Cache Controller.Standard in scripts for higher performance

This commit is contained in:
ksuprynowicz 2023-11-30 00:26:01 +01:00
parent 410848ed82
commit 5aeca97f83
30 changed files with 230 additions and 178 deletions

View file

@ -12,6 +12,9 @@
var _this;
var controllerStandard = Controller.Standard;
function PickRayController(){
_this = this;
@ -36,9 +39,9 @@ function PickRayController(){
// Returns the right UUID based on hand triggered
function getUUIDFromLaser(hand) {
hand = hand === Controller.Standard.LeftHand
? Controller.Standard.LeftHand
: Controller.Standard.RightHand;
hand = hand === controllerStandard.LeftHand
? controllerStandard.LeftHand
: controllerStandard.RightHand;
var pose = getControllerWorldLocation(hand);
var start = pose.position;
@ -61,7 +64,7 @@ function getGrabPointSphereOffset(handController) {
// x = upward, y = forward, z = lateral
var GRAB_POINT_SPHERE_OFFSET = { x: 0.04, y: 0.13, z: 0.039 };
var offset = GRAB_POINT_SPHERE_OFFSET;
if (handController === Controller.Standard.LeftHand) {
if (handController === controllerStandard.LeftHand) {
offset = {
x: -GRAB_POINT_SPHERE_OFFSET.x,
y: GRAB_POINT_SPHERE_OFFSET.y,
@ -84,7 +87,7 @@ function getControllerWorldLocation(handController, doOffset) {
valid = pose.valid;
var controllerJointIndex;
if (pose.valid) {
if (handController === Controller.Standard.RightHand) {
if (handController === controllerStandard.RightHand) {
controllerJointIndex = MyAvatar.getJointIndex("_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND");
} else {
controllerJointIndex = MyAvatar.getJointIndex("_CAMERA_RELATIVE_CONTROLLER_LEFTHAND");
@ -192,21 +195,21 @@ function doublePressHandler(event) {
function create(){
_this.mapping = Controller.newMapping(_this.mappingName);
_this.mapping.from(Controller.Standard.LTClick).to(function (value) {
_this.mapping.from(controllerStandard.LTClick).to(function (value) {
if (value === 0) {
return;
}
getUUIDFromLaser(Controller.Standard.LeftHand);
getUUIDFromLaser(controllerStandard.LeftHand);
});
_this.mapping.from(Controller.Standard.RTClick).to(function (value) {
_this.mapping.from(controllerStandard.RTClick).to(function (value) {
if (value === 0) {
return;
}
getUUIDFromLaser(Controller.Standard.RightHand);
getUUIDFromLaser(controllerStandard.RightHand);
});
return _this;

View file

@ -17,6 +17,8 @@
(function() { // BEGIN LOCAL_SCOPE
var controllerStandard = Controller.Standard;
var BASIC_TIMER_INTERVAL = 50; // 50ms = 20hz
var OVERLAY_WIDTH = 1920;
var OVERLAY_HEIGHT = 1080;
@ -344,20 +346,20 @@ var maybeIntervalTimer = Script.setInterval(function() {
Controller.mousePressEvent.connect(goActive);
// Note peek() so as to not interfere with other mappings.
eventMapping.from(Controller.Standard.LeftPrimaryThumb).peek().to(goActive);
eventMapping.from(Controller.Standard.RightPrimaryThumb).peek().to(goActive);
eventMapping.from(Controller.Standard.LeftSecondaryThumb).peek().to(goActive);
eventMapping.from(Controller.Standard.RightSecondaryThumb).peek().to(goActive);
eventMapping.from(Controller.Standard.LT).peek().to(goActive);
eventMapping.from(Controller.Standard.LB).peek().to(goActive);
eventMapping.from(Controller.Standard.LS).peek().to(goActive);
eventMapping.from(Controller.Standard.LeftGrip).peek().to(goActive);
eventMapping.from(Controller.Standard.RT).peek().to(goActive);
eventMapping.from(Controller.Standard.RB).peek().to(goActive);
eventMapping.from(Controller.Standard.RS).peek().to(goActive);
eventMapping.from(Controller.Standard.RightGrip).peek().to(goActive);
eventMapping.from(Controller.Standard.Back).peek().to(goActive);
eventMapping.from(Controller.Standard.Start).peek().to(goActive);
eventMapping.from(controllerStandard.LeftPrimaryThumb).peek().to(goActive);
eventMapping.from(controllerStandard.RightPrimaryThumb).peek().to(goActive);
eventMapping.from(controllerStandard.LeftSecondaryThumb).peek().to(goActive);
eventMapping.from(controllerStandard.RightSecondaryThumb).peek().to(goActive);
eventMapping.from(controllerStandard.LT).peek().to(goActive);
eventMapping.from(controllerStandard.LB).peek().to(goActive);
eventMapping.from(controllerStandard.LS).peek().to(goActive);
eventMapping.from(controllerStandard.LeftGrip).peek().to(goActive);
eventMapping.from(controllerStandard.RT).peek().to(goActive);
eventMapping.from(controllerStandard.RB).peek().to(goActive);
eventMapping.from(controllerStandard.RS).peek().to(goActive);
eventMapping.from(controllerStandard.RightGrip).peek().to(goActive);
eventMapping.from(controllerStandard.Back).peek().to(goActive);
eventMapping.from(controllerStandard.Start).peek().to(goActive);
Controller.enableMapping(eventMappingName);
function awayStateWhenFocusLostInVRChanged(enabled) {

