts
std::stringstream sendingMode("");
@ -3417,7 +3421,7 @@ void Application::displayStats() {
sendingMode << " <SCENE STABLE>";
}
statsVerticalOffset += PELS_PER_LINE;
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 0, (char*)sendingMode.str().c_str());
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 2, (char*)sendingMode.str().c_str(), .93f, .93f, .93f);
// Incoming packets
voxelStats.str("");
@ -3439,7 +3443,7 @@ void Application::displayStats() {
}
}
statsVerticalOffset += PELS_PER_LINE;
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 0, (char*)voxelStats.str().c_str());
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 2, (char*)voxelStats.str().c_str(), .93f, .93f, .93f);
statsVerticalOffset += PELS_PER_LINE;
@ -3451,14 +3455,14 @@ void Application::displayStats() {
voxelStats.str("");
voxelStats << "Server voxels: " << serversTotalString.toLocal8Bit().constData();
statsVerticalOffset += PELS_PER_LINE;
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 0, (char*)voxelStats.str().c_str());
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 2, (char*)voxelStats.str().c_str(), .93f, .93f, .93f);
voxelStats.str("");
voxelStats <<
"Internal: " << serversInternalString.toLocal8Bit().constData() << " " <<
"Leaves: " << serversLeavesString.toLocal8Bit().constData() << "";
statsVerticalOffset += PELS_PER_LINE;
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 0, (char*)voxelStats.str().c_str());
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 2, (char*)voxelStats.str().c_str(), .93f, .93f, .93f);
unsigned long localTotal = VoxelTreeElement::getNodeCount();
unsigned long localInternal = VoxelTreeElement::getInternalNodeCount();
@ -3471,14 +3475,14 @@ void Application::displayStats() {
voxelStats.str("");
voxelStats << "Local voxels: " << localTotalString.toLocal8Bit().constData();
statsVerticalOffset += PELS_PER_LINE;
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 0, (char*)voxelStats.str().c_str());
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 2, (char*)voxelStats.str().c_str(), .93f, .93f, .93f);
voxelStats.str("");
voxelStats <<
"Internal: " << localInternalString.toLocal8Bit().constData() << " " <<
"Leaves: " << localLeavesString.toLocal8Bit().constData() << "";
statsVerticalOffset += PELS_PER_LINE;
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 0, (char*)voxelStats.str().c_str());
drawtext(statsHorizontalOffset, statsVerticalOffset, 0.10f, 0, 1.0, 2, (char*)voxelStats.str().c_str(), .93f, .93f, .93f);
}
void Application::renderThrustAtVoxel(const glm::vec3& thrust) {

