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https://thingvellir.net/git/overte
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Merge pull request #11640 from jherico/fix/fb8406
Fix for shape size flickering
This commit is contained in:
commit
7793506d0f
12 changed files with 39 additions and 16 deletions
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@ -50,7 +50,9 @@ void EntityRenderer::initEntityRenderers() {
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REGISTER_ENTITY_TYPE_WITH_FACTORY(PolyVox, RenderablePolyVoxEntityItem::factory)
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}
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const Transform& EntityRenderer::getModelTransform() const {
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return _modelTransform;
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}
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void EntityRenderer::makeStatusGetters(const EntityItemPointer& entity, Item::Status::Getters& statusGetters) {
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auto nodeList = DependencyManager::get<NodeList>();
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@ -105,8 +105,10 @@ protected:
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template<typename T>
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std::shared_ptr<T> asTypedEntity() { return std::static_pointer_cast<T>(_entity); }
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static void makeStatusGetters(const EntityItemPointer& entity, Item::Status::Getters& statusGetters);
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static std::function<bool()> _entitiesShouldFadeFunction;
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const Transform& getModelTransform() const;
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SharedSoundPointer _collisionSound;
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QUuid _changeHandlerId;
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@ -114,7 +116,6 @@ protected:
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quint64 _fadeStartTime{ usecTimestampNow() };
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bool _isFading{ _entitiesShouldFadeFunction() };
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bool _prevIsTransparent { false };
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Transform _modelTransform;
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Item::Bound _bound;
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bool _visible { false };
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bool _moving { false };
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@ -123,6 +124,10 @@ protected:
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private:
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// The base class relies on comparing the model transform to the entity transform in order
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// to trigger an update, so the member must not be visible to derived classes as a modifiable
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// transform
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Transform _modelTransform;
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// The rendering code only gets access to the entity in very specific circumstances
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// i.e. to see if the rendering code needs to update because of a change in state of the
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// entity. This forces all the rendering code itself to be independent of the entity
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@ -49,9 +49,10 @@ void LineEntityRenderer::doRender(RenderArgs* args) {
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PerformanceTimer perfTimer("RenderableLineEntityItem::render");
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Q_ASSERT(args->_batch);
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gpu::Batch& batch = *args->_batch;
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const auto& modelTransform = getModelTransform();
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Transform transform = Transform();
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transform.setTranslation(_modelTransform.getTranslation());
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transform.setRotation(_modelTransform.getRotation());
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transform.setTranslation(modelTransform.getTranslation());
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transform.setRotation(modelTransform.getRotation());
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batch.setModelTransform(transform);
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if (_linePoints.size() > 1) {
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DependencyManager::get<GeometryCache>()->bindSimpleProgram(batch);
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@ -1311,7 +1311,7 @@ void ModelEntityRenderer::doRender(RenderArgs* args) {
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if (!model || (model && model->didVisualGeometryRequestFail())) {
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static glm::vec4 greenColor(0.0f, 1.0f, 0.0f, 1.0f);
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gpu::Batch& batch = *args->_batch;
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batch.setModelTransform(_modelTransform); // we want to include the scale as well
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batch.setModelTransform(getModelTransform()); // we want to include the scale as well
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DependencyManager::get<GeometryCache>()->renderWireCubeInstance(args, batch, greenColor);
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return;
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}
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@ -251,12 +251,13 @@ void ParticleEffectEntityRenderer::stepSimulation() {
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});
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if (_emitting && particleProperties.emitting()) {
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const auto& modelTransform = getModelTransform();
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uint64_t emitInterval = particleProperties.emitIntervalUsecs();
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if (emitInterval > 0 && interval >= _timeUntilNextEmit) {
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auto timeRemaining = interval;
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while (timeRemaining > _timeUntilNextEmit) {
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// emit particle
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_cpuParticles.push_back(createParticle(now, _modelTransform, particleProperties));
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_cpuParticles.push_back(createParticle(now, modelTransform, particleProperties));
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_timeUntilNextEmit = emitInterval;
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if (emitInterval < timeRemaining) {
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timeRemaining -= emitInterval;
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@ -315,7 +316,7 @@ void ParticleEffectEntityRenderer::doRender(RenderArgs* args) {
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// In trail mode, the particles are created in world space.