View file

@ -31,6 +31,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
(function() {
Script.include("/~/system/libraries/pointersUtils.js");
var controllerStandard = Controller.Standard;
var NEAR_MAX_RADIUS = 0.1;
var NEAR_TABLET_MAX_RADIUS = 0.05;
@ -136,10 +138,10 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
this.dataGatherers = {};
this.dataGatherers.leftControllerLocation = function () {
return getControllerWorldLocation(Controller.Standard.LeftHand, true);
return getControllerWorldLocation(controllerStandard.LeftHand, true);
};
this.dataGatherers.rightControllerLocation = function () {
return getControllerWorldLocation(Controller.Standard.RightHand, true);
return getControllerWorldLocation(controllerStandard.RightHand, true);
};
this.updateTimings = function () {
@ -178,8 +180,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
var pinchOnBelowDistance = 0.016;
var pinchOffAboveDistance = 0.035;
var leftIndexPose = Controller.getPoseValue(Controller.Standard.LeftHandIndex4);
var leftThumbPose = Controller.getPoseValue(Controller.Standard.LeftHandThumb4);
var leftIndexPose = Controller.getPoseValue(controllerStandard.LeftHandIndex4);
var leftThumbPose = Controller.getPoseValue(controllerStandard.LeftHandThumb4);
var leftThumbToIndexDistance = Vec3.distance(leftIndexPose.translation, leftThumbPose.translation);
if (leftIndexPose.valid && leftThumbPose.valid && leftThumbToIndexDistance < pinchOnBelowDistance) {
_this.leftTriggerClicked = 1;
@ -191,8 +193,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
_this.leftTrackerClicked = false;
}
var rightIndexPose = Controller.getPoseValue(Controller.Standard.RightHandIndex4);
var rightThumbPose = Controller.getPoseValue(Controller.Standard.RightHandThumb4);
var rightIndexPose = Controller.getPoseValue(controllerStandard.RightHandIndex4);
var rightThumbPose = Controller.getPoseValue(controllerStandard.RightHandThumb4);
var rightThumbToIndexDistance = Vec3.distance(rightIndexPose.translation, rightThumbPose.translation);
if (rightIndexPose.valid && rightThumbPose.valid && rightThumbToIndexDistance < pinchOnBelowDistance) {
_this.rightTriggerClicked = 1;
@ -563,23 +565,23 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
var MAPPING_NAME = "com.highfidelity.controllerDispatcher";
var mapping = Controller.newMapping(MAPPING_NAME);
mapping.from([Controller.Standard.RT]).peek().to(_this.rightTriggerPress);
mapping.from([Controller.Standard.RTClick]).peek().to(_this.rightTriggerClick);
mapping.from([Controller.Standard.LT]).peek().to(_this.leftTriggerPress);
mapping.from([Controller.Standard.LTClick]).peek().to(_this.leftTriggerClick);
mapping.from([controllerStandard.RT]).peek().to(_this.rightTriggerPress);
mapping.from([controllerStandard.RTClick]).peek().to(_this.rightTriggerClick);
mapping.from([controllerStandard.LT]).peek().to(_this.leftTriggerPress);
mapping.from([controllerStandard.LTClick]).peek().to(_this.leftTriggerClick);
mapping.from([Controller.Standard.RB]).peek().to(_this.rightSecondaryPress);
mapping.from([Controller.Standard.LB]).peek().to(_this.leftSecondaryPress);
mapping.from([Controller.Standard.LeftGrip]).peek().to(_this.leftSecondaryPress);
mapping.from([Controller.Standard.RightGrip]).peek().to(_this.rightSecondaryPress);
mapping.from([controllerStandard.RB]).peek().to(_this.rightSecondaryPress);
mapping.from([controllerStandard.LB]).peek().to(_this.leftSecondaryPress);
mapping.from([controllerStandard.LeftGrip]).peek().to(_this.leftSecondaryPress);
mapping.from([controllerStandard.RightGrip]).peek().to(_this.rightSecondaryPress);
Controller.enableMapping(MAPPING_NAME);
this.leftPointer = this.pointerManager.createPointer(false, PickType.Ray, {
joint: "_CAMERA_RELATIVE_CONTROLLER_LEFTHAND",
filter: Picks.PICK_OVERLAYS | Picks.PICK_ENTITIES | Picks.PICK_INCLUDE_NONCOLLIDABLE,
triggers: [{action: Controller.Standard.LTClick, button: "Focus"}, {action: Controller.Standard.LTClick, button: "Primary"}],
posOffset: getGrabPointSphereOffset(Controller.Standard.LeftHand, true),
triggers: [{action: controllerStandard.LTClick, button: "Focus"}, {action: controllerStandard.LTClick, button: "Primary"}],
posOffset: getGrabPointSphereOffset(controllerStandard.LeftHand, true),
hover: true,
scaleWithParent: true,
distanceScaleEnd: true,
@ -589,8 +591,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
this.rightPointer = this.pointerManager.createPointer(false, PickType.Ray, {
joint: "_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND",
filter: Picks.PICK_OVERLAYS | Picks.PICK_ENTITIES | Picks.PICK_INCLUDE_NONCOLLIDABLE,
triggers: [{action: Controller.Standard.RTClick, button: "Focus"}, {action: Controller.Standard.RTClick, button: "Primary"}],
posOffset: getGrabPointSphereOffset(Controller.Standard.RightHand, true),
triggers: [{action: controllerStandard.RTClick, button: "Focus"}, {action: controllerStandard.RTClick, button: "Primary"}],
posOffset: getGrabPointSphereOffset(controllerStandard.RightHand, true),
hover: true,
scaleWithParent: true,
distanceScaleEnd: true,
@ -601,8 +603,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
joint: "_CAMERA_RELATIVE_CONTROLLER_LEFTHAND",
filter: Picks.PICK_HUD,
maxDistance: DEFAULT_SEARCH_SPHERE_DISTANCE,
posOffset: getGrabPointSphereOffset(Controller.Standard.LeftHand, true),
triggers: [{action: Controller.Standard.LTClick, button: "Focus"}, {action: Controller.Standard.LTClick, button: "Primary"}],
posOffset: getGrabPointSphereOffset(controllerStandard.LeftHand, true),
triggers: [{action: controllerStandard.LTClick, button: "Focus"}, {action: controllerStandard.LTClick, button: "Primary"}],
hover: true,
scaleWithParent: true,
distanceScaleEnd: true,
@ -612,8 +614,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
joint: "_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND",
filter: Picks.PICK_HUD,
maxDistance: DEFAULT_SEARCH_SPHERE_DISTANCE,
posOffset: getGrabPointSphereOffset(Controller.Standard.RightHand, true),
triggers: [{action: Controller.Standard.RTClick, button: "Focus"}, {action: Controller.Standard.RTClick, button: "Primary"}],
posOffset: getGrabPointSphereOffset(controllerStandard.RightHand, true),
triggers: [{action: controllerStandard.RTClick, button: "Focus"}, {action: controllerStandard.RTClick, button: "Primary"}],
hover: true,
scaleWithParent: true,
distanceScaleEnd: true,

View file

@ -24,6 +24,7 @@ Script.include("/~/system/libraries/cloneEntityUtils.js");
Script.include("/~/system/libraries/utils.js");
var controllerStandard = Controller.Standard;
var DEFAULT_SPHERE_MODEL_URL = Script.resolvePath("../../assets/models/equip-Fresnel-3.fbx");
var EQUIP_SPHERE_SCALE_FACTOR = 0.65;
@ -351,7 +352,7 @@ EquipHotspotBuddy.prototype.update = function(deltaTime, timestamp, controllerDa
};
this.handToController = function() {
return (this.hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
return (this.hand === RIGHT_HAND) ? controllerStandard.RightHand : controllerStandard.LeftHand;
};
this.updateSmoothedTrigger = function(controllerData) {

View file

@ -22,6 +22,8 @@ Script.include("/~/system/libraries/controllers.js");
(function() {
var controllerStandard = Controller.Standard;
var MARGIN = 25;
function TargetObject(entityID, entityProps) {
@ -104,7 +106,7 @@ Script.include("/~/system/libraries/controllers.js");
this.handToController = function() {
return (this.hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
return (this.hand === RIGHT_HAND) ? controllerStandard.RightHand : controllerStandard.LeftHand;
};
this.distanceGrabTimescale = function(mass, distance) {

View file

@ -19,6 +19,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
Script.include("/~/system/libraries/controllers.js");
(function () {
var controllerStandard = Controller.Standard;
var MARGIN = 25;
function TargetObject(entityID, entityProps) {
@ -120,7 +122,7 @@ Script.include("/~/system/libraries/controllers.js");
};
this.handToController = function () {
return (this.hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
return (this.hand === RIGHT_HAND) ? controllerStandard.RightHand : controllerStandard.LeftHand;
};
this.distanceGrabTimescale = function (mass, distance) {
@ -276,7 +278,7 @@ Script.include("/~/system/libraries/controllers.js");
// This block handles the user's ability to rotate the object they're FarGrabbing
if (this.shouldManipulateTarget(controllerData)) {
// Get the pose of the controller that is not grabbing.
var pose = Controller.getPoseValue((this.getOffhand() ? Controller.Standard.RightHand : Controller.Standard.LeftHand));
var pose = Controller.getPoseValue((this.getOffhand() ? controllerStandard.RightHand : controllerStandard.LeftHand));
if (pose.valid) {
// If we weren't manipulating the object yet, initialize the entity's original position.
if (!this.manipulating) {

