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Update ScriptEngine::stop() to always run on its thread
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1 changed files with 4 additions and 0 deletions
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@ -775,6 +775,10 @@ void ScriptEngine::stopAllTimers() {
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void ScriptEngine::stop() {
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if (!_isFinished) {
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if (QThread::currentThread() != thread()) {
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QMetaObject::invokeMethod(this, "stop");
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return;
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}
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_isFinished = true;
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if (_wantSignals) {
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emit runningStateChanged();
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