diff --git a/tools/unity-avatar-exporter/Assets/Editor/AvatarExporter.cs b/tools/unity-avatar-exporter/Assets/Editor/AvatarExporter.cs index 895550fb0a..0483e191ff 100644 --- a/tools/unity-avatar-exporter/Assets/Editor/AvatarExporter.cs +++ b/tools/unity-avatar-exporter/Assets/Editor/AvatarExporter.cs @@ -158,7 +158,7 @@ class AvatarExporter : MonoBehaviour { assetPath = AssetDatabase.GUIDToAssetPath(Selection.assetGUIDs[0]); assetName = Path.GetFileNameWithoutExtension(assetPath); ModelImporter modelImporter = ModelImporter.GetAtPath(assetPath) as ModelImporter; - if (assetPath.LastIndexOf(".fbx") == -1 || modelImporter == null) { + if (assetPath.ToLower().LastIndexOf(".fbx") == -1 || modelImporter == null) { EditorUtility.DisplayDialog("Error", "Please select an .fbx model asset to export.", "Ok"); return; } diff --git a/tools/unity-avatar-exporter/avatarExporter.unitypackage b/tools/unity-avatar-exporter/avatarExporter.unitypackage index 5be646c7f2..9562dca380 100644 Binary files a/tools/unity-avatar-exporter/avatarExporter.unitypackage and b/tools/unity-avatar-exporter/avatarExporter.unitypackage differ