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https://thingvellir.net/git/overte
synced 2025-03-27 23:52:03 +01:00
Merge pull request #2536 from ey6es/master
Provide a simple means of tracking download progress, increase speed at which we adjust avatar LOD.
This commit is contained in:
commit
56492e3ac8
6 changed files with 53 additions and 19 deletions
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@ -14,12 +14,12 @@
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<translation type="unfinished"></translation>
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</message>
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</message>
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<message>
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<message>
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<location filename="src/Application.cpp" line="3597"/>
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<location filename="src/Application.cpp" line="3608"/>
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<source>Open Script</source>
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<source>Open Script</source>
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<message>
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<location filename="src/Application.cpp" line="3598"/>
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<location filename="src/Application.cpp" line="3609"/>
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<source>JavaScript Files (*.js)</source>
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<source>JavaScript Files (*.js)</source>
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</message>
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@ -113,18 +113,18 @@
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<context>
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<context>
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<name>Menu</name>
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<name>Menu</name>
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<message>
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<message>
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<location filename="src/Menu.cpp" line="457"/>
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<location filename="src/Menu.cpp" line="459"/>
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<source>Open .ini config file</source>
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<source>Open .ini config file</source>
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</message>
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</message>
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<message>
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<message>
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<location filename="src/Menu.cpp" line="459"/>
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<location filename="src/Menu.cpp" line="461"/>
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<location filename="src/Menu.cpp" line="471"/>
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<location filename="src/Menu.cpp" line="473"/>
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<source>Text files (*.ini)</source>
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<source>Text files (*.ini)</source>
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</message>
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<message>
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<message>
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<location filename="src/Menu.cpp" line="469"/>
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<location filename="src/Menu.cpp" line="471"/>
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<source>Save .ini config file</source>
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<source>Save .ini config file</source>
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<translation type="unfinished"></translation>
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<translation type="unfinished"></translation>
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</message>
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</message>
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@ -2676,7 +2676,7 @@ void Application::displayStats() {
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glm::vec3 avatarPos = _myAvatar->getPosition();
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glm::vec3 avatarPos = _myAvatar->getPosition();
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lines = _statsExpanded ? 4 : 3;
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lines = _statsExpanded ? 5 : 3;
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displayStatsBackground(backgroundColor, horizontalOffset, 0, _glWidget->width() - (mirrorEnabled ? 301 : 411) - horizontalOffset, lines * STATS_PELS_PER_LINE + 10);
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displayStatsBackground(backgroundColor, horizontalOffset, 0, _glWidget->width() - (mirrorEnabled ? 301 : 411) - horizontalOffset, lines * STATS_PELS_PER_LINE + 10);
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horizontalOffset += 5;
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horizontalOffset += 5;
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@ -2713,12 +2713,23 @@ void Application::displayStats() {
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verticalOffset += STATS_PELS_PER_LINE;
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verticalOffset += STATS_PELS_PER_LINE;
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drawText(horizontalOffset, verticalOffset, 0.10f, 0.f, 2.f, avatarMixerStats, WHITE_TEXT);
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drawText(horizontalOffset, verticalOffset, 0.10f, 0.f, 2.f, avatarMixerStats, WHITE_TEXT);
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stringstream downloadStats;
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downloadStats << "Downloads: ";
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foreach (Resource* resource, ResourceCache::getLoadingRequests()) {
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const float MAXIMUM_PERCENTAGE = 100.0f;
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downloadStats << roundf(resource->getProgress() * MAXIMUM_PERCENTAGE) << "% ";
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}
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downloadStats << "(" << ResourceCache::getPendingRequestCount() << " pending)";
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verticalOffset += STATS_PELS_PER_LINE;
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drawText(horizontalOffset, verticalOffset, 0.10f, 0.f, 2.f, downloadStats.str().c_str(), WHITE_TEXT);
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}
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}
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verticalOffset = 0;
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verticalOffset = 0;
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horizontalOffset = _glWidget->width() - (mirrorEnabled ? 300 : 410);
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horizontalOffset = _glWidget->width() - (mirrorEnabled ? 300 : 410);
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lines = _statsExpanded ? 11 : 3;
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lines = _statsExpanded ? 12 : 3;
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displayStatsBackground(backgroundColor, horizontalOffset, 0, _glWidget->width() - horizontalOffset, lines * STATS_PELS_PER_LINE + 10);
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displayStatsBackground(backgroundColor, horizontalOffset, 0, _glWidget->width() - horizontalOffset, lines * STATS_PELS_PER_LINE + 10);
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horizontalOffset += 5;
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horizontalOffset += 5;
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@ -62,7 +62,8 @@ Menu* Menu::getInstance() {
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const ViewFrustumOffset DEFAULT_FRUSTUM_OFFSET = {-135.0f, 0.0f, 0.0f, 25.0f, 0.0f};
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const ViewFrustumOffset DEFAULT_FRUSTUM_OFFSET = {-135.0f, 0.0f, 0.0f, 25.0f, 0.0f};
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const float DEFAULT_FACESHIFT_EYE_DEFLECTION = 0.25f;
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const float DEFAULT_FACESHIFT_EYE_DEFLECTION = 0.25f;
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const float DEFAULT_AVATAR_LOD_DISTANCE_MULTIPLIER = 1.0f;
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const float DEFAULT_AVATAR_LOD_DISTANCE_MULTIPLIER = 1.0f;