View file

@ -12,6 +12,7 @@
/* global Script, Controller, RIGHT_HAND, LEFT_HAND, HMD, makeLaserParams */
(function() {
var controllerStandard = Controller.Standard;
Script.include("/~/system/libraries/controllers.js");
var ControllerDispatcherUtils = Script.require("/~/system/libraries/controllerDispatcherUtils.js");
var MARGIN = 25;
@ -45,11 +46,11 @@
};
this.getOtherHandController = function() {
return (this.hand === RIGHT_HAND) ? Controller.Standard.LeftHand : Controller.Standard.RightHand;
return (this.hand === RIGHT_HAND) ? controllerStandard.LeftHand : controllerStandard.RightHand;
};
this.handToController = function() {
return (this.hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
return (this.hand === RIGHT_HAND) ? controllerStandard.RightHand : controllerStandard.LeftHand;
};
this.updateRecommendedArea = function() {

View file

@ -20,6 +20,7 @@ Script.include("/~/system/libraries/controllers.js");
Script.include("/~/system/libraries/utils.js");
(function () {
var controllerStandard = Controller.Standard;
var MARGIN = 25;
function InEditMode(hand) {
this.hand = hand;
@ -48,7 +49,7 @@ Script.include("/~/system/libraries/utils.js");
};
this.handToController = function() {
return (this.hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
return (this.hand === RIGHT_HAND) ? controllerStandard.RightHand : controllerStandard.LeftHand;
};
this.pointingAtTablet = function(objectID) {
@ -70,7 +71,7 @@ Script.include("/~/system/libraries/utils.js");
this.sendPickData = function(controllerData) {
if (controllerData.triggerClicks[this.hand]) {
var hand = this.hand === RIGHT_HAND ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
var hand = this.hand === RIGHT_HAND ? controllerStandard.RightHand : controllerStandard.LeftHand;
if (!this.triggerClicked) {
print("inEditMode click");
this.selectedTarget = controllerData.rayPicks[this.hand];

View file

@ -21,6 +21,8 @@ Script.include("/~/system/libraries/controllers.js");
(function() { // BEGIN LOCAL_SCOPE
var controllerStandard = Controller.Standard;
var TARGET_MODEL_URL = Script.resolvePath("../../assets/models/teleportationSpotBasev8.fbx");
var SEAT_MODEL_URL = Script.resolvePath("../../assets/models/teleport-seat.fbx");
@ -46,10 +48,10 @@ Script.include("/~/system/libraries/controllers.js");
var handInfo = {
right: {
controllerInput: Controller.Standard.RightHand
controllerInput: controllerStandard.RightHand
},
left: {
controllerInput: Controller.Standard.LeftHand
controllerInput: controllerStandard.LeftHand
}
};
@ -1065,10 +1067,10 @@ Script.include("/~/system/libraries/controllers.js");
registerGamePadMapping();
// Teleport actions.
teleportMapping.from(Controller.Standard.LY).peek().to(leftTeleporter.getStandardLY);
teleportMapping.from(Controller.Standard.RY).peek().to(leftTeleporter.getStandardRY);
teleportMapping.from(Controller.Standard.LY).peek().to(rightTeleporter.getStandardLY);
teleportMapping.from(Controller.Standard.RY).peek().to(rightTeleporter.getStandardRY);
teleportMapping.from(controllerStandard.LY).peek().to(leftTeleporter.getStandardLY);
teleportMapping.from(controllerStandard.RY).peek().to(leftTeleporter.getStandardRY);
teleportMapping.from(controllerStandard.LY).peek().to(rightTeleporter.getStandardLY);
teleportMapping.from(controllerStandard.RY).peek().to(rightTeleporter.getStandardRY);
}
var leftTeleporter = new Teleporter(LEFT_HAND);

View file

@ -12,6 +12,8 @@ Script.include("/~/system/libraries/controllers.js");
(function() {
var controllerStandard = Controller.Standard;
function TrackedHandTablet() {
this.mappingName = 'hand-track-tablet-' + Math.random();
this.inputMapping = Controller.newMapping(this.mappingName);
@ -103,16 +105,16 @@ Script.include("/~/system/libraries/controllers.js");
this.setup = function () {
var _this = this;
this.inputMapping.from(Controller.Standard.LeftHandIndex4).peek().to(function (pose) {
this.inputMapping.from(controllerStandard.LeftHandIndex4).peek().to(function (pose) {
_this.leftIndexChanged(pose);
});
this.inputMapping.from(Controller.Standard.LeftHandThumb4).peek().to(function (pose) {
this.inputMapping.from(controllerStandard.LeftHandThumb4).peek().to(function (pose) {
_this.leftThumbChanged(pose);
});
this.inputMapping.from(Controller.Standard.RightHandIndex4).peek().to(function (pose) {
this.inputMapping.from(controllerStandard.RightHandIndex4).peek().to(function (pose) {
_this.rightIndexChanged(pose);
});
this.inputMapping.from(Controller.Standard.RightHandThumb4).peek().to(function (pose) {
this.inputMapping.from(controllerStandard.RightHandThumb4).peek().to(function (pose) {
_this.rightThumbChanged(pose);
});

View file

@ -12,6 +12,8 @@ Script.include("/~/system/libraries/controllers.js");
(function() {
var controllerStandard = Controller.Standard;
function TrackedHandWalk() {
this.gestureMappingName = 'hand-track-walk-gesture-' + Math.random();
this.inputGestureMapping = Controller.newMapping(this.gestureMappingName);
@ -114,16 +116,16 @@ Script.include("/~/system/libraries/controllers.js");
this.setup = function () {
var _this = this;
this.inputGestureMapping.from(Controller.Standard.LeftHandIndex4).peek().to(function (pose) {
this.inputGestureMapping.from(controllerStandard.LeftHandIndex4).peek().to(function (pose) {
_this.leftIndexChanged(pose);
});
this.inputGestureMapping.from(Controller.Standard.LeftHandThumb4).peek().to(function (pose) {
this.inputGestureMapping.from(controllerStandard.LeftHandThumb4).peek().to(function (pose) {
_this.leftThumbChanged(pose);
});
this.inputGestureMapping.from(Controller.Standard.RightHandIndex4).peek().to(function (pose) {
this.inputGestureMapping.from(controllerStandard.RightHandIndex4).peek().to(function (pose) {
_this.rightIndexChanged(pose);
});
this.inputGestureMapping.from(Controller.Standard.RightHandThumb4).peek().to(function (pose) {
this.inputGestureMapping.from(controllerStandard.RightHandThumb4).peek().to(function (pose) {
_this.rightThumbChanged(pose);
});
@ -137,7 +139,7 @@ Script.include("/~/system/libraries/controllers.js");
// return currentPoint.z - _this.controlPoint.z;
return 0.5;
} else {
// return Controller.getActionValue(Controller.Standard.TranslateZ);
// return Controller.getActionValue(controllerStandard.TranslateZ);
return 0.0;
}
}).to(Controller.Actions.TranslateZ);
@ -147,7 +149,7 @@ Script.include("/~/system/libraries/controllers.js");
// var currentPoint = _this.getControlPoint();
// return currentPoint.x - _this.controlPoint.x;
// } else {
// return Controller.getActionValue(Controller.Standard.Yaw);
// return Controller.getActionValue(controllerStandard.Yaw);
// }
// }).to(Controller.Actions.Yaw);

