Merge branch 'master' of github.com:highfidelity/hifi

This commit is contained in:
Anna 2019-06-17 17:54:54 -07:00
commit 6399d4fb7d
28 changed files with 312 additions and 116 deletions

View file

@ -1735,7 +1735,12 @@ void DomainServer::nodePingMonitor() {
nodeList->eachNode([now](const SharedNodePointer& node) {
quint64 lastHeard = now - node->getLastHeardMicrostamp();
if (lastHeard > 2 * USECS_PER_SECOND) {
qCDebug(domain_server) << "Haven't heard from " << node->getPublicSocket() << " in " << lastHeard / USECS_PER_MSEC << " msec";
QString username;
DomainServerNodeData* nodeData = static_cast<DomainServerNodeData*>(node->getLinkedData());
if (nodeData) {
username = nodeData->getUsername();
}
qCDebug(domain_server) << "Haven't heard from " << node->getPublicSocket() << username << " in " << lastHeard / USECS_PER_MSEC << " msec";
}
});
}

View file

@ -58,6 +58,7 @@ Windows.Window {
}
QmlSurface.load(source, contentHolder, function(newObject) {
dynamicContent = newObject;
updateInteractiveWindowSizeForMode();
if (dynamicContent && dynamicContent.anchors) {
dynamicContent.anchors.fill = contentHolder;
}
@ -81,10 +82,12 @@ Windows.Window {
}
function updateInteractiveWindowSizeForMode() {
if (presentationMode === Desktop.PresentationMode.VIRTUAL) {
width = interactiveWindowSize.width;
height = interactiveWindowSize.height;
} else if (presentationMode === Desktop.PresentationMode.NATIVE && nativeWindow) {
root.width = interactiveWindowSize.width;
root.height = interactiveWindowSize.height;
contentHolder.width = interactiveWindowSize.width;
contentHolder.height = interactiveWindowSize.height;
if (presentationMode === Desktop.PresentationMode.NATIVE && nativeWindow) {
nativeWindow.width = interactiveWindowSize.width;
nativeWindow.height = interactiveWindowSize.height;
}
@ -134,6 +137,9 @@ Windows.Window {
Window {
id: root;
width: interactiveWindowSize.width
height: interactiveWindowSize.height
Rectangle {
color: hifi.colors.baseGray
anchors.fill: parent

View file

@ -75,21 +75,31 @@ ListModel {
// 1: equivalent to paging when reaching end (and not before).
// 0: don't getNextPage on scroll at all here. The application code will do it.
property real pageAhead: 2.0;
function needsEarlyYFetch() {
return flickable
&& !flickable.atYBeginning
&& (flickable.contentY - flickable.originY) >= (flickable.contentHeight - (pageAhead * flickable.height));
function onContentXChanged() {
if (flickable &&
!flickable.atXBeginning &&
(flickable.contentX - flickable.originX) >= (flickable.contentWidth - (pageAhead * flickable.width))) {
getNextPage();
}
}
function needsEarlyXFetch() {
return flickable
&& !flickable.atXBeginning
&& (flickable.contentX - flickable.originX) >= (flickable.contentWidth - (pageAhead * flickable.width));
function onContentYChanged() {
if (flickable &&
!flickable.atYBeginning &&
(flickable.contentY - flickable.originY) >= (flickable.contentHeight - (pageAhead * flickable.height))) {
getNextPage();
}
}
function getNextPageIfHorizontalScroll() {
if (needsEarlyXFetch()) { getNextPage(); }
function onWidthChanged() {
if (flickable &&
(flickable.contentX - flickable.originX) >= (flickable.contentWidth - (pageAhead * flickable.width))) {
getNextPage();
}
}
function getNextPageIfVerticalScroll() {
if (needsEarlyYFetch()) { getNextPage(); }
function onHeightChanged() {
if (flickable &&
(flickable.contentY - flickable.originY) >= (flickable.contentHeight - (pageAhead * flickable.height))) {
getNextPage();
}
}
function needsMoreHorizontalResults() {
return flickable
@ -118,8 +128,10 @@ ListModel {
initialized = true;
if (flickable && pageAhead > 0.0) {
// Pun: Scrollers are usually one direction or another, such that only one of the following will actually fire.
flickable.contentXChanged.connect(getNextPageIfHorizontalScroll);
flickable.contentYChanged.connect(getNextPageIfVerticalScroll);
flickable.contentXChanged.connect(onContentXChanged);
flickable.contentYChanged.connect(onContentYChanged);
flickable.widthChanged.connect(onWidthChanged);
flickable.heightChanged.connect(onHeightChanged);
flickable.contentWidthChanged.connect(getNextPageIfNotEnoughHorizontalResults);
flickable.contentHeightChanged.connect(getNextPageIfNotEnoughVerticalResults);
}

