teleport works with xbox controller

This commit is contained in:
SamGondelman 2016-08-09 15:17:36 -07:00
parent 093d80e102
commit 956078bc91

View file

@ -232,14 +232,11 @@ function Teleporter() {
};
this.rightRay = function() {
var pose = Controller.getPoseValue(Controller.Standard.RightHand);
var rightPosition = pose.valid ? Vec3.sum(Vec3.multiplyQbyV(MyAvatar.orientation, pose.translation), MyAvatar.position) : MyAvatar.getHeadPosition();
var rightRotation = pose.valid ? Quat.multiply(MyAvatar.orientation, pose.rotation) : MyAvatar.headOrientation;
var rightPosition = Vec3.sum(Vec3.multiplyQbyV(MyAvatar.orientation, Controller.getPoseValue(Controller.Standard.RightHand).translation), MyAvatar.position);
var rightControllerRotation = Controller.getPoseValue(Controller.Standard.RightHand).rotation;
var rightRotation = Quat.multiply(MyAvatar.orientation, rightControllerRotation);
var rightFinal = Quat.multiply(rightRotation, Quat.angleAxis(90, {
var rightFinal = Quat.multiply(rightRotation, Quat.angleAxis(-90, {
x: 1,
y: 0,
z: 0
@ -247,7 +244,7 @@ function Teleporter() {
var rightPickRay = {
origin: rightPosition,
direction: Quat.getUp(rightRotation),
direction: Quat.getUp(pose.valid ? rightRotation : rightFinal),
};
this.rightPickRay = rightPickRay;
@ -288,11 +285,11 @@ function Teleporter() {
this.leftRay = function() {
var leftPosition = Vec3.sum(Vec3.multiplyQbyV(MyAvatar.orientation, Controller.getPoseValue(Controller.Standard.LeftHand).translation), MyAvatar.position);
var pose = Controller.getPoseValue(Controller.Standard.LeftHand);
var leftPosition = pose.valid ? Vec3.sum(Vec3.multiplyQbyV(MyAvatar.orientation, pose.translation), MyAvatar.position) : MyAvatar.getHeadPosition();
var leftRotation = pose.valid ? Quat.multiply(MyAvatar.orientation, pose.rotation) : MyAvatar.headOrientation;
var leftRotation = Quat.multiply(MyAvatar.orientation, Controller.getPoseValue(Controller.Standard.LeftHand).rotation)
var leftFinal = Quat.multiply(leftRotation, Quat.angleAxis(90, {
var leftFinal = Quat.multiply(leftRotation, Quat.angleAxis(-90, {
x: 1,
y: 0,
z: 0
@ -300,7 +297,7 @@ function Teleporter() {
var leftPickRay = {
origin: leftPosition,
direction: Quat.getUp(leftRotation),
direction: Quat.getUp(pose.valid ? leftRotation : leftFinal),
};
this.leftPickRay = leftPickRay;