View file

@ -16,6 +16,7 @@
(function () {
var controllerStandard = Controller.Standard;
var LEAP_MOTION_NAME = "LeapMotion";
// Hand touch is disabled due to twitchy finger bug when walking near walls or tables. see BUGZ-154.
var handTouchEnabled = false;
@ -792,15 +793,15 @@
var MAPPING_NAME = "com.highfidelity.handTouch";
var mapping = Controller.newMapping(MAPPING_NAME);
mapping.from([Controller.Standard.RT]).peek().to(rightTriggerPress);
mapping.from([Controller.Standard.RTClick]).peek().to(rightTriggerClick);
mapping.from([Controller.Standard.LT]).peek().to(leftTriggerPress);
mapping.from([Controller.Standard.LTClick]).peek().to(leftTriggerClick);
mapping.from([controllerStandard.RT]).peek().to(rightTriggerPress);
mapping.from([controllerStandard.RTClick]).peek().to(rightTriggerClick);
mapping.from([controllerStandard.LT]).peek().to(leftTriggerPress);
mapping.from([controllerStandard.LTClick]).peek().to(leftTriggerClick);
mapping.from([Controller.Standard.RB]).peek().to(rightSecondaryPress);
mapping.from([Controller.Standard.LB]).peek().to(leftSecondaryPress);
mapping.from([Controller.Standard.LeftGrip]).peek().to(leftSecondaryPress);
mapping.from([Controller.Standard.RightGrip]).peek().to(rightSecondaryPress);
mapping.from([controllerStandard.RB]).peek().to(rightSecondaryPress);
mapping.from([controllerStandard.LB]).peek().to(leftSecondaryPress);
mapping.from([controllerStandard.LeftGrip]).peek().to(leftSecondaryPress);
mapping.from([controllerStandard.RightGrip]).peek().to(rightSecondaryPress);
Controller.enableMapping(MAPPING_NAME);

View file

@ -16,6 +16,8 @@
(function() { // BEGIN LOCAL_SCOPE
var controllerStandard = Controller.Standard;
var lastLeftTrigger = 0;
var lastRightTrigger = 0;
var leftHandOverlayAlpha = 0;
@ -86,8 +88,8 @@ function animStateHandler(props) {
}
function update(dt) {
var leftTrigger = clamp(Controller.getValue(Controller.Standard.LT) + Controller.getValue(Controller.Standard.LeftGrip), 0, 1);
var rightTrigger = clamp(Controller.getValue(Controller.Standard.RT) + Controller.getValue(Controller.Standard.RightGrip), 0, 1);
var leftTrigger = clamp(Controller.getValue(controllerStandard.LT) + Controller.getValue(controllerStandard.LeftGrip), 0, 1);
var rightTrigger = clamp(Controller.getValue(controllerStandard.RT) + Controller.getValue(controllerStandard.RightGrip), 0, 1);
// Average last few trigger values together for a bit of smoothing
var tau = clamp(dt / TRIGGER_SMOOTH_TIMESCALE, 0, 1);
@ -95,7 +97,7 @@ function update(dt) {
lastRightTrigger = lerp(rightTrigger, lastRightTrigger, tau);
// ramp on/off left hand overlay
var leftHandPose = Controller.getPoseValue(Controller.Standard.LeftHand);
var leftHandPose = Controller.getPoseValue(controllerStandard.LeftHand);
if (leftHandPose.valid) {
leftHandOverlayAlpha = clamp(leftHandOverlayAlpha + OVERLAY_RAMP_RATE * dt, 0, 1);
} else {
@ -103,7 +105,7 @@ function update(dt) {
}
// ramp on/off right hand overlay
var rightHandPose = Controller.getPoseValue(Controller.Standard.RightHand);
var rightHandPose = Controller.getPoseValue(controllerStandard.RightHand);
if (rightHandPose.valid) {
rightHandOverlayAlpha = clamp(rightHandOverlayAlpha + OVERLAY_RAMP_RATE * dt, 0, 1);
} else {
@ -111,10 +113,10 @@ function update(dt) {
}
// Pointing index fingers and raising thumbs
isLeftIndexPointing = (leftIndexPointingOverride > 0) || (leftHandPose.valid && Controller.getValue(Controller.Standard.LeftIndexPoint) === 1);
isRightIndexPointing = (rightIndexPointingOverride > 0) || (rightHandPose.valid && Controller.getValue(Controller.Standard.RightIndexPoint) === 1);
isLeftThumbRaised = (leftThumbRaisedOverride > 0) || (leftHandPose.valid && Controller.getValue(Controller.Standard.LeftThumbUp) === 1);
isRightThumbRaised = (rightThumbRaisedOverride > 0) || (rightHandPose.valid && Controller.getValue(Controller.Standard.RightThumbUp) === 1);
isLeftIndexPointing = (leftIndexPointingOverride > 0) || (leftHandPose.valid && Controller.getValue(controllerStandard.LeftIndexPoint) === 1);
isRightIndexPointing = (rightIndexPointingOverride > 0) || (rightHandPose.valid && Controller.getValue(controllerStandard.RightIndexPoint) === 1);
isLeftThumbRaised = (leftThumbRaisedOverride > 0) || (leftHandPose.valid && Controller.getValue(controllerStandard.LeftThumbUp) === 1);
isRightThumbRaised = (rightThumbRaisedOverride > 0) || (rightHandPose.valid && Controller.getValue(controllerStandard.RightThumbUp) === 1);
}
function handleMessages(channel, message, sender) {

View file

@ -17,6 +17,8 @@
(function() { // BEGIN LOCAL_SCOPE
var controllerStandard = Controller.Standard;
var TWO_SECONDS_INTERVAL = 2000;
var FLYING_MAPPING_NAME = 'Hifi-Flying-Dev-' + Math.random();
var DRIVING_MAPPING_NAME = 'Hifi-Driving-Dev-' + Math.random();
@ -44,7 +46,7 @@
function registerBasicMapping() {
drivingMapping = Controller.newMapping(DRIVING_MAPPING_NAME);
drivingMapping.from(Controller.Standard.LY).to(function(value) {
drivingMapping.from(controllerStandard.LY).to(function(value) {
if (isDisabled) {
return;
}
@ -64,7 +66,7 @@
});
flyingMapping = Controller.newMapping(FLYING_MAPPING_NAME);
flyingMapping.from(Controller.Standard.RY).to(function(value) {
flyingMapping.from(controllerStandard.RY).to(function(value) {
if (isDisabled) {
return;
}

View file

@ -12,6 +12,8 @@
Quat, Vec3, Script, MyAvatar, Controller */
/* eslint camelcase: ["error", { "properties": "never" }] */
var controllerStandard = Controller.Standard;
var leftBaseRotation = Quat.multiply(
Quat.fromPitchYawRollDegrees(-90, 0, 0),
Quat.fromPitchYawRollDegrees(0, 0, 90)
@ -89,7 +91,7 @@ TOUCH_CONTROLLER_CONFIGURATION_LEFT = {
naturalDimensions: { x: 0.027509, y: 0.025211, z: 0.018443 },
// rotational
input: Controller.Standard.LT,
input: controllerStandard.LT,
origin: { x: 0, y: -0.015, z: -0.00 },
minValue: 0.0,
maxValue: 1.0,

