diff --git a/libraries/graphics/src/graphics/Haze.h b/libraries/graphics/src/graphics/Haze.h index 608449a97e..eda9f1e407 100644 --- a/libraries/graphics/src/graphics/Haze.h +++ b/libraries/graphics/src/graphics/Haze.h @@ -117,13 +117,14 @@ namespace graphics { // Amount of background (skybox) to display, overriding the haze effect for the background float hazeBackgroundBlend{ INITIAL_HAZE_BACKGROUND_BLEND }; - // The haze attenuation exponents used by both fragment and directional light attenuation float hazeRangeFactor{ convertHazeRangeToHazeRangeFactor(INITIAL_HAZE_RANGE) }; float hazeHeightFactor{ convertHazeAltitudeToHazeAltitudeFactor(INITIAL_HAZE_HEIGHT) }; - float hazeKeyLightRangeFactor{ convertHazeRangeToHazeRangeFactor(INITIAL_KEY_LIGHT_RANGE) }; + float hazeKeyLightAltitudeFactor{ convertHazeAltitudeToHazeAltitudeFactor(INITIAL_KEY_LIGHT_ALTITUDE) }; + // Padding required to align the structure to sizeof(vec4) + vec3 __padding; Parameters() {} };