fix utils paths

This commit is contained in:
James B. Pollack 2016-05-12 10:55:43 -07:00
parent 9a3b6bf081
commit 8026a5e7f0
14 changed files with 14 additions and 17 deletions

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@ -9,7 +9,7 @@
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
Script.include("libraries/utils.js");
Script.include("../libraries/utils.js");
var basketballURL ="http://hifi-production.s3.amazonaws.com/DomainContent/Toybox/basketball/basketball2.fbx";
var collisionSoundURL = "http://hifi-production.s3.amazonaws.com/DomainContent/Toybox/basketball/basketball.wav";

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@ -11,7 +11,7 @@
(function() {
Script.include("libraries/utils.js");
Script.include("../libraries/utils.js");
var NOTCH_ARROW_SOUND_URL = 'http://hifi-production.s3.amazonaws.com/DomainContent/Toybox/bow/notch.wav';
var SHOOT_ARROW_SOUND_URL = 'http://hifi-production.s3.amazonaws.com/DomainContent/Toybox/bow/String_release2.L.wav';

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@ -10,7 +10,7 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var utilsPath = Script.resolvePath('libraries/utils.js');
var utilsPath = Script.resolvePath('../libraries/utils.js');
Script.include(utilsPath);
var SCRIPT_URL = Script.resolvePath('bow.js');

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@ -10,7 +10,7 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
/*global MyAvatar, Entities, AnimationCache, SoundCache, Scene, Camera, Overlays, HMD, AvatarList, AvatarManager, Controller, UndoStack, Window, Account, GlobalServices, Script, ScriptDiscoveryService, LODManager, Menu, Vec3, Quat, AudioDevice, Paths, Clipboard, Settings, XMLHttpRequest, randFloat, randInt */
Script.include("libraries/utils.js");
Script.include("../libraries/utils.js");
var WAND_MODEL = 'http://hifi-production.s3.amazonaws.com/DomainContent/Toybox/bubblewand/wand.fbx';
var WAND_COLLISION_SHAPE = 'http://hifi-production.s3.amazonaws.com/DomainContent/Toybox/bubblewand/wand_collision_hull.obj';

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@ -14,7 +14,7 @@
(function() {
Script.include("libraries/utils.js");
Script.include("../libraries/utils.js");
var BUBBLE_MODEL = "http://hifi-production.s3.amazonaws.com/DomainContent/Toybox/bubblewand/bubble.fbx";

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@ -13,7 +13,7 @@
/*global MyAvatar, Entities, AnimationCache, SoundCache, Scene, Camera, Overlays, Audio, HMD, AvatarList, AvatarManager, Controller, UndoStack, Window, Account, GlobalServices, Script, ScriptDiscoveryService, LODManager, Menu, Vec3, Quat, AudioDevice, Paths, Clipboard, Settings, XMLHttpRequest, randFloat, randInt */
(function() {
Script.include("libraries/utils.js");
Script.include("../libraries/utils.js");
var _this;
// this is the "constructor" for the entity as a JS object we don't do much here
var Doll = function() {

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@ -12,7 +12,7 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
/*global MyAvatar, Entities, AnimationCache, SoundCache, Scene, Camera, Overlays, HMD, AvatarList, AvatarManager, Controller, UndoStack, Window, Account, GlobalServices, Script, ScriptDiscoveryService, LODManager, Menu, Vec3, Quat, AudioDevice, Paths, Clipboard, Settings, XMLHttpRequest, randFloat, randInt */
Script.include("libraries/utils.js");
Script.include("../libraries/utils.js");
var scriptURL = Script.resolvePath('flashlight.js');

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@ -17,7 +17,7 @@
/*global MyAvatar, Entities, AnimationCache, SoundCache, Scene, Camera, Overlays, Audio, HMD, AvatarList, AvatarManager, Controller, UndoStack, Window, Account, GlobalServices, Script, ScriptDiscoveryService, LODManager, Menu, Vec3, Quat, AudioDevice, Paths, Clipboard, Settings, XMLHttpRequest, randFloat, randInt */
(function() {
Script.include("libraries/utils.js");
Script.include("../libraries/utils.js");
var ON_SOUND_URL = 'http://hifi-production.s3.amazonaws.com/DomainContent/Toybox/flashlight/flashlight_on.wav';
var OFF_SOUND_URL = 'http://hifi-production.s3.amazonaws.com/DomainContent/Toybox/flashlight/flashlight_off.wav';

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@ -17,7 +17,7 @@
(function() {
var _this;
var utilitiesScript = Script.resolvePath("libraries/utils.js");
var utilitiesScript = Script.resolvePath("../libraries/utils.js");
Script.include(utilitiesScript);
LightSwitch = function() {
_this = this;

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@ -9,7 +9,7 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
/*global MyAvatar, Entities, AnimationCache, SoundCache, Scene, Camera, Overlays, HMD, AvatarList, AvatarManager, Controller, UndoStack, Window, Account, GlobalServices, Script, ScriptDiscoveryService, LODManager, Menu, Vec3, Quat, AudioDevice, Paths, Clipboard, Settings, XMLHttpRequest, randFloat, randInt */
Script.include("../../libraries/utils.js");
Script.include("../libraries/utils.js");
var scriptURL = Script.resolvePath('pingPongGun.js');

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@ -11,7 +11,7 @@
//
/*global MyAvatar, Entities, AnimationCache, SoundCache, Scene, Camera, Overlays, HMD, AvatarList, AvatarManager, Controller, UndoStack, Window, Account, GlobalServices, Script, ScriptDiscoveryService, LODManager, Menu, Vec3, Quat, AudioDevice, Paths, Clipboard, Settings, XMLHttpRequest, randFloat, randInt */
Script.include("utils.js");
Script.include("../libraries/utils.js");
var scriptURL = Script.resolvePath('wallTarget.js');
var MODEL_URL = 'http://hifi-production.s3.amazonaws.com/DomainContent/Toybox/ping_pong_gun/target.fbx';

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@ -11,7 +11,7 @@
/*global print, MyAvatar, Entities, AnimationCache, SoundCache, Scene, Camera, Overlays, Audio, HMD, AvatarList, AvatarManager, Controller, UndoStack, Window, Account, GlobalServices, Script, ScriptDiscoveryService, LODManager, Menu, Vec3, Quat, AudioDevice, Paths, Clipboard, Settings, XMLHttpRequest, randFloat, randInt */
(function() {
Script.include("utils.js");
Script.include("../libraries/utils.js");
var SHOOTING_SOUND_URL = 'http://hifi-production.s3.amazonaws.com/DomainContent/Toybox/ping_pong_gun/pong_sound.wav';
var PING_PONG_BALL_URL = 'http://hifi-production.s3.amazonaws.com/DomainContent/Toybox/ping_pong_gun/ping_pong_ball.fbx';

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@ -11,7 +11,7 @@
(function() {
Script.include("libraries/utils.js");
Script.include("../libraries/utils.js");
var _this;
var DISABLE_LASER_THRESHOLD = 0.2;

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@ -10,10 +10,7 @@
(function () {
// Script.include("../libraries/utils.js");
//Need absolute path for now, for testing before PR merge and s3 cloning. Will change post-merge
Script.include("libraries/utils.js");
Script.include("../libraries/utils.js");
this.spraySound = SoundCache.getSound("http://hifi-production.s3.amazonaws.com/DomainContent/Toybox/spray_paint/spray_paint.wav");