mirror of
https://thingvellir.net/git/overte
synced 2025-03-27 23:52:03 +01:00
Merge remote-tracking branch 'upstream/master' into wearables
This commit is contained in:
commit
6765268998
36 changed files with 766 additions and 571 deletions
|
@ -33,15 +33,19 @@ Rectangle {
|
|||
property bool balanceReceived: false;
|
||||
property bool availableUpdatesReceived: false;
|
||||
property bool itemInfoReceived: false;
|
||||
property bool dataReady: itemInfoReceived && ownershipStatusReceived && balanceReceived && availableUpdatesReceived;
|
||||
property string baseItemName: "";
|
||||
property string itemName;
|
||||
property string itemId;
|
||||
property string itemHref;
|
||||
property string itemAuthor;
|
||||
property int itemEdition: -1;
|
||||
property bool hasSomethingToTradeIn: alreadyOwned && (itemEdition > 0); // i.e., don't trade in your artist's proof
|
||||
property bool isTradingIn: isUpdating && hasSomethingToTradeIn;
|
||||
property bool isStocking: availability === 'not for sale' && creator === Account.username;
|
||||
property string certificateId;
|
||||
property double balanceAfterPurchase;
|
||||
property bool alreadyOwned: false;
|
||||
property bool alreadyOwned: false; // Including proofs
|
||||
property int itemPrice: -1;
|
||||
property bool isCertified;
|
||||
property string itemType: "unknown";
|
||||
|
@ -56,6 +60,8 @@ Rectangle {
|
|||
property string referrer;
|
||||
property bool isInstalled;
|
||||
property bool isUpdating;
|
||||
property string availability: "available";
|
||||
property string creator: "";
|
||||
property string baseAppURL;
|
||||
property int currentUpdatesPage: 1;
|
||||
// Style
|
||||
|
@ -434,7 +440,7 @@ Rectangle {
|
|||
anchors.top: parent.top;
|
||||
anchors.left: itemPreviewImage.right;
|
||||
anchors.leftMargin: 12;
|
||||
anchors.right: itemPriceContainer.left;
|
||||
anchors.right: parent.right;
|
||||
anchors.rightMargin: 8;
|
||||
height: 30;
|
||||
// Style
|
||||
|
@ -449,21 +455,22 @@ Rectangle {
|
|||
Item {
|
||||
id: itemPriceContainer;
|
||||
// Anchors
|
||||
anchors.top: parent.top;
|
||||
anchors.right: parent.right;
|
||||
anchors.top: itemNameText.bottom;
|
||||
anchors.topMargin: 8;
|
||||
anchors.left: itemNameText.left;
|
||||
height: 30;
|
||||
width: itemPriceTextLabel.width + itemPriceText.width + 20;
|
||||
width: itemPriceText.width + 20;
|
||||
|
||||
// "HFC" balance label
|
||||
// "HFC" label
|
||||
HiFiGlyphs {
|
||||
id: itemPriceTextLabel;
|
||||
visible: !(root.isUpdating && root.itemEdition > 0) && (root.itemPrice > 0);
|
||||
visible: !isTradingIn && (root.itemPrice > 0);
|
||||
text: hifi.glyphs.hfc;
|
||||
// Size
|
||||
size: 30;
|
||||
// Anchors
|
||||
anchors.right: itemPriceText.left;
|
||||
anchors.rightMargin: 4;
|
||||
anchors.right: parent.right;
|
||||
//anchors.rightMargin: 4;
|
||||
anchors.top: parent.top;
|
||||
anchors.topMargin: 0;
|
||||
width: paintedWidth;
|
||||
|
@ -473,13 +480,15 @@ Rectangle {
|
|||
}
|
||||
FiraSansSemiBold {
|
||||
id: itemPriceText;
|
||||
text: (root.isUpdating && root.itemEdition > 0) ? "FREE\nUPDATE" : ((root.itemPrice === -1) ? "--" : ((root.itemPrice > 0) ? root.itemPrice : "FREE"));
|
||||
text: isTradingIn ? "FREE\nUPDATE" :
|
||||
(isStocking ? "Free for creator" :
|
||||
((root.itemPrice === -1) ? "--" : ((root.itemPrice > 0) ? root.itemPrice : "FREE")));
|
||||
// Text size
|
||||
size: (root.isUpdating && root.itemEdition > 0) ? 20 : 26;
|
||||
size: isTradingIn ? 20 : 26;
|
||||
// Anchors
|
||||
anchors.top: parent.top;
|
||||
anchors.right: parent.right;
|
||||
anchors.rightMargin: 16;
|
||||
anchors.left: itemPriceTextLabel.visible ? itemPriceTextLabel.right : parent.left;
|
||||
anchors.leftMargin: 4;
|
||||
width: paintedWidth;
|
||||
height: paintedHeight;
|
||||
// Style
|
||||
|
@ -571,7 +580,7 @@ Rectangle {
|
|||
// "View in Inventory" button
|
||||
HifiControlsUit.Button {
|
||||
id: viewInMyPurchasesButton;
|
||||
visible: false;
|
||||
visible: isCertified && dataReady && (isUpdating ? !hasSomethingToTradeIn : alreadyOwned);
|
||||
color: hifi.buttons.blue;
|
||||
colorScheme: hifi.colorSchemes.light;
|
||||
anchors.top: buyTextContainer.visible ? buyTextContainer.bottom : checkoutActionButtonsContainer.top;
|
||||
|
@ -592,8 +601,8 @@ Rectangle {
|
|||
// "Buy" button
|
||||
HifiControlsUit.Button {
|
||||
id: buyButton;
|
||||
visible: !((root.itemType === "avatar" || root.itemType === "app") && viewInMyPurchasesButton.visible)
|
||||
enabled: (root.balanceAfterPurchase >= 0 && ownershipStatusReceived && balanceReceived && availableUpdatesReceived) || (!root.isCertified) || root.isUpdating;
|
||||
visible: isTradingIn || !alreadyOwned || isStocking || !(root.itemType === "avatar" || root.itemType === "app");
|
||||
enabled: (root.balanceAfterPurchase >= 0 && dataReady) || (!root.isCertified) || root.isUpdating;
|
||||
color: viewInMyPurchasesButton.visible ? hifi.buttons.white : hifi.buttons.blue;
|
||||
colorScheme: hifi.colorSchemes.light;
|
||||
anchors.top: viewInMyPurchasesButton.visible ? viewInMyPurchasesButton.bottom :
|
||||
|
@ -602,10 +611,15 @@ Rectangle {
|
|||
height: 50;
|
||||
anchors.left: parent.left;
|
||||
anchors.right: parent.right;
|
||||
text: (root.isUpdating && root.itemEdition > 0) ? "CONFIRM UPDATE" : (((root.isCertified) ? ((ownershipStatusReceived && balanceReceived && availableUpdatesReceived) ?
|
||||
((viewInMyPurchasesButton.visible && !root.isUpdating) ? "Get It Again" : "Confirm") : "--") : "Get Item"));
|
||||
text: isTradingIn ?
|
||||
"CONFIRM UPDATE" :
|
||||
(((root.isCertified) ?
|
||||
(dataReady ?
|
||||
((viewInMyPurchasesButton.visible && !root.isUpdating) ? "Get It Again" : "Confirm") :
|
||||
"--") :
|
||||
"Get Item"));
|
||||
onClicked: {
|
||||
if (root.isUpdating && root.itemEdition > 0) {
|
||||
if (isTradingIn) {
|
||||
// If we're updating an app, the existing app needs to be uninstalled.
|
||||
// This call will fail/return `false` if the app isn't installed, but that's OK.
|
||||
if (root.itemType === "app") {
|
||||
|
@ -1063,7 +1077,11 @@ Rectangle {
|
|||
buyButton.color = hifi.buttons.red;
|
||||
root.shouldBuyWithControlledFailure = true;
|
||||
} else {
|
||||
buyButton.text = (root.isCertified ? ((ownershipStatusReceived && balanceReceived && availableUpdatesReceived) ? (root.alreadyOwned ? "Buy Another" : "Buy"): "--") : "Get Item");
|
||||
buyButton.text = (root.isCertified ?
|
||||
(dataReady ?
|
||||
(root.alreadyOwned ? "Buy Another" : "Buy") :
|
||||
"--") :
|
||||
"Get Item");
|
||||
buyButton.color = hifi.buttons.blue;
|
||||
root.shouldBuyWithControlledFailure = false;
|
||||
}
|
||||
|
@ -1091,6 +1109,8 @@ Rectangle {
|
|||
root.itemPrice = result.data.cost;
|
||||
root.itemAuthor = result.data.creator;
|
||||
root.itemType = result.data.item_type || "unknown";
|
||||
root.availability = result.data.availability;
|
||||
root.creator = result.data.creator;
|
||||
if (root.itemType === "unknown") {
|
||||
root.itemHref = result.data.review_url;
|
||||
} else {
|
||||
|
@ -1139,7 +1159,7 @@ Rectangle {
|
|||
signal sendToScript(var message);
|
||||
|
||||
function canBuyAgain() {
|
||||
return (root.itemType === "entity" || root.itemType === "wearable" || root.itemType === "contentSet" || root.itemType === "unknown");
|
||||
return root.itemType === "entity" || root.itemType === "wearable" || root.itemType === "contentSet" || root.itemType === "unknown" || isStocking;
|
||||
}
|
||||
|
||||
function handleContentSets() {
|
||||
|
@ -1185,29 +1205,23 @@ Rectangle {
|
|||
|
||||
function refreshBuyUI() {
|
||||
if (root.isCertified) {
|
||||
if (root.ownershipStatusReceived && root.balanceReceived && root.availableUpdatesReceived) {
|
||||
if (dataReady) {
|
||||
buyText.text = "";
|
||||
|
||||
// If the user IS on the checkout page for the updated version of an owned item...
|
||||
if (root.isUpdating) {
|
||||
// If the user HAS already selected a specific edition to update...
|
||||
if (root.itemEdition > 0) {
|
||||
if (hasSomethingToTradeIn) {
|
||||
buyText.text = "By pressing \"Confirm Update\", you agree to trade in your old item for the updated item that replaces it.";
|
||||
buyTextContainer.color = "#FFFFFF";
|
||||
buyTextContainer.border.color = "#FFFFFF";
|
||||
// Else if the user HAS NOT selected a specific edition to update...
|
||||
} else {
|
||||
viewInMyPurchasesButton.visible = true;
|
||||
|
||||
handleBuyAgainLogic();
|
||||
}
|
||||
// If the user IS NOT on the checkout page for the updated verison of an owned item...
|
||||
// (i.e. they are checking out an item "normally")
|
||||
} else {
|
||||
if (root.alreadyOwned) {
|
||||
viewInMyPurchasesButton.visible = true;
|
||||
}
|
||||
|
||||
handleBuyAgainLogic();
|
||||
}
|
||||
} else {
|
||||
|
|
|
@ -121,7 +121,7 @@ Rectangle {
|
|||
marketplaceItem.description = result.data.description;
|
||||
marketplaceItem.attributions = result.data.attributions;
|
||||
marketplaceItem.license = result.data.license;
|
||||
marketplaceItem.available = result.data.availability === "available";
|
||||
marketplaceItem.availability = result.data.availability;
|
||||
marketplaceItem.created_at = result.data.created_at;
|
||||
marketplaceItemScrollView.contentHeight = marketplaceItemContent.height;
|
||||
itemsList.visible = false;
|
||||
|
@ -539,7 +539,7 @@ Rectangle {
|
|||
creator: model.creator
|
||||
category: model.primary_category
|
||||
price: model.cost
|
||||
available: model.availability === "available"
|
||||
availability: model.availability
|
||||
isLoggedIn: root.isLoggedIn;
|
||||
|
||||
onShowItem: {
|
||||
|
@ -711,7 +711,7 @@ Rectangle {
|
|||
topMargin: 10;
|
||||
leftMargin: 15;
|
||||
}
|
||||
height: visible ? childrenRect.height : 0
|
||||
height: visible ? 36 : 0
|
||||
|
||||
RalewayRegular {
|
||||
id: sortText
|
||||
|
@ -733,8 +733,9 @@ Rectangle {
|
|||
top: parent.top
|
||||
leftMargin: 20
|
||||
}
|
||||
|
||||
width: root.isLoggedIn ? 342 : 262
|
||||
height: 36
|
||||
height: parent.height
|
||||
|
||||
radius: 4
|
||||
border.width: 1
|
||||
|
|
|
@ -33,11 +33,11 @@ Rectangle {
|
|||
property string creator: ""
|
||||
property var categories: []
|
||||
property int price: 0
|
||||
property string availability: "unknown"
|
||||
property var attributions: []
|
||||
property string description: ""
|
||||
property string license: ""
|
||||
property string posted: ""
|
||||
property bool available: false
|
||||
property string created_at: ""
|
||||
property bool isLoggedIn: false;
|
||||
property int edition: -1;
|
||||
|
@ -264,9 +264,15 @@ Rectangle {
|
|||
}
|
||||
height: 50
|
||||
|
||||
text: root.edition >= 0 ? "UPGRADE FOR FREE" : (root.available ? (root.price ? root.price : "FREE") : "UNAVAILABLE (not for sale)")
|
||||
enabled: root.edition >= 0 || root.available
|
||||
buttonGlyph: root.available ? (root.price ? hifi.glyphs.hfc : "") : ""
|
||||
property bool isNFS: availability === "not for sale" // Note: server will say "sold out" or "invalidated" before it says NFS
|
||||
property bool isMine: creator === Account.username
|
||||
property bool isUpgrade: root.edition >= 0
|
||||
property int costToMe: ((isMine && isNFS) || isUpgrade) ? 0 : price
|
||||
property bool isAvailable: costToMe >= 0
|
||||
|
||||
text: isUpgrade ? "UPGRADE FOR FREE" : (isAvailable ? (costToMe || "FREE") : availability)
|
||||
enabled: isAvailable
|
||||
buttonGlyph: isAvailable ? (costToMe ? hifi.glyphs.hfc : "") : ""
|
||||
color: hifi.buttons.blue
|
||||
|
||||
onClicked: root.buy();
|
||||
|
|
|
@ -34,7 +34,7 @@ Rectangle {
|
|||
property string creator: ""
|
||||
property string category: ""
|
||||
property int price: 0
|
||||
property bool available: false
|
||||
property string availability: "unknown"
|
||||
property bool isLoggedIn: false;
|
||||
|
||||
signal buy()
|
||||
|
@ -299,8 +299,16 @@ Rectangle {
|
|||
bottomMargin: 10
|
||||
}
|
||||
|
||||
text: root.price ? root.price : "FREE"
|
||||
buttonGlyph: root.price ? hifi.glyphs.hfc : ""
|
||||
property bool isNFS: availability === "not for sale" // Note: server will say "sold out" or "invalidated" before it says NFS
|
||||
property bool isMine: creator === Account.username
|
||||
property bool isUpgrade: root.edition >= 0
|
||||
property int costToMe: ((isMine && isNFS) || isUpgrade) ? 0 : price
|
||||
property bool isAvailable: costToMe >= 0
|
||||
|
||||
text: isUpgrade ? "UPGRADE FOR FREE" : (isAvailable ? (costToMe || "FREE") : availability)
|
||||
enabled: isAvailable
|
||||
buttonGlyph: isAvailable ? (costToMe ? hifi.glyphs.hfc : "") : ""
|
||||
|
||||
color: hifi.buttons.blue;
|
||||
|
||||
onClicked: root.buy();
|
||||
|
|
|
@ -1909,46 +1909,34 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
|
|||
}
|
||||
}, Qt::QueuedConnection);
|
||||
|
||||
EntityTree::setAddMaterialToEntityOperator([this](const QUuid& entityID, graphics::MaterialLayer material, const std::string& parentMaterialName) {
|
||||
EntityTreeRenderer::setAddMaterialToEntityOperator([this](const QUuid& entityID, graphics::MaterialLayer material, const std::string& parentMaterialName) {
|
||||
if (_aboutToQuit) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// try to find the renderable
|
||||
auto renderable = getEntities()->renderableForEntityId(entityID);
