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https://thingvellir.net/git/overte
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bubble state
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parent
1970deab92
commit
8b9efb461e
5 changed files with 22 additions and 17 deletions
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@ -886,3 +886,9 @@ void NodeList::muteNodeBySessionID(const QUuid& nodeID) {
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}
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}
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void NodeList::toggleIgnoreRadius() {
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bool isIgnored = !getIgnoreRadiusEnabled();
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ignoreNodesInRadius(getIgnoreRadius(), isIgnored);
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emit ignoreRadiusEnabledChanged(isIgnored);
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}
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@ -74,7 +74,7 @@ public:
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void ignoreNodesInRadius(float radiusToIgnore, bool enabled = true);
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float getIgnoreRadius() const { return _ignoreRadius.get(); }
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bool getIgnoreRadiusEnabled() const { return _ignoreRadiusEnabled.get(); }
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void toggleIgnoreRadius() { ignoreNodesInRadius(getIgnoreRadius(), !getIgnoreRadiusEnabled()); }
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void toggleIgnoreRadius();
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void enableIgnoreRadius() { ignoreNodesInRadius(getIgnoreRadius(), true); }
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void disableIgnoreRadius() { ignoreNodesInRadius(getIgnoreRadius(), false); }
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void ignoreNodeBySessionID(const QUuid& nodeID);
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@ -108,6 +108,7 @@ signals:
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void limitOfSilentDomainCheckInsReached();
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void receivedDomainServerList();
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void ignoredNode(const QUuid& nodeID);
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void ignoreRadiusEnabledChanged(bool isIgnored);
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private slots:
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void stopKeepalivePingTimer();
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@ -154,7 +155,7 @@ private:
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tbb::concurrent_unordered_set<QUuid, UUIDHasher> _ignoredNodeIDs;
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void sendIgnoreRadiusStateToNode(const SharedNodePointer& destinationNode);
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Setting::Handle<bool> _ignoreRadiusEnabled { "IgnoreRadiusEnabled", false };
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Setting::Handle<bool> _ignoreRadiusEnabled { "IgnoreRadiusEnabled", true };
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Setting::Handle<float> _ignoreRadius { "IgnoreRadius", 1.0f };
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#if (PR_BUILD || DEV_BUILD)
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@ -17,6 +17,7 @@ UsersScriptingInterface::UsersScriptingInterface() {
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// emit a signal when kick permissions have changed
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auto nodeList = DependencyManager::get<NodeList>();
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connect(nodeList.data(), &LimitedNodeList::canKickChanged, this, &UsersScriptingInterface::canKickChanged);
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connect(nodeList.data(), &NodeList::ignoreRadiusEnabledChanged, this, &UsersScriptingInterface::ignoreRadiusEnabledChanged);
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}
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void UsersScriptingInterface::ignore(const QUuid& nodeID) {
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@ -100,6 +100,7 @@ public slots:
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signals:
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void canKickChanged(bool canKick);
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void ignoreRadiusEnabledChanged(bool isEnabled);
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};
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@ -25,34 +25,30 @@ function buttonImageURL() {
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return TOOLS_PATH + 'bubble.svg';
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}
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var bubbleActive = Users.getIgnoreRadiusEnabled();
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function onBubbleToggled() {
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var bubbleActive = Users.getIgnoreRadiusEnabled();
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button.writeProperty('buttonState', bubbleActive ? 0 : 1);
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button.writeProperty('defaultState', bubbleActive ? 0 : 1);
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button.writeProperty('hoverState', bubbleActive ? 2 : 3);
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}
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// setup the mod button and add it to the toolbar
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var button = toolbar.addButton({
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objectName: 'bubble',
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imageURL: buttonImageURL(),
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visible: true,
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buttonState: bubbleActive ? 0 : 1,
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defaultState: bubbleActive ? 0 : 1,
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hoverState: bubbleActive ? 2 : 3,
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alpha: 0.9
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});
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onBubbleToggled();
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// handle clicks on the toolbar button
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function buttonClicked(){
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Users.toggleIgnoreRadius();
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bubbleActive = Users.getIgnoreRadiusEnabled();
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button.writeProperty('buttonState', bubbleActive ? 0 : 1);
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button.writeProperty('defaultState', bubbleActive ? 0 : 1);
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button.writeProperty('hoverState', bubbleActive ? 2 : 3);
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}
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button.clicked.connect(buttonClicked);
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button.clicked.connect(Users.toggleIgnoreRadius);
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Users.ignoreRadiusEnabledChanged.connect(onBubbleToggled);
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// cleanup the toolbar button and overlays when script is stopped
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Script.scriptEnding.connect(function() {
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toolbar.removeButton('bubble');
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button.clicked.disconnect(Users.toggleIgnoreRadius);
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Users.ignoreRadiusEnabledChanged.disconnect(onBubbleToggled);
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});
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}()); // END LOCAL_SCOPE
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