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@ -101,7 +101,7 @@ void OctreeQueryNode::resetOctreePacket() {
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// scene information, (e.g. the root node packet of a static scene), we can use this as a strategy for reducing
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// packet send rate.
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_lastOctreePacketLength = _octreePacket->getPayloadSize();
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memcpy(&_lastOctreePayload, _octreePacket->getPayload(), _lastOctreePacketLength);
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memcpy(_lastOctreePayload.data(), _octreePacket->getPayload(), _lastOctreePacketLength);
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// If we're moving, and the client asked for low res, then we force monochrome, otherwise, use
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// the clients requested color state.
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