|
||||
if (renderable) {
|
||||
renderable->addMaterial(material, parentMaterialName);
|
||||
}
|
||||
|
||||
// even if we don't find it, try to find the entity
|
||||
auto entity = getEntities()->getEntity(entityID);
|
||||
if (entity) {
|
||||
entity->addMaterial(material, parentMaterialName);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
});
|
||||
EntityTree::setRemoveMaterialFromEntityOperator([this](const QUuid& entityID, graphics::MaterialPointer material, const std::string& parentMaterialName) {
|
||||
EntityTreeRenderer::setRemoveMaterialFromEntityOperator([this](const QUuid& entityID, graphics::MaterialPointer material, const std::string& parentMaterialName) {
|
||||
if (_aboutToQuit) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// try to find the renderable
|
||||
auto renderable = getEntities()->renderableForEntityId(entityID);
|
||||
if (renderable) {
|
||||
renderable->removeMaterial(material, parentMaterialName);
|
||||
}
|
||||
|
||||
// even if we don't find it, try to find the entity
|
||||
auto entity = getEntities()->getEntity(entityID);
|
||||
if (entity) {
|
||||
entity->removeMaterial(material, parentMaterialName);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
});
|
||||
|
||||
EntityTree::setAddMaterialToAvatarOperator([](const QUuid& avatarID, graphics::MaterialLayer material, const std::string& parentMaterialName) {
|
||||
EntityTreeRenderer::setAddMaterialToAvatarOperator([](const QUuid& avatarID, graphics::MaterialLayer material, const std::string& parentMaterialName) {
|
||||
auto avatarManager = DependencyManager::get<AvatarManager>();
|
||||
auto avatar = avatarManager->getAvatarBySessionID(avatarID);
|
||||
if (avatar) {
|
||||
|
@ -1957,7 +1945,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
|
|||
}
|
||||
return false;
|
||||
});
|
||||
EntityTree::setRemoveMaterialFromAvatarOperator([](const QUuid& avatarID, graphics::MaterialPointer material, const std::string& parentMaterialName) {
|
||||
EntityTreeRenderer::setRemoveMaterialFromAvatarOperator([](const QUuid& avatarID, graphics::MaterialPointer material, const std::string& parentMaterialName) {
|
||||
auto avatarManager = DependencyManager::get<AvatarManager>();
|
||||
auto avatar = avatarManager->getAvatarBySessionID(avatarID);
|
||||
if (avatar) {
|
||||
|
@ -2280,7 +2268,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
|
|||
|
||||
// Setup the mouse ray pick and related operators
|
||||
{
|
||||
auto mouseRayPick = std::make_shared<RayPick>(Vectors::ZERO, Vectors::UP, PickFilter(PickScriptingInterface::PICK_ENTITIES()), 0.0f, true);
|
||||
auto mouseRayPick = std::make_shared<RayPick>(Vectors::ZERO, Vectors::UP, PickFilter(PickScriptingInterface::PICK_ENTITIES() | PickScriptingInterface::PICK_LOCAL_ENTITIES()), 0.0f, true);
|
||||
mouseRayPick->parentTransform = std::make_shared<MouseTransformNode>();
|
||||
mouseRayPick->setJointState(PickQuery::JOINT_STATE_MOUSE);
|
||||
auto mouseRayPickID = DependencyManager::get<PickManager>()->addPick(PickQuery::Ray, mouseRayPick);
|
||||
|
|
|
@ -71,6 +71,18 @@ PickFilter getPickFilter(unsigned int filter) {
|
|||
unsigned int PickScriptingInterface::createRayPick(const QVariant& properties) {
|
||||
QVariantMap propMap = properties.toMap();
|
||||
|
||||
|
||||
#if defined (Q_OS_ANDROID)
|
||||
QString jointName { "" };
|
||||
if (propMap["joint"].isValid()) {
|
||||
QString jointName = propMap["joint"].toString();
|
||||
const QString MOUSE_JOINT = "Mouse";
|
||||
if (jointName == MOUSE_JOINT) {
|
||||
return PointerEvent::INVALID_POINTER_ID;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
bool enabled = false;
|
||||
if (propMap["enabled"].isValid()) {
|
||||
enabled = propMap["enabled"].toBool();
|
||||
|
|
|
@ -150,6 +150,17 @@ unsigned int PointerScriptingInterface::createStylus(const QVariant& properties)
|
|||
unsigned int PointerScriptingInterface::createLaserPointer(const QVariant& properties) const {
|
||||
QVariantMap propertyMap = properties.toMap();
|
||||
|
||||
#if defined (Q_OS_ANDROID)
|
||||
QString jointName { "" };
|
||||
if (propertyMap["joint"].isValid()) {
|
||||
QString jointName = propertyMap["joint"].toString();
|
||||
const QString MOUSE_JOINT = "Mouse";
|
||||
if (jointName == MOUSE_JOINT) {
|
||||
return PointerEvent::INVALID_POINTER_ID;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
bool faceAvatar = false;
|
||||
if (propertyMap["faceAvatar"].isValid()) {
|
||||
faceAvatar = propertyMap["faceAvatar"].toBool();
|
||||
|
|
|
@ -137,7 +137,7 @@ PickResultPointer StylusPick::getDefaultResult(const QVariantMap& pickVariant) c
|
|||
}
|
||||
|
||||
PickResultPointer StylusPick::getEntityIntersection(const StylusTip& pick) {
|
||||
std::vector<StylusPickResult> results;
|
||||
StylusPickResult nearestTarget(pick.toVariantMap());
|
||||
for (const auto& target : getIncludeItems()) {
|
||||
if (target.isNull()) {
|
||||
continue;
|
||||
|
@ -157,28 +157,21 @@ PickResultPointer StylusPick::getEntityIntersection(const StylusTip& pick) {
|
|||
|
||||
glm::vec3 normal = entityRotation * Vectors::UNIT_Z;
|
||||
float distance = glm::dot(pick.position - entityPosition, normal);
|
||||
glm::vec3 intersection = pick.position - (normal * distance);
|
||||
|
||||
glm::vec2 pos2D = RayPick::projectOntoEntityXYPlane(target, intersection, false);
|
||||
if (pos2D == glm::clamp(pos2D, glm::vec2(0), glm::vec2(1))) {
|
||||
IntersectionType type = IntersectionType::ENTITY;
|
||||
if (getFilter().doesPickLocalEntities()) {
|
||||
EntityPropertyFlags desiredProperties;
|
||||
desiredProperties += PROP_ENTITY_HOST_TYPE;
|
||||
if (DependencyManager::get<EntityScriptingInterface>()->getEntityProperties(target, desiredProperties).getEntityHostType() == entity::HostType::LOCAL) {
|
||||
type = IntersectionType::LOCAL_ENTITY;
|
||||
if (distance < nearestTarget.distance) {
|
||||
glm::vec3 intersection = pick.position - (normal * distance);
|
||||
glm::vec2 pos2D = RayPick::projectOntoEntityXYPlane(target, intersection, false);
|
||||
if (pos2D == glm::clamp(pos2D, glm::vec2(0), glm::vec2(1))) {
|
||||
IntersectionType type = IntersectionType::ENTITY;
|
||||
if (getFilter().doesPickLocalEntities()) {
|
||||
if (entity->getEntityHostType() == entity::HostType::LOCAL) {
|
||||
type = IntersectionType::LOCAL_ENTITY;
|
||||
}
|
||||
}
|
||||
nearestTarget = StylusPickResult(type, target, distance, intersection, pick, normal);
|
||||
}
|
||||
results.push_back(StylusPickResult(type, target, distance, intersection, pick, normal));
|
||||
}
|
||||
}
|
||||
|
||||
StylusPickResult nearestTarget(pick.toVariantMap());
|
||||
for (const auto& result : results) {
|
||||
if (result.distance < nearestTarget.distance) {
|
||||
nearestTarget = result;
|
||||
}
|
||||
}
|
||||
return std::make_shared<StylusPickResult>(nearestTarget);
|
||||
}
|
||||
|
||||
|
|
|
@ -70,7 +70,6 @@ ContextOverlayInterface::ContextOverlayInterface() {
|
|||
}
|
||||
});
|
||||
connect(entityScriptingInterface, &EntityScriptingInterface::deletingEntity, this, &ContextOverlayInterface::deletingEntity);
|
||||
connect(&qApp->getOverlays(), &Overlays::mousePressOnOverlay, this, &ContextOverlayInterface::contextOverlays_mousePressOnOverlay);
|
||||
connect(&qApp->getOverlays(), &Overlays::hoverEnterOverlay, this, &ContextOverlayInterface::contextOverlays_hoverEnterOverlay);
|
||||
connect(&qApp->getOverlays(), &Overlays::hoverLeaveOverlay, this, &ContextOverlayInterface::contextOverlays_hoverLeaveOverlay);
|
||||
|
||||
|
@ -103,10 +102,14 @@ void ContextOverlayInterface::setEnabled(bool enabled) {
|
|||
}
|
||||
}
|
||||
|
||||
void ContextOverlayInterface::clickDownOnEntity(const EntityItemID& entityItemID, const PointerEvent& event) {
|
||||
if (_enabled && event.getButton() == PointerEvent::SecondaryButton && contextOverlayFilterPassed(entityItemID)) {
|
||||
_mouseDownEntity = entityItemID;
|
||||
void ContextOverlayInterface::clickDownOnEntity(const EntityItemID& id, const PointerEvent& event) {
|
||||
if (_enabled && event.getButton() == PointerEvent::SecondaryButton && contextOverlayFilterPassed(id)) {
|
||||
_mouseDownEntity = id;
|
||||
_mouseDownEntityTimestamp = usecTimestampNow();
|
||||
} else if (id == _contextOverlayID && event.getButton() == PointerEvent::PrimaryButton) {
|
||||
qCDebug(context_overlay) << "Clicked Context Overlay. Entity ID:" << _currentEntityWithContextOverlay << "ID:" << id;
|
||||
emit contextOverlayClicked(_currentEntityWithContextOverlay);
|
||||
_contextOverlayJustClicked = true;
|
||||
} else {
|
||||
if (!_currentEntityWithContextOverlay.isNull()) {
|
||||
disableEntityHighlight(_currentEntityWithContextOverlay);
|
||||
|
@ -249,14 +252,6 @@ bool ContextOverlayInterface::destroyContextOverlay(const EntityItemID& entityIt
|
|||
return ContextOverlayInterface::destroyContextOverlay(entityItemID, PointerEvent());
|
||||
}
|
||||
|
||||
void ContextOverlayInterface::contextOverlays_mousePressOnOverlay(const QUuid& id, const PointerEvent& event) {
|
||||
if (id == _contextOverlayID && event.getButton() == PointerEvent::PrimaryButton) {
|
||||
qCDebug(context_overlay) << "Clicked Context Overlay. Entity ID:" << _currentEntityWithContextOverlay << "ID:" << id;
|
||||
emit contextOverlayClicked(_currentEntityWithContextOverlay);
|
||||
_contextOverlayJustClicked = true;
|
||||
}
|
||||
}
|
||||
|
||||
void ContextOverlayInterface::contextOverlays_hoverEnterOverlay(const QUuid& id, const PointerEvent& event) {
|
||||
if (_contextOverlayID != UNKNOWN_ENTITY_ID) {
|
||||
qCDebug(context_overlay) << "Started hovering over Context Overlay. ID:" << id;
|
||||
|
|
|
@ -65,7 +65,6 @@ public slots:
|
|||
bool createOrDestroyContextOverlay(const EntityItemID& entityItemID, const PointerEvent& event);
|
||||
bool destroyContextOverlay(const EntityItemID& entityItemID, const PointerEvent& event);
|
||||
bool destroyContextOverlay(const EntityItemID& entityItemID);
|
||||
void contextOverlays_mousePressOnOverlay(const QUuid& id, const PointerEvent& event);
|
||||
void contextOverlays_hoverEnterOverlay(const QUuid& id, const PointerEvent& event);
|
||||
void contextOverlays_hoverLeaveOverlay(const QUuid& id, const PointerEvent& event);
|
||||
void contextOverlays_hoverEnterEntity(const EntityItemID& entityID, const PointerEvent& event);
|
||||
|
|
|
@ -63,13 +63,6 @@ Overlays::Overlays() {
|
|||
ADD_TYPE_MAP(PolyLine, line3d);
|
||||
ADD_TYPE_MAP(Grid, grid);
|
||||
ADD_TYPE_MAP(Gizmo, circle3d);
|
||||
|
||||
auto mouseRayPick = std::make_shared<RayPick>(Vectors::ZERO, Vectors::UP,
|
||||
PickFilter(PickFilter::getBitMask(PickFilter::FlagBit::LOCAL_ENTITIES) |
|
||||
PickFilter::getBitMask(PickFilter::FlagBit::VISIBLE)), 0.0f, true);
|
||||
mouseRayPick->parentTransform = std::make_shared<MouseTransformNode>();
|
||||
mouseRayPick->setJointState(PickQuery::JOINT_STATE_MOUSE);
|
||||
_mouseRayPickID = DependencyManager::get<PickManager>()->addPick(PickQuery::Ray, mouseRayPick);
|
||||
}
|
||||
|
||||
void Overlays::cleanupAllOverlays() {
|
||||
|
@ -86,15 +79,7 @@ void Overlays::cleanupAllOverlays() {
|
|||
cleanupOverlaysToDelete();
|
||||
}
|
||||
|
||||
void Overlays::init() {
|
||||
auto entityScriptingInterface = DependencyManager::get<EntityScriptingInterface>();
|
||||
connect(this, &Overlays::hoverEnterOverlay, entityScriptingInterface.data(), &EntityScriptingInterface::hoverEnterEntity);
|
||||
connect(this, &Overlays::hoverOverOverlay, entityScriptingInterface.data(), &EntityScriptingInterface::hoverOverEntity);
|
||||
connect(this, &Overlays::hoverLeaveOverlay, entityScriptingInterface.data(), &EntityScriptingInterface::hoverLeaveEntity);
|
||||
connect(this, &Overlays::mousePressOnOverlay, entityScriptingInterface.data(), &EntityScriptingInterface::mousePressOnEntity);
|
||||
connect(this, &Overlays::mouseMoveOnOverlay, entityScriptingInterface.data(), &EntityScriptingInterface::mouseMoveOnEntity);
|
||||
connect(this, &Overlays::mouseReleaseOnOverlay, entityScriptingInterface.data(), &EntityScriptingInterface::mouseReleaseOnEntity);
|
||||
}
|
||||
void Overlays::init() {}
|
||||
|
||||
void Overlays::update(float deltatime) {
|
||||
cleanupOverlaysToDelete();
|
||||
|
@ -375,6 +360,8 @@ EntityItemProperties Overlays::convertOverlayToEntityProperties(QVariantMap& ove
|
|||
RENAME_PROP(animationSettings, animation);
|
||||
} else if (type == "Image") {
|
||||
RENAME_PROP(url, imageURL);
|
||||
} else if (type == "Text") {
|
||||
RENAME_PROP(color, textColor);
|
||||
} else if (type == "Web") {
|
||||
RENAME_PROP(url, sourceUrl);
|
||||
RENAME_PROP_CONVERT(inputMode, inputMode, [](const QVariant& v) { return v.toString() == "Mouse" ? "mouse" : "touch"; });
|
||||
|
@ -675,6 +662,8 @@ QVariantMap Overlays::convertEntityToOverlayProperties(const EntityItemPropertie
|
|||
RENAME_PROP(animation, animationSettings);
|
||||
} else if (type == "Image") {
|
||||
RENAME_PROP(imageURL, url);
|
||||
} else if (type == "Text") {
|
||||
RENAME_PROP(textColor, color);
|
||||
} else if (type == "Web") {
|
||||
RENAME_PROP(sourceUrl, url);
|
||||
RENAME_PROP_CONVERT(inputMode, inputMode, [](const QVariant& v) { return v.toString() == "mouse" ? "Mouse" : "Touch"; });
|
||||
|
