diff --git a/examples/swissArmyJetpack.js b/examples/swissArmyJetpack.js index 9bb5bea267..fb4dc1dc04 100644 --- a/examples/swissArmyJetpack.js +++ b/examples/swissArmyJetpack.js @@ -12,18 +12,63 @@ // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // -var numberOfButtons = 3; +// misc global constants +var NUMBER_OF_COLLISION_BUTTONS = 3; +var NUMBER_OF_BUTTONS = 4; +var DOWN = { x: 0.0, y: -1.0, z: 0.0 }; +var MAX_VOXEL_SCAN_DISTANCE = 30.0; -var enabledColors = new Array(); -enabledColors[0] = { red: 255, green: 0, blue: 0}; -enabledColors[1] = { red: 0, green: 255, blue: 0}; -enabledColors[2] = { red: 0, green: 0, blue: 255}; +// behavior transition thresholds +var MIN_FLYING_SPEED = 3.0; +var MIN_COLLISIONLESS_SPEED = 5.0; +var MAX_WALKING_SPEED = 30.0; +var MAX_COLLIDABLE_SPEED = 35.0; -var disabledColors = new Array(); -disabledColors[0] = { red: 90, green: 75, blue: 75}; -disabledColors[1] = { red: 75, green: 90, blue: 75}; -disabledColors[2] = { red: 75, green: 90, blue: 90}; +// button URL and geometry/UI tuning +var BUTTON_IMAGE_URL = "http://highfidelity-public.s3-us-west-1.amazonaws.com/images/testing-swatches.svg"; +var DISABLED_OFFSET_Y = 12; +var ENABLED_OFFSET_Y = 55 + 12; +var UI_BUFFER = 1; +var OFFSET_X = UI_BUFFER; +var OFFSET_Y = 200; +var BUTTON_WIDTH = 30; +var BUTTON_HEIGHT = 30; +var TEXT_OFFSET_X = OFFSET_X + BUTTON_WIDTH + UI_BUFFER; +var TEXT_HEIGHT = BUTTON_HEIGHT; +var TEXT_WIDTH = 210; +var MSEC_PER_SECOND = 1000; +var RAYCAST_EXPIRY_PERIOD = MSEC_PER_SECOND / 16; +var COLLISION_EXPIRY_PERIOD = 2 * MSEC_PER_SECOND; +var GRAVITY_ON_EXPIRY_PERIOD = MSEC_PER_SECOND / 2; +var GRAVITY_OFF_EXPIRY_PERIOD = MSEC_PER_SECOND / 8; + +var dater = new Date(); +var raycastExpiry = dater.getTime() + RAYCAST_EXPIRY_PERIOD; +var gravityOnExpiry = dater.getTime() + GRAVITY_ON_EXPIRY_PERIOD; +var gravityOffExpiry = dater.getTime() + GRAVITY_OFF_EXPIRY_PERIOD; +var collisionOnExpiry = dater.getTime() + COLLISION_EXPIRY_PERIOD; + +// avatar state +var velocity = { x: 0.0, y: 0.0, z: 0.0 }; +var standing = false; + +// speedometer globals +var speed = 0.0; +var lastPosition = MyAvatar.position; +var speedometer = Overlays.addOverlay("text", { + x: OFFSET_X, + y: OFFSET_Y - BUTTON_HEIGHT, + width: BUTTON_WIDTH + UI_BUFFER + TEXT_WIDTH, + height: TEXT_HEIGHT, + color: { red: 0, green: 0, blue: 0 }, + textColor: { red: 255, green: 0, blue: 0}, + topMargin: 4, + leftMargin: 4, + text: "Speed: 0.0" + }); + +// collision group buttons var buttons = new Array(); var labels = new Array(); @@ -31,40 +76,43 @@ var labelContents = new Array(); labelContents[0] = "Collide with Avatars"; labelContents[1] = "Collide with Voxels"; labelContents[2] = "Collide with Particles"; +labelContents[3] = "Use local gravity"; var groupBits = 0; +var enabledColors = new Array(); +enabledColors[0] = { red: 255, green: 0, blue: 0}; +enabledColors[1] = { red: 0, green: 255, blue: 0}; +enabledColors[2] = { red: 0, green: 0, blue: 255}; +enabledColors[3] = { red: 255, green: 255, blue: 0}; + +var disabledColors = new Array(); +disabledColors[0] = { red: 90, green: 75, blue: 75}; +disabledColors[1] = { red: 75, green: 90, blue: 75}; +disabledColors[2] = { red: 75, green: 75, blue: 90}; +disabledColors[3] = { red: 90, green: 90, blue: 75}; + var buttonStates = new Array(); -var disabledOffsetT = 0; -var enabledOffsetT = 55; - -var buttonX = 50; -var buttonY = 200; -var buttonWidth = 30; -var buttonHeight = 54; -var textX = buttonX + buttonWidth + 10; - -for (i = 0; i < numberOfButtons; i++) { +for (i = 0; i < NUMBER_OF_BUTTONS; i++) { var offsetS = 12 - var offsetT = disabledOffsetT; + var offsetT = DISABLED_OFFSET_Y; buttons[i] = Overlays.addOverlay("image", { - //x: buttonX + (buttonWidth * i), - x: buttonX, - y: buttonY + (buttonHeight * i), - width: buttonWidth, - height: buttonHeight, - subImage: { x: offsetS, y: offsetT, width: buttonWidth, height: buttonHeight }, - imageURL: "http://highfidelity-public.s3-us-west-1.amazonaws.com/images/testing-swatches.svg", + x: OFFSET_X, + y: OFFSET_Y + (BUTTON_HEIGHT * i), + width: BUTTON_WIDTH, + height: BUTTON_HEIGHT, + subImage: { x: offsetS, y: offsetT, width: BUTTON_WIDTH, height: BUTTON_HEIGHT }, + imageURL: BUTTON_IMAGE_URL, color: disabledColors[i], alpha: 1, }); labels[i] = Overlays.addOverlay("text", { - x: textX, - y: buttonY + (buttonHeight * i) + 12, - width: 150, - height: 50, + x: TEXT_OFFSET_X, + y: OFFSET_Y + (BUTTON_HEIGHT * i), + width: TEXT_WIDTH, + height: TEXT_HEIGHT, color: { red: 0, green: 0, blue: 0}, textColor: { red: 255, green: 0, blue: 0}, topMargin: 4, @@ -75,12 +123,14 @@ for (i = 0; i < numberOfButtons; i++) { buttonStates[i] = false; } + +// functions + function