Increase colour value gamut

This commit is contained in:
Yoz Grahame 2012-11-30 09:59:33 -08:00
parent 50b020ed96
commit 725d9f60a0
2 changed files with 2 additions and 2 deletions

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@ -10,7 +10,7 @@
#include "cloud.h"
#include "util.h"
#define COLOR_MIN 0.3f // minimum R/G/B value at 0,0,0 - also needs setting in field.cpp
#define COLOR_MIN 0.2f // minimum R/G/B value at 0,0,0 - also needs setting in field.cpp
Cloud::Cloud(int num,
glm::vec3 box,

View file

@ -10,7 +10,7 @@
#include "glm/glm.hpp"
#define FIELD_SCALE 0.00050
#define COLOR_DRIFT_RATE 0.001f // per-frame drift of particle color towards field element color
#define COLOR_MIN 0.3f // minimum R/G/B value at 0,0,0 - also needs setting in cloud.cpp
#define COLOR_MIN 0.2f // minimum R/G/B value at 0,0,0 - also needs setting in cloud.cpp
// A vector-valued field over an array of elements arranged as a 3D lattice