@ -1228,12 +1217,12 @@ static PointerEvent::Button toPointerButton(const QMouseEvent& event) {
|
|||
}
|
||||
}
|
||||
|
||||
RayToOverlayIntersectionResult getPrevPickResult(unsigned int mouseRayPickID) {
|
||||
RayToOverlayIntersectionResult getPrevPickResult() {
|
||||
RayToOverlayIntersectionResult overlayResult;
|
||||
overlayResult.intersects = false;
|
||||
auto pickResult = DependencyManager::get<PickManager>()->getPrevPickResultTyped<RayPickResult>(mouseRayPickID);
|
||||
auto pickResult = DependencyManager::get<PickManager>()->getPrevPickResultTyped<RayPickResult>(DependencyManager::get<EntityTreeRenderer>()->getMouseRayPickID());
|
||||
if (pickResult) {
|
||||
overlayResult.intersects = pickResult->type != IntersectionType::NONE;
|
||||
overlayResult.intersects = pickResult->type == IntersectionType::LOCAL_ENTITY;
|
||||
if (overlayResult.intersects) {
|
||||
overlayResult.intersection = pickResult->intersection;
|
||||
overlayResult.distance = pickResult->distance;
|
||||
|
@ -1281,7 +1270,7 @@ std::pair<float, QUuid> Overlays::mousePressEvent(QMouseEvent* event) {
|
|||
PerformanceTimer perfTimer("Overlays::mousePressEvent");
|
||||
|
||||
PickRay ray = qApp->computePickRay(event->x(), event->y());
|
||||
RayToOverlayIntersectionResult rayPickResult = getPrevPickResult(_mouseRayPickID);
|
||||
RayToOverlayIntersectionResult rayPickResult = getPrevPickResult();
|
||||
if (rayPickResult.intersects) {
|
||||
_currentClickingOnOverlayID = rayPickResult.overlayID;
|
||||
|
||||
|
@ -1305,7 +1294,7 @@ bool Overlays::mouseDoublePressEvent(QMouseEvent* event) {
|
|||
PerformanceTimer perfTimer("Overlays::mouseDoublePressEvent");
|
||||
|
||||
PickRay ray = qApp->computePickRay(event->x(), event->y());
|
||||
RayToOverlayIntersectionResult rayPickResult = getPrevPickResult(_mouseRayPickID);
|
||||
RayToOverlayIntersectionResult rayPickResult = getPrevPickResult();
|
||||
if (rayPickResult.intersects) {
|
||||
_currentClickingOnOverlayID = rayPickResult.overlayID;
|
||||
|
||||
|
@ -1321,7 +1310,7 @@ bool Overlays::mouseReleaseEvent(QMouseEvent* event) {
|
|||
PerformanceTimer perfTimer("Overlays::mouseReleaseEvent");
|
||||
|
||||
PickRay ray = qApp->computePickRay(event->x(), event->y());
|
||||
RayToOverlayIntersectionResult rayPickResult = getPrevPickResult(_mouseRayPickID);
|
||||
RayToOverlayIntersectionResult rayPickResult = getPrevPickResult();
|
||||
if (rayPickResult.intersects) {
|
||||
auto pointerEvent = calculateOverlayPointerEvent(rayPickResult.overlayID, ray, rayPickResult, event, PointerEvent::Release);
|
||||
mouseReleasePointerEvent(rayPickResult.overlayID, pointerEvent);
|
||||
|
@ -1343,7 +1332,7 @@ bool Overlays::mouseMoveEvent(QMouseEvent* event) {
|
|||
PerformanceTimer perfTimer("Overlays::mouseMoveEvent");
|
||||
|
||||
PickRay ray = qApp->computePickRay(event->x(), event->y());
|
||||
RayToOverlayIntersectionResult rayPickResult = getPrevPickResult(_mouseRayPickID);
|
||||
RayToOverlayIntersectionResult rayPickResult = getPrevPickResult();
|
||||
if (rayPickResult.intersects) {
|
||||
auto pointerEvent = calculateOverlayPointerEvent(rayPickResult.overlayID, ray, rayPickResult, event, PointerEvent::Move);
|
||||
mouseMovePointerEvent(rayPickResult.overlayID, pointerEvent);
|
||||
|
|
|
@ -719,7 +719,6 @@ private:
|
|||
PointerEvent calculateOverlayPointerEvent(const QUuid& id, const PickRay& ray, const RayToOverlayIntersectionResult& rayPickResult,
|
||||
QMouseEvent* event, PointerEvent::EventType eventType);
|
||||
|
||||
unsigned int _mouseRayPickID;
|
||||
QUuid _currentClickingOnOverlayID;
|
||||
QUuid _currentHoverOverOverlayID;
|
||||
|
||||
|
|
|
@ -208,16 +208,16 @@ AvatarSharedPointer AvatarHashMap::addAvatar(const QUuid& sessionUUID, const QWe
|
|||
avatar->setSessionUUID(sessionUUID);
|
||||
avatar->setOwningAvatarMixer(mixerWeakPointer);
|
||||
|
||||
// addAvatar is only called from newOrExistingAvatar, which already locks _hashLock
|
||||
_avatarHash.insert(sessionUUID, avatar);
|
||||
{
|
||||
QWriteLocker locker(&_hashLock);
|
||||
_avatarHash.insert(sessionUUID, avatar);
|
||||
}
|
||||
emit avatarAddedEvent(sessionUUID);
|
||||
return avatar;
|
||||
}
|
||||
|
||||
AvatarSharedPointer AvatarHashMap::newOrExistingAvatar(const QUuid& sessionUUID, const QWeakPointer<Node>& mixerWeakPointer,
|
||||
bool& isNew) {
|
||||
QWriteLocker locker(&_hashLock);
|
||||
auto avatar = _avatarHash.value(sessionUUID);
|
||||
AvatarSharedPointer AvatarHashMap::newOrExistingAvatar(const QUuid& sessionUUID, const QWeakPointer<Node>& mixerWeakPointer, bool& isNew) {
|
||||
auto avatar = findAvatar(sessionUUID);
|
||||
if (!avatar) {
|
||||
avatar = addAvatar(sessionUUID, mixerWeakPointer);
|
||||
isNew = true;
|
||||
|
|
|
@ -86,7 +86,7 @@ EntityTreeRenderer::EntityTreeRenderer(bool wantScripts, AbstractViewStateInterf
|
|||
auto handlePointerEvent = [&](const QUuid& entityID, const PointerEvent& event) {
|
||||
std::shared_ptr<render::entities::WebEntityRenderer> thisEntity;
|
||||
auto entity = getEntity(entityID);
|
||||
if (entity && entity->getType() == EntityTypes::Web) {
|
||||
if (entity && entity->isVisible() && entity->getType() == EntityTypes::Web) {
|
||||
thisEntity = std::static_pointer_cast<render::entities::WebEntityRenderer>(renderableForEntityId(entityID));
|
||||
}
|
||||
if (thisEntity) {
|
||||
|
@ -99,7 +99,7 @@ EntityTreeRenderer::EntityTreeRenderer(bool wantScripts, AbstractViewStateInterf
|
|||
connect(entityScriptingInterface.data(), &EntityScriptingInterface::hoverEnterEntity, this, [&](const QUuid& entityID, const PointerEvent& event) {
|
||||
std::shared_ptr<render::entities::WebEntityRenderer> thisEntity;
|
||||
auto entity = getEntity(entityID);
|
||||
if (entity && entity->getType() == EntityTypes::Web) {
|
||||
if (entity && entity->isVisible() && entity->getType() == EntityTypes::Web) {
|
||||
thisEntity = std::static_pointer_cast<render::entities::WebEntityRenderer>(renderableForEntityId(entityID));
|
||||
}
|
||||
if (thisEntity) {
|
||||
|
@ -110,7 +110,7 @@ EntityTreeRenderer::EntityTreeRenderer(bool wantScripts, AbstractViewStateInterf
|
|||
connect(entityScriptingInterface.data(), &EntityScriptingInterface::hoverLeaveEntity, this, [&](const QUuid& entityID, const PointerEvent& event) {
|
||||
std::shared_ptr<render::entities::WebEntityRenderer> thisEntity;
|
||||
auto entity = getEntity(entityID);
|
||||
if (entity && entity->getType() == EntityTypes::Web) {
|
||||
if (entity && entity->isVisible() && entity->getType() == EntityTypes::Web) {
|
||||
thisEntity = std::static_pointer_cast<render::entities::WebEntityRenderer>(renderableForEntityId(entityID));
|
||||
}
|
||||
if (thisEntity) {
|
||||
|
@ -1360,3 +1360,36 @@ EntityEditPacketSender* EntityTreeRenderer::getPacketSender() {
|
|||
EntityEditPacketSender* packetSender = peSimulation ? peSimulation->getPacketSender() : nullptr;
|
||||
return packetSender;
|
||||
}
|
||||
|
||||
std::function<bool(const QUuid&, graphics::MaterialLayer, const std::string&)> EntityTreeRenderer::_addMaterialToEntityOperator = nullptr;
|
||||
std::function<bool(const QUuid&, graphics::MaterialPointer, const std::string&)> EntityTreeRenderer::_removeMaterialFromEntityOperator = nullptr;
|
||||
std::function<bool(const QUuid&, graphics::MaterialLayer, const std::string&)> EntityTreeRenderer::_addMaterialToAvatarOperator = nullptr;
|
||||
std::function<bool(const QUuid&, graphics::MaterialPointer, const std::string&)> EntityTreeRenderer::_removeMaterialFromAvatarOperator = nullptr;
|
||||
|
||||
bool EntityTreeRenderer::addMaterialToEntity(const QUuid& entityID, graphics::MaterialLayer material, const std::string& parentMaterialName) {
|
||||
if (_addMaterialToEntityOperator) {
|
||||
return _addMaterialToEntityOperator(entityID, material, parentMaterialName);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool EntityTreeRenderer::removeMaterialFromEntity(const QUuid& entityID, graphics::MaterialPointer material, const std::string& parentMaterialName) {
|
||||
if (_removeMaterialFromEntityOperator) {
|
||||
return _removeMaterialFromEntityOperator(entityID, material, parentMaterialName);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool EntityTreeRenderer::addMaterialToAvatar(const QUuid& avatarID, graphics::MaterialLayer material, const std::string& parentMaterialName) {
|
||||
if (_addMaterialToAvatarOperator) {
|
||||
return _addMaterialToAvatarOperator(avatarID, material, parentMaterialName);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool EntityTreeRenderer::removeMaterialFromAvatar(const QUuid& avatarID, graphics::MaterialPointer material, const std::string& parentMaterialName) {
|
||||
if (_removeMaterialFromAvatarOperator) {
|
||||
return _removeMaterialFromAvatarOperator(avatarID, material, parentMaterialName);
|
||||
}
|
||||
return false;
|
||||
}
|
|
@ -73,6 +73,7 @@ public:
|
|||
static void setEntityLoadingPriorityFunction(CalculateEntityLoadingPriority fn) { _calculateEntityLoadingPriorityFunc = fn; }
|
||||
|
||||
void setMouseRayPickID(unsigned int rayPickID) { _mouseRayPickID = rayPickID; }
|
||||
unsigned int getMouseRayPickID() { return _mouseRayPickID; }
|
||||
void setMouseRayPickResultOperator(std::function<RayToEntityIntersectionResult(unsigned int)> getPrevRayPickResultOperator) { _getPrevRayPickResultOperator = getPrevRayPickResultOperator; }
|
||||
void setSetPrecisionPickingOperator(std::function<void(unsigned int, bool)> setPrecisionPickingOperator) { _setPrecisionPickingOperator = setPrecisionPickingOperator; }
|
||||
|
||||
|
@ -120,6 +121,16 @@ public:
|
|||
|
||||
EntityEditPacketSender* getPacketSender();
|
||||
|
||||
static void setAddMaterialToEntityOperator(std::function<bool(const QUuid&, graphics::MaterialLayer, const std::string&)> addMaterialToEntityOperator) { _addMaterialToEntityOperator = addMaterialToEntityOperator; }
|
||||
static void setRemoveMaterialFromEntityOperator(std::function<bool(const QUuid&, graphics::MaterialPointer, const std::string&)> removeMaterialFromEntityOperator) { _removeMaterialFromEntityOperator = removeMaterialFromEntityOperator; }
|
||||
static bool addMaterialToEntity(const QUuid& entityID, graphics::MaterialLayer material, const std::string& parentMaterialName);
|
||||
static bool removeMaterialFromEntity(const QUuid& entityID, graphics::MaterialPointer material, const std::string& parentMaterialName);
|
||||
|
||||
static void setAddMaterialToAvatarOperator(std::function<bool(const QUuid&, graphics::MaterialLayer, const std::string&)> addMaterialToAvatarOperator) { _addMaterialToAvatarOperator = addMaterialToAvatarOperator; }
|
||||
static void setRemoveMaterialFromAvatarOperator(std::function<bool(const QUuid&, graphics::MaterialPointer, const std::string&)> removeMaterialFromAvatarOperator) { _removeMaterialFromAvatarOperator = removeMaterialFromAvatarOperator; }
|
||||
static bool addMaterialToAvatar(const QUuid& avatarID, graphics::MaterialLayer material, const std::string& parentMaterialName);
|
||||
static bool removeMaterialFromAvatar(const QUuid& avatarID, graphics::MaterialPointer material, const std::string& parentMaterialName);
|
||||
|
||||
signals:
|
||||
void enterEntity(const EntityItemID& entityItemID);
|
||||
void leaveEntity(const EntityItemID& entityItemID);
|
||||
|
@ -255,6 +266,11 @@ private:
|
|||
workload::SpacePointer _space{ new workload::Space() };
|
||||
workload::Transaction::Updates _spaceUpdates;
|
||||
|
||||
static std::function<bool(const QUuid&, graphics::MaterialLayer, const std::string&)> _addMaterialToEntityOperator;
|
||||
static std::function<bool(const QUuid&, graphics::MaterialPointer, const std::string&)> _removeMaterialFromEntityOperator;
|
||||
static std::function<bool(const QUuid&, graphics::MaterialLayer, const std::string&)> _addMaterialToAvatarOperator;
|
||||
static std::function<bool(const QUuid&, graphics::MaterialPointer, const std::string&)> _removeMaterialFromAvatarOperator;
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -146,7 +146,6 @@ EntityRenderer::EntityRenderer(const EntityItemPointer& entity) : _created(entit
|
|||
_needsRenderUpdate = true;
|
||||
emit requestRenderUpdate();
|
||||
});
|
||||
_materials = entity->getMaterials();
|
||||
}
|
||||
|
||||
EntityRenderer::~EntityRenderer() { }
|
||||
|
|
|
@ -14,42 +14,210 @@
|
|||
using namespace render;
|
||||
using namespace render::entities;
|
||||
|
||||
bool MaterialEntityRenderer::needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const {
|
||||
if (entity->getMaterial() != _drawMaterial) {
|
||||
return true;
|
||||
}
|
||||
if (entity->getParentID() != _parentID) {
|
||||
return true;
|
||||
}
|
||||
if (entity->getMaterialMappingPos() != _materialMappingPos || entity->getMaterialMappingScale() != _materialMappingScale || entity->getMaterialMappingRot() != _materialMappingRot) {
|
||||
bool MaterialEntityRenderer::needsRenderUpdate() const {
|
||||
if (_retryApply) {
|
||||
return true;
|
||||
}
|
||||
if (!_texturesLoaded) {
|
||||
return true;
|
||||
}
|
||||
return Parent::needsRenderUpdate();
|
||||
}
|
||||
|
||||
bool MaterialEntityRenderer::needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const {
|
||||
if (resultWithReadLock<bool>([&] {
|
||||
if (entity->getMaterialMappingMode() != _materialMappingMode) {
