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https://thingvellir.net/git/overte
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keep search-line from freezing during a far-trigger
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69caf1df4d
commit
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1 changed files with 24 additions and 21 deletions
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@ -478,6 +478,25 @@ function MyController(hand) {
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}
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};
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this.searchIndicatorOn = function(handPosition, distantPickRay) {
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var SEARCH_SPHERE_SIZE = 0.011;
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var SEARCH_SPHERE_FOLLOW_RATE = 0.50;
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if (this.intersectionDistance > 0) {
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// If we hit something with our pick ray, move the search sphere toward that distance
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this.searchSphereDistance = this.searchSphereDistance * SEARCH_SPHERE_FOLLOW_RATE +
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this.intersectionDistance * (1.0 - SEARCH_SPHERE_FOLLOW_RATE);
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}
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var searchSphereLocation = Vec3.sum(distantPickRay.origin,
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Vec3.multiply(distantPickRay.direction, this.searchSphereDistance));
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this.searchSphereOn(searchSphereLocation, SEARCH_SPHERE_SIZE * this.searchSphereDistance,
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(this.triggerSmoothedGrab() || this.bumperSqueezed()) ? INTERSECT_COLOR : NO_INTERSECT_COLOR);
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if ((USE_OVERLAY_LINES_FOR_SEARCHING === true) && PICK_WITH_HAND_RAY) {
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this.overlayLineOn(handPosition, searchSphereLocation,
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(this.triggerSmoothedGrab() || this.bumperSqueezed()) ? INTERSECT_COLOR : NO_INTERSECT_COLOR);
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}
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}
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this.handleDistantParticleBeam = function(handPosition, objectPosition, color) {
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@ -1006,24 +1025,7 @@ function MyController(hand) {
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this.lineOn(distantPickRay.origin, Vec3.multiply(distantPickRay.direction, LINE_LENGTH), NO_INTERSECT_COLOR);
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}
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var SEARCH_SPHERE_SIZE = 0.011;
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var SEARCH_SPHERE_FOLLOW_RATE = 0.50;
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if (this.intersectionDistance > 0) {
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// If we hit something with our pick ray, move the search sphere toward that distance
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this.searchSphereDistance = this.searchSphereDistance * SEARCH_SPHERE_FOLLOW_RATE +
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this.intersectionDistance * (1.0 - SEARCH_SPHERE_FOLLOW_RATE);
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}
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var searchSphereLocation = Vec3.sum(distantPickRay.origin,
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Vec3.multiply(distantPickRay.direction, this.searchSphereDistance));
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this.searchSphereOn(searchSphereLocation, SEARCH_SPHERE_SIZE * this.searchSphereDistance,
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(this.triggerSmoothedGrab() || this.bumperSqueezed()) ? INTERSECT_COLOR : NO_INTERSECT_COLOR);
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if ((USE_OVERLAY_LINES_FOR_SEARCHING === true) && PICK_WITH_HAND_RAY) {
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this.overlayLineOn(handPosition, searchSphereLocation,
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(this.triggerSmoothedGrab() || this.bumperSqueezed()) ? INTERSECT_COLOR : NO_INTERSECT_COLOR);
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}
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this.searchIndicatorOn(handPosition, distantPickRay);
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Controller.setReticleVisible(false);
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};
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@ -1551,12 +1553,13 @@ function MyController(hand) {
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this.callEntityMethodOnGrabbed("stopFarTrigger");
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return;
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}
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if (intersection.intersects) {
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this.intersectionDistance = Vec3.distance(pickRay.origin, intersection.intersection);
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}
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this.searchIndicatorOn(handPosition, pickRay);
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}
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}
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if (USE_ENTITY_LINES_FOR_MOVING === true) {
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this.lineOn(pickRay.origin, Vec3.multiply(pickRay.direction, LINE_LENGTH), NO_INTERSECT_COLOR);
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}
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this.callEntityMethodOnGrabbed("continueFarTrigger");
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};
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