View file

@ -15,6 +15,8 @@
// var LEFT_JOINT_INDEX = MyAvatar.getJointIndex("_CONTROLLER_LEFTHAND");
// var RIGHT_JOINT_INDEX = MyAvatar.getJointIndex("_CONTROLLER_RIGHTHAND");
var controllerStandard = Controller.Standard;
var leftBaseRotation = Quat.multiply(
Quat.fromPitchYawRollDegrees(0, 0, 45),
Quat.multiply(
@ -141,7 +143,7 @@ VIVE_CONTROLLER_CONFIGURATION_LEFT = {
trigger: {
type: "rotational",
modelURL: BASE_URL + "meshes/controller/vive_trigger.fbx",
input: Controller.Standard.LT,
input: controllerStandard.LT,
naturalPosition: {"x":0.000004500150680541992,"y":-0.027690507471561432,"z":0.04830199480056763},
naturalDimensions: {x: 0.019105, y: 0.022189, z: 0.01909},
origin: { x: 0, y: -0.015, z: -0.00 },
@ -283,7 +285,7 @@ VIVE_CONTROLLER_CONFIGURATION_RIGHT = {
trigger: {
type: "rotational",
modelURL: BASE_URL + "meshes/controller/vive_trigger.fbx",
input: Controller.Standard.RT,
input: controllerStandard.RT,
naturalPosition: {"x":0.000004500150680541992,"y":-0.027690507471561432,"z":0.04830199480056763},
naturalDimensions: {x: 0.019105, y: 0.022189, z: 0.01909},
origin: { x: 0, y: -0.015, z: -0.00 },

View file

@ -34,6 +34,7 @@ EditVoxels = function() {
var that = {};
const NO_HAND = -1;
var controllerStandard = Controller.Standard;
var controlHeld = false;
var shiftHeld = false;
@ -325,10 +326,10 @@ EditVoxels = function() {
}
}else{
inverseOperation = false;
if(that.triggeredHand === Controller.Standard.RightHand && Controller.getValue(Controller.Standard.RightGrip) > 0.5){
if(that.triggeredHand === controllerStandard.RightHand && Controller.getValue(controllerStandard.RightGrip) > 0.5){
inverseOperation = true;
}
if(that.triggeredHand === Controller.Standard.LeftHand && Controller.getValue(Controller.Standard.LeftGrip) > 0.5){
if(that.triggeredHand === controllerStandard.LeftHand && Controller.getValue(controllerStandard.LeftGrip) > 0.5){
inverseOperation = true;
}
}
@ -458,13 +459,13 @@ EditVoxels = function() {
}
function getDistanceBetweenControllers(){
var poseLeft = getControllerWorldLocation(Controller.Standard.LeftHand, true);
var poseRight = getControllerWorldLocation(Controller.Standard.RightHand, true);
var poseLeft = getControllerWorldLocation(controllerStandard.LeftHand, true);
var poseRight = getControllerWorldLocation(controllerStandard.RightHand, true);
return Vec3.distance(poseLeft.translation, poseRight.translation);
}
function getEditSpherePosition( radius ){
var poseLeft = getControllerWorldLocation(Controller.Standard.LeftHand, true);
var poseRight = getControllerWorldLocation(Controller.Standard.RightHand, true);
var poseLeft = getControllerWorldLocation(controllerStandard.LeftHand, true);
var poseRight = getControllerWorldLocation(controllerStandard.RightHand, true);
var handsPosition = Vec3.multiply(Vec3.sum(poseLeft.translation, poseRight.translation), 0.5);
return Vec3.sum(handsPosition, Vec3.multiplyQbyV(MyAvatar.orientation, { x: 0, y: 0, z: radius * -2.0 }));
}
@ -531,15 +532,15 @@ EditVoxels = function() {
return;
}
if (value > 0.5) {
if (hand === Controller.Standard.LeftHand) {
if (hand === controllerStandard.LeftHand) {
isLeftGripPressed = true;
} else if (hand === Controller.Standard.RightHand) {
} else if (hand === controllerStandard.RightHand) {
isRightGripPressed = true;
}
} else if (value < 0.4){
if (hand === Controller.Standard.LeftHand) {
if (hand === controllerStandard.LeftHand) {
isLeftGripPressed = false;
} else if (hand === Controller.Standard.RightHand) {
} else if (hand === controllerStandard.RightHand) {
isRightGripPressed = false;
}
}
@ -664,12 +665,12 @@ EditVoxels = function() {
Controller.mouseReleaseEvent.connect(mouseReleaseEvent);
Controller.keyPressEvent.connect(keyPressEvent);
Controller.keyReleaseEvent.connect(keyReleaseEvent);
that.triggerClickMapping.from(Controller.Standard.RTClick).peek().to(makeClickHandler(Controller.Standard.RightHand));
that.triggerClickMapping.from(Controller.Standard.LTClick).peek().to(makeClickHandler(Controller.Standard.LeftHand));
that.triggerPressMapping.from(Controller.Standard.RT).peek().to(makePressHandler(Controller.Standard.RightHand));
that.triggerPressMapping.from(Controller.Standard.LT).peek().to(makePressHandler(Controller.Standard.LeftHand));
that.gripPressMapping.from(Controller.Standard.LeftGrip).peek().to(makeGripPressHandler(Controller.Standard.LeftHand));
that.gripPressMapping.from(Controller.Standard.RightGrip).peek().to(makeGripPressHandler(Controller.Standard.RightHand));
that.triggerClickMapping.from(controllerStandard.RTClick).peek().to(makeClickHandler(controllerStandard.RightHand));
that.triggerClickMapping.from(controllerStandard.LTClick).peek().to(makeClickHandler(controllerStandard.LeftHand));
that.triggerPressMapping.from(controllerStandard.RT).peek().to(makePressHandler(controllerStandard.RightHand));
that.triggerPressMapping.from(controllerStandard.LT).peek().to(makePressHandler(controllerStandard.LeftHand));
that.gripPressMapping.from(controllerStandard.LeftGrip).peek().to(makeGripPressHandler(controllerStandard.LeftHand));
that.gripPressMapping.from(controllerStandard.RightGrip).peek().to(makeGripPressHandler(controllerStandard.RightHand));
that.enableTriggerMapping = function() {
that.triggerClickMapping.enable();
that.triggerPressMapping.enable();

