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Update tutorial to run far grab before near grab
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f7ebda6931
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1 changed files with 2 additions and 2 deletions
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@ -575,6 +575,7 @@ stepNearGrab.prototype = {
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setControllerPartLayer('tips', 'blank');
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setControllerPartLayer('trigger', 'normal');
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hideEntitiesWithTag(this.tag, { visible: false});
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hideEntitiesWithTag('bothGrab', { visible: false});
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deleteEntitiesWithTag(this.tempTag);
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if (this.positionWatcher) {
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this.positionWatcher.destroy();
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@ -654,7 +655,6 @@ stepFarGrab.prototype = {
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setControllerPartLayer('tips', 'blank');
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setControllerPartLayer('trigger', 'normal');
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hideEntitiesWithTag(this.tag, { visible: false});
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hideEntitiesWithTag('bothGrab', { visible: false});
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deleteEntitiesWithTag(this.tempTag);
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if (this.positionWatcher) {
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this.positionWatcher.destroy();
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@ -1068,8 +1068,8 @@ TutorialManager = function() {
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STEPS = [
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new stepStart(this),
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new stepOrient(this),
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new stepNearGrab(this),
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new stepFarGrab(this),
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new stepNearGrab(this),
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new stepEquip(this),
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new stepTurnAround(this),
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new stepTeleport(this),
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