Generated shader files are now grouped in a sub-filter group in the project

This commit is contained in:
Olivier Prat 2018-01-17 10:59:48 +01:00
parent 49549ced17
commit 7b420d48e2

View file

@ -132,7 +132,7 @@ macro(AUTOSCRIBE_SHADER_LIB)
if (WIN32)
source_group("Shaders" FILES ${SHADER_INCLUDE_FILES})
source_group("Shaders" FILES ${SHADER_SOURCE_FILES})
source_group("Shaders" FILES ${AUTOSCRIBE_SHADER_SRC})
source_group("Shaders\\generated" FILES ${AUTOSCRIBE_SHADER_SRC})
endif()
list(APPEND AUTOSCRIBE_SHADER_LIB_SRC ${SHADER_INCLUDE_FILES})