mirror of
https://thingvellir.net/git/overte
synced 2025-03-27 23:52:03 +01:00
Merge branch 'master' of https://github.com/highfidelity/hifi into blue
This commit is contained in:
commit
59006411c6
21 changed files with 135 additions and 91 deletions
|
@ -49,9 +49,14 @@ ScrollingWindow {
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Component.onCompleted: {
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ApplicationInterface.uploadRequest.connect(uploadClicked);
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assetMappingsModel.errorGettingMappings.connect(handleGetMappingsError);
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assetMappingsModel.autoRefreshEnabled = true;
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reload();
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}
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Component.onDestruction: {
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assetMappingsModel.autoRefreshEnabled = false;
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}
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function doDeleteFile(path) {
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console.log("Deleting " + path);
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@ -146,7 +151,6 @@ ScrollingWindow {
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function reload() {
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Assets.mappingModel.refresh();
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treeView.selection.clear();
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}
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function handleGetMappingsError(errorString) {
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@ -502,16 +506,6 @@ ScrollingWindow {
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onClicked: root.deleteFile()
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enabled: treeView.selection.hasSelection
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}
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HifiControls.GlyphButton {
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glyph: hifi.glyphs.reload
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color: hifi.buttons.black
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colorScheme: root.colorScheme
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width: hifi.dimensions.controlLineHeight
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onClicked: root.reload()
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}
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}
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}
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@ -751,7 +745,7 @@ ScrollingWindow {
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var path = assetProxyModel.data(index, 0x100);
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mappings.push(path);
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}
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print("Setting baking enabled:" + mappings + checked);
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print("Setting baking enabled:" + mappings + " " + checked);
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Assets.setBakingEnabled(mappings, checked, function() {
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reload();
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});
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@ -49,9 +49,15 @@ Rectangle {
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isHMD = HMD.active;
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ApplicationInterface.uploadRequest.connect(uploadClicked);
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assetMappingsModel.errorGettingMappings.connect(handleGetMappingsError);
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assetMappingsModel.autoRefreshEnabled = true;
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reload();
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}
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Component.onDestruction: {
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assetMappingsModel.autoRefreshEnabled = false;
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}
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function doDeleteFile(path) {
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console.log("Deleting " + path);
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@ -145,7 +151,6 @@ Rectangle {
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function reload() {
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Assets.mappingModel.refresh();
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treeView.selection.clear();
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}
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function handleGetMappingsError(errorString) {
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@ -502,16 +507,6 @@ Rectangle {
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onClicked: root.deleteFile()
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enabled: treeView.selection.hasSelection
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}
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HifiControls.GlyphButton {
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glyph: hifi.glyphs.reload
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color: hifi.buttons.black
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colorScheme: root.colorScheme
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width: hifi.dimensions.controlLineHeight
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onClicked: root.reload()
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}
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}
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}
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@ -748,7 +743,7 @@ Rectangle {
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var path = assetProxyModel.data(index, 0x100);
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mappings.push(path);
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}
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print("Setting baking enabled:" + mappings + checked);
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print("Setting baking enabled:" + mappings + " " + checked);
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Assets.setBakingEnabled(mappings, checked, function() {
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reload();
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});
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@ -19,8 +19,13 @@
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#include <AssetUpload.h>
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#include <MappingRequest.h>
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#include <NetworkLogging.h>
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#include <NodeList.h>
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#include <OffscreenUi.h>
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static const int AUTO_REFRESH_INTERVAL = 1000;
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int assetMappingModelMetatypeId = qRegisterMetaType<AssetMappingModel*>("AssetMappingModel*");
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AssetMappingsScriptingInterface::AssetMappingsScriptingInterface() {
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_proxyModel.setSourceModel(&_assetMappingModel);
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_proxyModel.setSortRole(Qt::DisplayRole);
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@ -189,6 +194,29 @@ void AssetMappingsScriptingInterface::setBakingEnabled(QStringList paths, bool e
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AssetMappingModel::AssetMappingModel() {
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setupRoles();
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connect(&_autoRefreshTimer, &QTimer::timeout, this, [this] {
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auto nodeList = DependencyManager::get<NodeList>();
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auto assetServer = nodeList->soloNodeOfType(NodeType::AssetServer);
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if (assetServer) {
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refresh();
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}
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});
