Update test shaders

This commit is contained in:
Zach Pomerantz 2016-03-10 23:03:03 -08:00
parent 2508b14126
commit 755efd1840

View file

@ -72,8 +72,8 @@
#include <render-utils/overlay3D_vert.h>
#include <render-utils/overlay3D_frag.h>
#include <model/Skybox_vert.h>
#include <model/Skybox_frag.h>
#include <model/skybox_vert.h>
#include <model/skybox_frag.h>
#include <render-utils/stars_vert.h>
#include <render-utils/stars_frag.h>
@ -157,7 +157,7 @@ void QTestWindow::draw() {
testShaderBuild(DrawTransformUnitQuad_vert, DrawTextureOpaque_frag);
testShaderBuild(DrawTransformUnitQuad_vert, DrawColoredTexture_frag);
testShaderBuild(Skybox_vert, Skybox_frag);
testShaderBuild(skybox_vert, skybox_frag);
testShaderBuild(simple_vert, simple_frag);
testShaderBuild(simple_vert, simple_textured_frag);
testShaderBuild(simple_vert, simple_textured_emisive_frag);
@ -203,8 +203,6 @@ void QTestWindow::draw() {
testShaderBuild(overlay3D_vert, overlay3D_frag);
testShaderBuild(Skybox_vert, Skybox_frag);
testShaderBuild(paintStroke_vert,paintStroke_frag);
testShaderBuild(polyvox_vert, polyvox_frag);