View file

@ -0,0 +1,3 @@
module hifiModels
PSFListModel 1.0 PSFListModel.qml
S3Model 1.0 S3Model.qml

View file

@ -10,6 +10,7 @@
import QtQuick 2.10
import "../simplifiedConstants" as SimplifiedConstants
import "../simplifiedControls" as SimplifiedControls
import "./components" as AvatarAppComponents
import stylesUit 1.0 as HifiStylesUit
import TabletScriptingInterface 1.0
@ -245,6 +246,10 @@ Rectangle {
verticalAlignment: Text.AlignVCenter
horizontalAlignment: Text.AlignHCenter
}
SimplifiedControls.VerticalScrollBar {
parent: inventoryContentsList
}
}

View file

@ -9,7 +9,9 @@
//
import QtQuick 2.10
import QtQuick.Controls 2.3
import "../simplifiedConstants" as SimplifiedConstants
import "../simplifiedControls" as SimplifiedControls
import stylesUit 1.0 as HifiStylesUit
import "./audio" as AudioSettings
import "./general" as GeneralSettings
@ -129,9 +131,7 @@ Rectangle {
id: tabViewContainers
anchors.top: tabContainer.bottom
anchors.left: parent.left
anchors.leftMargin: 26
anchors.right: parent.right
anchors.rightMargin: 26
anchors.bottom: parent.bottom
@ -162,24 +162,20 @@ Rectangle {
visible: activeTabView === "devTabView"
anchors.fill: parent
}
}
Image {
source: {
if (root.activeTabView === "generalTabView") {
"images/accent1.svg"
} else if (root.activeTabView === "audioTabView") {
"images/accent2.svg"
} else if (root.activeTabView === "vrTabView") {
"images/accent3.svg"
} else {
"images/accent3.svg"
SimplifiedControls.VerticalScrollBar {
parent: {
if (activeTabView === "generalTabView") {
generalTabViewContainer
} else if (activeTabView === "audioTabView") {
audioTabViewContainer
} else if (activeTabView === "vrTabView") {
vrTabViewContainer
} else if (activeTabView === "devTabView") {
devTabViewContainer
}
}
}
anchors.right: parent.right
anchors.top: tabContainer.bottom
width: 106
height: 200
}

View file

@ -19,8 +19,6 @@ Flickable {
id: root
contentWidth: parent.width
contentHeight: audioColumnLayout.height
topMargin: 24
bottomMargin: 24
clip: true
function changePeakValuesEnabled(enabled) {
@ -33,7 +31,7 @@ Flickable {
AudioScriptingInterface.devices.input.peakValuesEnabled = visible;
if (visible) {
root.contentX = 0;
root.contentY = -root.topMargin;
root.contentY = 0;
AudioScriptingInterface.devices.input.peakValuesEnabledChanged.connect(changePeakValuesEnabled);
} else {
AudioScriptingInterface.devices.input.peakValuesEnabledChanged.disconnect(changePeakValuesEnabled);
@ -45,16 +43,35 @@ Flickable {
id: simplifiedUI
}
Image {
id: accent
source: "../images/accent2.svg"
anchors.left: parent.left
anchors.top: parent.top
width: 83
height: 156
transform: Scale {
xScale: -1
origin.x: accent.width / 2
origin.y: accent.height / 2
}
}
ColumnLayout {
id: audioColumnLayout
anchors.left: parent.left
anchors.leftMargin: 26
anchors.right: parent.right
anchors.rightMargin: 26
anchors.top: parent.top
spacing: simplifiedUI.margins.settings.spacingBetweenSettings
ColumnLayout {
id: volumeControlsContainer
Layout.preferredWidth: parent.width
Layout.topMargin: 24
spacing: 0
HifiStylesUit.GraphikSemiBold {
@ -289,6 +306,7 @@ Flickable {
ColumnLayout {
id: outputDeviceContainer
Layout.preferredWidth: parent.width
Layout.bottomMargin: 24
spacing: 0
HifiStylesUit.GraphikSemiBold {