|
||||
return true;
|
||||
}
|
||||
if (entity->getMaterialRepeat() != _materialRepeat) {
|
||||
return true;
|
||||
}
|
||||
if (entity->getMaterialMappingPos() != _materialMappingPos || entity->getMaterialMappingScale() != _materialMappingScale || entity->getMaterialMappingRot() != _materialMappingRot) {
|
||||
return true;
|
||||
}
|
||||
if (entity->getTransform() != _transform) {
|
||||
return true;
|
||||
}
|
||||
if (entity->getUnscaledDimensions() != _dimensions) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (entity->getMaterialURL() != _materialURL) {
|
||||
return true;
|
||||
}
|
||||
if (entity->getMaterialData() != _materialData) {
|
||||
return true;
|
||||
}
|
||||
if (entity->getParentMaterialName() != _parentMaterialName) {
|
||||
return true;
|
||||
}
|
||||
if (entity->getParentID() != _parentID) {
|
||||
return true;
|
||||
}
|
||||
if (entity->getPriority() != _priority) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
})) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void MaterialEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) {
|
||||
void MaterialEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) {
|
||||
withWriteLock([&] {
|
||||
if (_drawMaterial != entity->getMaterial()) {
|
||||
_texturesLoaded = false;
|
||||
_drawMaterial = entity->getMaterial();
|
||||
bool deleteNeeded = false;
|
||||
bool addNeeded = _retryApply;
|
||||
bool transformChanged = false;
|
||||
{
|
||||
MaterialMappingMode mode = entity->getMaterialMappingMode();
|
||||
if (mode != _materialMappingMode) {
|
||||
_materialMappingMode = mode;
|
||||
transformChanged = true;
|
||||
}
|
||||
}
|
||||
_parentID = entity->getParentID();
|
||||
_materialMappingPos = entity->getMaterialMappingPos();
|
||||
_materialMappingScale = entity->getMaterialMappingScale();
|
||||
_materialMappingRot = entity->getMaterialMappingRot();
|
||||
{
|
||||
bool repeat = entity->getMaterialRepeat();
|
||||
if (repeat != _materialRepeat) {
|
||||
_materialRepeat = repeat;
|
||||
transformChanged = true;
|
||||
}
|
||||
}
|
||||
{
|
||||
glm::vec2 mappingPos = entity->getMaterialMappingPos();
|
||||
glm::vec2 mappingScale = entity->getMaterialMappingScale();
|
||||
float mappingRot = entity->getMaterialMappingRot();
|
||||
if (mappingPos != _materialMappingPos || mappingScale != _materialMappingScale || mappingRot != _materialMappingRot) {
|
||||
_materialMappingPos = mappingPos;
|
||||
_materialMappingScale = mappingScale;
|
||||
_materialMappingRot = mappingRot;
|
||||
transformChanged |= _materialMappingMode == MaterialMappingMode::UV;
|
||||
}
|
||||
}
|
||||
{
|
||||
Transform transform = entity->getTransform();
|
||||
glm::vec3 dimensions = entity->getUnscaledDimensions();
|
||||
if (transform != _transform || dimensions != _dimensions) {
|
||||
_transform = transform;
|
||||
_dimensions = dimensions;
|
||||
transformChanged |= _materialMappingMode == MaterialMappingMode::PROJECTED;
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
auto material = getMaterial();
|
||||
// Update the old material regardless of if it's going to change
|
||||
if (transformChanged && material && !_parentID.isNull()) {
|
||||
deleteNeeded = true;
|
||||
addNeeded = true;
|
||||
applyTextureTransform(material);
|
||||
}
|
||||
}
|
||||
|
||||
bool urlChanged = false;
|
||||
std::string newCurrentMaterialName = _currentMaterialName;
|
||||
{
|
||||
QString materialURL = entity->getMaterialURL();
|
||||
if (materialURL != _materialURL) {
|
||||
_materialURL = materialURL;
|
||||
if (_materialURL.contains("?")) {
|
||||
auto split = _materialURL.split("?");
|
||||
newCurrentMaterialName = split.last().toStdString();
|
||||
}
|
||||
urlChanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
bool usingMaterialData = _materialURL.startsWith("materialData");
|
||||
bool materialDataChanged = false;
|
||||
QUuid oldParentID = _parentID;
|
||||
QString oldParentMaterialName = _parentMaterialName;
|
||||
{
|
||||
QString materialData = entity->getMaterialData();
|
||||
if (materialData != _materialData) {
|
||||
_materialData = materialData;
|
||||
if (usingMaterialData) {
|
||||
materialDataChanged = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
{
|
||||
QString parentMaterialName = entity->getParentMaterialName();
|
||||
if (parentMaterialName != _parentMaterialName) {
|
||||
_parentMaterialName = parentMaterialName;
|
||||
deleteNeeded = true;
|
||||
addNeeded = true;
|
||||
}
|
||||
}
|
||||
{
|
||||
QUuid parentID = entity->getParentID();
|
||||
if (parentID != _parentID) {
|
||||
_parentID = parentID;
|
||||
deleteNeeded = true;
|
||||
addNeeded = true;
|
||||
}
|
||||
}
|
||||
{
|
||||
quint16 priority = entity->getPriority();
|
||||
if (priority != _priority) {
|
||||
_priority = priority;
|
||||
deleteNeeded = true;
|
||||
addNeeded = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (urlChanged && !usingMaterialData) {
|
||||
_networkMaterial = MaterialCache::instance().getMaterial(_materialURL);
|
||||
auto onMaterialRequestFinished = [&, oldParentID, oldParentMaterialName, newCurrentMaterialName](bool success) {
|
||||
if (success) {
|
||||
deleteMaterial(oldParentID, oldParentMaterialName);
|
||||
_texturesLoaded = false;
|
||||
_parsedMaterials = _networkMaterial->parsedMaterials;
|
||||
setCurrentMaterialName(newCurrentMaterialName);
|
||||
applyMaterial();
|
||||
} else {
|
||||
deleteMaterial(oldParentID, oldParentMaterialName);
|
||||
_retryApply = false;
|
||||
_texturesLoaded = true;
|
||||
}
|
||||
};
|
||||
if (_networkMaterial) {
|
||||
if (_networkMaterial->isLoaded()) {
|
||||
onMaterialRequestFinished(!_networkMaterial->isFailed());
|
||||
} else {
|
||||
connect(_networkMaterial.data(), &Resource::finished, this, onMaterialRequestFinished);
|
||||
}
|
||||
}
|
||||
} else if (materialDataChanged && usingMaterialData) {
|
||||
deleteMaterial(oldParentID, oldParentMaterialName);
|
||||
_texturesLoaded = false;
|
||||
_parsedMaterials = NetworkMaterialResource::parseJSONMaterials(QJsonDocument::fromJson(_materialData.toUtf8()), _materialURL);
|
||||
// Since our material changed, the current name might not be valid anymore, so we need to update
|
||||
setCurrentMaterialName(newCurrentMaterialName);
|
||||
applyMaterial();
|
||||
} else {
|
||||
if (deleteNeeded) {
|
||||
deleteMaterial(oldParentID, oldParentMaterialName);
|
||||
}
|
||||
if (addNeeded) {
|
||||
applyMaterial();
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
auto material = getMaterial();
|
||||
bool newTexturesLoaded = material ? !material->isMissingTexture() : false;
|
||||
if (!_texturesLoaded && newTexturesLoaded) {
|
||||
material->checkResetOpacityMap();
|
||||
}
|
||||
_texturesLoaded = newTexturesLoaded;
|
||||
}
|
||||
|
||||
_renderTransform = getModelTransform();
|
||||
const float MATERIAL_ENTITY_SCALE = 0.5f;
|
||||
_renderTransform.postScale(MATERIAL_ENTITY_SCALE);
|
||||
_renderTransform.postScale(ENTITY_ITEM_DEFAULT_DIMENSIONS);
|
||||
|
||||
bool newTexturesLoaded = _drawMaterial ? !_drawMaterial->isMissingTexture() : false;
|
||||
if (!_texturesLoaded && newTexturesLoaded) {
|
||||
_drawMaterial->checkResetOpacityMap();
|
||||
}
|
||||
_texturesLoaded = newTexturesLoaded;
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -61,8 +229,9 @@ ItemKey MaterialEntityRenderer::getKey() {
|
|||
builder.withInvisible();
|
||||
}
|
||||
|
||||
if (_drawMaterial) {
|
||||
auto matKey = _drawMaterial->getKey();
|
||||
const auto drawMaterial = getMaterial();
|
||||
if (drawMaterial) {
|
||||
auto matKey = drawMaterial->getKey();
|
||||
if (matKey.isTranslucent()) {
|
||||
builder.withTransparent();
|
||||
}
|
||||
|
@ -73,8 +242,9 @@ ItemKey MaterialEntityRenderer::getKey() {
|
|||
|
||||
ShapeKey MaterialEntityRenderer::getShapeKey() {
|
||||
graphics::MaterialKey drawMaterialKey;
|
||||
if (_drawMaterial) {
|
||||
drawMaterialKey = _drawMaterial->getKey();
|
||||
const auto drawMaterial = getMaterial();
|
||||
if (drawMaterial) {
|
||||
drawMaterialKey = drawMaterial->getKey();
|
||||
}
|
||||
|
||||
bool isTranslucent = drawMaterialKey.isTranslucent();
|
||||
|
@ -112,18 +282,24 @@ void MaterialEntityRenderer::doRender(RenderArgs* args) {
|
|||
|
||||
// Don't render if our parent is set or our material is null
|
||||
QUuid parentID;
|
||||
withReadLock([&] {
|
||||
parentID = _parentID;
|
||||
});
|
||||
if (!parentID.isNull()) {
|
||||
return;
|
||||
}
|
||||
|
||||
Transform renderTransform;
|
||||
graphics::MaterialPointer drawMaterial;
|
||||
Transform textureTransform;
|
||||
withReadLock([&] {
|
||||
parentID = _parentID;
|
||||
renderTransform = _renderTransform;
|
||||
drawMaterial = _drawMaterial;
|
||||
drawMaterial = getMaterial();
|
||||
textureTransform.setTranslation(glm::vec3(_materialMappingPos, 0));
|
||||
textureTransform.setRotation(glm::vec3(0, 0, glm::radians(_materialMappingRot)));
|
||||
textureTransform.setScale(glm::vec3(_materialMappingScale, 1));
|
||||
});
|
||||
if (!parentID.isNull() || !drawMaterial) {
|
||||
if (!drawMaterial) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -142,3 +318,86 @@ void MaterialEntityRenderer::doRender(RenderArgs* args) {
|
|||
|
||||
args->_details._trianglesRendered += (int)DependencyManager::get<GeometryCache>()->getSphereTriangleCount();
|
||||
}
|
||||
|
||||
void MaterialEntityRenderer::setCurrentMaterialName(const std::string& currentMaterialName) {
|
||||
if (_parsedMaterials.networkMaterials.find(currentMaterialName) != _parsedMaterials.networkMaterials.end()) {
|
||||
_currentMaterialName = currentMaterialName;
|
||||
} else if (_parsedMaterials.names.size() > 0) {
|
||||
_currentMaterialName = _parsedMaterials.names[0];
|
||||
}
|
||||
}
|
||||
|
||||
std::shared_ptr<NetworkMaterial> MaterialEntityRenderer::getMaterial() const {
|
||||
auto material = _parsedMaterials.networkMaterials.find(_currentMaterialName);
|
||||
if (material != _parsedMaterials.networkMaterials.end()) {
|
||||
return material->second;
|
||||
} else {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void MaterialEntityRenderer::deleteMaterial(const QUuid& oldParentID, const QString& oldParentMaterialName) {
|
||||
std::shared_ptr<NetworkMaterial> material = _appliedMaterial;
|
||||
if (!material || oldParentID.isNull()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Our parent could be an entity or an avatar
|
||||
std::string oldParentMaterialNameStd = oldParentMaterialName.toStdString();
|
||||
if (EntityTreeRenderer::removeMaterialFromEntity(oldParentID, material, oldParentMaterialNameStd)) {
|
||||
_appliedMaterial = nullptr;
|
||||
return;
|
||||
}
|
||||
|
||||
if (EntityTreeRenderer::removeMaterialFromAvatar(oldParentID, material, oldParentMaterialNameStd)) {
|
||||
_appliedMaterial = nullptr;
|
||||
return;
|
||||
}
|
||||
|
||||
// if a remove fails, our parent is gone, so we don't need to retry
|
||||
}
|
||||
|
||||
void MaterialEntityRenderer::applyTextureTransform(std::shared_ptr<NetworkMaterial>& material) {
|
||||
Transform textureTransform;
|
||||
if (_materialMappingMode == MaterialMappingMode::UV) {
|
||||
textureTransform.setTranslation(glm::vec3(_materialMappingPos, 0.0f));
|
||||
textureTransform.setRotation(glm::vec3(0.0f, 0.0f, glm::radians(_materialMappingRot)));
|
||||
textureTransform.setScale(glm::vec3(_materialMappingScale, 1.0f));
|
||||
} else if (_materialMappingMode == MaterialMappingMode::PROJECTED) {
|
||||
textureTransform = _transform;
|
||||
textureTransform.postScale(_dimensions);
|
||||
// Pass the inverse transform here so we don't need to compute it in the shaders
|
||||
textureTransform.evalFromRawMatrix(textureTransform.getInverseMatrix());
|
||||
}
|
||||
material->setTextureTransforms(textureTransform, _materialMappingMode, _materialRepeat);
|
||||
}
|
||||
|
||||
void MaterialEntityRenderer::applyMaterial() {
|
||||
_retryApply = false;
|
||||
|
||||
std::shared_ptr<NetworkMaterial> material = getMaterial();
|
||||
QUuid parentID = _parentID;
|
||||
if (!material || parentID.isNull()) {
|
||||
_appliedMaterial = nullptr;
|
||||
return;
|
||||
}
|
||||
|
||||
applyTextureTransform(material);
|
||||
|
||||
graphics::MaterialLayer materialLayer = graphics::MaterialLayer(material, _priority);
|
||||
|
||||
// Our parent could be an entity or an avatar
|
||||
std::string parentMaterialName = _parentMaterialName.toStdString();
|
||||
if (EntityTreeRenderer::addMaterialToEntity(parentID, materialLayer, parentMaterialName)) {
|
||||
_appliedMaterial = material;
|
||||
return;
|
||||
}
|
||||
|
||||
if (EntityTreeRenderer::addMaterialToAvatar(parentID, materialLayer, parentMaterialName)) {
|
||||
_appliedMaterial = material;
|
||||
return;
|
||||
}
|
||||
|
||||
// if we've reached this point, we couldn't find our parent, so we need to try again later
|
||||
_retryApply = true;
|
||||
}
|
|
@ -13,6 +13,8 @@
|
|||
|
||||
#include <MaterialEntityItem.h>
|
||||
|
||||
#include <material-networking/MaterialCache.h>
|
||||
|
||||
class NetworkMaterial;
|
||||
|
||||
namespace render { namespace entities {
|
||||
|
@ -22,22 +24,46 @@ class MaterialEntityRenderer : public TypedEntityRenderer<MaterialEntityItem> {
|
|||
using Pointer = std::shared_ptr<MaterialEntityRenderer>;
|
||||
public:
|
||||
