walk by default, put old walk speed back

This commit is contained in:
Seth Alves 2018-01-09 08:50:20 -08:00
parent db307851f0
commit 72ac1dd216
2 changed files with 2 additions and 2 deletions

View file

@ -44,7 +44,7 @@ const glm::quat DEFAULT_AVATAR_LEFTFOOT_ROT { -0.40167322754859924f, 0.915459036
const glm::vec3 DEFAULT_AVATAR_RIGHTFOOT_POS { 0.08f, -0.96f, 0.029f };
const glm::quat DEFAULT_AVATAR_RIGHTFOOT_ROT { -0.4016716778278351f, 0.9154615998268127f, 0.0053307069465518f, 0.023696165531873703f };
const float DEFAULT_AVATAR_MAX_WALKING_SPEED = 4.5f; // meters / second
const float DEFAULT_AVATAR_MAX_WALKING_SPEED = 2.6f; // meters / second
const float DEFAULT_AVATAR_MAX_FLYING_SPEED = 30.0f; // meters / second
const float DEFAULT_AVATAR_GRAVITY = -5.0f; // meters / second^2

View file

@ -14,7 +14,7 @@
if (MyAvatar.walkSpeed < 4) {
MyAvatar.walkSpeed = 4.5;
} else {
MyAvatar.walkSpeed = 3.0;
MyAvatar.walkSpeed = 2.6;
}
}