Rename createVisibleRenderItemSet() to createRenderItemSet() in Model class

This commit is contained in:
sabrina-shanman 2018-06-14 14:59:01 -07:00
parent b2ec7f78c1
commit 79fd3cb181
4 changed files with 6 additions and 6 deletions

View file

@ -47,7 +47,7 @@ bool CauterizedModel::updateGeometry() {
return needsFullUpdate;
}
void CauterizedModel::createVisibleRenderItemSet() {
void CauterizedModel::createRenderItemSet() {
if (_isCauterized) {
assert(isLoaded());
const auto& meshes = _renderGeometry->getMeshes();
@ -94,7 +94,7 @@ void CauterizedModel::createVisibleRenderItemSet() {
}
}
} else {
Model::createVisibleRenderItemSet();
Model::createRenderItemSet();
}
}

View file

@ -31,7 +31,7 @@ public:
void deleteGeometry() override;
bool updateGeometry() override;
void createVisibleRenderItemSet() override;
void createRenderItemSet() override;
virtual void updateClusterMatrices() override;
void updateRenderItems() override;

View file

@ -808,7 +808,7 @@ bool Model::addToScene(const render::ScenePointer& scene,
if (!_addedToScene && isLoaded()) {
updateClusterMatrices();
if (_modelMeshRenderItems.empty()) {
createVisibleRenderItemSet();
createRenderItemSet();
}
}
@ -1458,7 +1458,7 @@ const render::ItemIDs& Model::fetchRenderItemIDs() const {
return _modelMeshRenderItemIDs;
}
void Model::createVisibleRenderItemSet() {
void Model::createRenderItemSet() {
assert(isLoaded());
const auto& meshes = _renderGeometry->getMeshes();

View file

@ -426,7 +426,7 @@ protected:
QVector<TriangleSet> _modelSpaceMeshTriangleSets; // model space triangles for all sub meshes
virtual void createVisibleRenderItemSet();
virtual void createRenderItemSet();
bool _isWireframe;
bool _useDualQuaternionSkinning { false };