View file

@ -19,14 +19,12 @@ Flickable {
id: root
contentWidth: parent.width
contentHeight: devColumnLayout.height
topMargin: 24
bottomMargin: 24
clip: true
onVisibleChanged: {
if (visible) {
root.contentX = 0;
root.contentY = -root.topMargin;
root.contentY = 0;
}
}
@ -35,16 +33,36 @@ Flickable {
id: simplifiedUI
}
Image {
id: accent
source: "../images/accent3.svg"
anchors.left: parent.left
anchors.top: parent.top
width: 83
height: 156
transform: Scale {
xScale: -1
origin.x: accent.width / 2
origin.y: accent.height / 2
}
}
ColumnLayout {
id: devColumnLayout
anchors.left: parent.left
anchors.leftMargin: 26
anchors.right: parent.right
anchors.rightMargin: 26
anchors.top: parent.top
spacing: simplifiedUI.margins.settings.spacingBetweenSettings
ColumnLayout {
id: uiControlsContainer
Layout.preferredWidth: parent.width
Layout.topMargin: 24
Layout.bottomMargin: 24
spacing: 0
HifiStylesUit.GraphikSemiBold {

View file

@ -9,6 +9,7 @@
//
import QtQuick 2.10
import QtQuick.Controls 2.3
import "../../simplifiedConstants" as SimplifiedConstants
import "../../simplifiedControls" as SimplifiedControls
import stylesUit 1.0 as HifiStylesUit
@ -20,8 +21,6 @@ Flickable {
id: root
contentWidth: parent.width
contentHeight: generalColumnLayout.height
topMargin: 24
bottomMargin: 24
clip: true
onAvatarNametagModeChanged: {
@ -31,7 +30,7 @@ Flickable {
onVisibleChanged: {
if (visible) {
root.contentX = 0;
root.contentY = -root.topMargin;
root.contentY = 0;
}
}
@ -39,16 +38,35 @@ Flickable {
id: simplifiedUI
}
Image {
id: accent
source: "../images/accent1.svg"
anchors.left: parent.left
anchors.top: parent.top
width: 83
height: 156
transform: Scale {
xScale: -1
origin.x: accent.width / 2
origin.y: accent.height / 2
}
}
ColumnLayout {
id: generalColumnLayout
anchors.left: parent.left
anchors.leftMargin: 26
anchors.right: parent.right
anchors.rightMargin: 26
anchors.top: parent.top
spacing: simplifiedUI.margins.settings.spacingBetweenSettings
ColumnLayout {
id: avatarNameTagsContainer
Layout.preferredWidth: parent.width
Layout.topMargin: 24
spacing: 0
HifiStylesUit.GraphikSemiBold {
@ -193,29 +211,36 @@ Flickable {
}
}
HifiStylesUit.GraphikRegular {
id: logoutText
text: (AccountServices.username === "Unknown user" ? "Log In" : "Logout " + AccountServices.username)
wrapMode: Text.Wrap
width: paintedWidth
height: paintedHeight
size: 14
color: simplifiedUI.colors.text.lightBlue
ColumnLayout {
id: logoutContainer
Layout.preferredWidth: parent.width
Layout.bottomMargin: 24
spacing: 0
MouseArea {
anchors.fill: parent
hoverEnabled: true
onEntered: {
parent.color = simplifiedUI.colors.text.lightBlueHover;
}
onExited: {
parent.color = simplifiedUI.colors.text.lightBlue;
}
onClicked: {
if (Account.loggedIn) {
AccountServices.logOut();
} else {
DialogsManager.showLoginDialog();
HifiStylesUit.GraphikRegular {
id: logoutText
text: (AccountServices.username === "Unknown user" ? "Log In" : "Logout " + AccountServices.username)
wrapMode: Text.Wrap
width: paintedWidth
height: paintedHeight
size: 14
color: simplifiedUI.colors.text.lightBlue
MouseArea {
anchors.fill: parent
hoverEnabled: true
onEntered: {
parent.color = simplifiedUI.colors.text.lightBlueHover;
}
onExited: {
parent.color = simplifiedUI.colors.text.lightBlue;
}
onClicked: {
if (Account.loggedIn) {
AccountServices.logOut();
} else {
DialogsManager.showLoginDialog();
}
}
}
}