MaterialEntityRenderer(const EntityItemPointer& entity) : Parent(entity) {}
|
||||
~MaterialEntityRenderer() { deleteMaterial(_parentID, _parentMaterialName); }
|
||||
|
||||
private:
|
||||
virtual bool needsRenderUpdate() const override;
|
||||
virtual bool needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const override;
|
||||
virtual void doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) override;
|
||||
virtual void doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) override;
|
||||
virtual void doRender(RenderArgs* args) override;
|
||||
|
||||
ItemKey getKey() override;
|
||||
ShapeKey getShapeKey() override;
|
||||
|
||||
QString _materialURL;
|
||||
QString _materialData;
|
||||
QString _parentMaterialName;
|
||||
quint16 _priority;
|
||||
QUuid _parentID;
|
||||
|
||||
MaterialMappingMode _materialMappingMode;
|
||||
bool _materialRepeat;
|
||||
glm::vec2 _materialMappingPos;
|
||||
glm::vec2 _materialMappingScale;
|
||||
float _materialMappingRot;
|
||||
bool _texturesLoaded { false };
|
||||
Transform _transform;
|
||||
glm::vec3 _dimensions;
|
||||
|
||||
bool _texturesLoaded { false };
|
||||
bool _retryApply { false };
|
||||
|
||||
std::shared_ptr<NetworkMaterial> getMaterial() const;
|
||||
void setCurrentMaterialName(const std::string& currentMaterialName);
|
||||
|
||||
void applyTextureTransform(std::shared_ptr<NetworkMaterial>& material);
|
||||
void applyMaterial();
|
||||
void deleteMaterial(const QUuid& oldParentID, const QString& oldParentMaterialName);
|
||||
|
||||
NetworkMaterialResourcePointer _networkMaterial;
|
||||
NetworkMaterialResource::ParsedMaterials _parsedMaterials;
|
||||
std::shared_ptr<NetworkMaterial> _appliedMaterial;
|
||||
std::string _currentMaterialName;
|
||||
|
||||
std::shared_ptr<NetworkMaterial> _drawMaterial;
|
||||
};
|
||||
|
||||
} }
|
||||
|
|
|
@ -3250,25 +3250,6 @@ void EntityItem::setSpaceIndex(int32_t index) {
|
|||
void EntityItem::preDelete() {
|
||||
}
|
||||
|
||||
void EntityItem::addMaterial(graphics::MaterialLayer material, const std::string& parentMaterialName) {
|
||||
std::lock_guard<std::mutex> lock(_materialsLock);
|
||||
_materials[parentMaterialName].push(material);
|
||||
}
|
||||
|
||||
void EntityItem::removeMaterial(graphics::MaterialPointer material, const std::string& parentMaterialName) {
|
||||
std::lock_guard<std::mutex> lock(_materialsLock);
|
||||
_materials[parentMaterialName].remove(material);
|
||||
}
|
||||
|
||||
std::unordered_map<std::string, graphics::MultiMaterial> EntityItem::getMaterials() {
|
||||
std::unordered_map<std::string, graphics::MultiMaterial> toReturn;
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(_materialsLock);
|
||||
toReturn = _materials;
|
||||
}
|
||||
return toReturn;
|
||||
}
|
||||
|
||||
bool EntityItem::getCloneable() const {
|
||||
bool result;
|
||||
withReadLock([&] {
|
||||
|
|
|
@ -37,8 +37,6 @@
|
|||
#include "EntityDynamicInterface.h"
|
||||
#include "GrabPropertyGroup.h"
|
||||
|
||||
#include "graphics/Material.h"
|
||||
|
||||
class EntitySimulation;
|
||||
class EntityTreeElement;
|
||||
class EntityTreeElementExtraEncodeData;
|
||||
|
@ -542,10 +540,6 @@ public:
|
|||
virtual void preDelete();
|
||||
virtual void postParentFixup() {}
|
||||
|
||||
void addMaterial(graphics::MaterialLayer material, const std::string& parentMaterialName);
|
||||
void removeMaterial(graphics::MaterialPointer material, const std::string& parentMaterialName);
|
||||
std::unordered_map<std::string, graphics::MultiMaterial> getMaterials();
|
||||
|
||||
void setSimulationOwnershipExpiry(uint64_t expiry) { _simulationOwnershipExpiry = expiry; }
|
||||
uint64_t getSimulationOwnershipExpiry() const { return _simulationOwnershipExpiry; }
|
||||
|
||||
|
@ -754,11 +748,7 @@ protected:
|
|||
QHash<QUuid, EntityDynamicPointer> _grabActions;
|
||||
|
||||
private:
|
||||
std::unordered_map<std::string, graphics::MultiMaterial> _materials;
|
||||
std::mutex _materialsLock;
|
||||
|
||||
static std::function<glm::quat(const glm::vec3&, const glm::quat&, BillboardMode)> _getBillboardRotationOperator;
|
||||
|
||||
};
|
||||
|
||||
#endif // hifi_EntityItem_h
|
||||
|
|
|
@ -2953,41 +2953,9 @@ QStringList EntityTree::getJointNames(const QUuid& entityID) const {
|
|||
return entity->getJointNames();
|
||||
}
|
||||
|
||||
std::function<bool(const QUuid&, graphics::MaterialLayer, const std::string&)> EntityTree::_addMaterialToEntityOperator = nullptr;
|
||||
std::function<bool(const QUuid&, graphics::MaterialPointer, const std::string&)> EntityTree::_removeMaterialFromEntityOperator = nullptr;
|
||||
std::function<bool(const QUuid&, graphics::MaterialLayer, const std::string&)> EntityTree::_addMaterialToAvatarOperator = nullptr;
|
||||
std::function<bool(const QUuid&, graphics::MaterialPointer, const std::string&)> EntityTree::_removeMaterialFromAvatarOperator = nullptr;
|
||||
std::function<QObject*(const QUuid&)> EntityTree::_getEntityObjectOperator = nullptr;
|
||||
std::function<QSizeF(const QUuid&, const QString&)> EntityTree::_textSizeOperator = nullptr;
|
||||
|
||||
bool EntityTree::addMaterialToEntity(const QUuid& entityID, graphics::MaterialLayer material, const std::string& parentMaterialName) {
|
||||
if (_addMaterialToEntityOperator) {
|
||||
return _addMaterialToEntityOperator(entityID, material, parentMaterialName);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool EntityTree::removeMaterialFromEntity(const QUuid& entityID, graphics::MaterialPointer material, const std::string& parentMaterialName) {
|
||||
if (_removeMaterialFromEntityOperator) {
|
||||
return _removeMaterialFromEntityOperator(entityID, material, parentMaterialName);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool EntityTree::addMaterialToAvatar(const QUuid& avatarID, graphics::MaterialLayer material, const std::string& parentMaterialName) {
|
||||
if (_addMaterialToAvatarOperator) {
|
||||
return _addMaterialToAvatarOperator(avatarID, material, parentMaterialName);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool EntityTree::removeMaterialFromAvatar(const QUuid& avatarID, graphics::MaterialPointer material, const std::string& parentMaterialName) {
|
||||
if (_removeMaterialFromAvatarOperator) {
|
||||
return _removeMaterialFromAvatarOperator(avatarID, material, parentMaterialName);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
QObject* EntityTree::getEntityObject(const QUuid& id) {
|
||||
if (_getEntityObjectOperator) {
|
||||
return _getEntityObjectOperator(id);
|
||||
|
|
|
@ -262,16 +262,6 @@ public:
|
|||
void setIsServerlessMode(bool value) { _serverlessDomain = value; }
|
||||
bool isServerlessMode() const { return _serverlessDomain; }
|
||||
|
||||
static void setAddMaterialToEntityOperator(std::function<bool(const QUuid&, graphics::MaterialLayer, const std::string&)> addMaterialToEntityOperator) { _addMaterialToEntityOperator = addMaterialToEntityOperator; }
|
||||
static void setRemoveMaterialFromEntityOperator(std::function<bool(const QUuid&, graphics::MaterialPointer, const std::string&)> removeMaterialFromEntityOperator) { _removeMaterialFromEntityOperator = removeMaterialFromEntityOperator; }
|
||||
static bool addMaterialToEntity(const QUuid& entityID, graphics::MaterialLayer material, const std::string& parentMaterialName);
|
||||
static bool removeMaterialFromEntity(const QUuid& entityID, graphics::MaterialPointer material, const std::string& parentMaterialName);
|
||||
|
||||
static void setAddMaterialToAvatarOperator(std::function<bool(const QUuid&, graphics::MaterialLayer, const std::string&)> addMaterialToAvatarOperator) { _addMaterialToAvatarOperator = addMaterialToAvatarOperator; }
|
||||
static void setRemoveMaterialFromAvatarOperator(std::function<bool(const QUuid&, graphics::MaterialPointer, const std::string&)> removeMaterialFromAvatarOperator) { _removeMaterialFromAvatarOperator = removeMaterialFromAvatarOperator; }
|
||||
static bool addMaterialToAvatar(const QUuid& avatarID, graphics::MaterialLayer material, const std::string& parentMaterialName);
|
||||
static bool removeMaterialFromAvatar(const QUuid& avatarID, graphics::MaterialPointer material, const std::string& parentMaterialName);
|
||||
|
||||
static void setGetEntityObjectOperator(std::function<QObject*(const QUuid&)> getEntityObjectOperator) { _getEntityObjectOperator = getEntityObjectOperator; }
|
||||
static QObject* getEntityObject(const QUuid& id);
|
||||
|
||||
|
@ -386,10 +376,6 @@ private:
|
|||
|
||||
std::shared_ptr<AvatarData> _myAvatar{ nullptr };
|
||||
|
||||
static std::function<bool(const QUuid&, graphics::MaterialLayer, const std::string&)> _addMaterialToEntityOperator;
|
||||
static std::function<bool(const QUuid&, graphics::MaterialPointer, const std::string&)> _removeMaterialFromEntityOperator;
|
||||
static std::function<bool(const QUuid&, graphics::MaterialLayer, const std::string&)> _addMaterialToAvatarOperator;
|
||||
static std::function<bool(const QUuid&, graphics::MaterialPointer, const std::string&)> _removeMaterialFromAvatarOperator;
|
||||
static std::function<QObject*(const QUuid&)> _getEntityObjectOperator;
|
||||
static std::function<QSizeF(const QUuid&, const QString&)> _textSizeOperator;
|
||||
|
||||
|
|
|
@ -16,9 +16,6 @@
|
|||
EntityItemPointer MaterialEntityItem::factory(const EntityItemID& entityID, const EntityItemProperties& properties) {
|
||||
Pointer entity(new MaterialEntityItem(entityID), [](EntityItem* ptr) { ptr->deleteLater(); });
|
||||
entity->setProperties(properties);
|
||||
// When you reload content, setProperties doesn't have any of the propertiesChanged flags set, so it won't trigger a material add
|
||||
entity->removeMaterial();
|
||||
entity->applyMaterial();
|
||||
return entity;
|
||||
}
|
||||
|
||||
|
@ -27,10 +24,6 @@ MaterialEntityItem::MaterialEntityItem(const EntityItemID& entityItemID) : Entit
|
|||
_type = EntityTypes::Material;
|
||||
}
|
||||
|
||||
MaterialEntityItem::~MaterialEntityItem() {
|
||||
removeMaterial();
|
||||
}
|
||||
|
||||
EntityItemProperties MaterialEntityItem::getProperties(const EntityPropertyFlags& desiredProperties, bool allowEmptyDesiredProperties) const {
|
||||
EntityItemProperties properties = EntityItem::getProperties(desiredProperties, allowEmptyDesiredProperties); // get the properties from our base class
|
||||
COPY_ENTITY_PROPERTY_TO_PROPERTIES(materialURL, getMaterialURL);
|
||||
|
@ -131,7 +124,6 @@ void MaterialEntityItem::debugDump() const {
|
|||
qCDebug(entities) << " MATERIAL EntityItem id:" << getEntityItemID() << "---------------------------------------------";
|
||||
qCDebug(entities) << " name:" << _name;
|
||||
qCDebug(entities) << " material url:" << _materialURL;
|
||||
qCDebug(entities) << " current material name:" << _currentMaterialName.c_str();
|
||||
qCDebug(entities) << " material mapping mode:" << _materialMappingMode;
|
||||
qCDebug(entities) << " material repeat:" << _materialRepeat;
|
||||
qCDebug(entities) << " priority:" << _priority;
|
||||
|
@ -154,208 +146,101 @@ void MaterialEntityItem::setUnscaledDimensions(const glm::vec3& value) {
|
|||
}
|
||||
}
|
||||
|
||||
std::shared_ptr<NetworkMaterial> MaterialEntityItem::getMaterial() const {
|
||||
auto material = _parsedMaterials.networkMaterials.find(_currentMaterialName);
|
||||
if (material != _parsedMaterials.networkMaterials.end()) {
|
||||
return material->second;
|
||||
} else {
|
||||
return nullptr;
|
||||
}
|
||||
QString MaterialEntityItem::getMaterialURL() const {
|
||||
return resultWithReadLock<QString>([&] {
|
||||
return _materialURL;
|
||||
});
|
||||
}
|
||||
|
||||
void MaterialEntityItem::setMaterialURL(const QString& materialURLString, bool materialDataChanged) {
|
||||
bool usingMaterialData = materialDataChanged || materialURLString.startsWith("materialData");
|
||||
if (_materialURL != materialURLString || (usingMaterialData && materialDataChanged)) {
|
||||
removeMaterial();
|
||||
_materialURL = materialURLString;
|
||||
|
||||
if (materialURLString.contains("?")) {
|
||||
auto split = materialURLString.split("?");
|
||||
_currentMaterialName = split.last().toStdString();
|
||||
}
|
||||
|
||||
if (usingMaterialData) {
|
||||
_parsedMaterials = NetworkMaterialResource::parseJSONMaterials(QJsonDocument::fromJson(getMaterialData().toUtf8()), materialURLString);
|
||||
|
||||
// Since our material changed, the current name might not be valid anymore, so we need to update
|
||||
setCurrentMaterialName(_currentMaterialName);
|
||||
applyMaterial();
|
||||
} else {
|
||||
_networkMaterial = MaterialCache::instance().getMaterial(materialURLString);
|
||||
auto onMaterialRequestFinished = [&](bool success) {
|
||||
if (success) {
|
||||
_parsedMaterials = _networkMaterial->parsedMaterials;
|
||||
|
||||
setCurrentMaterialName(_currentMaterialName);
|
||||
applyMaterial();
|
||||
}
|
||||
};
|
||||
if (_networkMaterial) {
|
||||
if (_networkMaterial->isLoaded()) {
|
||||
onMaterialRequestFinished(!_networkMaterial->isFailed());
|
||||
} else {
|
||||
connect(_networkMaterial.data(), &Resource::finished, this, onMaterialRequestFinished);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
void MaterialEntityItem::setMaterialURL(const QString& materialURL) {
|
||||
withWriteLock([&] {