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_autoRefreshTimer.setInterval(AUTO_REFRESH_INTERVAL);
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}
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bool AssetMappingModel::isAutoRefreshEnabled() {
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return _autoRefreshTimer.isActive();
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}
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void AssetMappingModel::setAutoRefreshEnabled(bool enabled) {
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if (enabled != _autoRefreshTimer.isActive()) {
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if (enabled) {
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_autoRefreshTimer.start();
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} else {
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_autoRefreshTimer.stop();
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}
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}
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}
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bool AssetMappingModel::isKnownFolder(QString path) const {
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@ -205,10 +233,7 @@ bool AssetMappingModel::isKnownFolder(QString path) const {
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return false;
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}
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int assetMappingModelMetatypeId = qRegisterMetaType<AssetMappingModel*>("AssetMappingModel*");
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void AssetMappingModel::refresh() {
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qDebug() << "Refreshing asset mapping model";
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auto assetClient = DependencyManager::get<AssetClient>();
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auto request = assetClient->createGetAllMappingsRequest();
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@ -25,11 +25,16 @@
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class AssetMappingModel : public QStandardItemModel {
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Q_OBJECT
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Q_PROPERTY(bool autoRefreshEnabled READ isAutoRefreshEnabled WRITE setAutoRefreshEnabled)
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public:
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AssetMappingModel();
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Q_INVOKABLE void refresh();
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bool isAutoRefreshEnabled();
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void setAutoRefreshEnabled(bool enabled);
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bool isKnownMapping(QString path) const { return _pathToItemMap.contains(path); }
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bool isKnownFolder(QString path) const;
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@ -44,6 +49,7 @@ private:
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void setupRoles();
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QHash<QString, QStandardItem*> _pathToItemMap;
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QTimer _autoRefreshTimer;
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};
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Q_DECLARE_METATYPE(AssetMappingModel*)
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@ -15,6 +15,10 @@
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#include <EntityTreeRenderer.h>
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#include <NetworkingConstants.h>
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#ifndef MIN
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#define MIN(a,b) ((a) < (b) ? (a) : (b))
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#endif
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static const float CONTEXT_OVERLAY_TABLET_OFFSET = 30.0f; // Degrees
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static const float CONTEXT_OVERLAY_TABLET_ORIENTATION = 210.0f; // Degrees
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static const float CONTEXT_OVERLAY_TABLET_DISTANCE = 0.65F; // Meters
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@ -38,11 +42,6 @@ ContextOverlayInterface::ContextOverlayInterface() {
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_entityPropertyFlags += PROP_DIMENSIONS;
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_entityPropertyFlags += PROP_REGISTRATION_POINT;
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// initially, set _enabled to match the switch. Later we enable/disable via the getter/setters
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// if we are in edit or pal (for instance). Note this is temporary, as we expect to enable this all
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// the time after getting edge highlighting, etc...
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_enabled = _settingSwitch.get();
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auto entityTreeRenderer = DependencyManager::get<EntityTreeRenderer>().data();
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connect(entityTreeRenderer, SIGNAL(mousePressOnEntity(const EntityItemID&, const PointerEvent&)), this, SLOT(createOrDestroyContextOverlay(const EntityItemID&, const PointerEvent&)));
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connect(entityTreeRenderer, SIGNAL(hoverEnterEntity(const EntityItemID&, const PointerEvent&)), this, SLOT(contextOverlays_hoverEnterEntity(const EntityItemID&, const PointerEvent&)));
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@ -65,40 +64,36 @@ ContextOverlayInterface::ContextOverlayInterface() {
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connect(_selectionScriptingInterface.data(), &SelectionScriptingInterface::selectedItemsListChanged, &_selectionToSceneHandler, &SelectionToSceneHandler::selectedItemsListChanged);
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}
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static const uint32_t MOUSE_HW_ID = 0;
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static const uint32_t LEFT_HAND_HW_ID = 1;
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static const xColor CONTEXT_OVERLAY_COLOR = { 255, 255, 255 };
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static const float CONTEXT_OVERLAY_INSIDE_DISTANCE = 1.0f; // in meters
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static const float CONTEXT_OVERLAY_CLOSE_DISTANCE = 1.5f; // in meters
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static const float CONTEXT_OVERLAY_CLOSE_SIZE = 0.12f; // in meters, same x and y dims
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static const float CONTEXT_OVERLAY_FAR_SIZE = 0.08f; // in meters, same x and y dims
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static const float CONTEXT_OVERLAY_CLOSE_OFFSET_ANGLE = 20.0f;
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static const float CONTEXT_OVERLAY_SIZE = 0.09f; // in meters, same x and y dims
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static const float CONTEXT_OVERLAY_OFFSET_DISTANCE = 0.1f;
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static const float CONTEXT_OVERLAY_OFFSET_ANGLE = 5.0f;
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static const float CONTEXT_OVERLAY_UNHOVERED_ALPHA = 0.85f;
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static const float CONTEXT_OVERLAY_HOVERED_ALPHA = 1.0f;
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static const float CONTEXT_OVERLAY_UNHOVERED_PULSEMIN = 0.6f;
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static const float CONTEXT_OVERLAY_UNHOVERED_PULSEMAX = 1.0f;
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static const float CONTEXT_OVERLAY_UNHOVERED_PULSEPERIOD = 1.0f;
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static const float CONTEXT_OVERLAY_UNHOVERED_COLORPULSE = 1.0f;
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static const float CONTEXT_OVERLAY_FAR_OFFSET = 0.1f;
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void ContextOverlayInterface::setEnabled(bool enabled) {
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// only enable/disable if the setting in 'on'. If it is 'off',
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// make sure _enabled is always false.