updateButton(i, enabled) { - var offsetY = disabledOffsetT; + var offsetY = DISABLED_OFFSET_Y; var buttonColor = disabledColors[i]; - groupBits if (enabled) { - offsetY = enabledOffsetT; + offsetY = ENABLED_OFFSET_Y; buttonColor = enabledColors[i]; if (i == 0) { groupBits |= COLLISION_GROUP_AVATARS; @@ -98,24 +148,46 @@ function updateButton(i, enabled) { groupBits &= ~COLLISION_GROUP_PARTICLES; } } - MyAvatar.collisionGroups = groupBits; + if (groupBits != MyAvatar.collisionGroups) { + MyAvatar.collisionGroups = groupBits; + } Overlays.editOverlay(buttons[i], { subImage: { y: offsetY } } ); Overlays.editOverlay(buttons[i], { color: buttonColor } ); buttonStates[i] = enabled; } + // When our script shuts down, we should clean up all of our overlays function scriptEnding() { - for (i = 0; i < numberOfButtons; i++) { - print("adebug deleting overlay " + i); + for (i = 0; i < NUMBER_OF_BUTTONS; i++) { Overlays.deleteOverlay(buttons[i]); Overlays.deleteOverlay(labels[i]); } + Overlays.deleteOverlay(speedometer); } Script.scriptEnding.connect(scriptEnding); +function updateSpeedometerDisplay() { + Overlays.editOverlay(speedometer, { text: "Speed: " + speed.toFixed(2) }); +} +Script.setInterval(updateSpeedometerDisplay, 100); + +function disableArtificialGravity() { + MyAvatar.motionBehaviors = MyAvatar.motionBehaviors & ~AVATAR_MOTION_OBEY_LOCAL_GRAVITY; + updateButton(3, false); +} + +function enableArtificialGravity() { + // NOTE: setting the gravity automatically sets the AVATAR_MOTION_OBEY_LOCAL_GRAVITY behavior bit. + MyAvatar.gravity = DOWN; + updateButton(3, true); + // also enable collisions with voxels + groupBits |= COLLISION_GROUP_VOXELS; + updateButton(1, groupBits & COLLISION_GROUP_VOXELS); +} + // Our update() function is called at approximately 60fps, and we will use it to animate our various overlays function update(deltaTime) { if (groupBits != MyAvatar.collisionGroups) { @@ -124,6 +196,83 @@ function update(deltaTime) { updateButton(1, groupBits & COLLISION_GROUP_VOXELS); updateButton(2, groupBits & COLLISION_GROUP_PARTICLES); } + + // measure speed + var distance = Vec3.distance(MyAvatar.position, lastPosition); + speed = 0.8 * speed + 0.2 * distance / deltaTime; + lastPosition = MyAvatar.position; + + dater = new Date(); + var now = dater.getTime(); + + // transition gravity + if (raycastExpiry < now) { + // scan for landing platform + ray = { origin: MyAvatar.position, direction: DOWN }; + var intersection = Voxels.findRayIntersection(ray); + // NOTE: it is possible for intersection.intersects to be false when it should be true + // (perhaps the raycast failed to lock the octree thread?). To workaround this problem + // we only transition on repeated failures. + + if (intersection.intersects) { + // compute distance to voxel + var v = intersection.voxel; + var maxCorner = Vec3.sum({ x: v.x, y: v.y, z: v.z }, {x: v.s, y: v.s, z: v.s }); + var distance = lastPosition.y - maxCorner.y; + + if (distance < MAX_VOXEL_SCAN_DISTANCE) { + if (speed < MIN_FLYING_SPEED && + gravityOnExpiry < now && + !(MyAvatar.motionBehaviors & AVATAR_MOTION_OBEY_LOCAL_GRAVITY)) { + enableArtificialGravity(); + } + if (speed < MAX_WALKING_SPEED) { + gravityOffExpiry = now + GRAVITY_OFF_EXPIRY_PERIOD; + } else if (gravityOffExpiry < now && MyAvatar.motionBehaviors & AVATAR_MOTION_OBEY_LOCAL_GRAVITY) { + disableArtificialGravity(); + } + } else { + // distance too far + if (gravityOffExpiry < now && MyAvatar.motionBehaviors & AVATAR_MOTION_OBEY_LOCAL_GRAVITY) { + disableArtificialGravity(); + } + gravityOnExpiry = now + GRAVITY_ON_EXPIRY_PERIOD; + } + } else { + // no intersection + if (gravityOffExpiry < now && MyAvatar.motionBehaviors & AVATAR_MOTION_OBEY_LOCAL_GRAVITY) { + disableArtificialGravity(); + } + gravityOnExpiry = now + GRAVITY_ON_EXPIRY_PERIOD; + } + } + if (speed > MAX_WALKING_SPEED && gravityOffExpiry < now) { + if (MyAvatar.motionBehaviors & AVATAR_MOTION_OBEY_LOCAL_GRAVITY) { + // turn off gravity + MyAvatar.motionBehaviors = MyAvatar.motionBehaviors & ~AVATAR_MOTION_OBEY_LOCAL_GRAVITY; + updateButton(3, false); + } + gravityOnExpiry = now + GRAVITY_ON_EXPIRY_PERIOD; + } + + // transition collidability with voxels + if (speed < MIN_COLLISIONLESS_SPEED) { + if (collisionOnExpiry < now && !