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const int FIVE_SECONDS_OF_FRAMES = 5 * 60;
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const int ONE_SECOND_OF_FRAMES = 60;
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const int FIVE_SECONDS_OF_FRAMES = 5 * ONE_SECOND_OF_FRAMES;
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Menu::Menu() :
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Menu::Menu() :
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_actionHash(),
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_actionHash(),
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@ -82,6 +83,7 @@ Menu::Menu() :
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_lastAdjust(usecTimestampNow()),
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_lastAdjust(usecTimestampNow()),
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_lastAvatarDetailDrop(usecTimestampNow()),
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_lastAvatarDetailDrop(usecTimestampNow()),
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_fpsAverage(FIVE_SECONDS_OF_FRAMES),
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_fpsAverage(FIVE_SECONDS_OF_FRAMES),
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_fastFPSAverage(ONE_SECOND_OF_FRAMES),
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_loginAction(NULL)
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_loginAction(NULL)
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{
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{
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Application *appInstance = Application::getInstance();
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Application *appInstance = Application::getInstance();
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@ -1192,19 +1194,21 @@ void Menu::autoAdjustLOD(float currentFPS) {
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currentFPS = ASSUMED_FPS;
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currentFPS = ASSUMED_FPS;
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}
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}
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_fpsAverage.updateAverage(currentFPS);
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_fpsAverage.updateAverage(currentFPS);
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_fastFPSAverage.updateAverage(currentFPS);
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quint64 now = usecTimestampNow();
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quint64 now = usecTimestampNow();
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if (_fpsAverage.getAverage() < ADJUST_LOD_DOWN_FPS) {
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const quint64 ADJUST_AVATAR_LOD_DOWN_DELAY = 1000 * 1000;
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if (now - _lastAvatarDetailDrop > ADJUST_LOD_DOWN_DELAY) {
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if (_fastFPSAverage.getAverage() < ADJUST_LOD_DOWN_FPS) {
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if (now - _lastAvatarDetailDrop > ADJUST_AVATAR_LOD_DOWN_DELAY) {
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// attempt to lower the detail in proportion to the fps difference
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// attempt to lower the detail in proportion to the fps difference
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float targetFps = (ADJUST_LOD_DOWN_FPS + ADJUST_LOD_UP_FPS) * 0.5f;
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float targetFps = (ADJUST_LOD_DOWN_FPS + ADJUST_LOD_UP_FPS) * 0.5f;
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_avatarLODDistanceMultiplier *= (targetFps / _fpsAverage.getAverage());
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_avatarLODDistanceMultiplier *= (targetFps / _fastFPSAverage.getAverage());
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_lastAvatarDetailDrop = now;
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_lastAvatarDetailDrop = now;
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}
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}
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} else if (_fpsAverage.getAverage() > ADJUST_LOD_UP_FPS) {
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} else if (_fastFPSAverage.getAverage() > ADJUST_LOD_UP_FPS) {
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// let the detail level creep slowly upwards
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// let the detail level creep slowly upwards
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const float DISTANCE_DECREASE_RATE = 0.01f;
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const float DISTANCE_DECREASE_RATE = 0.02f;
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const float MINIMUM_DISTANCE_MULTIPLIER = 0.1f;
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const float MINIMUM_DISTANCE_MULTIPLIER = 0.1f;
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_avatarLODDistanceMultiplier = qMax(MINIMUM_DISTANCE_MULTIPLIER,
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_avatarLODDistanceMultiplier = qMax(MINIMUM_DISTANCE_MULTIPLIER,
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_avatarLODDistanceMultiplier - DISTANCE_DECREASE_RATE);
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_avatarLODDistanceMultiplier - DISTANCE_DECREASE_RATE);
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@ -211,6 +211,7 @@ private:
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quint64 _lastAdjust;
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quint64 _lastAdjust;
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quint64 _lastAvatarDetailDrop;
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quint64 _lastAvatarDetailDrop;
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SimpleMovingAverage _fpsAverage;
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SimpleMovingAverage _fpsAverage;
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SimpleMovingAverage _fastFPSAverage;
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QAction* _loginAction;
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QAction* _loginAction;
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QAction* _chatAction;
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QAction* _chatAction;
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};
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};
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@ -63,10 +63,12 @@ void ResourceCache::attemptRequest(Resource* resource) {
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return;
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return;
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}
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}
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_requestLimit--;
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_requestLimit--;
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_loadingRequests.append(resource);
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resource->makeRequest();
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resource->makeRequest();
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}
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}
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void ResourceCache::requestCompleted() {
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void ResourceCache::requestCompleted(Resource* resource) {
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_loadingRequests.removeOne(resource);
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_requestLimit++;
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_requestLimit++;
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// look for the highest priority pending request
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// look for the highest priority pending request
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@ -96,6 +98,7 @@ const int DEFAULT_REQUEST_LIMIT = 10;
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int ResourceCache::_requestLimit = DEFAULT_REQUEST_LIMIT;
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int ResourceCache::_requestLimit = DEFAULT_REQUEST_LIMIT;
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QList<QPointer<Resource> > ResourceCache::_pendingRequests;
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QList<QPointer<Resource> > ResourceCache::_pendingRequests;
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QList<Resource*> ResourceCache::_loadingRequests;
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Resource::Resource(const QUrl& url, bool delayLoad) :
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Resource::Resource(const QUrl& url, bool delayLoad) :
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_url(url),
