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Add overlay getProperty() for text overlay "text" property
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9 changed files with 40 additions and 0 deletions
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@ -166,6 +166,9 @@ var clipboardPreview = Overlays.addOverlay("clipboard", {
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visible: true
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});
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// Demonstrate retrieving overlay properties
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print("Text overlay text property value =\n" + Overlays.getProperty(text, "text"));
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print("Text overlay unknown property vale =\n" + Overlays.getProperty(text, "unknown")); // value = undefined
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// When our script shuts down, we should clean up all of our overlays
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function scriptEnding() {
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@ -104,6 +104,10 @@ void Overlay::setProperties(const QScriptValue& properties) {
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}
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}
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QScriptValue Overlay::getProperty(const QString& property) {
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return QScriptValue();
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}
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xColor Overlay::getColor() {
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if (_colorPulse == 0.0f) {
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return _color;
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@ -77,6 +77,7 @@ public:
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void setAlphaPulse(float value) { _alphaPulse = value; }
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virtual void setProperties(const QScriptValue& properties);
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virtual QScriptValue getProperty(const QString& property);
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protected:
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float updatePulse();
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@ -64,3 +64,7 @@ void Overlay2D::setProperties(const QScriptValue& properties) {
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//qDebug() << "set bounds to " << getBounds();
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}
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}
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QScriptValue Overlay2D::getProperty(const QString& property) {
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return Overlay::getProperty(property);
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}
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@ -47,6 +47,7 @@ public:
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void setBounds(const QRect& bounds) { _bounds = bounds; }
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virtual void setProperties(const QScriptValue& properties);
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virtual QScriptValue getProperty(const QString& property);
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protected:
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QRect _bounds; // where on the screen to draw
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@ -241,6 +241,20 @@ unsigned int Overlays::getOverlayAtPoint(const glm::vec2& point) {
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return 0; // not found
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}
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QScriptValue Overlays::getProperty(unsigned int id, const QString& property) {
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Overlay* thisOverlay = NULL;
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QReadLocker lock(&_lock);
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if (_overlays2D.contains(id)) {
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thisOverlay = _overlays2D[id];
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} else if (_overlays3D.contains(id)) {
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thisOverlay = _overlays3D[id];
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}
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if (thisOverlay) {
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return thisOverlay->getProperty(property);
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}
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return QScriptValue();
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}
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RayToOverlayIntersectionResult Overlays::findRayIntersection(const PickRay& ray) {
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float bestDistance = std::numeric_limits<float>::max();
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RayToOverlayIntersectionResult result;
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@ -59,6 +59,9 @@ public slots:
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/// returns the top most 2D overlay at the screen point, or 0 if not overlay at that point
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unsigned int getOverlayAtPoint(const glm::vec2& point);
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/// returns the value of specified property, or null if there is no such property
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QScriptValue getProperty(unsigned int id, const QString& property);
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/// returns details about the closest 3D Overlay hit by the pick ray
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RayToOverlayIntersectionResult findRayIntersection(const PickRay& ray);
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@ -126,3 +126,12 @@ void TextOverlay::setProperties(const QScriptValue& properties) {
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}
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QScriptValue TextOverlay::getProperty(const QString& property) {
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if (property == "text") {
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return _text;
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}
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return Overlay::getProperty(property);
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}
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@ -52,6 +52,7 @@ public:
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void setFontSize(int fontSize) { _fontSize = fontSize; }
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virtual void setProperties(const QScriptValue& properties);
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virtual QScriptValue getProperty(const QString& property);
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private:
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