set head position of other avatars even if they can't be drawn

This commit is contained in:
Seth Alves 2016-08-02 11:29:43 -07:00
parent 229b8d3b5e
commit 56af36ae64

View file

@ -309,6 +309,7 @@ void Avatar::simulate(float deltaTime) {
}
} else {
// a non-full update is still required so that the position, rotation, scale and bounds of the skeletonModel are updated.
getHead()->setPosition(getPosition());
_skeletonModel->simulate(deltaTime, false);
}