View file

@ -548,7 +548,7 @@ void Audio::render(int screenWidth, int screenHeight) {
if (_audioInput) {
glLineWidth(2.0);
glBegin(GL_LINES);
glColor3f(1,1,1);
glColor3f(.93f, .93f, .93f);
int startX = 20.0;
int currentX = startX;
@ -583,9 +583,9 @@ void Audio::render(int screenWidth, int screenHeight) {
float msLeftForAudioOutput = (secondsLeftForAudioOutput + secondsLeftForRingBuffer) * 1000;
if (_numFramesDisplayStarve == 0) {
glColor3f(0, 1, 0);
glColor3f(0, .8f, .4f);
} else {
glColor3f(0.5 + (_numFramesDisplayStarve / 20.0f), 0, 0);
glColor3f(0.5 + (_numFramesDisplayStarve / 20.0f), .2f, .4f);
_numFramesDisplayStarve--;
}
@ -596,44 +596,44 @@ void Audio::render(int screenWidth, int screenHeight) {
}
glBegin(GL_QUADS);
glVertex2f(startX, topY + 2);
glVertex2f(startX + _averagedLatency / AUDIO_CALLBACK_MSECS * frameWidth, topY + 2);
glVertex2f(startX + _averagedLatency / AUDIO_CALLBACK_MSECS * frameWidth, bottomY - 2);
glVertex2f(startX, bottomY - 2);
glVertex2f(startX + 1, topY + 2);
glVertex2f(startX + _averagedLatency / AUDIO_CALLBACK_MSECS * frameWidth + 1, topY + 2);
glVertex2f(startX + _averagedLatency / AUDIO_CALLBACK_MSECS * frameWidth + 1, bottomY - 2);
glVertex2f(startX + 1, bottomY - 2);
glEnd();
// Show a yellow bar with the averaged msecs latency you are hearing (from time of packet receipt)
glColor3f(1,1,0);
glColor3f(1, .8f, 0);
glBegin(GL_QUADS);
glVertex2f(startX + _averagedLatency / AUDIO_CALLBACK_MSECS * frameWidth - 2, topY - 2);
glVertex2f(startX + _averagedLatency / AUDIO_CALLBACK_MSECS * frameWidth + 2, topY - 2);
glVertex2f(startX + _averagedLatency / AUDIO_CALLBACK_MSECS * frameWidth + 2, bottomY + 2);
glVertex2f(startX + _averagedLatency / AUDIO_CALLBACK_MSECS * frameWidth - 2, bottomY + 2);
glVertex2f(startX + _averagedLatency / AUDIO_CALLBACK_MSECS * frameWidth - 1, topY - 2);
glVertex2f(startX + _averagedLatency / AUDIO_CALLBACK_MSECS * frameWidth + 3, topY - 2);
glVertex2f(startX + _averagedLatency / AUDIO_CALLBACK_MSECS * frameWidth + 3, bottomY + 2);
glVertex2f(startX + _averagedLatency / AUDIO_CALLBACK_MSECS * frameWidth - 1, bottomY + 2);
glEnd();
char out[40];
sprintf(out, "%3.0f\n", _averagedLatency);
drawtext(startX + _averagedLatency / AUDIO_CALLBACK_MSECS * frameWidth - 10, topY - 9, 0.10f, 0, 1, 0, out, 1,1,0);
drawtext(startX + _averagedLatency / AUDIO_CALLBACK_MSECS * frameWidth - 10, topY - 9, 0.10f, 0, 1, 2, out, 1, .8f, 0);
// Show a red bar with the 'start' point of one frame plus the jitter buffer
glColor3f(1, 0, 0);
glColor3f(1, .2f, .4f);
int jitterBufferPels = (1.f + (float)getJitterBufferSamples()
/ (float) NETWORK_BUFFER_LENGTH_SAMPLES_PER_CHANNEL) * frameWidth;
sprintf(out, "%.0f\n", getJitterBufferSamples() / SAMPLE_RATE * 1000.f);
drawtext(startX + jitterBufferPels - 5, topY - 9, 0.10f, 0, 1, 0, out, 1, 0, 0);
drawtext(startX + jitterBufferPels - 5, topY - 9, 0.10f, 0, 1, 2, out, 1, .2f, .4f);
sprintf(out, "j %.1f\n", _measuredJitter);
if (Menu::getInstance()->getAudioJitterBufferSamples() == 0) {
drawtext(startX + jitterBufferPels - 5, bottomY + 12, 0.10f, 0, 1, 0, out, 1, 0, 0);
drawtext(startX + jitterBufferPels - 5, bottomY + 12, 0.10f, 0, 1, 2, out, 1, .2f, .4f);
} else {
drawtext(startX, bottomY + 12, 0.10f, 0, 1, 0, out, 1, 0, 0);
drawtext(startX, bottomY + 12, 0.10f, 0, 1, 2, out, 1, .2f, .4f);
}
glBegin(GL_QUADS);
glVertex2f(startX + jitterBufferPels - 2, topY - 2);
glVertex2f(startX + jitterBufferPels + 2, topY - 2);
glVertex2f(startX + jitterBufferPels + 2, bottomY + 2);
glVertex2f(startX + jitterBufferPels - 2, bottomY + 2);
glVertex2f(startX + jitterBufferPels - 1, topY - 2);
glVertex2f(startX + jitterBufferPels + 3, topY - 2);
glVertex2f(startX + jitterBufferPels + 3, bottomY + 2);
glVertex2f(startX + jitterBufferPels - 1, bottomY + 2);
glEnd();
}
@ -743,7 +743,7 @@ void Audio::renderToolIcon(int screenHeight) {
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, _micTextureId);
glColor3f(1, 1, 1);
glColor3f(.93f, .93f, .93f);
glBegin(GL_QUADS);
glTexCoord2f(1, 1);