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_url(url),
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@ -121,7 +124,7 @@ Resource::Resource(const QUrl& url, bool delayLoad) :
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Resource::~Resource() {
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Resource::~Resource() {
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if (_reply) {
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if (_reply) {
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ResourceCache::requestCompleted();
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ResourceCache::requestCompleted(this);
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delete _reply;
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delete _reply;
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}
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}
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}
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}
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@ -215,7 +218,7 @@ void Resource::handleDownloadProgress(qint64 bytesReceived, qint64 bytesTotal) {
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_replyTimer->disconnect(this);
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_replyTimer->disconnect(this);
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_replyTimer->deleteLater();
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_replyTimer->deleteLater();
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_replyTimer = NULL;
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_replyTimer = NULL;
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ResourceCache::requestCompleted();
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ResourceCache::requestCompleted(this);
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downloadFinished(reply);
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downloadFinished(reply);
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}
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}
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@ -250,7 +253,7 @@ void Resource::handleReplyError(QNetworkReply::NetworkError error, QDebug debug)
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_replyTimer->disconnect(this);
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_replyTimer->disconnect(this);
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_replyTimer->deleteLater();
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_replyTimer->deleteLater();
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_replyTimer = NULL;
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_replyTimer = NULL;
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ResourceCache::requestCompleted();
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ResourceCache::requestCompleted(this);
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// retry for certain types of failures
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// retry for certain types of failures
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switch (error) {
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switch (error) {
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@ -37,6 +37,10 @@ public:
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static void setRequestLimit(int limit) { _requestLimit = limit; }
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static void setRequestLimit(int limit) { _requestLimit = limit; }
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static int getRequestLimit() { return _requestLimit; }
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static int getRequestLimit() { return _requestLimit; }
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static const QList<Resource*>& getLoadingRequests() { return _loadingRequests; }
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static int getPendingRequestCount() { return _pendingRequests.size(); }
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ResourceCache(QObject* parent = NULL);
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ResourceCache(QObject* parent = NULL);
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virtual ~ResourceCache();
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virtual ~ResourceCache();
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@ -58,7 +62,7 @@ protected:
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void addUnusedResource(const QSharedPointer<Resource>& resource);
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void addUnusedResource(const QSharedPointer<Resource>& resource);
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static void attemptRequest(Resource* resource);
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static void attemptRequest(Resource* resource);
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static void requestCompleted();
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static void requestCompleted(Resource* resource);
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private:
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private:
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@ -70,6 +74,7 @@ private:
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static QNetworkAccessManager* _networkAccessManager;
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static QNetworkAccessManager* _networkAccessManager;
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static int _requestLimit;
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static int _requestLimit;
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static QList<QPointer<Resource> > _pendingRequests;
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static QList<QPointer<Resource> > _pendingRequests;
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static QList<Resource*> _loadingRequests;
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};
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};
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/// Base class for resources.
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/// Base class for resources.
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@ -102,6 +107,15 @@ public:
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/// Checks whether the resource has loaded.
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/// Checks whether the resource has loaded.
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bool isLoaded() const { return _loaded; }
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bool isLoaded() const { return _loaded; }
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/// For loading resources, returns the number of bytes received.
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qint64 getBytesReceived() const { return _bytesReceived; }
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/// For loading resources, returns the number of total bytes (or zero if unknown).
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qint64 getBytesTotal() const { return _bytesTotal; }
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/// For loading resources, returns the load progress.
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float getProgress() const { return (_bytesTotal == 0) ? 0.0f : (float)_bytesReceived / _bytesTotal; }
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void setSelf(const QWeakPointer<Resource>& self) { _self = self; }
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void setSelf(const QWeakPointer<Resource>& self) { _self = self; }
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void setCache(ResourceCache* cache) { _cache = cache; }
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void setCache(ResourceCache* cache) { _cache = cache; }
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@ -152,6 +166,7 @@ private:
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int _lruKey;
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int _lruKey;
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QNetworkReply* _reply;
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QNetworkReply* _reply;
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QTimer* _replyTimer;
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QTimer* _replyTimer;
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int _index;
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qint64 _bytesReceived;
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qint64 _bytesReceived;
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qint64 _bytesTotal;
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qint64 _bytesTotal;
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int _attempts;
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int _attempts;
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