View file

@ -23,6 +23,8 @@ const SPACE_WORLD = "world";
const HIGHLIGHT_LIST_NAME = "editHandleHighlightList";
const MIN_DISTANCE_TO_REZ_FROM_AVATAR = 3;
var controllerStandard = Controller.Standard;
Script.include([
"../../libraries/controllers.js",
"../../libraries/controllerDispatcherUtils.js",
@ -149,7 +151,7 @@ SelectionManager = (function() {
that.clearSelections();
}
} else if (messageParsed.method === "pointingAt") {
if (messageParsed.hand === Controller.Standard.RightHand) {
if (messageParsed.hand === controllerStandard.RightHand) {
that.pointingAtDesktopWindowRight = messageParsed.desktopWindow;
that.pointingAtTabletRight = messageParsed.tablet;
} else {
@ -940,8 +942,8 @@ SelectionDisplay = (function() {
var toolEntityNames = [];
var lastControllerPoses = [
getControllerWorldLocation(Controller.Standard.LeftHand, true),
getControllerWorldLocation(Controller.Standard.RightHand, true)
getControllerWorldLocation(controllerStandard.LeftHand, true),
getControllerWorldLocation(controllerStandard.RightHand, true)
];
var worldRotationX;
@ -1323,12 +1325,12 @@ SelectionDisplay = (function() {
return that.triggeredHand !== NO_HAND;
};
function pointingAtDesktopWindowOrTablet(hand) {
var pointingAtDesktopWindow = (hand === Controller.Standard.RightHand &&
var pointingAtDesktopWindow = (hand === controllerStandard.RightHand &&
SelectionManager.pointingAtDesktopWindowRight) ||
(hand === Controller.Standard.LeftHand &&
(hand === controllerStandard.LeftHand &&
SelectionManager.pointingAtDesktopWindowLeft);
var pointingAtTablet = (hand === Controller.Standard.RightHand && SelectionManager.pointingAtTabletRight) ||
(hand === Controller.Standard.LeftHand && SelectionManager.pointingAtTabletLeft);
var pointingAtTablet = (hand === controllerStandard.RightHand && SelectionManager.pointingAtTabletRight) ||
(hand === controllerStandard.LeftHand && SelectionManager.pointingAtTabletLeft);
return pointingAtDesktopWindow || pointingAtTablet;
}
function makeClickHandler(hand) {
@ -1363,10 +1365,10 @@ SelectionDisplay = (function() {
}
}
}
that.triggerClickMapping.from(Controller.Standard.RTClick).peek().to(makeClickHandler(Controller.Standard.RightHand));
that.triggerClickMapping.from(Controller.Standard.LTClick).peek().to(makeClickHandler(Controller.Standard.LeftHand));
that.triggerPressMapping.from(Controller.Standard.RT).peek().to(makePressHandler(Controller.Standard.RightHand));
that.triggerPressMapping.from(Controller.Standard.LT).peek().to(makePressHandler(Controller.Standard.LeftHand));
that.triggerClickMapping.from(controllerStandard.RTClick).peek().to(makeClickHandler(controllerStandard.RightHand));
that.triggerClickMapping.from(controllerStandard.LTClick).peek().to(makeClickHandler(controllerStandard.LeftHand));
that.triggerPressMapping.from(controllerStandard.RT).peek().to(makePressHandler(controllerStandard.RightHand));
that.triggerPressMapping.from(controllerStandard.LT).peek().to(makePressHandler(controllerStandard.LeftHand));
that.enableTriggerMapping = function() {
that.triggerClickMapping.enable();
that.triggerPressMapping.enable();
@ -1494,7 +1496,7 @@ SelectionDisplay = (function() {
that.editingHand = that.triggeredHand;
Messages.sendLocalMessage(INEDIT_STATUS_CHANNEL, JSON.stringify({
method: "editing",
hand: that.editingHand === Controller.Standard.LeftHand ? LEFT_HAND : RIGHT_HAND,
hand: that.editingHand === controllerStandard.LeftHand ? LEFT_HAND : RIGHT_HAND,
editing: true
}));
activeTool.onBegin(event, pickRay, results);
@ -1705,7 +1707,7 @@ SelectionDisplay = (function() {
}
Messages.sendLocalMessage(INEDIT_STATUS_CHANNEL, JSON.stringify({
method: "editing",
hand: that.editingHand === Controller.Standard.LeftHand ? LEFT_HAND : RIGHT_HAND,
hand: that.editingHand === controllerStandard.LeftHand ? LEFT_HAND : RIGHT_HAND,
editing: false
}));
that.editingHand = NO_HAND;
@ -1775,7 +1777,7 @@ SelectionDisplay = (function() {
that.checkControllerMove = function() {
if (SelectionManager.hasSelection()) {
var controllerPose = getControllerWorldLocation(that.triggeredHand, true);
var hand = (that.triggeredHand === Controller.Standard.LeftHand) ? 0 : 1;
var hand = (that.triggeredHand === controllerStandard.LeftHand) ? 0 : 1;
if (controllerPose.valid && lastControllerPoses[hand].valid && that.triggered()) {
if (!Vec3.equal(controllerPose.position, lastControllerPoses[hand].position) ||
!Vec3.equal(controllerPose.rotation, lastControllerPoses[hand].rotation)) {

View file

@ -15,6 +15,7 @@
(function() { // BEGIN LOCAL_SCOPE
var controllerStandard = Controller.Standard;
var EMOTE_ANIMATIONS =
['Crying', 'Surprised', 'Dancing', 'Cheering', 'Waving', 'Fall', 'Pointing', 'Clapping', 'Sit1', 'Sit2', 'Sit3', 'Love'];
@ -138,22 +139,22 @@ function restoreAnimation() {
}
// Note peek() so as to not interfere with other mappings.
eventMapping.from(Controller.Standard.LeftPrimaryThumb).peek().to(restoreAnimation);
eventMapping.from(Controller.Standard.RightPrimaryThumb).peek().to(restoreAnimation);
eventMapping.from(Controller.Standard.LeftSecondaryThumb).peek().to(restoreAnimation);
eventMapping.from(Controller.Standard.RightSecondaryThumb).peek().to(restoreAnimation);
eventMapping.from(Controller.Standard.LB).peek().to(restoreAnimation);
eventMapping.from(Controller.Standard.LS).peek().to(restoreAnimation);
eventMapping.from(Controller.Standard.RY).peek().to(restoreAnimation);
eventMapping.from(Controller.Standard.RX).peek().to(restoreAnimation);
eventMapping.from(Controller.Standard.LY).peek().to(restoreAnimation);
eventMapping.from(Controller.Standard.LX).peek().to(restoreAnimation);
eventMapping.from(Controller.Standard.LeftGrip).peek().to(restoreAnimation);
eventMapping.from(Controller.Standard.RB).peek().to(restoreAnimation);
eventMapping.from(Controller.Standard.RS).peek().to(restoreAnimation);
eventMapping.from(Controller.Standard.RightGrip).peek().to(restoreAnimation);
eventMapping.from(Controller.Standard.Back).peek().to(restoreAnimation);
eventMapping.from(Controller.Standard.Start).peek().to(restoreAnimation);
eventMapping.from(controllerStandard.LeftPrimaryThumb).peek().to(restoreAnimation);
eventMapping.from(controllerStandard.RightPrimaryThumb).peek().to(restoreAnimation);
eventMapping.from(controllerStandard.LeftSecondaryThumb).peek().to(restoreAnimation);
eventMapping.from(controllerStandard.RightSecondaryThumb).peek().to(restoreAnimation);
eventMapping.from(controllerStandard.LB).peek().to(restoreAnimation);
eventMapping.from(controllerStandard.LS).peek().to(restoreAnimation);
eventMapping.from(controllerStandard.RY).peek().to(restoreAnimation);
eventMapping.from(controllerStandard.RX).peek().to(restoreAnimation);
eventMapping.from(controllerStandard.LY).peek().to(restoreAnimation);
eventMapping.from(controllerStandard.LX).peek().to(restoreAnimation);
eventMapping.from(controllerStandard.LeftGrip).peek().to(restoreAnimation);
eventMapping.from(controllerStandard.RB).peek().to(restoreAnimation);
eventMapping.from(controllerStandard.RS).peek().to(restoreAnimation);
eventMapping.from(controllerStandard.RightGrip).peek().to(restoreAnimation);
eventMapping.from(controllerStandard.Back).peek().to(restoreAnimation);
eventMapping.from(controllerStandard.Start).peek().to(restoreAnimation);
button.clicked.connect(onClicked);