View file

@ -19,8 +19,6 @@ Flickable {
id: root
contentWidth: parent.width
contentHeight: vrColumnLayout.height
topMargin: 24
bottomMargin: 24
clip: true
function changePeakValuesEnabled(enabled) {
@ -33,7 +31,7 @@ Flickable {
AudioScriptingInterface.devices.input.peakValuesEnabled = visible;
if (visible) {
root.contentX = 0;
root.contentY = -root.topMargin;
root.contentY = 0;
AudioScriptingInterface.devices.input.peakValuesEnabledChanged.connect(changePeakValuesEnabled);
} else {
AudioScriptingInterface.devices.input.peakValuesEnabledChanged.disconnect(changePeakValuesEnabled);
@ -45,16 +43,35 @@ Flickable {
id: simplifiedUI
}
Image {
id: accent
source: "../images/accent3.svg"
anchors.left: parent.left
anchors.top: parent.top
width: 83
height: 156
transform: Scale {
xScale: -1
origin.x: accent.width / 2
origin.y: accent.height / 2
}
}
ColumnLayout {
id: vrColumnLayout
anchors.left: parent.left
anchors.leftMargin: 26
anchors.right: parent.right
anchors.rightMargin: 26
anchors.top: parent.top
spacing: simplifiedUI.margins.settings.spacingBetweenSettings
ColumnLayout {
id: controlsContainer
Layout.preferredWidth: parent.width
Layout.topMargin: 24
spacing: 0
HifiStylesUit.GraphikSemiBold {
@ -278,6 +295,7 @@ Flickable {
ColumnLayout {
id: outputDeviceContainer
Layout.preferredWidth: parent.width
Layout.bottomMargin: 24
spacing: 0
HifiStylesUit.GraphikSemiBold {

View file

@ -144,6 +144,10 @@ QtObject {
readonly property color hover: "#FFFFFF"
readonly property color focus: "#FFFFFF"
}
readonly property QtObject scrollBar: QtObject {
readonly property color background: "#474747"
readonly property color contentItem: "#0198CB"
}
}
readonly property color darkSeparator: "#595959"
@ -219,6 +223,10 @@ QtObject {
readonly property QtObject textField: QtObject {
readonly property int editPencilPadding: 6
}
readonly property QtObject scrollBar: QtObject {
readonly property int backgroundWidth: 9
readonly property int contentItemWidth: 7
}
}
}

View file

@ -0,0 +1,51 @@
//
// VerticalScrollBar.qml
//
// Created by Zach Fox on 2019-06-17
// Copyright 2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.10
import QtQuick.Controls 2.3
import "../simplifiedConstants" as SimplifiedConstants
ScrollBar {
SimplifiedConstants.SimplifiedConstants {
id: simplifiedUI
}
orientation: Qt.Vertical
policy: ScrollBar.AlwaysOn
anchors.top: parent.top
anchors.topMargin: 4
anchors.right: parent.right
anchors.rightMargin: 4
anchors.bottom: parent.bottom
anchors.bottomMargin: 4
width: simplifiedUI.sizes.controls.scrollBar.backgroundWidth
visible: parent.contentHeight > parent.parent.height
position: parent.contentY / parent.contentHeight
size: parent.parent.height / parent.contentHeight
minimumSize: 0.1
background: Rectangle {
color: simplifiedUI.colors.controls.scrollBar.background
anchors.fill: parent
}
contentItem: Rectangle {
width: simplifiedUI.sizes.controls.scrollBar.contentItemWidth
color: simplifiedUI.colors.controls.scrollBar.contentItem
anchors {
horizontalCenter: parent.horizontalCenter
topMargin: 1
bottomMargin: 1
}
}
onPositionChanged: {
if (pressed) {
parent.contentY = position * parent.contentHeight;
}
}
}

