remove the flange until it's ready for primetime

This reverts commit 5652d0dcd3.
This commit is contained in:
Stephen Birarda 2013-03-10 15:04:23 -07:00
parent 5652d0dcd3
commit 5d02d563b3
4 changed files with 14 additions and 54 deletions

View file

@ -36,18 +36,20 @@ const int SAMPLE_RATE = 22050;
const float JITTER_BUFFER_LENGTH_MSECS = 30.0;
const short JITTER_BUFFER_SAMPLES = JITTER_BUFFER_LENGTH_MSECS * (SAMPLE_RATE / 1000.0);
const int FLANGE_EFFECT_THRESHOLD = 200;
const float FLANGE_RATE = 4;
const float FLANGE_SAMPLE_WEIGHT = 0.50;
const short NUM_AUDIO_SOURCES = 2;
const short ECHO_SERVER_TEST = 1;
const int AGENT_LOOPBACK_MODIFIER = 307;
const char LOCALHOST_MIXER[] = "0.0.0.0";
const char WORKCLUB_MIXER[] = "192.168.1.19";
const char EC2_WEST_MIXER[] = "54.241.92.53";
const int AUDIO_UDP_LISTEN_PORT = 55444;
int starve_counter = 0;
StDev stdev;
bool stopAudioReceiveThread = false;
int samplesLeftForFlange = 0;
#define LOG_SAMPLE_DELAY 1
@ -175,49 +177,8 @@ int audioCallback (const void *inputBuffer,
ringBuffer->setStarted(true);
// play whatever we have in the audio buffer
// if we haven't fired off the flange effect, check if we should
if (!samplesLeftForFlange && fabsf(data->linkedHead->getLastMeasuredYaw()) > FLANGE_EFFECT_THRESHOLD) {
// we should flange for one second
samplesLeftForFlange = SAMPLE_RATE;
}
for (int s = 0; s < PACKET_LENGTH_SAMPLES_PER_CHANNEL; s++) {
int leftSample = ringBuffer->getNextOutput()[s];
int rightSample = ringBuffer->getNextOutput()[s + PACKET_LENGTH_SAMPLES_PER_CHANNEL];
if (samplesLeftForFlange > 0) {
float exponent = (SAMPLE_RATE - samplesLeftForFlange - (SAMPLE_RATE / FLANGE_RATE)) / (SAMPLE_RATE / FLANGE_RATE);
int sampleFlangeDelay = (SAMPLE_RATE / 1000.0) * powf(2, exponent);
if (samplesLeftForFlange != SAMPLE_RATE || s >= (SAMPLE_RATE / 2000)) {
// we have a delayed sample to add to this sample
int16_t *flangeFrame = ringBuffer->getNextOutput();
int flangeIndex = s - sampleFlangeDelay;
if (flangeIndex < 0) {
// we need to grab the flange sample from earlier in the buffer
flangeFrame = ringBuffer->getNextOutput() != ringBuffer->getBuffer()
? ringBuffer->getNextOutput() - PACKET_LENGTH_SAMPLES
: ringBuffer->getNextOutput() + RING_BUFFER_SAMPLES - PACKET_LENGTH_SAMPLES;
flangeIndex = PACKET_LENGTH_SAMPLES_PER_CHANNEL + (s - sampleFlangeDelay);
}
int16_t leftFlangeSample = flangeFrame[flangeIndex];
int16_t rightFlangeSample = flangeFrame[flangeIndex + PACKET_LENGTH_SAMPLES_PER_CHANNEL];
leftSample = (1 - FLANGE_SAMPLE_WEIGHT) * leftSample + (FLANGE_SAMPLE_WEIGHT * leftFlangeSample);
rightSample = (1 - FLANGE_SAMPLE_WEIGHT) * rightSample + (FLANGE_SAMPLE_WEIGHT * rightFlangeSample);
samplesLeftForFlange--;
}
}
outputLeft[s] = leftSample;
outputRight[s] = rightSample;
}
memcpy(outputLeft, ringBuffer->getNextOutput(), PACKET_LENGTH_BYTES_PER_CHANNEL);
memcpy(outputRight, ringBuffer->getNextOutput() + PACKET_LENGTH_SAMPLES_PER_CHANNEL, PACKET_LENGTH_BYTES_PER_CHANNEL);
ringBuffer->setNextOutput(ringBuffer->getNextOutput() + PACKET_LENGTH_SAMPLES);
@ -375,7 +336,7 @@ void Audio::getInputLoudness(float * lastLoudness, float * averageLoudness) {
void Audio::render(int screenWidth, int screenHeight)
{
if (initialized) {
if (initialized && ECHO_SERVER_TEST) {
glBegin(GL_LINES);
glColor3f(1,1,1);

View file

@ -87,7 +87,7 @@ void Head::UpdatePos(float frametime, SerialInterface * serialInterface, int hea
const float PITCH_ACCEL_COUPLING = 0.5;
const float ROLL_ACCEL_COUPLING = -1.0;
float measured_pitch_rate = serialInterface->getRelativeValue(PITCH_RATE);
yawRate = serialInterface->getRelativeValue(YAW_RATE);
float measured_yaw_rate = serialInterface->getRelativeValue(YAW_RATE);
float measured_lateral_accel = serialInterface->getRelativeValue(ACCEL_X) -
ROLL_ACCEL_COUPLING*serialInterface->getRelativeValue(ROLL_RATE);
float measured_fwd_accel = serialInterface->getRelativeValue(ACCEL_Z) -
@ -115,11 +115,11 @@ void Head::UpdatePos(float frametime, SerialInterface * serialInterface, int hea
if (head_mirror) {
if ((Yaw < MAX_YAW) && (Yaw > MIN_YAW))
addYaw(-yawRate * HEAD_ROTATION_SCALE * frametime);
addYaw(-measured_yaw_rate * HEAD_ROTATION_SCALE * frametime);
addLean(-measured_lateral_accel * frametime * HEAD_LEAN_SCALE, -measured_fwd_accel*frametime * HEAD_LEAN_SCALE);
} else {
if ((Yaw < MAX_YAW) && (Yaw > MIN_YAW))
addYaw(yawRate * -HEAD_ROTATION_SCALE * frametime);
addYaw(measured_yaw_rate * -HEAD_ROTATION_SCALE * frametime);
addLean(measured_lateral_accel * frametime * -HEAD_LEAN_SCALE, measured_fwd_accel*frametime * HEAD_LEAN_SCALE);
}
}

View file

@ -58,7 +58,6 @@ class Head : public AgentData {
float getAverageLoudness() {return averageLoudness;};
void setAverageLoudness(float al) {averageLoudness = al;};
void setLoudness(float l) {loudness = l;};
float getLastMeasuredYaw() {return yawRate;};
void SetNewHeadTarget(float, float);
glm::vec3 getPos() { return position; };
@ -72,7 +71,7 @@ class Head : public AgentData {
float Yaw;
float Roll;
float PitchRate;
float yawRate;
float YawRate;
float RollRate;
float EyeballPitch[2];
float EyeballYaw[2];

View file

@ -32,7 +32,7 @@ const float DEATH_STAR_RADIUS = 4.0;
const float MAX_CUBE = 0.05;
char DOMAIN_HOSTNAME[] = "highfidelity.below92.com";
char DOMAIN_IP[100] = ""; // IP Address will be re-set by lookup on startup
char DOMAIN_IP[100] = "192.168.1.47"; // IP Address will be re-set by lookup on startup
const int DOMAINSERVER_PORT = 40102;
AgentList agentList(VOXEL_LISTEN_PORT);