|
||||
_materialURL = materialURL;
|
||||
});
|
||||
}
|
||||
|
||||
void MaterialEntityItem::setCurrentMaterialName(const std::string& currentMaterialName) {
|
||||
if (_parsedMaterials.networkMaterials.find(currentMaterialName) != _parsedMaterials.networkMaterials.end()) {
|
||||
_currentMaterialName = currentMaterialName;
|
||||
} else if (_parsedMaterials.names.size() > 0) {
|
||||
_currentMaterialName = _parsedMaterials.names[0];
|
||||
}
|
||||
QString MaterialEntityItem::getMaterialData() const {
|
||||
return resultWithReadLock<QString>([&] {
|
||||
return _materialData;
|
||||
});
|
||||
}
|
||||
|
||||
void MaterialEntityItem::setMaterialData(const QString& materialData) {
|
||||
if (_materialData != materialData) {
|
||||
withWriteLock([&] {
|
||||
_materialData = materialData;
|
||||
if (_materialURL.startsWith("materialData")) {
|
||||
// Trigger material update when material data changes
|
||||
setMaterialURL(_materialURL, true);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
MaterialMappingMode MaterialEntityItem::getMaterialMappingMode() const {
|
||||
return resultWithReadLock<MaterialMappingMode>([&] {
|
||||
return _materialMappingMode;
|
||||
});
|
||||
}
|
||||
|
||||
void MaterialEntityItem::setMaterialMappingMode(MaterialMappingMode mode) {
|
||||
if (_materialMappingMode != mode) {
|
||||
removeMaterial();
|
||||
withWriteLock([&] {
|
||||
_materialMappingMode = mode;
|
||||
setUnscaledDimensions(_desiredDimensions);
|
||||
applyMaterial();
|
||||
}
|
||||
});
|
||||
setUnscaledDimensions(_desiredDimensions);
|
||||
}
|
||||
|
||||
void MaterialEntityItem::setMaterialRepeat(bool repeat) {
|
||||
if (_materialRepeat != repeat) {
|
||||
removeMaterial();
|
||||
_materialRepeat = repeat;
|
||||
applyMaterial();
|
||||
}
|
||||
}
|
||||
|
||||
void MaterialEntityItem::setMaterialMappingPos(const glm::vec2& materialMappingPos) {
|
||||
if (_materialMappingPos != materialMappingPos) {
|
||||
removeMaterial();
|
||||
_materialMappingPos = materialMappingPos;
|
||||
applyMaterial();
|
||||
}
|
||||
}
|
||||
|
||||
void MaterialEntityItem::setMaterialMappingScale(const glm::vec2& materialMappingScale) {
|
||||
if (_materialMappingScale != materialMappingScale) {
|
||||
removeMaterial();
|
||||
_materialMappingScale = materialMappingScale;
|
||||
applyMaterial();
|
||||
}
|
||||
}
|
||||
|
||||
void MaterialEntityItem::setMaterialMappingRot(const float& materialMappingRot) {
|
||||
if (_materialMappingRot != materialMappingRot) {
|
||||
removeMaterial();
|
||||
_materialMappingRot = materialMappingRot;
|
||||
applyMaterial();
|
||||
}
|
||||
quint16 MaterialEntityItem::getPriority() const {
|
||||
return resultWithReadLock<quint16>([&] {
|
||||
return _priority;
|
||||
});
|
||||
}
|
||||
|
||||
void MaterialEntityItem::setPriority(quint16 priority) {
|
||||
if (_priority != priority) {
|
||||
removeMaterial();
|
||||
withWriteLock([&] {
|
||||
_priority = priority;
|
||||
applyMaterial();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
QString MaterialEntityItem::getParentMaterialName() const {
|
||||
return resultWithReadLock<QString>([&] {
|
||||
return _parentMaterialName;
|
||||
});
|
||||
}
|
||||
|
||||
void MaterialEntityItem::setParentMaterialName(const QString& parentMaterialName) {
|
||||
if (_parentMaterialName != parentMaterialName) {
|
||||
removeMaterial();
|
||||
withWriteLock([&] {
|
||||
_parentMaterialName = parentMaterialName;
|
||||
applyMaterial();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void MaterialEntityItem::setParentID(const QUuid& parentID) {
|
||||
if (getParentID() != parentID) {
|
||||
removeMaterial();
|
||||
EntityItem::setParentID(parentID);
|
||||
applyMaterial();
|
||||
}
|
||||
glm::vec2 MaterialEntityItem::getMaterialMappingPos() const {
|
||||
return resultWithReadLock<glm::vec2>([&] {
|
||||
return _materialMappingPos;
|
||||
});
|
||||
}
|
||||
|
||||
void MaterialEntityItem::locationChanged(bool tellPhysics) {
|
||||
EntityItem::locationChanged();
|
||||
if (_materialMappingMode == MaterialMappingMode::PROJECTED) {
|
||||
removeMaterial();
|
||||
applyMaterial();
|
||||
}
|
||||
void MaterialEntityItem::setMaterialMappingPos(const glm::vec2& materialMappingPos) {
|
||||
withWriteLock([&] {
|
||||
_materialMappingPos = materialMappingPos;
|
||||
});
|
||||
}
|
||||
|
||||
void MaterialEntityItem::dimensionsChanged() {
|
||||
EntityItem::dimensionsChanged();
|
||||
if (_materialMappingMode == MaterialMappingMode::PROJECTED) {
|
||||
removeMaterial();
|
||||
applyMaterial();
|
||||
}
|
||||
glm::vec2 MaterialEntityItem::getMaterialMappingScale() const {
|
||||
return resultWithReadLock<glm::vec2>([&] {
|
||||
return _materialMappingScale;
|
||||
});
|
||||
}
|
||||
|
||||
void MaterialEntityItem::removeMaterial() {
|
||||
graphics::MaterialPointer material = getMaterial();
|
||||
if (!material) {
|
||||
return;
|
||||
}
|
||||
QUuid parentID = getParentID();
|
||||
if (parentID.isNull()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Our parent could be an entity or an avatar
|
||||
if (EntityTree::removeMaterialFromEntity(parentID, material, getParentMaterialName().toStdString())) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (EntityTree::removeMaterialFromAvatar(parentID, material, getParentMaterialName().toStdString())) {
|
||||
return;
|
||||
}
|
||||
|
||||
// if a remove fails, our parent is gone, so we don't need to retry
|
||||
void MaterialEntityItem::setMaterialMappingScale(const glm::vec2& materialMappingScale) {
|
||||
withWriteLock([&] {
|
||||
_materialMappingScale = materialMappingScale;
|
||||
});
|
||||
}
|
||||
|
||||
void MaterialEntityItem::applyMaterial() {
|
||||
_retryApply = false;
|
||||
graphics::MaterialPointer material = getMaterial();
|
||||
QUuid parentID = getParentID();
|
||||
if (!material || parentID.isNull()) {
|
||||
return;
|
||||
}
|
||||
float MaterialEntityItem::getMaterialMappingRot() const {
|
||||
return resultWithReadLock<float>([&] {
|
||||
return _materialMappingRot;
|
||||
});
|
||||
}
|
||||
|
||||
Transform textureTransform;
|
||||
if (_materialMappingMode == MaterialMappingMode::UV) {
|
||||
textureTransform.setTranslation(glm::vec3(_materialMappingPos, 0.0f));
|
||||
textureTransform.setRotation(glm::vec3(0.0f, 0.0f, glm::radians(_materialMappingRot)));
|
||||
textureTransform.setScale(glm::vec3(_materialMappingScale, 1.0f));
|
||||
} else if (_materialMappingMode == MaterialMappingMode::PROJECTED) {
|
||||
textureTransform = getTransform();
|
||||
textureTransform.postScale(getUnscaledDimensions());
|
||||
// Pass the inverse transform here so we don't need to compute it in the shaders
|
||||
textureTransform.evalFromRawMatrix(textureTransform.getInverseMatrix());
|
||||
}
|
||||
material->setTextureTransforms(textureTransform, _materialMappingMode, _materialRepeat);
|
||||
|
||||
graphics::MaterialLayer materialLayer = graphics::MaterialLayer(material, getPriority());
|
||||
|
||||
// Our parent could be an entity or an avatar
|
||||
if (EntityTree::addMaterialToEntity(parentID, materialLayer, getParentMaterialName().toStdString())) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (EntityTree::addMaterialToAvatar(parentID, materialLayer, getParentMaterialName().toStdString())) {
|
||||
return;
|
||||
}
|
||||
|
||||
// if we've reached this point, we couldn't find our parent, so we need to try again later
|
||||
_retryApply = true;
|
||||
void MaterialEntityItem::setMaterialMappingRot(float materialMappingRot) {
|
||||
withWriteLock([&] {
|
||||
_materialMappingRot = materialMappingRot;
|
||||
});
|
||||
}
|
||||
|
||||
AACube MaterialEntityItem::calculateInitialQueryAACube(bool& success) {
|
||||
|
@ -372,18 +257,3 @@ AACube MaterialEntityItem::calculateInitialQueryAACube(bool& success) {
|
|||
}
|
||||
return aaCube;
|
||||
}
|
||||
|
||||
void MaterialEntityItem::postParentFixup() {
|
||||
removeMaterial();
|
||||
_queryAACubeSet = false; // force an update so we contain our parent
|
||||
updateQueryAACube();
|
||||
applyMaterial();
|
||||
}
|
||||
|
||||
void MaterialEntityItem::update(const quint64& now) {
|
||||
if (_retryApply) {
|
||||
applyMaterial();
|
||||
}
|
||||
|
||||
EntityItem::update(now);
|
||||
}
|
||||
|
|
|
@ -12,8 +12,6 @@
|
|||
#include "EntityItem.h"
|
||||
|
||||
#include "MaterialMappingMode.h"
|
||||
#include <model-networking/ModelCache.h>
|
||||
#include <material-networking/MaterialCache.h>
|
||||
|
||||
class MaterialEntityItem : public EntityItem {
|
||||
using Pointer = std::shared_ptr<MaterialEntityItem>;
|
||||
|
@ -21,13 +19,9 @@ public:
|
|||
static EntityItemPointer factory(const EntityItemID& entityID, const EntityItemProperties& properties);
|
||||
|
||||
MaterialEntityItem(const EntityItemID& entityItemID);
|
||||
~MaterialEntityItem();
|
||||
|
||||
ALLOW_INSTANTIATION // This class can be instantiated
|
||||
|
||||
void update(const quint64& now) override;
|
||||
bool needsToCallUpdate() const override { return true; }
|
||||
|
||||
// methods for getting/setting all properties of an entity
|
||||
virtual EntityItemProperties getProperties(const EntityPropertyFlags& desiredProperties, bool allowEmptyDesiredProperties) const override;
|
||||
virtual bool setProperties(const EntityItemProperties& properties) override;
|
||||
|
@ -52,44 +46,30 @@ public:
|
|||
|
||||
virtual void setUnscaledDimensions(const glm::vec3& value) override;
|
||||
|
||||
QString getMaterialURL() const { return _materialURL; }
|
||||
void setMaterialURL(const QString& materialURLString, bool materialDataChanged = false);
|
||||
QString getMaterialURL() const;
|
||||
void setMaterialURL(const QString& materialURL);
|
||||
|
||||
void setCurrentMaterialName(const std::string& currentMaterialName);
|
||||
QString getMaterialData() const;
|
||||
void setMaterialData(const QString& materialData);
|
||||
|
||||
MaterialMappingMode getMaterialMappingMode() const { return _materialMappingMode; }
|
||||
MaterialMappingMode getMaterialMappingMode() const;
|
||||
void setMaterialMappingMode(MaterialMappingMode mode);
|
||||
|
||||
bool getMaterialRepeat() const { return _materialRepeat; }
|
||||
void setMaterialRepeat(bool repeat);
|
||||
void setMaterialRepeat(bool repeat) { _materialRepeat = repeat; }
|
||||
|
||||
quint16 getPriority() const { return _priority; }
|
||||
quint16 getPriority() const;
|
||||
void setPriority(quint16 priority);
|
||||
|
||||
QString getParentMaterialName() const { return _parentMaterialName; }
|
||||
QString getParentMaterialName() const;
|
||||
void setParentMaterialName(const QString& parentMaterialName);
|
||||
|
||||
glm::vec2 getMaterialMappingPos() const { return _materialMappingPos; }
|
||||
glm::vec2 getMaterialMappingPos() const;
|
||||
void setMaterialMappingPos(const glm::vec2& materialMappingPos);
|
||||
glm::vec2 getMaterialMappingScale() const { return _materialMappingScale; }
|
||||
glm::vec2 getMaterialMappingScale() const;
|
||||
void setMaterialMappingScale(const glm::vec2& materialMappingScale);
|
||||
float getMaterialMappingRot() const { return _materialMappingRot; }
|
||||
void setMaterialMappingRot(const float& materialMappingRot);
|
||||
|
||||
QString getMaterialData() const { return _materialData; }
|
||||
void setMaterialData(const QString& materialData);
|
||||
|
||||
std::shared_ptr<NetworkMaterial> getMaterial() const;
|
||||
|
||||
void setParentID(const QUuid& parentID) override;
|
||||
|
||||
void locationChanged(bool tellPhysics) override;
|
||||
void dimensionsChanged() override;
|
||||
|
||||
void applyMaterial();
|
||||
void removeMaterial();
|
||||
|
||||
void postParentFixup() override;
|
||||
float getMaterialMappingRot() const;
|
||||
void setMaterialMappingRot(float materialMappingRot);
|
||||
|
||||
AACube calculateInitialQueryAACube(bool& success) override;
|
||||
|
||||
|
@ -128,12 +108,6 @@ private:
|
|||
float _materialMappingRot { 0 };
|
||||
QString _materialData;
|
||||
|
||||
NetworkMaterialResourcePointer _networkMaterial;
|
||||
NetworkMaterialResource::ParsedMaterials _parsedMaterials;
|
||||
std::string _currentMaterialName;
|
||||
|
||||
bool _retryApply { false };
|
||||
|
||||
};
|
||||
|
||||
#endif // hifi_MaterialEntityItem_h
|
||||
|
|
|
@ -6,6 +6,8 @@
|
|||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
#include "PickManager.h"
|
||||
#include "PerfStat.h"
|
||||
#include "Profile.h"
|
||||
|
||||
PickManager::PickManager() {
|
||||
setShouldPickHUDOperator([]() { return false; });
|
||||
|
@ -119,10 +121,26 @@ void PickManager::update() {
|
|||
bool shouldPickHUD = _shouldPickHUDOperator();
|
||||
// FIXME: give each type its own expiry
|
||||
// Each type will update at least one pick, regardless of the expiry
|
||||
_updatedPickCounts[PickQuery::Stylus] = _stylusPickCacheOptimizer.update(cachedPicks[PickQuery::Stylus], _nextPickToUpdate[PickQuery::Stylus], expiry, false);
|
||||
_updatedPickCounts[PickQuery::Ray] = _rayPickCacheOptimizer.update(cachedPicks[PickQuery::Ray], _nextPickToUpdate[PickQuery::Ray], expiry, shouldPickHUD);
|
||||
_updatedPickCounts[PickQuery::Parabola] = _parabolaPickCacheOptimizer.update(cachedPicks[PickQuery::Parabola], _nextPickToUpdate[PickQuery::Parabola], expiry, shouldPickHUD);
|
||||