View file

@ -435,7 +435,7 @@ DetailedMotionState* AvatarManager::createDetailedMotionState(OtherAvatarPointer
return nullptr;
}
void AvatarManager::rebuildAvatarPhysics(PhysicsEngine::Transaction& transaction, OtherAvatarPointer avatar) {
void AvatarManager::rebuildAvatarPhysics(PhysicsEngine::Transaction& transaction, const OtherAvatarPointer& avatar) {
if (!avatar->_motionState) {
avatar->_motionState = new AvatarMotionState(avatar, nullptr);
}
@ -452,20 +452,24 @@ void AvatarManager::rebuildAvatarPhysics(PhysicsEngine::Transaction& transaction
transaction.objectsToAdd.push_back(motionState);
}
motionState->clearIncomingDirtyFlags();
}
// Rather than reconcile numbers of joints after change to model or LOD
// we blow away old detailedMotionStates and create anew all around.
void AvatarManager::removeDetailedAvatarPhysics(PhysicsEngine::Transaction& transaction, const OtherAvatarPointer& avatar) {
// delete old detailedMotionStates
auto& detailedMotionStates = avatar->getDetailedMotionStates();
if (detailedMotionStates.size() != 0) {
for (auto& detailedMotionState : detailedMotionStates) {
transaction.objectsToRemove.push_back(detailedMotionState);
}
avatar->resetDetailedMotionStates();
avatar->forgetDetailedMotionStates();
}
}
// build new detailedMotionStates
void AvatarManager::rebuildDetailedAvatarPhysics(PhysicsEngine::Transaction& transaction, const OtherAvatarPointer& avatar) {
// Rather than reconcile numbers of joints after change to model or LOD
// we blow away old detailedMotionStates and create anew all around.
removeDetailedAvatarPhysics(transaction, avatar);
auto& detailedMotionStates = avatar->getDetailedMotionStates();
OtherAvatar::BodyLOD lod = avatar->getBodyLOD();
if (lod == OtherAvatar::BodyLOD::Sphere) {
auto dMotionState = createDetailedMotionState(avatar, -1);
@ -483,24 +487,21 @@ void AvatarManager::rebuildAvatarPhysics(PhysicsEngine::Transaction& transaction
}
}
}
avatar->_needsReinsertion = false;
avatar->_needsDetailedRebuild = false;
}
void AvatarManager::buildPhysicsTransaction(PhysicsEngine::Transaction& transaction) {
_myAvatar->getCharacterController()->buildPhysicsTransaction(transaction);
for (auto avatar : _otherAvatarsToChangeInPhysics) {
bool isInPhysics = avatar->isInPhysicsSimulation();
if (isInPhysics != avatar->shouldBeInPhysicsSimulation() || avatar->_needsReinsertion) {
if (isInPhysics != avatar->shouldBeInPhysicsSimulation()) {
if (isInPhysics) {
transaction.objectsToRemove.push_back(avatar->_motionState);
avatar->_motionState = nullptr;
auto& detailedMotionStates = avatar->getDetailedMotionStates();
for (auto& motionState : detailedMotionStates) {
transaction.objectsToRemove.push_back(motionState);
}
avatar->resetDetailedMotionStates();
removeDetailedAvatarPhysics(transaction, avatar);
} else {
rebuildAvatarPhysics(transaction, avatar);
rebuildDetailedAvatarPhysics(transaction, avatar);
}
} else if (isInPhysics) {
AvatarMotionState* motionState = avatar->_motionState;
@ -519,6 +520,10 @@ void AvatarManager::buildPhysicsTransaction(PhysicsEngine::Transaction& transact
}
motionState->clearIncomingDirtyFlags();
}
if (avatar->_needsDetailedRebuild) {
rebuildDetailedAvatarPhysics(transaction, avatar);
}
}
}
_otherAvatarsToChangeInPhysics.clear();

View file

@ -274,7 +274,9 @@ public slots:
protected:
AvatarSharedPointer addAvatar(const QUuid& sessionUUID, const QWeakPointer<Node>& mixerWeakPointer) override;
DetailedMotionState* createDetailedMotionState(OtherAvatarPointer avatar, int32_t jointIndex);
void rebuildAvatarPhysics(PhysicsEngine::Transaction& transaction, OtherAvatarPointer avatar);
void rebuildAvatarPhysics(PhysicsEngine::Transaction& transaction, const OtherAvatarPointer& avatar);
void removeDetailedAvatarPhysics(PhysicsEngine::Transaction& transaction, const OtherAvatarPointer& avatar);
void rebuildDetailedAvatarPhysics(PhysicsEngine::Transaction& transaction, const OtherAvatarPointer& avatar);
private:
explicit AvatarManager(QObject* parent = 0);