View file

@ -9,6 +9,8 @@
//
(function () {
var controllerStandard = Controller.Standard;
var tablet,
button,
BUTTON_NAME = "PAINT",
@ -334,11 +336,11 @@
leftHand = handController("left");
rightHand = handController("right");
var controllerMapping = Controller.newMapping(CONTROLLER_MAPPING_NAME);
controllerMapping.from(Controller.Standard.LT).to(leftHand.onTriggerPress);
controllerMapping.from(Controller.Standard.LeftGrip).to(leftHand.onGripPress);
controllerMapping.from(Controller.Standard.RT).to(rightHand.onTriggerPress);
controllerMapping.from(Controller.Standard.RightGrip).to(rightHand.onGripPress);
controllerMapping.from(Controller.Standard.B).to(onButtonClicked);
controllerMapping.from(controllerStandard.LT).to(leftHand.onTriggerPress);
controllerMapping.from(controllerStandard.LeftGrip).to(leftHand.onGripPress);
controllerMapping.from(controllerStandard.RT).to(rightHand.onTriggerPress);
controllerMapping.from(controllerStandard.RightGrip).to(rightHand.onGripPress);
controllerMapping.from(controllerStandard.B).to(onButtonClicked);
Controller.enableMapping(CONTROLLER_MAPPING_NAME);
if (!Settings.getValue("FingerPaintTutorialComplete")) {

View file

@ -6,6 +6,7 @@
Trigger = function(properties) {
properties = properties || {};
var that = this;
var controllerStandard = Controller.Standard;
that.label = properties.label || Math.random();
that.SMOOTH_RATIO = properties.smooth || 0.1; // Time averaging of trigger - 0.0 disables smoothing
that.DEADZONE = properties.deadzone || 0.10; // Once pressed, a trigger must fall below the deadzone to be considered un-pressed once pressed.
@ -44,8 +45,8 @@ Trigger = function(properties) {
// Private values
var controller = properties.controller || Controller.Standard.LT;
var controllerClick = properties.controllerClick || Controller.Standard.LTClick;
var controller = properties.controller || controllerStandard.LT;
var controllerClick = properties.controllerClick || controllerStandard.LTClick;
that.mapping = Controller.newMapping('com.highfidelity.controller.trigger.' + controller + '-' + controllerClick + '.' + that.label + Math.random());
Script.scriptEnding.connect(that.mapping.disable);

View file

@ -51,7 +51,8 @@ var SUBMESH = 2;
function calcSpawnInfo(hand, landscape) {
var finalPosition;
var LEFT_HAND = Controller.Standard.LeftHand;
var controllerStandard = Controller.Standard;
var LEFT_HAND = controllerStandard.LeftHand;
var sensorToWorldScale = MyAvatar.sensorToWorldScale;
var headPos = (HMD.active && (Camera.mode === "first person" || Camera.mode === "first person look at")) ? HMD.position : Camera.position;
var headRot = Quat.cancelOutRollAndPitch((HMD.active && (Camera.mode === "first person" || Camera.mode === "first person look at")) ?

View file

@ -73,6 +73,8 @@
handsAreTracked: true
*/
var controllerStandard = Controller.Standard;
var MSECS_PER_SEC = 1000.0;
var INCHES_TO_METERS = 1.0 / 39.3701;
@ -610,8 +612,8 @@ var worldPositionToRegistrationFrameMatrix = function(wptrProps, pos) {
};
var handsAreTracked = function () {
return Controller.getPoseValue(Controller.Standard.LeftHandIndex3).valid ||
Controller.getPoseValue(Controller.Standard.RightHandIndex3).valid;
return Controller.getPoseValue(controllerStandard.LeftHandIndex3).valid ||
Controller.getPoseValue(controllerStandard.RightHandIndex3).valid;
};
if (typeof module !== 'undefined') {

View file

@ -16,6 +16,8 @@
getControllerWorldLocation:true
*/
var controllerStandard = Controller.Standard;
const GRAB_COMMUNICATIONS_SETTING = "io.highfidelity.isFarGrabbing";
const setGrabCommunications = function setFarGrabCommunications(on) {
Settings.setValue(GRAB_COMMUNICATIONS_SETTING, on ? "on" : "");
@ -29,7 +31,7 @@ const getGrabCommunications = function getFarGrabCommunications() {
const getGrabPointSphereOffset = function(handController, ignoreSensorToWorldScale) {
var GRAB_POINT_SPHERE_OFFSET = { x: 0.04, y: 0.13, z: 0.039 }; // x = upward, y = forward, z = lateral
var offset = GRAB_POINT_SPHERE_OFFSET;
if (handController === Controller.Standard.LeftHand) {
if (handController === controllerStandard.LeftHand) {
offset = {
x: -GRAB_POINT_SPHERE_OFFSET.x,
y: GRAB_POINT_SPHERE_OFFSET.y,
@ -54,7 +56,7 @@ const getControllerWorldLocation = function (handController, doOffset) {
valid = pose.valid;
var controllerJointIndex;
if (pose.valid) {
if (handController === Controller.Standard.RightHand) {
if (handController === controllerStandard.RightHand) {
controllerJointIndex = MyAvatar.getJointIndex("_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND");
} else {
controllerJointIndex = MyAvatar.getJointIndex("_CAMERA_RELATIVE_CONTROLLER_LEFTHAND");

View file

@ -16,6 +16,8 @@
var request = Script.require('request').request;
var controllerStandard = Controller.Standard;
var WANT_DEBUG = Settings.getValue('MAKE_USER_CONNECTION_DEBUG', false);
var LABEL = "makeUserConnection";
var MAX_AVATAR_DISTANCE = 0.2; // m
@ -150,10 +152,10 @@
}
function handToString(hand) {
if (hand === Controller.Standard.RightHand) {
if (hand === controllerStandard.RightHand) {
return "RightHand";
}
if (hand === Controller.Standard.LeftHand) {
if (hand === controllerStandard.LeftHand) {
return "LeftHand";
}
debug("handToString called without valid hand! value: ", hand);
@ -161,10 +163,10 @@
}
function handToHaptic(hand) {
if (hand === Controller.Standard.RightHand) {
if (hand === controllerStandard.RightHand) {
return 1;
}
if (hand === Controller.Standard.LeftHand) {
if (hand === controllerStandard.LeftHand) {
return 0;
}
debug("handToHaptic called without a valid hand!");
@ -917,25 +919,25 @@
function keyPressEvent(event) {
if ((event.text.toUpperCase() === "X") && !event.isAutoRepeat && !event.isShifted && !event.isMeta && !event.isControl
&& !event.isAlt) {
updateTriggers(1.0, true, Controller.Standard.RightHand);
updateTriggers(1.0, true, controllerStandard.RightHand);
}
}
function keyReleaseEvent(event) {
if (event.text.toUpperCase() === "X" && !event.isAutoRepeat) {
updateTriggers(0.0, true, Controller.Standard.RightHand);
updateTriggers(0.0, true, controllerStandard.RightHand);
}
}
// map controller actions
var connectionMapping = Controller.newMapping(Script.resolvePath('') + '-grip');
connectionMapping.from(Controller.Standard.LeftGrip).peek().to(makeGripHandler(Controller.Standard.LeftHand));
connectionMapping.from(Controller.Standard.RightGrip).peek().to(makeGripHandler(Controller.Standard.RightHand));
connectionMapping.from(controllerStandard.LeftGrip).peek().to(makeGripHandler(controllerStandard.LeftHand));
connectionMapping.from(controllerStandard.RightGrip).peek().to(makeGripHandler(controllerStandard.RightHand));
// setup keyboard initiation
Controller.keyPressEvent.connect(keyPressEvent);
Controller.keyReleaseEvent.connect(keyReleaseEvent);
// Xbox controller because that is important
connectionMapping.from(Controller.Standard.RB).peek().to(makeGripHandler(Controller.Standard.RightHand, true));
connectionMapping.from(controllerStandard.RB).peek().to(makeGripHandler(controllerStandard.RightHand, true));
// it is easy to forget this and waste a lot of time for nothing
connectionMapping.enable();