(MyAvatar.collisionGroups & COLLISION_GROUP_VOXELS)) { + // TODO: check to make sure not already colliding + // enable collision with voxels + groupBits |= COLLISION_GROUP_VOXELS; + updateButton(1, groupBits & COLLISION_GROUP_VOXELS); + } + } else { + collisionOnExpiry = now + COLLISION_EXPIRY_PERIOD; + } + if (speed > MAX_COLLIDABLE_SPEED) { + if (MyAvatar.collisionGroups & COLLISION_GROUP_VOXELS) { + // disable collisions with voxels + groupBits &= ~COLLISION_GROUP_VOXELS; + updateButton(1, groupBits & COLLISION_GROUP_VOXELS); + } + } } Script.update.connect(update); @@ -131,7 +280,7 @@ Script.update.connect(update); // we also handle click detection in our mousePressEvent() function mousePressEvent(event) { var clickedOverlay = Overlays.getOverlayAtPoint({x: event.x, y: event.y}); - for (i = 0; i < numberOfButtons; i++) { + for (i = 0; i < NUMBER_OF_COLLISION_BUTTONS; i++) { if (clickedOverlay == buttons[i]) { var enabled = !(buttonStates[i]); updateButton(i, enabled); diff --git a/interface/resources/images/hifi-logo.svg b/interface/resources/images/hifi-logo.svg new file mode 100644 index 0000000000..e5d66d8f18 --- /dev/null +++ b/interface/resources/images/hifi-logo.svg @@ -0,0 +1,58 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/interface/resources/images/login.svg b/interface/resources/images/login.svg new file mode 100644 index 0000000000..f45097b8e3 --- /dev/null +++ b/interface/resources/images/login.svg @@ -0,0 +1,17 @@ + + + + + + + + + + + + + + + diff --git a/interface/resources/styles/log_dialog.qss b/interface/resources/styles/log_dialog.qss index b7387c1ee7..330356e750 100644 --- a/interface/resources/styles/log_dialog.qss +++ b/interface/resources/styles/log_dialog.qss @@ -33,6 +33,7 @@ QPushButton#searchButton { } QPushButton#revealLogButton { + font-family: Helvetica, Arial, sans-serif; background: url(styles/txt-file.svg); background-repeat: none; background-position: left center; @@ -50,9 +51,9 @@ QCheckBox { } QCheckBox::indicator:unchecked { - image: url(:/styles/unchecked.svg); + image: url(styles/unchecked.svg); } QCheckBox::indicator:checked { - image: url(:/styles/checked.svg); + image: url(styles/checked.svg); } \ No newline at end of file diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp index 97b5c05f25..7ee4fdc90d 100644 --- a/interface/src/Application.cpp +++ b/interface/src/Application.cpp @@ -316,6 +316,9 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) : Particle::setVoxelEditPacketSender(&_voxelEditSender); Particle::setParticleEditPacketSender(&_particleEditSender); + // when -url in command line, teleport to location + urlGoTo(argc, constArgv); + // For now we're going to set the PPS for outbound packets to be super high, this is // probably not the right long term solution. But for now, we're going to do this to // allow you to move a particle around in your hand @@ -352,8 +355,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) : QMutexLocker locker(&_settingsMutex); _previousScriptLocation = _settings->value("LastScriptLocation", QVariant("")).toString(); } - //When -url in command line, teleport to location - urlGoTo(argc, constArgv); } Application::~Application() { @@ -857,7 +858,7 @@ void Application::keyPressEvent(QKeyEvent* event) { case Qt::Key_G: if (isShifted) { - Menu::getInstance()->triggerOption(MenuOption::ObeyGravity); + Menu::getInstance()->triggerOption(MenuOption::ObeyEnvironmentalGravity); } break; @@ -3576,34 +3577,33 @@ void Application::takeSnapshot() { void Application::urlGoTo(int argc, const char * constArgv[]) { //Gets the url (hifi://domain/destination/orientation) QString customUrl = getCmdOption(argc, constArgv, "-url"); - - if (customUrl.startsWith("hifi://")) { + if(customUrl.startsWith(CUSTOM_URL_SCHEME + "//")) { QStringList urlParts = customUrl.remove(0, CUSTOM_URL_SCHEME.length() + 2).split('/', QString::SkipEmptyParts); - if (urlParts.count() > 1) { + if (urlParts.count() == 1) { + // location coordinates or place name + QString domain = urlParts[0]; + Menu::goToDomain(domain); + } else if (urlParts.count() > 1) { // if url has 2 or more parts, the first one is domain name QString domain = urlParts[0]; - + // second part is either a destination coordinate or // a place name QString destination = urlParts[1]; - + // any third part is an avatar orientation. QString orientation = urlParts.count() > 2 ? urlParts[2] : QString(); - + Menu::goToDomain(domain); - + // goto either @user, #place, or x-xx,y-yy,z-zz // style co-ordinate. Menu::goTo(destination); - + if (!orientation.isEmpty()) { // location orientation Menu::goToOrientation(orientation); } - } else if (urlParts.count() == 1) { - // location coordinates or place name - QString destination = urlParts[0]; - Menu::goTo(destination); - } + } } } diff --git a/interface/src/Menu.cpp b/interface/src/Menu.cpp index 44117df55c..59da23dc88 100644 --- a/interface/src/Menu.cpp +++ b/interface/src/Menu.cpp @@ -40,6 +40,7 @@ #include "ui/InfoView.h" #include "ui/MetavoxelEditor.h" #include "ui/ModelsBrowser.h" +#include "ui/LoginDialog.h" Menu* Menu::_instance = NULL; @@ -188,8 +189,8 @@ Menu::Menu() : addDisabledActionAndSeparator(editMenu, "Physics"); QObject* avatar = appInstance->getAvatar(); - addCheckableActionToQMenuAndActionHash(editMenu, MenuOption::ObeyGravity, Qt::SHIFT | Qt::Key_G, true, - avatar, SLOT(updateMotionBehaviorFlags())); + addCheckableActionToQMenuAndActionHash(editMenu, MenuOption::ObeyEnvironmentalGravity, Qt::SHIFT | Qt::Key_G, true, + avatar, SLOT(updateMotionBehaviors())); addAvatarCollisionSubMenu(editMenu); @@ -817,38 +818,9 @@ const int QLINE_MINIMUM_WIDTH = 400; const float DIALOG_RATIO_OF_WINDOW = 0.30f; void Menu::loginForCurrentDomain() { - QDialog loginDialog(Application::getInstance()->getWindow()); - loginDialog.setWindowTitle("Login"); - - QBoxLayout* layout = new QBoxLayout(QBoxLayout::TopToBottom); - loginDialog.setLayout(layout); - loginDialog.setWindowFlags(Qt::Sheet); - - QFormLayout* form = new QFormLayout(); - layout->addLayout(form, 1); - - QLineEdit* loginLineEdit = new QLineEdit(); - loginLineEdit->setMinimumWidth(QLINE_MINIMUM_WIDTH); - form->addRow("Login:", loginLineEdit); - - QLineEdit* passwordLineEdit = new QLineEdit(); - passwordLineEdit->setMinimumWidth(QLINE_MINIMUM_WIDTH); - passwordLineEdit->setEchoMode(QLineEdit::Password); - form->addRow("Password:", passwordLineEdit); - - QDialogButtonBox* buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel); - loginDialog.connect(buttons, SIGNAL(accepted()), SLOT(accept())); - loginDialog.connect(buttons, SIGNAL(rejected()), SLOT(reject())); - layout->addWidget(buttons); - - int dialogReturn = loginDialog.exec(); - - if (dialogReturn == QDialog::Accepted && !loginLineEdit->text().isEmpty() && !passwordLineEdit->text().isEmpty()) { - // attempt to get an access token given this username and password - AccountManager::getInstance().requestAccessToken(loginLineEdit->text(), passwordLineEdit->text()); - } - - sendFakeEnterEvent(); + LoginDialog* loginDialog = new LoginDialog(Application::getInstance()->getWindow()); + loginDialog->show(); + loginDialog->resizeAndPosition(false); } void Menu::editPreferences() { @@ -931,7 +903,12 @@ void Menu::goTo() { if (desiredDestination.startsWith(CUSTOM_URL_SCHEME + "//")) { QStringList urlParts = desiredDestination.remove(0, CUSTOM_URL_SCHEME.length() + 2).split('/', QString::SkipEmptyParts); - if (urlParts.count() > 1) { + if (urlParts.count() == 1) { + // location coordinates or place name + QString domain = urlParts[0]; + goToDomain(domain); + } + else if (urlParts.count() > 1) { // if url has 2 or more parts, the first one is domain name QString domain = urlParts[0]; @@ -952,12 +929,7 @@ void Menu::goTo() { // location orientation goToOrientation(orientation); } - } else if (urlParts.count() == 1) { - // location coordinates or place name - QString destination = urlParts[0]; - goTo(destination); } - } else { goToUser(gotoDialog.textValue()); } diff --git a/interface/src/Menu.h b/interface/src/Menu.h index bc70f8f83f..bbd3aa13ae 100644 --- a/interface/src/Menu.h +++ b/interface/src/Menu.h @@ -315,7 +315,7 @@ namespace MenuOption { const QString GoTo = "Go To..."; const QString GoToDomain = "Go To Domain..."; const QString GoToLocation = "Go To Location..."; - const QString ObeyGravity = "Obey Gravity"; + const QString ObeyEnvironmentalGravity = "Obey Environmental Gravity"; const QString HandsCollideWithSelf = "Collide With Self"; const QString HeadMouse = "Head Mouse"; const QString IncreaseAvatarSize = "Increase Avatar Size"; diff --git a/interface/src/avatar/MyAvatar.cpp b/interface/src/avatar/MyAvatar.cpp index 26dbc09d5b..40e350dcb7 100644 --- a/interface/src/avatar/MyAvatar.cpp +++ b/interface/src/avatar/MyAvatar.cpp @@ -125,10 +125,8 @@ void MyAvatar::update(float deltaTime) { head->setAudioLoudness(audio->getLastInputLoudness()); head->setAudioAverageLoudness(audio->getAudioAverageInputLoudness()); - if (_motionBehaviors & AVATAR_MOTION_OBEY_GRAVITY) { + if (_motionBehaviors & AVATAR_MOTION_OBEY_ENVIRONMENTAL_GRAVITY) { setGravity(Application::getInstance()->getEnvironment()->getGravity(getPosition())); - } else { - setGravity(glm::vec3(0.0f, 0.0f, 0.0f)); } simulate(deltaTime); @@ -463,6 +461,27 @@ void MyAvatar::renderHeadMouse() const { */ } +void MyAvatar::setLocalGravity(glm::vec3 gravity) { + _motionBehaviors |= AVATAR_MOTION_OBEY_LOCAL_GRAVITY; + // Environmental and Local gravities are incompatible. Since Local is being set here + // the environmental setting must be removed. + _motionBehaviors &= ~AVATAR_MOTION_OBEY_ENVIRONMENTAL_GRAVITY; + setGravity(gravity); +} + +void MyAvatar::setGravity(const glm::vec3& gravity) { + _gravity = gravity; + getHead()->setGravity(_gravity); + + // use the gravity to determine the new world up direction, if possible + float gravityLength = glm::length(gravity); + if (gravityLength > EPSILON) { + _worldUpDirection = _gravity / -gravityLength; + } else { + _worldUpDirection = DEFAULT_UP_DIRECTION; + } +} + void MyAvatar::saveData(QSettings* settings) { settings->beginGroup("Avatar"); @@ -1046,19 +1065,6 @@ void MyAvatar::maybeUpdateBillboard() { sendBillboardPacket(); } -void MyAvatar::setGravity(glm::vec3 gravity) { - _gravity = gravity; - getHead()->setGravity(_gravity); - - // use the gravity to determine the new world up direction, if possible - float gravityLength = glm::length(gravity); - if (gravityLength > EPSILON) { - _worldUpDirection = _gravity / -gravityLength; - } else { - _worldUpDirection = DEFAULT_UP_DIRECTION; - } -} - void MyAvatar::goHome() { qDebug("Going Home!"); setPosition(START_LOCATION); @@ -1147,8 +1153,13 @@ void MyAvatar::goToLocationFromResponse(const QJsonObject& jsonObject) { void MyAvatar::updateMotionBehaviors() { _motionBehaviors = 0; - if (Menu::getInstance()->isOptionChecked(MenuOption::ObeyGravity)) { - _motionBehaviors |= AVATAR_MOTION_OBEY_GRAVITY; + if (Menu::getInstance()->isOptionChecked(MenuOption::ObeyEnvironmentalGravity)) { + _motionBehaviors |= AVATAR_MOTION_OBEY_ENVIRONMENTAL_GRAVITY; + // Environmental and Local gravities are incompatible. Environmental setting trumps local. + _motionBehaviors &= ~AVATAR_MOTION_OBEY_LOCAL_GRAVITY; + } + if (! (_motionBehaviors & (AVATAR_MOTION_OBEY_ENVIRONMENTAL_GRAVITY | AVATAR_MOTION_OBEY_LOCAL_GRAVITY))) { + setGravity(glm::vec3(0.0f)); } } @@ -1164,7 +1175,14 @@ void MyAvatar::setCollisionGroups(quint32 collisionGroups) { void MyAvatar::setMotionBehaviors(quint32 flags) { _motionBehaviors = flags; Menu* menu = Menu::getInstance(); - menu->setIsOptionChecked(MenuOption::ObeyGravity, (bool)(_motionBehaviors & AVATAR_MOTION_OBEY_GRAVITY)); + menu->setIsOptionChecked(MenuOption::ObeyEnvironmentalGravity, (bool)(_motionBehaviors & AVATAR_MOTION_OBEY_ENVIRONMENTAL_GRAVITY)); + // Environmental and Local gravities are incompatible. Environmental setting trumps local. + if (_motionBehaviors & AVATAR_MOTION_OBEY_ENVIRONMENTAL_GRAVITY) { + _motionBehaviors &= ~AVATAR_MOTION_OBEY_LOCAL_GRAVITY; + setGravity(Application::getInstance()->getEnvironment()->getGravity(getPosition())); + } else if (! (_motionBehaviors & (AVATAR_MOTION_OBEY_ENVIRONMENTAL_GRAVITY | AVATAR_MOTION_OBEY_LOCAL_GRAVITY))) { + setGravity(glm::vec3(0.0f)); + } } void MyAvatar::applyCollision(const glm::vec3& contactPoint, const glm::vec3& penetration) { diff --git a/interface/src/avatar/MyAvatar.h b/interface/src/avatar/MyAvatar.h index 9b6b13568f..a5312b0016 100644 --- a/interface/src/avatar/MyAvatar.h +++ b/interface/src/avatar/MyAvatar.h @@ -25,12 +25,11 @@ enum AvatarHandState NUM_HAND_STATES }; -const quint32 AVATAR_MOTION_OBEY_GRAVITY = 1U << 0; - class MyAvatar : public Avatar { Q_OBJECT Q_PROPERTY(bool shouldRenderLocally READ getShouldRenderLocally WRITE setShouldRenderLocally) Q_PROPERTY(quint32 motionBehaviors READ getMotionBehaviors WRITE setMotionBehaviors) + Q_PROPERTY(glm::vec3 gravity READ getGravity WRITE setLocalGravity) public: MyAvatar(); @@ -52,8 +51,7 @@ public: void setMousePressed(bool mousePressed) { _mousePressed = mousePressed; } void setVelocity(const glm::vec3 velocity) { _velocity = velocity; } void setLeanScale(float scale) { _leanScale = scale; } - void setGravity(glm::vec3 gravity); - void setMoveTarget(const glm::vec3 moveTarget); + void setLocalGravity(glm::vec3 gravity); void setShouldRenderLocally(bool shouldRender) { _shouldRender = shouldRender; } // getters @@ -123,6 +121,7 @@ private: bool _shouldJump; float _driveKeys[MAX_DRIVE_KEYS]; glm::vec3 _gravity; + glm::vec3 _environmentGravity; float _distanceToNearestAvatar; // How close is the nearest avatar? // motion stuff @@ -151,6 +150,7 @@ private: void updateCollisionSound(const glm::vec3& penetration, float deltaTime, float frequency); void updateChatCircle(float deltaTime); void maybeUpdateBillboard(); + void setGravity(const glm::vec3& gravity); }; #endif // hifi_MyAvatar_h diff --git a/interface/src/ui/FramelessDialog.cpp b/interface/src/ui/FramelessDialog.cpp index 4919e99db6..71c58078d2 100644 --- a/interface/src/ui/FramelessDialog.cpp +++ b/interface/src/ui/FramelessDialog.cpp @@ -19,7 +19,8 @@ FramelessDialog::FramelessDialog(QWidget *parent, Qt::WindowFlags flags, Positio _isResizing(false), _resizeInitialWidth(0), _selfHidden(false), - _position(position) { + _position(position), + _hideOnBlur(true) { setAttribute(Qt::WA_DeleteOnClose); @@ -43,7 +44,7 @@ bool FramelessDialog::eventFilter(QObject* sender, QEvent* event) { } break; case QEvent::WindowStateChange: - if (parentWidget()->isMinimized()) { + if (_hideOnBlur && parentWidget()->isMinimized()) { if (isVisible()) { _selfHidden = true; setHidden(true); @@ -55,7 +56,7 @@ bool FramelessDialog::eventFilter(QObject* sender, QEvent* event) { break; case QEvent::ApplicationDeactivate: // hide on minimize and focus lost - if (isVisible()) { + if (_hideOnBlur && isVisible()) { _selfHidden = true; setHidden(true); } @@ -84,18 +85,23 @@ void FramelessDialog::setStyleSheetFile(const QString& fileName) { void FramelessDialog::showEvent(QShowEvent* event) { resizeAndPosition(); + QDialog::showEvent(event); } void FramelessDialog::resizeAndPosition(bool resizeParent) { - // keep full app height - setFixedHeight(parentWidget()->size().height()); + // keep full app height or width depending on position + if (_position == POSITION_LEFT || _position == POSITION_RIGHT) { + setFixedHeight(parentWidget()->size().height()); + } else { + setFixedWidth(parentWidget()->size().width()); + } // resize parrent if width is smaller than this dialog if (resizeParent && parentWidget()->size().width() < size().width()) { parentWidget()->resize(size().width(), parentWidget()->size().height()); } - if (_position == POSITION_LEFT) { + if (_position == POSITION_LEFT || _position == POSITION_TOP) { // move to upper left corner move(parentWidget()->geometry().topLeft()); } else if (_position == POSITION_RIGHT) { @@ -104,16 +110,26 @@ void FramelessDialog::resizeAndPosition(bool resizeParent) { pos.setX(pos.x() - size().width()); move(pos); } + repaint(); } void FramelessDialog::mousePressEvent(QMouseEvent* mouseEvent) { if (mouseEvent->button() == Qt::LeftButton) { - bool hitLeft = _position == POSITION_LEFT && abs(mouseEvent->pos().x() - size().width()) < RESIZE_HANDLE_WIDTH; - bool hitRight = _position == POSITION_RIGHT && mouseEvent->pos().x() < RESIZE_HANDLE_WIDTH; - if (hitLeft || hitRight) { - _isResizing = true; - _resizeInitialWidth = size().width(); - QApplication::setOverrideCursor(Qt::SizeHorCursor); + if (_position == POSITION_LEFT || _position == POSITION_RIGHT) { + bool hitLeft = (_position == POSITION_LEFT) && (abs(mouseEvent->pos().x() - size().width()) < RESIZE_HANDLE_WIDTH); + bool hitRight = (_position == POSITION_RIGHT) && (mouseEvent->pos().x() < RESIZE_HANDLE_WIDTH); + if (hitLeft || hitRight) { + _isResizing = true; + _resizeInitialWidth = size().width(); + QApplication::setOverrideCursor(Qt::SizeHorCursor); + } + } else { + bool hitTop = (_position == POSITION_TOP) && (abs(mouseEvent->pos().y() - size().height()) < RESIZE_HANDLE_WIDTH); + if (hitTop) { + _isResizing = true; + _resizeInitialWidth = size().height(); + QApplication::setOverrideCursor(Qt::SizeHorCursor); + } } } } @@ -133,6 +149,8 @@ void FramelessDialog::mouseMoveEvent(QMouseEvent* mouseEvent) { resizeAndPosition(); _resizeInitialWidth = size().width(); setUpdatesEnabled(true); + } else if (_position == POSITION_TOP) { + resize(size().width(), mouseEvent->pos().y()); } } } diff --git a/interface/src/ui/FramelessDialog.h b/interface/src/ui/FramelessDialog.h index 828602a5db..2265f3c9e4 100644 --- a/interface/src/ui/FramelessDialog.h +++ b/interface/src/ui/FramelessDialog.h @@ -17,12 +17,15 @@ class FramelessDialog : public QDialog { Q_OBJECT - -public: - enum Position { POSITION_LEFT, POSITION_RIGHT }; - FramelessDialog(QWidget* parent = 0, Qt::WindowFlags flags = 0, Position position = POSITION_LEFT); +public: + enum Position { POSITION_LEFT, POSITION_RIGHT, POSITION_TOP }; + + FramelessDialog(QWidget* parent, Qt::WindowFlags flags = 0, Position position = POSITION_LEFT); void setStyleSheetFile(const QString& fileName); + void setHideOnBlur(bool hideOnBlur) { _hideOnBlur = hideOnBlur; }; + bool getHideOnBlur() { return _hideOnBlur; }; + void resizeAndPosition(bool resizeParent = true); protected: virtual void mouseMoveEvent(QMouseEvent* mouseEvent); @@ -33,12 +36,11 @@ protected: bool eventFilter(QObject* sender, QEvent* event); private: - void resizeAndPosition(bool resizeParent = true); - bool _isResizing; int _resizeInitialWidth; bool _selfHidden; ///< true when the dialog itself because of a window event (deactivation or minimization) Position _position; + bool _hideOnBlur; }; diff --git a/interface/src/ui/LoginDialog.cpp b/interface/src/ui/LoginDialog.cpp new file mode 100644 index 0000000000..993f355c47 --- /dev/null +++ b/interface/src/ui/LoginDialog.cpp @@ -0,0 +1,91 @@ +// +// LoginDialog.cpp +// interface/src/ui +// +// Created by Ryan Huffman on 4/23/14. +// Copyright 2014 High Fidelity, Inc. +// +// Distributed under the Apache License, Version 2.0. +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html +// + + +#include +#include +#include + +#include "Application.h" +#include "Menu.h" +#include "AccountManager.h" +#include "ui_loginDialog.h" + +#include "LoginDialog.h" + +const