diff --git a/libraries/render-utils/src/Haze.slf b/libraries/render-utils/src/Haze.slf index f9eca755f2..bf46037fd5 100644 --- a/libraries/render-utils/src/Haze.slf +++ b/libraries/render-utils/src/Haze.slf @@ -138,7 +138,8 @@ void main(void) { } // Mix with background at far range - if (distance > 32000.0) { + const float BLEND_DISTANCE = 30000.0; + if (distance > BLEND_DISTANCE) { outFragColor = mix(potentialFragColor, fragColor, hazeParams.backgroundBlendValue); } else { outFragColor = potentialFragColor;