_updatedPickCounts[PickQuery::Collision] = _collisionPickCacheOptimizer.update(cachedPicks[PickQuery::Collision], _nextPickToUpdate[PickQuery::Collision], expiry, false);
|
||||
{
|
||||
PROFILE_RANGE(picks, "StylusPicks");
|
||||
PerformanceTimer perfTimer("StylusPicks");
|
||||
_updatedPickCounts[PickQuery::Stylus] = _stylusPickCacheOptimizer.update(cachedPicks[PickQuery::Stylus], _nextPickToUpdate[PickQuery::Stylus], expiry, false);
|
||||
}
|
||||
{
|
||||
PROFILE_RANGE(picks, "RayPicks");
|
||||
PerformanceTimer perfTimer("RayPicks");
|
||||
_updatedPickCounts[PickQuery::Ray] = _rayPickCacheOptimizer.update(cachedPicks[PickQuery::Ray], _nextPickToUpdate[PickQuery::Ray], expiry, shouldPickHUD);
|
||||
}
|
||||
{
|
||||
PROFILE_RANGE(picks, "ParabolaPick");
|
||||
PerformanceTimer perfTimer("ParabolaPick");
|
||||
_updatedPickCounts[PickQuery::Parabola] = _parabolaPickCacheOptimizer.update(cachedPicks[PickQuery::Parabola], _nextPickToUpdate[PickQuery::Parabola], expiry, shouldPickHUD);
|
||||
}
|
||||
{
|
||||
PROFILE_RANGE(picks, "CollisoinPicks");
|
||||
PerformanceTimer perfTimer("CollisionPicks");
|
||||
_updatedPickCounts[PickQuery::Collision] = _collisionPickCacheOptimizer.update(cachedPicks[PickQuery::Collision], _nextPickToUpdate[PickQuery::Collision], expiry, false);
|
||||
}
|
||||
}
|
||||
|
||||
bool PickManager::isLeftHand(unsigned int uid) {
|
||||
|
|
|
@ -205,7 +205,7 @@ gpu::TexturePointer AmbientOcclusionFramebuffer::getNormalTexture() {
|
|||
}
|
||||
|
||||
AmbientOcclusionEffectConfig::AmbientOcclusionEffectConfig() :
|
||||
render::GPUJobConfig::Persistent(QStringList() << "Render" << "Engine" << "Ambient Occlusion", false),
|
||||
render::GPUJobConfig::Persistent(QStringList() << "Render" << "Engine" << "Ambient Occlusion"),
|
||||
perspectiveScale{ 1.0f },
|
||||
edgeSharpness{ 1.0f },
|
||||
blurRadius{ 4 },
|
||||
|
|
|
@ -118,7 +118,7 @@ protected:
|
|||
float enableSkinning{ 1.0f };
|
||||
float enableBlendshape{ 1.0f };
|
||||
|
||||
float enableAmbientOcclusion{ 0.0f };
|
||||
float enableAmbientOcclusion{ 0.0f }; // false by default
|
||||
float enableShadow{ 1.0f };
|
||||
float spare1{ 1.0f };
|
||||
float spare2{ 1.0f };
|
||||
|
@ -196,15 +196,13 @@ public:
|
|||
bool enableSkinning{ true };
|
||||
bool enableBlendshape{ true };
|
||||
|
||||
bool enableAmbientOcclusion{ true };
|
||||
bool enableAmbientOcclusion{ false }; // false by default
|
||||
bool enableShadow{ true };
|
||||
|
||||
|
||||
void setAmbientOcclusion(bool enable) { enableAmbientOcclusion = enable; emit dirty();}
|
||||
bool isAmbientOcclusionEnabled() const { return enableAmbientOcclusion; }
|
||||
void setShadow(bool enable) {
|
||||
enableShadow = enable; emit dirty();
|
||||
}
|
||||
void setShadow(bool enable) { enableShadow = enable; emit dirty(); }
|
||||
bool isShadowEnabled() const { return enableShadow; }
|
||||
|
||||
signals:
|
||||
|
|
|
@ -12,6 +12,7 @@ Q_LOGGING_CATEGORY(trace_app, "trace.app")
|
|||
Q_LOGGING_CATEGORY(trace_app_detail, "trace.app.detail")
|
||||
Q_LOGGING_CATEGORY(trace_metadata, "trace.metadata")
|
||||
Q_LOGGING_CATEGORY(trace_network, "trace.network")
|
||||
Q_LOGGING_CATEGORY(trace_picks, "trace.picks")
|
||||
Q_LOGGING_CATEGORY(trace_parse, "trace.parse")
|
||||
Q_LOGGING_CATEGORY(trace_render, "trace.render")
|
||||
Q_LOGGING_CATEGORY(trace_render_detail, "trace.render.detail")
|
||||
|
|
|
@ -18,6 +18,7 @@ Q_DECLARE_LOGGING_CATEGORY(trace_app)
|
|||
Q_DECLARE_LOGGING_CATEGORY(trace_app_detail)
|
||||
Q_DECLARE_LOGGING_CATEGORY(trace_metadata)
|
||||
Q_DECLARE_LOGGING_CATEGORY(trace_network)
|
||||
Q_DECLARE_LOGGING_CATEGORY(trace_picks)
|
||||
Q_DECLARE_LOGGING_CATEGORY(trace_render)
|
||||
Q_DECLARE_LOGGING_CATEGORY(trace_render_detail)
|
||||
Q_DECLARE_LOGGING_CATEGORY(trace_render_gpu)
|
||||
|
|
|
@ -47,7 +47,7 @@ Rectangle {
|
|||
"Lightmap:LightingModel:enableLightmap",
|
||||
"Background:LightingModel:enableBackground",
|
||||
"Haze:LightingModel:enableHaze",
|
||||
"ssao:LightingModel:enableAmbientOcclusion",
|
||||
"AO:LightingModel:enableAmbientOcclusion",
|
||||
"Textures:LightingModel:enableMaterialTexturing"
|
||||
]
|
||||
HifiControls.CheckBox {
|
||||
|
|
|
@ -45,7 +45,8 @@ var OVERLAY_DATA_HMD = {
|
|||
emissive: true,
|
||||
drawInFront: true,
|
||||
parentID: MyAvatar.SELF_ID,
|
||||
parentJointIndex: CAMERA_MATRIX
|
||||
parentJointIndex: CAMERA_MATRIX,
|
||||
ignorePickIntersection: true
|
||||
};
|
||||
|
||||
var AWAY_INTRO = {
|
||||
|
|
|
@ -0,0 +1,58 @@
|
|||
"use strict";
|
||||
|
||||
// controllerScripts.js
|
||||
//
|
||||
// Created by David Rowe on 15 Mar 2017.
|
||||
// Copyright 2017 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
/* global Script, Menu */
|
||||
|
||||
var CONTOLLER_SCRIPTS = [
|
||||
"squeezeHands.js",
|
||||
"controllerDisplayManager.js",
|
||||
"toggleAdvancedMovementForHandControllers.js",
|
||||
"controllerDispatcher.js",
|
||||
"controllerModules/nearParentGrabOverlay.js",
|
||||
"controllerModules/stylusInput.js",
|
||||
"controllerModules/equipEntity.js",
|
||||
"controllerModules/nearTrigger.js",
|
||||
"controllerModules/webSurfaceLaserInput.js",
|
||||
"controllerModules/inVREditMode.js",
|
||||
"controllerModules/disableOtherModule.js",
|
||||
"controllerModules/farTrigger.js",
|
||||
"controllerModules/teleport.js",
|
||||
"controllerModules/hudOverlayPointer.js",
|
||||
"controllerModules/scaleEntity.js",
|
||||
"controllerModules/nearGrabHyperLinkEntity.js",
|
||||
"controllerModules/nearTabletHighlight.js",
|
||||
"controllerModules/nearGrabEntity.js",
|
||||
"controllerModules/farGrabEntity.js"
|
||||
];
|
||||
|
||||
var DEBUG_MENU_ITEM = "Debug defaultScripts.js";
|
||||
|
||||
function runDefaultsTogether() {
|
||||
for (var j in CONTOLLER_SCRIPTS) {
|
||||
if (CONTOLLER_SCRIPTS.hasOwnProperty(j)) {
|
||||
Script.include(CONTOLLER_SCRIPTS[j]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function runDefaultsSeparately() {
|
||||
for (var i in CONTOLLER_SCRIPTS) {
|
||||
if (CONTOLLER_SCRIPTS.hasOwnProperty(i)) {
|
||||
Script.load(CONTOLLER_SCRIPTS[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (Menu.isOptionChecked(DEBUG_MENU_ITEM)) {
|
||||
runDefaultsSeparately();
|
||||
} else {
|
||||
runDefaultsTogether();
|
||||
}
|
|
@ -497,6 +497,7 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
|
|||
distanceScaleEnd: true,
|
||||
hand: RIGHT_HAND
|
||||
});
|
||||
|
||||
this.mouseRayPick = Pointers.createPointer(PickType.Ray, {
|
||||
joint: "Mouse",
|
||||
filter: Picks.PICK_OVERLAYS | Picks.PICK_ENTITIES | Picks.PICK_INCLUDE_NONCOLLIDABLE,
|
||||
|
|
|
@ -196,14 +196,14 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
|
||||
var playAreaOverlayProperties = {
|
||||
dimensions:
|
||||
Vec3.multiply(this.teleportScaleFactor * avatarScale, {
|
||||
x: this.playArea.width,
|
||||
y: this.PLAY_AREA_OVERLAY_MODEL_DIMENSIONS.y,
|
||||
z: this.playArea.height
|
||||
Vec3.multiply(_this.teleportScaleFactor * avatarScale, {
|
||||
x: _this.playArea.width,
|
||||
y: _this.PLAY_AREA_OVERLAY_MODEL_DIMENSIONS.y,
|
||||
z: _this.playArea.height
|
||||
})
|
||||
};
|
||||
|
||||
if (this.teleportScaleFactor < 1) {
|
||||
if (_this.teleportScaleFactor < 1) {
|
||||
// Adjust position of playAreOverlay so that its base is at correct height.
|
||||
// Always parenting to teleport target is good enough for this.
|
||||
var sensorToWorldMatrix = MyAvatar.sensorToWorldMatrix;
|
||||
|
@ -212,37 +212,37 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
var avatarSensorPosition = Mat4.transformPoint(worldToSensorMatrix, MyAvatar.position);
|
||||
avatarSensorPosition.y = 0;
|
||||
|
||||
var targetRotation = Overlays.getProperty(this.targetOverlayID, "rotation");
|
||||
var targetRotation = Overlays.getProperty(_this.targetOverlayID, "rotation");
|
||||
var relativePlayAreaCenterOffset =
|
||||
Vec3.sum(this.playAreaCenterOffset, { x: 0, y: -TARGET_MODEL_DIMENSIONS.y / 2, z: 0 });
|
||||
Vec3.sum(_this.playAreaCenterOffset, { x: 0, y: -TARGET_MODEL_DIMENSIONS.y / 2, z: 0 });
|
||||
var localPosition = Vec3.multiplyQbyV(Quat.inverse(targetRotation),
|
||||
Vec3.multiplyQbyV(sensorToWorldRotation,
|
||||
Vec3.multiply(avatarScale, Vec3.subtract(relativePlayAreaCenterOffset, avatarSensorPosition))));
|
||||
localPosition.y = this.teleportScaleFactor * localPosition.y;
|
||||
localPosition.y = _this.teleportScaleFactor * localPosition.y;
|
||||
|
||||
playAreaOverlayProperties.parentID = this.targetOverlayID;
|
||||
playAreaOverlayProperties.parentID = _this.targetOverlayID;
|
||||
playAreaOverlayProperties.localPosition = localPosition;
|
||||
}
|
||||
|
||||
Overlays.editOverlay(this.playAreaOverlay, playAreaOverlayProperties);
|
||||
Overlays.editOverlay(_this.playAreaOverlay, playAreaOverlayProperties);
|
||||
|
||||
for (var i = 0; i < this.playAreaSensorPositionOverlays.length; i++) {
|
||||
localPosition = this.playAreaSensorPositions[i];
|
||||
for (var i = 0; i < _this.playAreaSensorPositionOverlays.length; i++) {
|
||||
localPosition = _this.playAreaSensorPositions[i];
|
||||
localPosition = Vec3.multiply(avatarScale, localPosition);
|
||||
// Position relative to the play area.
|
||||
localPosition.y = avatarScale * (this.PLAY_AREA_SENSOR_OVERLAY_DIMENSIONS.y / 2
|
||||
- this.PLAY_AREA_OVERLAY_MODEL_DIMENSIONS.y / 2);
|
||||
Overlays.editOverlay(this.playAreaSensorPositionOverlays[i], {
|
||||
dimensions: Vec3.multiply(this.teleportScaleFactor * avatarScale, this.PLAY_AREA_SENSOR_OVERLAY_DIMENSIONS),
|
||||
parentID: this.playAreaOverlay,
|
||||
localPosition.y = avatarScale * (_this.PLAY_AREA_SENSOR_OVERLAY_DIMENSIONS.y / 2
|
||||
- _this.PLAY_AREA_OVERLAY_MODEL_DIMENSIONS.y / 2);
|
||||
Overlays.editOverlay(_this.playAreaSensorPositionOverlays[i], {
|
||||
dimensions: Vec3.multiply(_this.teleportScaleFactor * avatarScale, _this.PLAY_AREA_SENSOR_OVERLAY_DIMENSIONS),
|
||||
parentID: _this.playAreaOverlay,
|
||||
localPosition: localPosition
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
this.updatePlayAreaScale = function () {
|
||||
if (this.isPlayAreaAvailable) {
|
||||
this.setPlayAreaDimensions();
|
||||
if (_this.isPlayAreaAvailable) {
|
||||
_this.setPlayAreaDimensions();
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -265,7 +265,7 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
for (var i = 0, length = teleportRenderStates.length; i < length; i++) {
|
||||
var state = properties.renderStates[teleportRenderStates[i].name];
|
||||
if (state && state.end) {
|
||||
Selection.addToSelectedItemsList(this.teleporterSelectionName, "overlay", state.end);
|
||||
Selection.addToSelectedItemsList(_this.teleporterSelectionName, "overlay", state.end);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
@ -448,34 +448,34 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
this.translateZAction = Controller.findAction("TranslateZ");
|
||||
|
||||
this.setPlayAreaVisible = function (visible, targetOverlayID, fade) {
|
||||
if (!this.isPlayAreaAvailable || this.isPlayAreaVisible === visible) {
|
||||
if (!_this.isPlayAreaAvailable || _this.isPlayAreaVisible === visible) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.wasPlayAreaVisible = this.isPlayAreaVisible;
|
||||
this.isPlayAreaVisible = visible;
|
||||
this.targetOverlayID = targetOverlayID;
|
||||
_this.wasPlayAreaVisible = _this.isPlayAreaVisible;
|
||||
_this.isPlayAreaVisible = visible;
|
||||
_this.targetOverlayID = targetOverlayID;
|
||||
|
||||
if (this.teleportedFadeTimer !== null) {
|
||||
Script.clearTimeout(this.teleportedFadeTimer);
|
||||
this.teleportedFadeTimer = null;
|
||||
if (_this.teleportedFadeTimer !== null) {
|
||||
Script.clearTimeout(_this.teleportedFadeTimer);
|
||||
_this.teleportedFadeTimer = null;
|
||||
}
|
||||
if (visible || !fade) {
|
||||
// Immediately make visible or invisible.
|
||||
this.isPlayAreaVisible = visible;
|
||||
Overlays.editOverlay(this.playAreaOverlay, {
|
||||
_this.isPlayAreaVisible = visible;
|
||||
Overlays.editOverlay(_this.playAreaOverlay, {
|
||||
dimensions: Vec3.ZERO,
|
||||
alpha: this.PLAY_AREA_BOX_ALPHA,
|
||||
alpha: _this.PLAY_AREA_BOX_ALPHA,
|
||||
visible: visible
|
||||
});
|
||||
for (var i = 0; i < this.playAreaSensorPositionOverlays.length; i++) {
|
||||
Overlays.editOverlay(this.playAreaSensorPositionOverlays[i], {
|
||||
for (var i = 0; i < _this.playAreaSensorPositionOverlays.length; i++) {
|
||||
Overlays.editOverlay(_this.playAreaSensorPositionOverlays[i], {
|
||||
dimensions: Vec3.ZERO,
|
||||
alpha: this.PLAY_AREA_SENSOR_ALPHA,
|
||||
alpha: _this.PLAY_AREA_SENSOR_ALPHA,
|
||||
visible: visible
|
||||
});
|
||||
}
|
||||
Overlays.editOverlay(this.teleportedTargetOverlay, { visible: false });
|
||||
Overlays.editOverlay(_this.teleportedTargetOverlay, { visible: false });
|
||||
} else {
|
||||
// Fading out of overlays is initiated in setTeleportVisible().
|
||||
}
|
||||
|
@ -494,22 +494,22 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
var MIN_PARENTING_DISTANCE = 0.2; // Parenting under this distance results in the play area's rotation jittering.
|
||||
if (Vec3.distance(targetXZPosition, avatarXZPosition) < MIN_PARENTING_DISTANCE) {
|
||||
// Set play area position and rotation in world coordinates with no parenting.