View file

@ -23,7 +23,7 @@ namespace { // .cpp-local
int SPACING_LEFT_CAPTION_UNIT = 4; // |######## : | <--> UNIT
int PADDING_HORIZ_VALUE = 2; // |<-->X.XX<:-># |
unsigned const COLOR_TEXT = 0xe0e0e0e0; // ^ ^ ^ ^ ^ ^
unsigned const COLOR_TEXT = 0xedededff; // ^ ^ ^ ^ ^ ^
unsigned const COLOR_FRAME = 0xe0e0e0b0; // | | |
unsigned const COLOR_INDICATOR = 0xc0c0c0b0; // |
@ -38,13 +38,13 @@ namespace { // .cpp-local
}
BandwidthMeter::ChannelInfo BandwidthMeter::_CHANNELS[] = {
{ "Audio" , "Kbps", 8000.0 / 1024.0, 0x40ff40d0 },
{ "Audio" , "Kbps", 8000.0 / 1024.0, 0x33cc99ff },
{ "Avatars" , "Kbps", 8000.0 / 1024.0, 0xffef40c0 },
{ "Voxels" , "Kbps", 8000.0 / 1024.0, 0xd0d0d0a0 }
};
BandwidthMeter::BandwidthMeter() :
_textRenderer(SANS_FONT_FAMILY, -1, -1, false, TextRenderer::SHADOW_EFFECT),
_textRenderer(INCONSOLATA_FONT_FAMILY, -1, QFont::Bold, false),
_scaleMaxIndex(INITIAL_SCALE_MAXIMUM_INDEX) {
_channels = static_cast<ChannelInfo*>( malloc(sizeof(_CHANNELS)) );

View file

@ -373,9 +373,18 @@ const glm::vec3 randVector() {
}
static TextRenderer* textRenderer(int mono) {
static TextRenderer* monoRenderer = new TextRenderer(MONO_FONT_FAMILY);
static TextRenderer* proportionalRenderer = new TextRenderer(SANS_FONT_FAMILY, -1, -1, false, TextRenderer::SHADOW_EFFECT);
return mono ? monoRenderer : proportionalRenderer;
static TextRenderer* monoRenderer = new TextRenderer(MONO_FONT_FAMILY);
static TextRenderer* proportionalRenderer = new TextRenderer(SANS_FONT_FAMILY, -1, -1, false, TextRenderer::SHADOW_EFFECT);
static TextRenderer* inconsolataRenderer = new TextRenderer(INCONSOLATA_FONT_FAMILY, -1, QFont::Bold, false);
switch (mono) {
case 1:
return monoRenderer;
case 2:
return inconsolataRenderer;
case 0:
default:
return proportionalRenderer;
}
}
int widthText(float scale, int mono, char const* string) {

View file

@ -25,6 +25,9 @@
// the standard mono font family
#define MONO_FONT_FAMILY "Courier"
// the Inconsolata font family
#define INCONSOLATA_FONT_FAMILY "Inconsolata"
void eulerToOrthonormals(glm::vec3 * angles, glm::vec3 * fwd, glm::vec3 * left, glm::vec3 * up);
float azimuth_to(glm::vec3 head_pos, glm::vec3 source_pos);