QString FORGOT_PASSWORD_URL = "https://data-web.highfidelity.io/password/new"; + +LoginDialog::LoginDialog(QWidget* parent) : + FramelessDialog(parent, 0, FramelessDialog::POSITION_TOP), + _ui(new Ui::LoginDialog) { + + _ui->setupUi(this); + _ui->errorLabel->hide(); + _ui->emailLineEdit->setFocus(); + _ui->logoLabel->setPixmap(QPixmap(Application::resourcesPath() + "images/hifi-logo.svg")); + _ui->loginButton->setIcon(QIcon(Application::resourcesPath() + "images/login.svg")); + _ui->infoLabel->setVisible(false); + _ui->errorLabel->setVisible(false); + + setModal(true); + setHideOnBlur(false); + + connect(&AccountManager::getInstance(), &AccountManager::loginComplete, + this, &LoginDialog::handleLoginCompleted); + connect(&AccountManager::getInstance(), &AccountManager::loginFailed, + this, &LoginDialog::handleLoginFailed); + connect(_ui->loginButton, &QPushButton::clicked, + this, &LoginDialog::handleLoginClicked); + connect(_ui->closeButton, &QPushButton::clicked, + this, &LoginDialog::close); +}; + +LoginDialog::~LoginDialog() { + delete _ui; +}; + +void LoginDialog::handleLoginCompleted(const QUrl& authURL) { + _ui->infoLabel->setVisible(false); + _ui->errorLabel->setVisible(false); + close(); +}; + +void LoginDialog::handleLoginFailed() { + _ui->infoLabel->setVisible(false); + _ui->errorLabel->setVisible(true); + + _ui->errorLabel->show(); + _ui->loginArea->setDisabled(false); + + // Move focus to password and select the entire line + _ui->passwordLineEdit->setFocus(); + _ui->passwordLineEdit->setSelection(0, _ui->emailLineEdit->maxLength()); +}; + +void LoginDialog::handleLoginClicked() { + // If the email or password inputs are empty, move focus to them, otherwise attempt to login. + if (_ui->emailLineEdit->text().isEmpty()) { + _ui->emailLineEdit->setFocus(); + } else if (_ui->passwordLineEdit->text().isEmpty()) { + _ui->passwordLineEdit->setFocus(); + } else { + _ui->infoLabel->setVisible(true); + _ui->errorLabel->setVisible(false); + + _ui->loginArea->setDisabled(true); + AccountManager::getInstance().requestAccessToken(_ui->emailLineEdit->text(), _ui->passwordLineEdit->text()); + } +}; + +void LoginDialog::moveEvent(QMoveEvent* event) { + // Modal dialogs seemed to get repositioned automatically. Combat this by moving the window if needed. + resizeAndPosition(); +}; diff --git a/interface/src/ui/LoginDialog.h b/interface/src/ui/LoginDialog.h new file mode 100644 index 0000000000..b4aad06614 --- /dev/null +++ b/interface/src/ui/LoginDialog.h @@ -0,0 +1,42 @@ +// +// LoginDialog.h +// interface/src/ui +// +// Created by Ryan Huffman on 4/23/14. +// Copyright 2014 High Fidelity, Inc. +// +// Distributed under the Apache License, Version 2.0. +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html +// + +#ifndef hifi_LoginDialog_h +#define hifi_LoginDialog_h + +#include +#include "FramelessDialog.h" + +namespace Ui { + class LoginDialog; +} + +class LoginDialog : public FramelessDialog { + Q_OBJECT + +public: + LoginDialog(QWidget* parent); + ~LoginDialog(); + +public slots: + void handleLoginClicked(); + void handleLoginCompleted(const QUrl& authURL); + void handleLoginFailed(); + +protected: + void moveEvent(QMoveEvent* event); + +private: + Ui::LoginDialog* _ui; + +}; + +#endif // hifi_LoginDialog_h diff --git a/interface/ui/loginDialog.ui b/interface/ui/loginDialog.ui new file mode 100644 index 0000000000..d54b3c833f --- /dev/null +++ b/interface/ui/loginDialog.ui @@ -0,0 +1,491 @@ + + + LoginDialog + + + + 0 + 0 + 1003 + 130 + + + + + 0 + 130 + + + + Dialog + + + font-family: Helvetica, Arial, sans-serif; + + + + 0 + + + 0 + + + 0 + + + 0 + + + 0 + + + + + + 0 + 0 + + + + + 0 + 30 + + + + + 5 + + + 0 + + + 10 + + + 10 + + + 0 + + + + + Qt::Horizontal + + + + 40 + 20 + + + + + + + + + 825 + 0 + + + + + 0 + + + 0 + + + 0 + + + 0 + + + 0 + + + + + + Helvetica,Arial,sans-serif + 17 + + + + Authenticating... + + + + + + + true + + + + Helvetica,Arial,sans-serif + 17 + + + + color: #992800; + + + <style type="text/css"> + a { text-decoration: none; color: #267077;} +</style> +Invalid username or password. <a href="https://data-web.highfidelity.io/password/new">Recover?