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if (_settingSwitch.get()) {
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_enabled = enabled;
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} else {
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_enabled = false;
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}
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_enabled = enabled;
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}
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bool ContextOverlayInterface::createOrDestroyContextOverlay(const EntityItemID& entityItemID, const PointerEvent& event) {
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if (_enabled && event.getButton() == PointerEvent::SecondaryButton) {
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if (contextOverlayFilterPassed(entityItemID)) {
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if (event.getID() == MOUSE_HW_ID) {
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enableEntityHighlight(entityItemID);
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}
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qCDebug(context_overlay) << "Creating Context Overlay on top of entity with ID: " << entityItemID;
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// Add all necessary variables to the stack
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EntityItemProperties entityProperties = _entityScriptingInterface->getEntityProperties(entityItemID, _entityPropertyFlags);
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glm::vec3 cameraPosition = qApp->getCamera().getPosition();
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float distanceFromCameraToEntity = glm::distance(entityProperties.getPosition(), cameraPosition);
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glm::vec3 entityDimensions = entityProperties.getDimensions();
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glm::vec3 entityPosition = entityProperties.getPosition();
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glm::vec3 contextOverlayPosition = entityProperties.getPosition();
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@ -131,27 +126,22 @@ bool ContextOverlayInterface::createOrDestroyContextOverlay(const EntityItemID&
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// If the camera is inside the box...
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// ...position the Context Overlay 1 meter in front of the camera.
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contextOverlayPosition = cameraPosition + CONTEXT_OVERLAY_INSIDE_DISTANCE * (qApp->getCamera().getOrientation() * Vectors::FRONT);
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contextOverlayDimensions = glm::vec2(CONTEXT_OVERLAY_CLOSE_SIZE, CONTEXT_OVERLAY_CLOSE_SIZE) * glm::distance(contextOverlayPosition, cameraPosition);
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} else if (distanceFromCameraToEntity < CONTEXT_OVERLAY_CLOSE_DISTANCE) {
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// Else if the entity is too close to the camera...
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// ...rotate the Context Overlay to the right of the entity.
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// This makes it easy to inspect things you're holding.
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float offsetAngle = -CONTEXT_OVERLAY_CLOSE_OFFSET_ANGLE;
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if (event.getID() == LEFT_HAND_HW_ID) {
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offsetAngle *= -1;
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}
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contextOverlayPosition = (glm::quat(glm::radians(glm::vec3(0.0f, offsetAngle, 0.0f))) * (entityPosition - cameraPosition)) + cameraPosition;
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contextOverlayDimensions = glm::vec2(CONTEXT_OVERLAY_CLOSE_SIZE, CONTEXT_OVERLAY_CLOSE_SIZE) * glm::distance(contextOverlayPosition, cameraPosition);
|
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contextOverlayDimensions = glm::vec2(CONTEXT_OVERLAY_SIZE, CONTEXT_OVERLAY_SIZE) * glm::distance(contextOverlayPosition, cameraPosition);
|
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} else {
|
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// Else, place the Context Overlay some offset away from the entity's bounding
|
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// box in the direction of the camera.
|
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// Rotate the Context Overlay some number of degrees offset from the entity
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// along the line cast from your head to the entity's bounding box.
