the geometryCacheID for Rectangle3DOverlay wasn't being initialized (so was randomish). if they overlapped, some would be drawn looking like others

This commit is contained in:
Seth Alves 2015-02-13 15:21:03 -08:00
parent 5c048db5f5
commit 98b445b22f

View file

@ -20,6 +20,7 @@
#include "Rectangle3DOverlay.h"
Rectangle3DOverlay::Rectangle3DOverlay() {
_geometryCacheID(DependencyManager::get<GeometryCache>()->allocateID())
}
Rectangle3DOverlay::Rectangle3DOverlay(const Rectangle3DOverlay* rectangle3DOverlay) :