|
||||
Overlays.editOverlay(this.playAreaOverlay, {
|
||||
Overlays.editOverlay(_this.playAreaOverlay, {
|
||||
parentID: Uuid.NULL,
|
||||
position: Vec3.sum(position,
|
||||
Vec3.multiplyQbyV(sensorToWorldRotation,
|
||||
Vec3.multiply(MyAvatar.sensorToWorldScale,
|
||||
Vec3.subtract(this.playAreaCenterOffset, avatarSensorPosition)))),
|
||||
Vec3.subtract(_this.playAreaCenterOffset, avatarSensorPosition)))),
|
||||
rotation: sensorToWorldRotation
|
||||
});
|
||||
} else {
|
||||
// Set play area position and rotation in local coordinates with parenting.
|
||||
var targetRotation = Overlays.getProperty(this.targetOverlayID, "rotation");
|
||||
var targetRotation = Overlays.getProperty(_this.targetOverlayID, "rotation");
|
||||
var sensorToTargetRotation = Quat.multiply(Quat.inverse(targetRotation), sensorToWorldRotation);
|
||||
var relativePlayAreaCenterOffset =
|
||||
Vec3.sum(this.playAreaCenterOffset, { x: 0, y: -TARGET_MODEL_DIMENSIONS.y / 2, z: 0 });
|
||||
Overlays.editOverlay(this.playAreaOverlay, {
|
||||
parentID: this.targetOverlayID,
|
||||
Vec3.sum(_this.playAreaCenterOffset, { x: 0, y: -TARGET_MODEL_DIMENSIONS.y / 2, z: 0 });
|
||||
Overlays.editOverlay(_this.playAreaOverlay, {
|
||||
parentID: _this.targetOverlayID,
|
||||
localPosition: Vec3.multiplyQbyV(Quat.inverse(targetRotation),
|
||||
Vec3.multiplyQbyV(sensorToWorldRotation,
|
||||
Vec3.multiply(MyAvatar.sensorToWorldScale,
|
||||
|
@ -578,33 +578,33 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
}
|
||||
}
|
||||
_this.teleportedFadeTimer = null;
|
||||
Selection.disableListHighlight(this.teleporterSelectionName);
|
||||
Selection.disableListHighlight(_this.teleporterSelectionName);
|
||||
}
|
||||
};
|
||||
|
||||
this.cancelFade = function () {
|
||||
// Other hand may call this to immediately hide fading overlays.
|
||||
var i, length;
|
||||
if (this.teleportedFadeTimer) {
|
||||
Overlays.editOverlay(this.teleportedTargetOverlay, { visible: false });
|
||||
if (this.wasPlayAreaVisible) {
|
||||
Overlays.editOverlay(this.playAreaOverlay, { visible: false });
|
||||
for (i = 0, length = this.playAreaSensorPositionOverlays.length; i < length; i++) {
|
||||
Overlays.editOverlay(this.playAreaSensorPositionOverlays[i], { visible: false });
|
||||
if (_this.teleportedFadeTimer) {
|
||||
Overlays.editOverlay(_this.teleportedTargetOverlay, { visible: false });
|
||||
if (_this.wasPlayAreaVisible) {
|
||||
Overlays.editOverlay(_this.playAreaOverlay, { visible: false });
|
||||
for (i = 0, length = _this.playAreaSensorPositionOverlays.length; i < length; i++) {
|
||||
Overlays.editOverlay(_this.playAreaSensorPositionOverlays[i], { visible: false });
|
||||
}
|
||||
}
|
||||
this.teleportedFadeTimer = null;
|
||||
_this.teleportedFadeTimer = null;
|
||||
}
|
||||
};
|
||||
|
||||
this.setTeleportVisible = function (visible, mode, fade) {
|
||||
// Scales in teleport target and play area when start displaying them.
|
||||
if (visible === this.isTeleportVisible) {
|
||||
if (visible === _this.isTeleportVisible) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (visible) {
|
||||
this.teleportScaleMode = mode;
|
||||
_this.teleportScaleMode = mode;
|
||||
Pointers.editRenderState(
|
||||
mode === "head" ? _this.teleportParabolaHeadVisuals : _this.teleportParabolaHandVisuals,
|
||||
"teleport",
|
||||
|
@ -613,42 +613,42 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
end: { dimensions: Vec3.ZERO }
|
||||
}
|
||||
);
|
||||
this.getOtherModule().cancelFade();
|
||||
this.teleportScaleStart = Date.now();
|
||||
this.teleportScaleFactor = 0;
|
||||
this.scaleInTeleport();
|
||||
Selection.enableListHighlight(this.teleporterSelectionName, this.TELEPORTER_SELECTION_STYLE);
|
||||
_this.getOtherModule().cancelFade();
|
||||
_this.teleportScaleStart = Date.now();
|
||||
_this.teleportScaleFactor = 0;
|
||||
_this.scaleInTeleport();
|
||||
Selection.enableListHighlight(_this.teleporterSelectionName, _this.TELEPORTER_SELECTION_STYLE);
|
||||
} else {
|
||||
if (this.teleportScaleTimer !== null) {
|
||||
Script.clearTimeout(this.teleportScaleTimer);
|
||||
this.teleportScaleTimer = null;
|
||||
if (_this.teleportScaleTimer !== null) {
|
||||
Script.clearTimeout(_this.teleportScaleTimer);
|
||||
_this.teleportScaleTimer = null;
|
||||
}
|
||||
|
||||
if (fade) {
|
||||
// Copy of target at teleported position for fading.
|
||||
var avatarScale = MyAvatar.sensorToWorldScale;
|
||||
Overlays.editOverlay(this.teleportedTargetOverlay, {
|
||||
position: Vec3.sum(this.teleportedPosition, {
|
||||
Overlays.editOverlay(_this.teleportedTargetOverlay, {
|
||||
position: Vec3.sum(_this.teleportedPosition, {
|
||||
x: 0,
|
||||
y: -getAvatarFootOffset() + avatarScale * TARGET_MODEL_DIMENSIONS.y / 2,
|
||||
z: 0
|
||||
}),
|
||||
rotation: Quat.multiply(this.TELEPORTED_TARGET_ROTATION, MyAvatar.orientation),
|
||||
rotation: Quat.multiply(_this.TELEPORTED_TARGET_ROTATION, MyAvatar.orientation),
|
||||
dimensions: Vec3.multiply(avatarScale, TARGET_MODEL_DIMENSIONS),
|
||||
alpha: this.TELEPORTED_TARGET_ALPHA,
|
||||
alpha: _this.TELEPORTED_TARGET_ALPHA,
|
||||
visible: true
|
||||
});
|
||||
|
||||
// Fade out over time.
|
||||
this.teleportedFadeDelayFactor = 1.0;
|
||||
this.teleportedFadeFactor = 1.0;
|
||||
this.teleportedFadeTimer = Script.setTimeout(this.fadeOutTeleport, this.TELEPORTED_FADE_DELAY);
|
||||
_this.teleportedFadeDelayFactor = 1.0;
|
||||
_this.teleportedFadeFactor = 1.0;
|
||||
_this.teleportedFadeTimer = Script.setTimeout(_this.fadeOutTeleport, _this.TELEPORTED_FADE_DELAY);
|
||||
} else {
|
||||
Selection.disableListHighlight(this.teleporterSelectionName);
|
||||
Selection.disableListHighlight(_this.teleporterSelectionName);
|
||||
}
|
||||
}
|
||||
|
||||
this.isTeleportVisible = visible;
|
||||
_this.isTeleportVisible = visible;
|
||||
};
|
||||
|
||||
|
||||
|
@ -697,7 +697,7 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
100);
|
||||
|
||||
this.enterTeleport = function() {
|
||||
this.state = TELEPORTER_STATES.TARGETTING;
|
||||
_this.state = TELEPORTER_STATES.TARGETTING;
|
||||
};
|
||||
|
||||
this.isReady = function(controllerData, deltaTime) {
|
||||
|
@ -761,23 +761,23 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
|
||||
if (teleportLocationType === TARGET.NONE) {
|
||||
// Use the cancel default state
|
||||
this.setTeleportState(mode, "cancel", "");
|
||||
_this.setTeleportState(mode, "cancel", "");
|
||||
} else if (teleportLocationType === TARGET.INVALID) {
|
||||
this.setTeleportState(mode, "", "cancel");
|
||||
_this.setTeleportState(mode, "", "cancel");
|
||||
} else if (teleportLocationType === TARGET.COLLIDES) {
|
||||
this.setTeleportState(mode, "cancel", "collision");
|
||||
_this.setTeleportState(mode, "cancel", "collision");
|
||||
} else if (teleportLocationType === TARGET.SURFACE || teleportLocationType === TARGET.DISCREPANCY) {
|
||||
this.setTeleportState(mode, "teleport", "collision");
|
||||
this.updatePlayArea(result.intersection);
|
||||
_this.setTeleportState(mode, "teleport", "collision");
|
||||
_this.updatePlayArea(result.intersection);
|
||||
} else if (teleportLocationType === TARGET.SEAT) {
|
||||
this.setTeleportState(mode, "collision", "seat");
|
||||
_this.setTeleportState(mode, "collision", "seat");
|
||||
}
|
||||
return this.teleport(result, teleportLocationType);
|
||||
return _this.teleport(result, teleportLocationType);
|
||||
};
|
||||
|
||||
this.teleport = function(newResult, target) {
|
||||
var result = newResult;
|
||||
this.teleportedPosition = newResult.intersection;
|
||||
_this.teleportedPosition = newResult.intersection;
|
||||
if (_this.buttonValue !== 0) {
|
||||
return makeRunningValues(true, [], []);
|
||||
}
|
||||
|
@ -795,14 +795,14 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
MyAvatar.centerBody();
|
||||
}
|
||||
|
||||
this.disableLasers();
|
||||
this.active = false;
|
||||
_this.disableLasers();
|
||||
_this.active = false;
|
||||
return makeRunningValues(false, [], []);
|
||||
};
|
||||
|
||||
this.disableLasers = function() {
|
||||
this.setPlayAreaVisible(false, null, true);
|
||||
this.setTeleportVisible(false, null, true);
|
||||
_this.setPlayAreaVisible(false, null, true);
|
||||
_this.setTeleportVisible(false, null, true);
|
||||
Pointers.disablePointer(_this.teleportParabolaHandVisuals);
|
||||
Pointers.disablePointer(_this.teleportParabolaHandCollisions);
|
||||
Pointers.disablePointer(_this.teleportParabolaHeadVisuals);
|
||||
|
@ -815,10 +815,10 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
|
||||
this.setTeleportState = function (mode, visibleState, invisibleState) {
|
||||
var teleportState = mode + visibleState + invisibleState;
|
||||
if (teleportState === this.teleportState) {
|
||||
if (teleportState === _this.teleportState) {
|
||||
return;
|
||||
}
|
||||
this.teleportState = teleportState;
|
||||
_this.teleportState = teleportState;
|
||||
|
||||
var pointerID;
|
||||
if (mode === 'head') {
|
||||
|
@ -831,16 +831,16 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
pointerID = _this.teleportParabolaHandVisuals;
|
||||
}
|
||||
var visible = visibleState === "teleport";
|
||||
this.setPlayAreaVisible(visible && MyAvatar.showPlayArea,
|
||||
_this.setPlayAreaVisible(visible && MyAvatar.showPlayArea,
|
||||
Pointers.getPointerProperties(pointerID).renderStates.teleport.end, false);
|
||||
this.setTeleportVisible(visible, mode, false);
|
||||
_this.setTeleportVisible(visible, mode, false);
|
||||
};
|
||||
|
||||
this.setIgnoreEntities = function(entitiesToIgnore) {
|
||||
Pointers.setIgnoreItems(this.teleportParabolaHandVisuals, entitiesToIgnore);
|
||||
Pointers.setIgnoreItems(this.teleportParabolaHandCollisions, entitiesToIgnore);
|
||||
Pointers.setIgnoreItems(this.teleportParabolaHeadVisuals, entitiesToIgnore);
|
||||
Pointers.setIgnoreItems(this.teleportParabolaHeadCollisions, entitiesToIgnore);
|
||||
Pointers.setIgnoreItems(_this.teleportParabolaHandVisuals, entitiesToIgnore);
|
||||
Pointers.setIgnoreItems(_this.teleportParabolaHandCollisions, entitiesToIgnore);
|
||||
Pointers.setIgnoreItems(_this.teleportParabolaHeadVisuals, entitiesToIgnore);
|
||||
Pointers.setIgnoreItems(_this.teleportParabolaHeadCollisions, entitiesToIgnore);
|
||||
Picks.setIgnoreItems(_this.teleportHeadCollisionPick, entitiesToIgnore);
|
||||
Picks.setIgnoreItems(_this.teleportHandCollisionPick, entitiesToIgnore);
|
||||
};
|
||||
|
|
|
@ -161,7 +161,8 @@ ExtendedOverlay.unHover = function () { // calls hover(false) on lastHoveringId
|
|||
// hit(overlay) on the one overlay intersected by pickRay, if any.
|
||||
// noHit() if no ExtendedOverlay was intersected (helps with hover)
|
||||
ExtendedOverlay.applyPickRay = function (pickRay, hit, noHit) {
|
||||
var pickedOverlay = Overlays.findRayIntersection(pickRay); // Depends on nearer coverOverlays to extend closer to us than farther ones.
|
||||
// TODO: this could just include the necessary overlays for better performance
|
||||
var pickedOverlay = Overlays.findRayIntersection(pickRay, true); // Depends on nearer coverOverlays to extend closer to us than farther ones.
|
||||
if (!pickedOverlay.intersects) {
|
||||
if (noHit) {
|
||||
return noHit();
|
||||
|
|
|
@ -137,11 +137,11 @@
|
|||
UIWebTablet.calculateTabletAttachmentProperties(activeHand, true, tabletProperties);
|
||||
}
|
||||
tabletProperties.visible = true;
|
||||
tabletProperties.ignorePickIntersection = false;
|
||||
Overlays.editOverlay(HMD.tabletID, tabletProperties);
|
||||
Overlays.editOverlay(HMD.homeButtonID, { visible: true });
|
||||
Overlays.editOverlay(HMD.homeButtonHighlightID, { visible: true });
|
||||
Overlays.editOverlay(HMD.tabletScreenID, { visible: true });
|
||||
Overlays.editOverlay(HMD.tabletScreenID, { maxFPS: 90 });
|
||||
Overlays.editOverlay(HMD.homeButtonID, { visible: true, ignorePickIntersection: false });
|
||||
Overlays.editOverlay(HMD.homeButtonHighlightID, { visible: true, ignorePickIntersection: false });
|
||||
Overlays.editOverlay(HMD.tabletScreenID, { visible: true, ignorePickIntersection: false, maxFPS: 90 });
|
||||
updateTabletWidthFromSettings(true);
|
||||
}
|
||||
gTablet.tabletShown = true;
|
||||
|
@ -158,11 +158,10 @@
|
|||
print("TABLET hide");
|
||||
}
|
||||
|
||||
Overlays.editOverlay(HMD.tabletID, { visible: false });
|
||||
Overlays.editOverlay(HMD.homeButtonID, { visible: false });
|
||||
Overlays.editOverlay(HMD.homeButtonHighlightID, { visible: false });
|
||||
Overlays.editOverlay(HMD.tabletScreenID, { visible: false });
|
||||
Overlays.editOverlay(HMD.tabletScreenID, { maxFPS: 1 });
|
||||
Overlays.editOverlay(HMD.tabletID, { visible: false, ignorePickIntersection: true });
|
||||
Overlays.editOverlay(HMD.homeButtonID, { visible: false, ignorePickIntersection: true });
|
||||
Overlays.editOverlay(HMD.homeButtonHighlightID, { visible: false, ignorePickIntersection: true });
|
||||
Overlays.editOverlay(HMD.tabletScreenID, { visible: false, ignorePickIntersection: true, maxFPS: 1 });
|
||||
}
|
||||
|
||||
function closeTabletUI() {
|
||||
|
|
Loading…
Reference in a new issue