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glm::vec3 direction = glm::normalize(entityPosition - cameraPosition);
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float distance;
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BoxFace face;
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glm::vec3 normal;
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boundingBox.findRayIntersection(cameraPosition, direction, distance, face, normal);
|
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contextOverlayPosition = (cameraPosition + direction * distance) - direction * CONTEXT_OVERLAY_FAR_OFFSET;
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contextOverlayDimensions = glm::vec2(CONTEXT_OVERLAY_FAR_SIZE, CONTEXT_OVERLAY_FAR_SIZE) * glm::distance(contextOverlayPosition, cameraPosition);
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float offsetAngle = -CONTEXT_OVERLAY_OFFSET_ANGLE;
|
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if (event.getID() == LEFT_HAND_HW_ID) {
|
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offsetAngle *= -1;
|
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}
|
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contextOverlayPosition = (glm::quat(glm::radians(glm::vec3(0.0f, offsetAngle, 0.0f)))) *
|
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((cameraPosition + direction * (distance - CONTEXT_OVERLAY_OFFSET_DISTANCE)));
|
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contextOverlayDimensions = glm::vec2(CONTEXT_OVERLAY_SIZE, CONTEXT_OVERLAY_SIZE) * glm::distance(contextOverlayPosition, cameraPosition);
|
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}
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|
||||
// Finally, setup and draw the Context Overlay
|
||||
|
@ -176,6 +166,7 @@ bool ContextOverlayInterface::createOrDestroyContextOverlay(const EntityItemID&
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}
|
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} else {
|
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if (!_currentEntityWithContextOverlay.isNull()) {
|
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disableEntityHighlight(_currentEntityWithContextOverlay);
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return destroyContextOverlay(_currentEntityWithContextOverlay, event);
|
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}
|
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return false;
|
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|
@ -237,13 +228,13 @@ void ContextOverlayInterface::contextOverlays_hoverLeaveOverlay(const OverlayID&
|
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}
|
||||
|
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void ContextOverlayInterface::contextOverlays_hoverEnterEntity(const EntityItemID& entityID, const PointerEvent& event) {
|
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if (contextOverlayFilterPassed(entityID)) {
|
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if (contextOverlayFilterPassed(entityID) && _enabled && event.getID() != MOUSE_HW_ID) {
|
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enableEntityHighlight(entityID);
|
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}
|
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}
|
||||
|
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void ContextOverlayInterface::contextOverlays_hoverLeaveEntity(const EntityItemID& entityID, const PointerEvent& event) {
|
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if (_currentEntityWithContextOverlay != entityID) {
|
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if (_currentEntityWithContextOverlay != entityID && _enabled && event.getID() != MOUSE_HW_ID) {
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disableEntityHighlight(entityID);
|
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}
|
||||
}
|
||||
|
|
|
@ -76,8 +76,6 @@ private:
|
|||
|
||||