View file

@ -398,15 +398,13 @@ DetailedMotionState* MyCharacterController::createDetailedMotionStateForJoint(in
}
void MyCharacterController::clearDetailedMotionStates() {
// we don't actually clear the MotionStates here
// instead we twiddle some flags as a signal of what to do later
_pendingFlags |= PENDING_FLAG_REMOVE_DETAILED_FROM_SIMULATION;
// We make sure we don't add them again
_pendingFlags &= ~PENDING_FLAG_ADD_DETAILED_TO_SIMULATION;
}
void MyCharacterController::resetDetailedMotionStates() {
_detailedMotionStates.clear();
}
void MyCharacterController::buildPhysicsTransaction(PhysicsEngine::Transaction& transaction) {
for (size_t i = 0; i < _detailedMotionStates.size(); i++) {
_detailedMotionStates[i]->forceActive();
@ -416,6 +414,8 @@ void MyCharacterController::buildPhysicsTransaction(PhysicsEngine::Transaction&
for (size_t i = 0; i < _detailedMotionStates.size(); i++) {
transaction.objectsToRemove.push_back(_detailedMotionStates[i]);
}
// NOTE: the DetailedMotionStates are deleted after being added to PhysicsEngine::Transaction::_objectsToRemove
// See AvatarManager::handleProcessedPhysicsTransaction()
_detailedMotionStates.clear();
}
if (_pendingFlags & PENDING_FLAG_ADD_DETAILED_TO_SIMULATION) {

View file

@ -48,7 +48,6 @@ public:
DetailedMotionState* createDetailedMotionStateForJoint(int32_t jointIndex);
std::vector<DetailedMotionState*>& getDetailedMotionStates() { return _detailedMotionStates; }
void clearDetailedMotionStates();
void resetDetailedMotionStates();
void buildPhysicsTransaction(PhysicsEngine::Transaction& transaction);

View file

@ -177,7 +177,7 @@ const btCollisionShape* OtherAvatar::createCollisionShape(int32_t jointIndex, bo
return ObjectMotionState::getShapeManager()->getShape(shapeInfo);
}
void OtherAvatar::resetDetailedMotionStates() {
void OtherAvatar::forgetDetailedMotionStates() {
// NOTE: the DetailedMotionStates are deleted after being added to PhysicsEngine::Transaction::_objectsToRemove
// See AvatarManager::handleProcessedPhysicsTransaction()
_detailedMotionStates.clear();
@ -209,7 +209,7 @@ void OtherAvatar::computeShapeLOD() {
if (newLOD != _bodyLOD) {
_bodyLOD = newLOD;
if (isInPhysicsSimulation()) {
_needsReinsertion = true;
_needsDetailedRebuild = true;
}
}
}
@ -224,14 +224,14 @@ bool OtherAvatar::shouldBeInPhysicsSimulation() const {
bool OtherAvatar::needsPhysicsUpdate() const {
constexpr uint32_t FLAGS_OF_INTEREST = Simulation::DIRTY_SHAPE | Simulation::DIRTY_MASS | Simulation::DIRTY_POSITION | Simulation::DIRTY_COLLISION_GROUP;
return (_needsReinsertion || (_motionState && (bool)(_motionState->getIncomingDirtyFlags() & FLAGS_OF_INTEREST)));
return (_needsDetailedRebuild || (_motionState && (bool)(_motionState->getIncomingDirtyFlags() & FLAGS_OF_INTEREST)));
}
void OtherAvatar::rebuildCollisionShape() {
if (_motionState) {
// do not actually rebuild here, instead flag for later
_motionState->addDirtyFlags(Simulation::DIRTY_SHAPE | Simulation::DIRTY_MASS);
_needsReinsertion = true;
_needsDetailedRebuild = true;
}
}