</a> + + + Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter + + + true + + + + + + + + + + Qt::Horizontal + + + + 40 + 20 + + + + + + + + + 0 + 0 + + + + + 16 + 16 + + + + + 16 + 16 + + + + SplitHCursor + + + + + + + + + + ../resources/images/close.svg../resources/images/close.svg + + + true + + + + + + + + + + true + + + + 0 + 0 + + + + + 0 + 102 + + + + + + + + 0 + + + 0 + + + 0 + + + 0 + + + 30 + + + + + Qt::Horizontal + + + + 40 + 20 + + + + + + + + + 0 + + + 0 + + + 0 + + + 12 + + + 0 + + + + + + 0 + 0 + + + + + 0 + 0 + + + + + + + ../resources/images/hifi-logo.png + + + + + + + + + + + 0 + 0 + + + + + 931 + 60 + + + + QLineEdit { + padding: 10px; +border-width: 1px; border-style: solid; border-radius: 3px; border-color: #aaa; +} + + + + 12 + + + 0 + + + 0 + + + 0 + + + 0 + + + + + + 0 + 0 + + + + + 300 + 54 + + + + + Helvetica,Arial,sans-serif + 20 + + + + padding-top: 14px; + + + + + + Username or Email + + + + + + + + 0 + 0 + + + + + 300 + 54 + + + + + Helvetica,Arial,sans-serif + 20 + + + + padding-top: 14px; + + + + + + QLineEdit::Password + + + Password + + + + + + + + 0 + 0 + + + + + 141 + 54 + + + + + Helvetica,Arial,sans-serif + 20 + + + + PointingHandCursor + + + +background: #0e7077; +color: #e7eeee; +border-radius: 4px; padding-top: 1px; + + + Login + + + + ../resources/images/login.svg../resources/images/login.svg + + + + 32 + 32 + + + + true + + + true + + + + + + + + Helvetica,Arial,sans-serif + 17 + + + + <style type="text/css"> + a { text-decoration: none; color: #267077;} +</style> +<a href="https://data-web.highfidelity.io/password/new">Recover password?</a> + + + true + + + + + + + + + + Qt::Horizontal + + + + 40 + 20 + + + + + + + + + + + + diff --git a/libraries/avatars/src/AvatarData.h b/libraries/avatars/src/AvatarData.h index 250ae07b01..be47aed1ba 100755 --- a/libraries/avatars/src/AvatarData.h +++ b/libraries/avatars/src/AvatarData.h @@ -50,6 +50,10 @@ typedef unsigned long long quint64; #include "HeadData.h" #include "HandData.h" +// avatar motion behaviors +const quint32 AVATAR_MOTION_OBEY_ENVIRONMENTAL_GRAVITY = 1U << 0; +const quint32 AVATAR_MOTION_OBEY_LOCAL_GRAVITY = 1U << 1; + // First bitset const int KEY_STATE_START_BIT = 0; // 1st and 2nd bits const int HAND_STATE_START_BIT = 2; // 3rd and 4th bits diff --git a/libraries/networking/src/AccountManager.cpp b/libraries/networking/src/AccountManager.cpp index 278923026d..547768ec48 100644 --- a/libraries/networking/src/AccountManager.cpp +++ b/libraries/networking/src/AccountManager.cpp @@ -337,6 +337,7 @@ void AccountManager::requestFinished() { } else { // TODO: error handling qDebug() << "Error in response for password grant -" << rootObject["error_description"].toString(); + emit loginFailed(); } } diff --git a/libraries/networking/src/AccountManager.h b/libraries/networking/src/AccountManager.h index cb76786f4e..8df75195cf 100644 --- a/libraries/networking/src/AccountManager.h +++ b/libraries/networking/src/AccountManager.h @@ -71,6 +71,7 @@ signals: void usernameChanged(const QString& username); void accessTokenChanged(); void loginComplete(const QUrl& authURL); + void loginFailed(); void logoutComplete(); private slots: void processReply(); diff --git a/libraries/script-engine/src/ScriptEngine.cpp b/libraries/script-engine/src/ScriptEngine.cpp index ed05658538..b8b755e099 100644 --- a/libraries/script-engine/src/ScriptEngine.cpp +++ b/libraries/script-engine/src/ScriptEngine.cpp @@ -239,6 +239,9 @@ void ScriptEngine::init() { globalObject.setProperty("COLLISION_GROUP_VOXELS", _engine.newVariant(QVariant(COLLISION_GROUP_VOXELS))); globalObject.setProperty("COLLISION_GROUP_PARTICLES", _engine.newVariant(QVariant(COLLISION_GROUP_PARTICLES))); + globalObject.setProperty("AVATAR_MOTION_OBEY_LOCAL_GRAVITY", _engine.newVariant(QVariant(AVATAR_MOTION_OBEY_LOCAL_GRAVITY))); + globalObject.setProperty("AVATAR_MOTION_OBEY_ENVIRONMENTAL_GRAVITY", _engine.newVariant(QVariant(AVATAR_MOTION_OBEY_ENVIRONMENTAL_GRAVITY))); + // let the VoxelPacketSender know how frequently we plan to call it _voxelsScriptingInterface.getVoxelPacketSender()->setProcessCallIntervalHint(SCRIPT_DATA_CALLBACK_USECS); _particlesScriptingInterface.getParticlePacketSender()->setProcessCallIntervalHint(SCRIPT_DATA_CALLBACK_USECS); diff --git a/libraries/script-engine/src/Vec3.cpp b/libraries/script-engine/src/Vec3.cpp index bab529df1f..badc980913 100644 --- a/libraries/script-engine/src/Vec3.cpp +++ b/libraries/script-engine/src/Vec3.cpp @@ -36,6 +36,10 @@ float Vec3::length(const glm::vec3& v) { return glm::length(v); } +float Vec3::distance(const glm::vec3& v1, const glm::vec3& v2) { + return glm::distance(v1, v2); +} + glm::vec3 Vec3::normalize(const glm::vec3& v) { return glm::normalize(v); } diff --git a/libraries/script-engine/src/Vec3.h b/libraries/script-engine/src/Vec3.h index b30e274d89..e401cd71bd 100644 --- a/libraries/script-engine/src/Vec3.h +++ b/libraries/script-engine/src/Vec3.h @@ -31,6 +31,7 @@ public slots: glm::vec3 sum(const glm::vec3& v1, const glm::vec3& v2); glm::vec3 subtract(const glm::vec3& v1, const glm::vec3& v2); float length(const glm::vec3& v); + float distance(const glm::vec3& v1, const glm::vec3& v2); glm::vec3 normalize(const glm::vec3& v); void print(const QString& lable, const glm::vec3& v); };