bool _isInMarketplaceInspectionMode { false };
|
||||
|
||||
Setting::Handle<bool> _settingSwitch { "inspectionMode", false };
|
||||
|
||||
void openMarketplace();
|
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void enableEntityHighlight(const EntityItemID& entityItemID);
|
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void disableEntityHighlight(const EntityItemID& entityItemID);
|
||||
|
|
|
@ -102,7 +102,7 @@ void TextEntityRenderer::doRender(RenderArgs* args) {
|
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glm::quat orientation = glm::quat(glm::vec3(0.0f, yawRotation, 0.0f));
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transformToTopLeft.setRotation(orientation);
|
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}
|
||||
transformToTopLeft.postTranslate(glm::vec3(-0.5f, 0.5f, 0.0f)); // Go to the top left
|
||||
transformToTopLeft.postTranslate(dimensions * glm::vec3(-0.5f, 0.5f, 0.0f)); // Go to the top left
|
||||
transformToTopLeft.setScale(1.0f); // Use a scale of one so that the text is not deformed
|
||||
|
||||
batch.setModelTransform(transformToTopLeft);
|
||||
|
|
|
@ -140,6 +140,11 @@ void WebEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scene
|
|||
_webSurface->resize(QSize(windowSize.x, windowSize.y));
|
||||
}
|
||||
|
||||
void WebEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) {
|
||||
Parent::doRenderUpdateAsynchronousTyped(entity);
|
||||
_modelTransform.postScale(entity->getDimensions());
|
||||
}
|
||||
|
||||
void WebEntityRenderer::doRender(RenderArgs* args) {
|
||||
withWriteLock([&] {
|
||||
_lastRenderTime = usecTimestampNow();
|
||||
|
|
|
@ -29,6 +29,7 @@ protected:
|
|||
virtual bool needsRenderUpdate() const override;
|
||||
virtual bool needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const override;
|
||||
virtual void doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) override;
|
||||
virtual void doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) override;
|
||||
virtual void doRender(RenderArgs* args) override;
|
||||
virtual bool isTransparent() const override;
|
||||
|
||||
|
|
|
@ -81,10 +81,10 @@ public:
|
|||
float getColorB() const { return color.b; }
|
||||
|
||||
glm::vec3 color{ 1.f, 0.7f, 0.2f };
|
||||
float width{ 3.f };
|
||||
float intensity{ 1.f };
|
||||
float fillOpacityUnoccluded{ 0.35f };
|
||||
float fillOpacityOccluded{ 0.1f };
|
||||
float width{ 2.0f };
|
||||
float intensity{ 0.9f };
|
||||
float fillOpacityUnoccluded{ 0.0f };
|
||||
float fillOpacityOccluded{ 0.0f };
|
||||
bool glow{ false };
|
||||
|
||||
signals:
|
||||
|
|
|
@ -9,7 +9,8 @@
|
|||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
layout(location = 0) in vec4 inColor;
|
||||
in vec4 _color;
|
||||
in float distanceFromCenter;
|
||||
|
||||
out vec4 _fragColor;
|
||||
|
||||
|
@ -17,10 +18,10 @@ void main(void) {
|
|||
// The incoming value actually ranges from -1 to 1, so modify it
|
||||
// so that it goes from 0 -> 1 -> 0 with the solid alpha being at
|
||||
// the center of the line
|
||||
float alpha = 1.0 - abs(inColor.a);
|
||||
float alpha = 1.0 - abs(distanceFromCenter);
|
||||
|
||||
// Convert from a linear alpha curve to a sharp peaked one
|
||||
alpha = pow(alpha, 10);
|
||||
alpha = _color.a * pow(alpha, 10);
|
||||
|
||||
// Drop everything where the curve falls off to nearly nothing
|
||||
if (alpha <= 0.05) {
|
||||
|
@ -28,6 +29,5 @@ void main(void) {
|
|||
}
|
||||
|
||||
// Emit the color
|
||||
_fragColor = vec4(inColor.rgb, alpha);
|
||||
return;
|
||||
_fragColor = vec4(_color.rgb, alpha);
|
||||
}
|
||||
|
|
|
@ -18,7 +18,9 @@ layout(std140) uniform lineData {
|
|||
vec4 color;
|
||||
};
|
||||
|
||||
layout(location = 0) out vec4 _color;
|
||||
out vec4 _color;
|
||||
// the distance from the center in 'quad space'
|
||||
out float distanceFromCenter;
|
||||
|
||||
void main(void) {
|
||||
_color = color;
|
||||
|
@ -45,11 +47,10 @@ void main(void) {
|
|||