View file

@ -19,6 +19,8 @@
Script.include("./libraries/utils.js");
Script.include("./libraries/controllerDispatcherUtils.js");
var controllerStandard = Controller.Standard;
var UI,
ui = null,
State,
@ -647,15 +649,15 @@
now;
// Shouldn't show mini tablet if hand isn't being controlled.
pose = Controller.getPoseValue(hand === LEFT_HAND ? Controller.Standard.LeftHand : Controller.Standard.RightHand);
pose = Controller.getPoseValue(hand === LEFT_HAND ? controllerStandard.LeftHand : controllerStandard.RightHand);
show = pose.valid;
// Shouldn't show mini tablet on hand if that hand's trigger or grip are pressed (i.e., laser is searching or hand
// is grabbing something) or the other hand's trigger is pressed unless it is pointing at the mini tablet. Allow
// the triggers to be pressed briefly to allow for the grabbing process.
if (show) {
isLeftTriggerOff = Controller.getValue(Controller.Standard.LT) < TRIGGER_OFF_VALUE &&
Controller.getValue(Controller.Standard.LeftGrip) < TRIGGER_OFF_VALUE;
isLeftTriggerOff = Controller.getValue(controllerStandard.LT) < TRIGGER_OFF_VALUE &&
Controller.getValue(controllerStandard.LeftGrip) < TRIGGER_OFF_VALUE;
if (!isLeftTriggerOff) {
if (leftTriggerOn === 0) {
leftTriggerOn = Date.now();
@ -665,8 +667,8 @@
} else {
leftTriggerOn = 0;
}
isRightTriggerOff = Controller.getValue(Controller.Standard.RT) < TRIGGER_OFF_VALUE &&
Controller.getValue(Controller.Standard.RightGrip) < TRIGGER_OFF_VALUE;
isRightTriggerOff = Controller.getValue(controllerStandard.RT) < TRIGGER_OFF_VALUE &&
Controller.getValue(controllerStandard.RightGrip) < TRIGGER_OFF_VALUE;
if (!isRightTriggerOff) {
if (rightTriggerOn === 0) {
rightTriggerOn = Date.now();

View file

@ -16,6 +16,8 @@
Script.include("/~/system/libraries/controllers.js");
var controllerStandard = Controller.Standard;
// grab the toolbar
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
@ -236,8 +238,8 @@ function makeClickHandler(hand) {
}
};
}
triggerMapping.from(Controller.Standard.RTClick).peek().to(makeClickHandler(Controller.Standard.RightHand));
triggerMapping.from(Controller.Standard.LTClick).peek().to(makeClickHandler(Controller.Standard.LeftHand));
triggerMapping.from(controllerStandard.RTClick).peek().to(makeClickHandler(controllerStandard.RightHand));
triggerMapping.from(controllerStandard.LTClick).peek().to(makeClickHandler(controllerStandard.LeftHand));
triggerMapping.enable();

View file

@ -18,6 +18,8 @@
"create/audioFeedback/audioFeedback.js"
]);
var controllerStandard = Controller.Standard;
var NOTIFICATIONS_MESSAGE_CHANNEL = "Hifi-Notifications";
var SETTING_ACTIVATION_SNAPSHOT_NOTIFICATIONS = "snapshotNotifications";
var NOTIFICATION_LIFE_DURATION = 10000; //10 seconds (in millisecond) before expiration.
@ -71,8 +73,8 @@
}
function checkHands() {
var myLeftHand = Controller.getPoseValue(Controller.Standard.LeftHand);
var myRightHand = Controller.getPoseValue(Controller.Standard.RightHand);
var myLeftHand = Controller.getPoseValue(controllerStandard.LeftHand);
var myRightHand = Controller.getPoseValue(controllerStandard.RightHand);
var eyesPosition = MyAvatar.getEyePosition();
var hipsPosition = MyAvatar.getJointPosition("Hips");
var eyesRelativeHeight = eyesPosition.y - hipsPosition.y;

View file

@ -18,6 +18,7 @@
//
(function () { // BEGIN LOCAL_SCOPE
var controllerStandard = Controller.Standard;
var request = Script.require('request').request;
var AppUi = Script.require('appUi');
@ -715,10 +716,10 @@ function makePressHandler(hand) {
handleTriggerPressed(hand, value);
};
}
triggerMapping.from(Controller.Standard.RTClick).peek().to(makeClickHandler(Controller.Standard.RightHand));
triggerMapping.from(Controller.Standard.LTClick).peek().to(makeClickHandler(Controller.Standard.LeftHand));
triggerPressMapping.from(Controller.Standard.RT).peek().to(makePressHandler(Controller.Standard.RightHand));
triggerPressMapping.from(Controller.Standard.LT).peek().to(makePressHandler(Controller.Standard.LeftHand));
triggerMapping.from(controllerStandard.RTClick).peek().to(makeClickHandler(controllerStandard.RightHand));
triggerMapping.from(controllerStandard.LTClick).peek().to(makeClickHandler(controllerStandard.LeftHand));
triggerPressMapping.from(controllerStandard.RT).peek().to(makePressHandler(controllerStandard.RightHand));
triggerPressMapping.from(controllerStandard.LT).peek().to(makePressHandler(controllerStandard.LeftHand));
var ui;
// Most apps can have people toggle the tablet closed and open again, and the app should remain "open" even while

View file

@ -17,6 +17,8 @@
MyAvatar, Menu, AvatarInputs, Vec3, cleanUpOldMaterialEntities */
(function() { // BEGIN LOCAL_SCOPE
var controllerStandard = Controller.Standard;
var tabletRezzed = false;
var activeHand = null;
var DEFAULT_WIDTH = 0.4375;
@ -292,27 +294,27 @@
var clickMapping = Controller.newMapping('tabletToggle-click');
var wantsMenu = 0;
clickMapping.from(function () { return wantsMenu; }).to(Controller.Actions.ContextMenu);
clickMapping.from(Controller.Standard.RightSecondaryThumb).peek().when(Controller.Hardware.Application.LeftHandDominant).to(function (clicked) {
clickMapping.from(controllerStandard.RightSecondaryThumb).peek().when(Controller.Hardware.Application.LeftHandDominant).to(function (clicked) {
if (clicked) {
//activeHudPoint2d(Controller.Standard.RightHand);
Messages.sendLocalMessage("toggleHand", Controller.Standard.RightHand);
//activeHudPoint2d(controllerStandard.RightHand);
Messages.sendLocalMessage("toggleHand", controllerStandard.RightHand);
}
wantsMenu = clicked;
});
clickMapping.from(Controller.Standard.LeftSecondaryThumb).peek().when(Controller.Hardware.Application.RightHandDominant).to(function (clicked) {
clickMapping.from(controllerStandard.LeftSecondaryThumb).peek().when(Controller.Hardware.Application.RightHandDominant).to(function (clicked) {
if (clicked) {
//activeHudPoint2d(Controller.Standard.LeftHand);
Messages.sendLocalMessage("toggleHand", Controller.Standard.LeftHand);
//activeHudPoint2d(controllerStandard.LeftHand);
Messages.sendLocalMessage("toggleHand", controllerStandard.LeftHand);
}
wantsMenu = clicked;
});
clickMapping.from(Controller.Standard.Start).peek().to(function (clicked) {
clickMapping.from(controllerStandard.Start).peek().to(function (clicked) {
if (clicked) {
//activeHudPoint2dGamePad();
var noHands = -1;
Messages.sendLocalMessage("toggleHand", Controller.Standard.LeftHand);
Messages.sendLocalMessage("toggleHand", controllerStandard.LeftHand);
}
wantsMenu = clicked;