diff --git a/tools/vhacd-util/src/VHACDUtil.cpp b/tools/vhacd-util/src/VHACDUtil.cpp index 6743ed6a9f..1e7f9df7c1 100644 --- a/tools/vhacd-util/src/VHACDUtil.cpp +++ b/tools/vhacd-util/src/VHACDUtil.cpp @@ -12,7 +12,7 @@ #include #include "VHACDUtil.h" -const float collisionTetrahedronScale = 0.25f; +const float COLLISION_TETRAHEDRON_SCALE = 0.25f; // FBXReader jumbles the order of the meshes by reading them back out of a hashtable. This will put @@ -132,9 +132,9 @@ void vhacd::VHACDUtil::fattenMeshes(const FBXMesh& mesh, FBXMesh& result, dropAmount = glm::max(glm::length(p1 - p0), dropAmount); dropAmount = glm::max(glm::length(p2 - p1), dropAmount); dropAmount = glm::max(glm::length(p0 - p2), dropAmount); - dropAmount *= collisionTetrahedronScale; + dropAmount *= COLLISION_TETRAHEDRON_SCALE; - glm::vec3 p3 = av - glm::vec3(0, dropAmount, 0); + glm::vec3 p3 = av - glm::vec3(0.0f, dropAmount, 0.0f); int index3 = result.vertices.size(); result.vertices << p3; // add the new point to the result mesh