// Add or subtract the orthogonal vector based on a different vertex ID
|
||||
// calculation
|
||||
if (gl_VertexID < 2) {
|
||||
// Use the alpha channel to store the distance from the center in 'quad space'
|
||||
_color.a = -1.0;
|
||||
distanceFromCenter = -1.0;
|
||||
eye.xyz -= orthogonal;
|
||||
} else {
|
||||
_color.a = 1.0;
|
||||
distanceFromCenter = 1.0;
|
||||
eye.xyz += orthogonal;
|
||||
}
|
||||
|
||||
|
|
|
@ -211,12 +211,12 @@ class UrlHandler : public QObject {
|
|||
public:
|
||||
Q_INVOKABLE bool canHandleUrl(const QString& url) {
|
||||
static auto handler = dynamic_cast<AbstractUriHandler*>(qApp);
|
||||
return handler->canAcceptURL(url);
|
||||
return handler && handler->canAcceptURL(url);
|
||||
}
|
||||
|
||||
Q_INVOKABLE bool handleUrl(const QString& url) {
|
||||
static auto handler = dynamic_cast<AbstractUriHandler*>(qApp);
|
||||
return handler->acceptURL(url);
|
||||
return handler && handler->acceptURL(url);
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -61,7 +61,7 @@ void RequestFilters::interceptHFWebEngineRequest(QWebEngineUrlRequestInfo& info)
|
|||
|
||||
// During the period in which we have HFC commerce in the system, but not applied everywhere:
|
||||
const QString tokenStringCommerce{ "Chrome/48.0 (HighFidelityInterface WithHFC)" };
|
||||
static Setting::Handle<bool> _settingSwitch{ "inspectionMode", false };
|
||||
static Setting::Handle<bool> _settingSwitch{ "commerce", false };
|
||||
bool isMoney = _settingSwitch.get();
|
||||
|
||||
const QString tokenString = !isAuthable ? tokenStringMobile : (isMoney ? tokenStringCommerce : tokenStringMetaverse);
|
||||
|
|
|
@ -131,7 +131,7 @@
|
|||
var button;
|
||||
var buttonName = "WALLET";
|
||||
var tablet = null;
|
||||
var walletEnabled = Settings.getValue("inspectionMode", false);
|
||||
var walletEnabled = Settings.getValue("commerce", false);
|
||||
function startup() {
|
||||
if (walletEnabled) {
|
||||
tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
|
||||
|
|
|
@ -148,7 +148,9 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
if (mode === "full") {
|
||||
var fullEndToEdit = PICK_WITH_HAND_RAY ? this.fullEnd : fullEnd;
|
||||
fullEndToEdit.dimensions = dim;
|
||||
LaserPointers.editRenderState(laserPointerID, mode, {path: fullPath, end: fullEndToEdit});
|
||||
LaserPointers.editRenderState(laserPointerID, mode, { path: fullPath, end: fullEndToEdit });
|
||||
this.contextOverlayTimer = false;
|
||||
this.destroyContextOverlay();
|
||||
} else if (mode === "half") {
|
||||
var halfEndToEdit = PICK_WITH_HAND_RAY ? this.halfEnd : halfEnd;
|
||||
halfEndToEdit.dimensions = dim;
|
||||
|
|
|
@ -298,6 +298,9 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
var intersection = controllerData.rayPicks[this.hand];
|
||||
var offOverlay = (intersection.type !== RayPick.INTERSECTED_OVERLAY);
|
||||
var triggerOff = (controllerData.triggerValues[this.hand] < TRIGGER_OFF_VALUE);
|
||||
if (triggerOff) {
|
||||
this.deleteContextOverlay();
|
||||
}
|
||||
var grabbingOverlay = this.grabModuleWantsNearbyOverlay(controllerData);
|
||||
return offOverlay || grabbingOverlay || triggerOff;
|
||||
};
|
||||
|
@ -308,7 +311,6 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
this.laserPressExit();
|
||||
this.laserPressingTarget = false;
|
||||
}
|
||||
this.deleteContextOverlay();
|
||||
this.relinquishTouchFocus();
|
||||
this.reset();
|
||||
this.updateLaserPointer();
|
||||
|
|
|
@ -450,7 +450,7 @@
|
|||
var parsedJsonMessage = JSON.parse(message);
|
||||
|
||||
if (parsedJsonMessage.type === "marketplaces") {
|
||||
if (parsedJsonMessage.action === "inspectionModeSetting") {
|
||||
if (parsedJsonMessage.action === "commerceSetting") {
|
||||
confirmAllPurchases = !!parsedJsonMessage.data;
|
||||
injectCode();
|
||||
}
|
||||
|
@ -458,7 +458,7 @@
|
|||
}
|
||||
});
|
||||
|
||||
// Request inspection mode setting
|
||||
// Request commerce setting
|
||||
// Code is injected into the webpage after the setting comes back.
