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https://thingvellir.net/git/overte
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
This commit is contained in:
commit
9478f242d8
3 changed files with 49 additions and 33 deletions
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@ -375,41 +375,53 @@ QAudioDeviceInfo defaultAudioDeviceForMode(QAudio::Mode mode) {
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return (mode == QAudio::AudioInput) ? QAudioDeviceInfo::defaultInputDevice() : QAudioDeviceInfo::defaultOutputDevice();
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}
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// attempt to use the native sample rate and channel count
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bool nativeFormatForAudioDevice(const QAudioDeviceInfo& audioDevice,
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QAudioFormat& audioFormat) {
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audioFormat = audioDevice.preferredFormat();
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audioFormat.setCodec("audio/pcm");
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audioFormat.setSampleSize(16);
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audioFormat.setSampleType(QAudioFormat::SignedInt);
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audioFormat.setByteOrder(QAudioFormat::LittleEndian);
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if (!audioDevice.isFormatSupported(audioFormat)) {
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qCDebug(audioclient) << "WARNING: The native format is" << audioFormat << "but isFormatSupported() failed.";
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return false;
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}
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// converting to/from this rate must produce an integral number of samples
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if (audioFormat.sampleRate() * AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL % AudioConstants::SAMPLE_RATE != 0) {
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qCDebug(audioclient) << "WARNING: The native sample rate [" << audioFormat.sampleRate() << "] is not supported.";
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return false;
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}
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return true;
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}
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bool adjustedFormatForAudioDevice(const QAudioDeviceInfo& audioDevice,
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const QAudioFormat& desiredAudioFormat,
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QAudioFormat& adjustedAudioFormat) {
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qCDebug(audioclient) << "The desired format for audio I/O is" << desiredAudioFormat;
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adjustedAudioFormat = desiredAudioFormat;
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#if defined(Q_OS_ANDROID) || defined(Q_OS_OSX)
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// As of Qt5.6, Android returns the native OpenSLES sample rate when possible, else 48000
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// Mac OSX returns the preferred CoreAudio format
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if (nativeFormatForAudioDevice(audioDevice, adjustedAudioFormat)) {
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return true;
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}
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#endif
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#if defined(Q_OS_WIN)
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// On Windows, using WASAPI shared mode, the sample rate and channel count must
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// exactly match the internal mix format. Any other format will fail to open.
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adjustedAudioFormat = audioDevice.preferredFormat(); // returns mixFormat
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adjustedAudioFormat.setCodec("audio/pcm");
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adjustedAudioFormat.setSampleSize(16);
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adjustedAudioFormat.setSampleType(QAudioFormat::SignedInt);
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adjustedAudioFormat.setByteOrder(QAudioFormat::LittleEndian);
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if (!audioDevice.isFormatSupported(adjustedAudioFormat)) {
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qCDebug(audioclient) << "WARNING: The mix format is" << adjustedAudioFormat << "but isFormatSupported() failed.";
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return false;
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if (IsWindows8OrGreater()) {
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// On Windows using WASAPI shared-mode, returns the internal mix format
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if (nativeFormatForAudioDevice(audioDevice, adjustedAudioFormat)) {
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return true;
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}
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}
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// converting to/from this rate must produce an integral number of samples
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if (adjustedAudioFormat.sampleRate() * AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL % AudioConstants::SAMPLE_RATE != 0) {
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qCDebug(audioclient) << "WARNING: The current sample rate [" << adjustedAudioFormat.sampleRate() << "] is not supported.";
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return false;
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}
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return true;
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#endif
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#elif defined(Q_OS_ANDROID)
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// FIXME: query the native sample rate of the device?
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adjustedAudioFormat.setSampleRate(48000);
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#else
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adjustedAudioFormat = desiredAudioFormat;
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//
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// Attempt the device sample rate in decreasing order of preference.
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@ -433,7 +445,6 @@ bool adjustedFormatForAudioDevice(const QAudioDeviceInfo& audioDevice,
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} else if (audioDevice.supportedSampleRates().contains(176400)) {
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adjustedAudioFormat.setSampleRate(176400);
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}
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#endif
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if (adjustedAudioFormat != desiredAudioFormat) {
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// return the nearest in case it needs 2 channels
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@ -46,7 +46,8 @@ _numVertices(0)
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gpu::PipelinePointer RenderablePolyLineEntityItem::_pipeline;
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gpu::Stream::FormatPointer RenderablePolyLineEntityItem::_format;
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int32_t RenderablePolyLineEntityItem::PAINTSTROKE_GPU_SLOT;
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const int32_t RenderablePolyLineEntityItem::PAINTSTROKE_TEXTURE_SLOT;
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const int32_t RenderablePolyLineEntityItem::PAINTSTROKE_UNIFORM_SLOT;
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void RenderablePolyLineEntityItem::createPipeline() {
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static const int NORMAL_OFFSET = 12;
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@ -62,8 +63,8 @@ void RenderablePolyLineEntityItem::createPipeline() {
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gpu::ShaderPointer program = gpu::Shader::createProgram(VS, PS);
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gpu::Shader::BindingSet slotBindings;
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PAINTSTROKE_GPU_SLOT = 0;
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slotBindings.insert(gpu::Shader::Binding(std::string("paintStrokeTextureBinding"), PAINTSTROKE_GPU_SLOT));
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slotBindings.insert(gpu::Shader::Binding(std::string("originalTexture"), PAINTSTROKE_TEXTURE_SLOT));
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slotBindings.insert(gpu::Shader::Binding(std::string("polyLineBuffer"), PAINTSTROKE_UNIFORM_SLOT));
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gpu::Shader::makeProgram(*program, slotBindings);
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gpu::StatePointer state = gpu::StatePointer(new gpu::State());
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@ -193,14 +194,14 @@ void RenderablePolyLineEntityItem::render(RenderArgs* args) {
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Transform transform = Transform();
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transform.setTranslation(getPosition());
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transform.setRotation(getRotation());
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batch.setUniformBuffer(0, _uniformBuffer);
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batch.setUniformBuffer(PAINTSTROKE_UNIFORM_SLOT, _uniformBuffer);
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batch.setModelTransform(transform);
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batch.setPipeline(_pipeline);
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if (_texture->isLoaded()) {
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batch.setResourceTexture(PAINTSTROKE_GPU_SLOT, _texture->getGPUTexture());
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batch.setResourceTexture(PAINTSTROKE_TEXTURE_SLOT, _texture->getGPUTexture());
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} else {
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batch.setResourceTexture(PAINTSTROKE_GPU_SLOT, args->_whiteTexture);
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batch.setResourceTexture(PAINTSTROKE_TEXTURE_SLOT, args->_whiteTexture);
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}
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batch.setInputFormat(_format);
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@ -208,6 +209,8 @@ void RenderablePolyLineEntityItem::render(RenderArgs* args) {
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if (_isFading) {
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batch._glColor4f(1.0f, 1.0f, 1.0f, Interpolate::calculateFadeRatio(_fadeStartTime));
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} else {
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batch._glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
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}
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batch.draw(gpu::TRIANGLE_STRIP, _numVertices, 0);
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@ -40,7 +40,9 @@ public:
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static gpu::PipelinePointer _pipeline;
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static gpu::Stream::FormatPointer _format;
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static int32_t PAINTSTROKE_GPU_SLOT;
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static const int32_t PAINTSTROKE_TEXTURE_SLOT { 0 };
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static const int32_t PAINTSTROKE_UNIFORM_SLOT { 0 };
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protected:
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void updateGeometry();
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