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// so we only set a transform if they're not in trail mode
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if (!_particleProperties.emission.shouldTrail) {
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transform = _modelTransform;
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transform = getModelTransform();
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transform.setScale(vec3(1));
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}
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batch.setModelTransform(transform);
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@ -76,6 +76,14 @@ bool ShapeEntityRenderer::needsRenderUpdateFromTypedEntity(const TypedEntityPoin
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return true;
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}
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if (_shape != entity->getShape()) {
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return true;
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}
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if (_dimensions != entity->getDimensions()) {
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return true;
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}
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return false;
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}
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@ -93,12 +101,13 @@ void ShapeEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& sce
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_position = entity->getPosition();
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_dimensions = entity->getDimensions();
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_orientation = entity->getOrientation();
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_renderTransform = getModelTransform();
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if (_shape == entity::Sphere) {
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_modelTransform.postScale(SPHERE_ENTITY_SCALE);
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_renderTransform.postScale(SPHERE_ENTITY_SCALE);
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}
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_modelTransform.postScale(_dimensions);
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_renderTransform.postScale(_dimensions);
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});
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}
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@ -133,7 +142,7 @@ void ShapeEntityRenderer::doRender(RenderArgs* args) {
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glm::vec4 outColor;
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withReadLock([&] {
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geometryShape = MAPPING[_shape];
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batch.setModelTransform(_modelTransform); // use a transform with scale, rotation, registration point and translation
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batch.setModelTransform(_renderTransform); // use a transform with scale, rotation, registration point and translation
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outColor = _color;
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if (_procedural.isReady()) {
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_procedural.prepare(batch, _position, _dimensions, _orientation);
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@ -32,6 +32,7 @@ private:
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Procedural _procedural;
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QString _lastUserData;
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Transform _renderTransform;
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entity::Shape _shape { entity::Sphere };
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glm::vec4 _color;
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glm::vec3 _position;
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@ -93,10 +93,11 @@ void TextEntityRenderer::doRender(RenderArgs* args) {
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Q_ASSERT(args->_batch);
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gpu::Batch& batch = *args->_batch;
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auto transformToTopLeft = _modelTransform;
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const auto& modelTransform = getModelTransform();
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auto transformToTopLeft = modelTransform;
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if (_faceCamera) {
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//rotate about vertical to face the camera
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glm::vec3 dPosition = args->getViewFrustum().getPosition() - _modelTransform.getTranslation();
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glm::vec3 dPosition = args->getViewFrustum().getPosition() - modelTransform.getTranslation();
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// If x and z are 0, atan(x, z) is undefined, so default to 0 degrees
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float yawRotation = dPosition.x == 0.0f && dPosition.z == 0.0f ? 0.0f : glm::atan(dPosition.x, dPosition.z);
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glm::quat orientation = glm::quat(glm::vec3(0.0f, yawRotation, 0.0f));
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@ -139,8 +139,8 @@ void WebEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scene
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glm::vec2 windowSize = getWindowSize(entity);
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_webSurface->resize(QSize(windowSize.x, windowSize.y));
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_modelTransform.postScale(entity->getDimensions());
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_renderTransform = getModelTransform();
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_renderTransform.postScale(entity->getDimensions());
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});
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}
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@ -180,7 +180,7 @@ void WebEntityRenderer::doRender(RenderArgs* args) {
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gpu::Batch& batch = *args->_batch;
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withReadLock([&] {
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batch.setModelTransform(_modelTransform);
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batch.setModelTransform(_renderTransform);
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});
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batch.setResourceTexture(0, _texture);
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float fadeRatio = _isFading ? Interpolate::calculateFadeRatio(_fadeStartTime) : 1.0f;
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@ -62,6 +62,7 @@ private:
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uint16_t _lastDPI;
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QTimer _timer;
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uint64_t _lastRenderTime { 0 };
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Transform _renderTransform;
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};
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} } // namespace
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@ -248,7 +248,8 @@ void ZoneEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scen
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void ZoneEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) {
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if (entity->getShapeType() == SHAPE_TYPE_SPHERE) {
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_modelTransform.postScale(SPHERE_ENTITY_SCALE);
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_renderTransform = getModelTransform();
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_renderTransform.postScale(SPHERE_ENTITY_SCALE);
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}
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}
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@ -119,6 +119,7 @@ private:
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bool _validSkyboxTexture{ false };
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QString _proceduralUserData;
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Transform _renderTransform;
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};
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} } // namespace
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