|
||||
EventBridge.emitWebEvent(JSON.stringify({
|
||||
type: "REQUEST_SETTING"
|
||||
|
|
|
@ -138,8 +138,8 @@
|
|||
} else if (parsedJsonMessage.type === "REQUEST_SETTING") {
|
||||
tablet.emitScriptEvent(JSON.stringify({
|
||||
type: "marketplaces",
|
||||
action: "inspectionModeSetting",
|
||||
data: Settings.getValue("inspectionMode", false)
|
||||
action: "commerceSetting",
|
||||
data: Settings.getValue("commerce", false)
|
||||
}));
|
||||
} else if (parsedJsonMessage.type === "PURCHASES") {
|
||||
tablet.pushOntoStack(MARKETPLACE_PURCHASES_QML_PATH);
|
||||
|
|
|
@ -12,7 +12,7 @@ setup_hifi_project(Quick Gui OpenGL)
|
|||
set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "Tests/manual-tests/")
|
||||
|
||||
# link in the shared libraries
|
||||
link_hifi_libraries(shared networking model fbx ktx image octree gl gpu gpu-gl render model-networking networking render-utils entities entities-renderer animation audio avatars script-engine physics procedural midi)
|
||||
link_hifi_libraries(shared networking model fbx ktx image octree gl gpu gpu-gl render model-networking networking render-utils entities entities-renderer animation audio avatars script-engine physics procedural midi ui)
|
||||
|
||||
package_libraries_for_deployment()
|
||||
|
||||
|
|
|
@ -42,11 +42,15 @@
|
|||
#include <LogHandler.h>
|
||||
#include <AssetClient.h>
|
||||
|
||||
#include <gl/OffscreenGLCanvas.h>
|
||||
|
||||
#include <gpu/gl/GLBackend.h>
|
||||
#include <gpu/gl/GLFramebuffer.h>
|
||||
#include <gpu/gl/GLTexture.h>
|
||||
#include <gpu/StandardShaderLib.h>
|
||||
|
||||
#include <ui/OffscreenQmlSurface.h>
|
||||
|
||||
#include <AnimationCache.h>
|
||||
#include <SimpleEntitySimulation.h>
|
||||
#include <EntityDynamicInterface.h>
|
||||
|
@ -427,6 +431,10 @@ namespace render {
|
|||
}
|
||||
}
|
||||
|
||||
OffscreenGLCanvas* _chromiumShareContext{ nullptr };
|
||||
Q_GUI_EXPORT void qt_gl_set_global_share_context(QOpenGLContext *context);
|
||||
|
||||
|
||||
// Create a simple OpenGL window that renders text in various ways
|
||||
class QTestWindow : public QWindow, public AbstractViewStateInterface {
|
||||
|
||||
|
@ -506,8 +514,6 @@ public:
|
|||
AbstractViewStateInterface::setInstance(this);
|
||||
_octree = DependencyManager::set<EntityTreeRenderer>(false, this, nullptr);
|
||||
_octree->init();
|
||||
// Prevent web entities from rendering
|
||||
REGISTER_ENTITY_TYPE_WITH_FACTORY(Web, WebEntityItem::factory);
|
||||
|
||||
DependencyManager::set<ParentFinder>(_octree->getTree());
|
||||
auto nodeList = DependencyManager::get<LimitedNodeList>();
|
||||
|
@ -535,6 +541,23 @@ public:
|
|||
_renderThread.initialize(this, _initContext);
|
||||
_initContext.makeCurrent();
|
||||
|
||||
if (nsightActive()) {
|
||||
// Prevent web entities from rendering
|
||||
REGISTER_ENTITY_TYPE_WITH_FACTORY(Web, WebEntityItem::factory);
|
||||
} else {
|
||||
_chromiumShareContext = new OffscreenGLCanvas();
|
||||
_chromiumShareContext->setObjectName("ChromiumShareContext");
|
||||
_chromiumShareContext->create(_initContext.qglContext());
|
||||
_chromiumShareContext->makeCurrent();
|
||||
qt_gl_set_global_share_context(_chromiumShareContext->getContext());
|
||||
|
||||
// Make sure all QML surfaces share the main thread GL context
|
||||
OffscreenQmlSurface::setSharedContext(_initContext.qglContext());
|
||||
|
||||
_initContext.makeCurrent();
|
||||
}
|
||||
|
||||
|
||||
// FIXME use a wait condition
|
||||
QThread::msleep(1000);
|
||||
_renderThread.submitFrame(gpu::FramePointer());
|
||||
|
@ -679,6 +702,7 @@ private:
|
|||
_renderCount = _renderThread._presentCount.load();
|
||||
update();
|
||||
|
||||
_initContext.makeCurrent();
|
||||
RenderArgs renderArgs(_renderThread._gpuContext, DEFAULT_OCTREE_SIZE_SCALE,
|
||||
0, RenderArgs::DEFAULT_RENDER_MODE,
|
||||
RenderArgs::MONO, RenderArgs::RENDER_DEBUG_NONE);
|
||||
|
|
Loading…
Reference in a new issue