View file

@ -54,7 +54,7 @@ public:
const btCollisionShape* createCollisionShape(int32_t jointIndex, bool& isBound, std::vector<int32_t>& boundJoints);
std::vector<DetailedMotionState*>& getDetailedMotionStates() { return _detailedMotionStates; }
void resetDetailedMotionStates();
void forgetDetailedMotionStates();
BodyLOD getBodyLOD() { return _bodyLOD; }
void computeShapeLOD();
@ -90,7 +90,7 @@ protected:
int32_t _spaceIndex { -1 };
uint8_t _workloadRegion { workload::Region::INVALID };
BodyLOD _bodyLOD { BodyLOD::Sphere };
bool _needsReinsertion { false };
bool _needsDetailedRebuild { false };
};
using OtherAvatarPointer = std::shared_ptr<OtherAvatar>;

View file

@ -64,7 +64,8 @@ function(set_from_env _RESULT_NAME _ENV_VAR_NAME _DEFAULT_VALUE)
endfunction()
add_executable(${PROJECT_NAME} MACOSX_BUNDLE ${src_files})
set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME ${APP_NAME})
set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME ${APP_NAME}
MACOSX_BUNDLE_BUNDLE_NAME ${APP_NAME})
set_from_env(LAUNCHER_HMAC_SECRET LAUNCHER_HMAC_SECRET "")
if (LAUNCHER_HMAC_SECRET STREQUAL "")
message(FATAL_ERROR "LAUNCHER_HMAC_SECRET is not set")

View file

@ -5,7 +5,7 @@
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<string>${APP_NAME}</string>
<key>CFBundleIconFile</key>
<string>${MACOSX_BUNDLE_ICON_FILE}</string>
<key>CFBundleIdentifier</key>
@ -29,7 +29,9 @@
<string>Window</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
<key>CFBundleName</key>
<string>${MACOSX_BUNDLE_BUNDLE_NAME}</string>
<key>CFBundleDisplayName</key>
<string>HQ Launcher</string>
<string>CFBundleName</string>
</dict>
</plist>

View file

@ -25,7 +25,7 @@
break;
case CHECKING_UPDATE:
[self.boldStatus setStringValue:@"Getting updates..."];
[self.smallStatus setStringValue:@"We're getting the lastest and greatest for you, one sec."];
[self.smallStatus setStringValue:@"We're getting the latest and greatest for you, one sec."];
break;
case RUNNING_INTERFACE_AFTER_UPDATE:
[self.boldStatus setStringValue:@"You're good to go!"];

View file

@ -368,6 +368,10 @@ void RenderableModelEntityItem::computeShapeInfo(ShapeInfo& shapeInfo) {
}
if (type == SHAPE_TYPE_COMPOUND) {
if (!_compoundShapeResource || !_compoundShapeResource->isLoaded()) {
return;
}
updateModelBounds();
// should never fall in here when collision model not fully loaded

View file

@ -559,6 +559,8 @@ void DomainHandler::processDomainServerConnectionDeniedPacket(QSharedPointer<Rec
}
}
static const int SILENT_DOMAIN_TRAFFIC_DROP_MIN = 2;
bool DomainHandler::checkInPacketTimeout() {
++_checkInPacketsSinceLastReply;
@ -566,9 +568,14 @@ bool DomainHandler::checkInPacketTimeout() {
qCDebug(networking_ice) << "Silent domain checkins:" << _checkInPacketsSinceLastReply;
}
if (_checkInPacketsSinceLastReply > MAX_SILENT_DOMAIN_SERVER_CHECK_INS) {
auto nodeList = DependencyManager::get<NodeList>();
auto nodeList = DependencyManager::get<NodeList>();
if (_checkInPacketsSinceLastReply > SILENT_DOMAIN_TRAFFIC_DROP_MIN) {
qCDebug(networking_ice) << _checkInPacketsSinceLastReply << "seconds since last domain list request, squelching traffic";
nodeList->setDropOutgoingNodeTraffic(true);
}
if (_checkInPacketsSinceLastReply > MAX_SILENT_DOMAIN_SERVER_CHECK_INS) {
// we haven't heard back from DS in MAX_SILENT_DOMAIN_SERVER_CHECK_INS
// so emit our signal that says that

View file

@ -409,6 +409,16 @@ qint64 LimitedNodeList::sendUnreliablePacket(const NLPacket& packet, const HifiS
Q_ASSERT_X(!packet.isReliable(), "LimitedNodeList::sendUnreliablePacket",
"Trying to send a reliable packet unreliably.");
if (_dropOutgoingNodeTraffic) {
auto destinationNode = findNodeWithAddr(sockAddr);
// findNodeWithAddr returns null for the address of the domain server
if (!destinationNode.isNull()) {
// This only suppresses individual unreliable packets, not unreliable packet lists
return ERROR_SENDING_PACKET_BYTES;
}
}
fillPacketHeader(packet, hmacAuth);
return _nodeSocket.writePacket(packet, sockAddr);

View file

@ -335,6 +335,8 @@ public:
float getInboundKbps() const { return _inboundKbps; }
float getOutboundKbps() const { return _outboundKbps; }
void setDropOutgoingNodeTraffic(bool squelchOutgoingNodeTraffic) { _dropOutgoingNodeTraffic = squelchOutgoingNodeTraffic; }
const std::set<NodeType_t> SOLO_NODE_TYPES = {
NodeType::AvatarMixer,
NodeType::AudioMixer,
@ -493,6 +495,8 @@ private:
int _outboundPPS { 0 };
float _inboundKbps { 0.0f };
float _outboundKbps { 0.0f };
bool _dropOutgoingNodeTraffic { false };
};
#endif // hifi_LimitedNodeList_h

View file

@ -452,16 +452,7 @@ void NodeList::sendDomainServerCheckIn() {
// Send duplicate check-ins in the exponentially increasing sequence 1, 1, 2, 4, ...
static const int MAX_CHECKINS_TOGETHER = 20;
int outstandingCheckins = _domainHandler.getCheckInPacketsSinceLastReply();
/*
static const int WARNING_CHECKIN_COUNT = 2;
if (outstandingCheckins > WARNING_CHECKIN_COUNT) {
// We may be headed for a disconnect, as we've written two DomainListRequests without getting anything back.
// In some cases, we've found that nothing is going out on the wire despite not getting any errors from
// sendPacket => writeDatagram, below. In at least some such cases, we've found that the DomainDisconnectRequest
// does go through, so let's at least try to mix it up with a different safe packet.
// TODO: send ICEPing, and later on tell the other nodes to shut up for a moment.
}*/
int checkinCount = outstandingCheckins > 1 ? std::pow(2, outstandingCheckins - 2) : 1;
checkinCount = std::min(checkinCount, MAX_CHECKINS_TOGETHER);
for (int i = 1; i < checkinCount; ++i) {
@ -715,6 +706,7 @@ void NodeList::processDomainServerList(QSharedPointer<ReceivedMessage> message)
// this is a packet from the domain server, reset the count of un-replied check-ins
_domainHandler.clearPendingCheckins();
setDropOutgoingNodeTraffic(false);
// emit our signal so listeners know we just heard from the DS
emit receivedDomainServerList();

View file

@ -141,14 +141,19 @@ bool Profiler::isRenderMethodDeferredCapable() {
// Macbook air 2018 are a problem
if ((computerModel.find("MacBookAir") != std::string::npos) && (gpuModel.find("Intel HD Graphics 6000") != std::string::npos)) {
if ((computerModel.find("MacBookAir7,2") != std::string::npos) && (gpuModel.find("Intel HD Graphics 6000") != std::string::npos)) {
return false;
}
// We know for fact that one INtel Iris is problematic, not enough info yet for sure
// if ((gpuModel.find("Intel Iris ....") != std::string::npos)) {
// return false;
//}
// We know for fact that the Mac BOok Pro 13 from Mid 2014 INtel Iris is problematic,
if ((computerModel.find("MacBookPro11,1") != std::string::npos) && (gpuModel.find("Intel Iris") != std::string::npos)) {
return false;
}
// TO avoid issues for the next few days, we are excluding all of intel chipset...
if ((gpuModel.find("Intel ") != std::string::npos)) {
return false;
}
return true;
#elif defined(Q_OS_ANDROID)

View file

@ -152,7 +152,7 @@ function simplifiedStatusIndicator(properties) {
// When avatar goes away, set status to busy
var previousStatus;
var previousStatus = "available";
function onWentAway() {
previousStatus = currentStatus;
if (currentStatus !== "busy") {